TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 91 Sea Zone to 88 Sea Zone
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 carrier and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 98 Sea Zone to Egypt
1 carrier and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
Combat - Germans
Battle in Tobruk
Battle in Egypt
Battle in Alexandria
Battle in 88 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 88 Sea Zone
Germans win, taking Tobruk from British, taking Egypt from British, taking Alexandria from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 fighter moved from 88 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 armour moved from Germany to Poland
6 infantry moved from Germany to Poland
6 armour and 3 mech_infantrys moved from Greater Southern Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Holland Belgium to Western Germany
3 armour moved from Greece to Romania
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
@Maxiheimer hvis jeg skal holde Indien i 2v2, så kræver det nok at tyskerne ofrer bombers på at nakke engelske fly i Nord-Vest Persien… :D USA har købt en lufthavn, så de ka deltage i at ta Indien tilbage. Har sørget for at USA ikke kan følge op, hvis Japan holder Indien. Burde også holde Kwangtung og har købt en fabrik i Manchuria…
@Maxiheimer eller omvendt… USA kan ikke bløde Indien op :p
@Maxiheimer er de tmed vilje du ikke har sat din artillery ind i Egypten?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
3 infantry moved from Belarus to Baltic States
3 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Yunnan
2 aaGuns and 17 infantry moved from Buryatia to Amur
1 fighter moved from Karelia to Belarus
1 tactical_bomber moved from Karelia to Belarus
4 mech_infantrys moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
8 infantry moved from Karelia to Novgorod
2 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
@Maxiheimer ok kagede rundt i det… England har jo tur umiddelbart efter Japan, så de har taget Indien tilbage… Skal vi kalde nederlaget?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 11 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 mech_infantry moved from Hopei to Kweichow
3 infantry moved from Kiangsu to Kiangsi
1 armour and 1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung
1 fighter moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 3 artilleries, 11 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 11 infantry and 1 mech_infantry in Kweichow, round 2 : 5/15 hits, 3,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 3,17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 battleship
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in Kiangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/7 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 artillery moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
2 fighters moved from Shantung to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
2 carriers moved from 36 Sea Zone to 20 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : 0,33
Chinese : 1,00
UK_Pacific : 0,33
AA fire in India : : -0,33
Japanese : -0,17
Jeg har allerede skrevet og lykønsket dem med sejren:blush:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 16 Sea Zone
2 carriers moved from 10 Sea Zone to 15 Sea Zone
1 tactical_bomber moved from Western United States to 15 Sea Zone
1 fighter moved from Western United States to 15 Sea Zone
1 fighter moved from Guam to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 38 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 16 Sea Zone
2 carriers moved from 10 Sea Zone to 15 Sea Zone
1 tactical_bomber moved from Western United States to 15 Sea Zone
1 fighter moved from Western United States to 15 Sea Zone
1 fighter moved from Guam to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 38 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 23 PUs;
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 fighter moved from Anglo Egyptian Sudan to Kenya
1 tactical_bomber moved from 81 Sea Zone to Kenya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Siam to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Italian Somaliland
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
British win, taking Italian Somaliland from Italians, taking Egypt from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 armour and 4 mech_infantrys moved from India to Yunnan
1 carrier moved from 81 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 fighter moved from Kenya to 76 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from British Guiana to French Central Africa
1 tactical_bomber moved from Kenya to British Somaliland
1 armour moved from Brazil to Suriname
British take Suriname from Dutch
Place Units - British
1 factory_minor placed in Iraq
3 armour placed in Persia
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,1
British collect 30 PUs (5 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,6,3,6,4
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : 0,50
Italians : -0,33
Chinese : 1,17
Japanese : -0,67
@Maxiheimer så fik jeg ordnet det grove træk i vores spil her… Hvordan tænker du vi skal bruge vores bid i 2v2? Hvilken strategi skal vi gå? Neutral Crush? All in på Japan? Det ene udelukker ikke det andet :D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 2 fighters and 3 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 2 artilleries, 2 fighters and 3 infantry in Egypt, round 2 : 0/7 hits, 2,50 expected hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 3 infantry in Egypt, round 3 : 1/7 hits, 2,50 expected hits
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Eastern Poland
Italians attack with 2 armour, 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 2 infantry in Eastern Poland, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Northern Italy
2 fighters moved from Egypt to Alexandria
1 battleship and 2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -3,00
British : -0,67
Russians : -0,67
Tja godt spørgsmål.
Vi skal i hvert fald komme med vores A game!
Måske bare standard bid, og så tager vi strategien efter hvad aksen foretager sig. vigtigst er at vi spiller adaptivt!
@Maxiheimer helt klart. Hvis jeg skal være England, så kan jeg bedre lide at bruge pengene på at stå stærkere i Afrika/Mellemøsten - som du sikkert har lagt mærke til ;) - fremfor at lave en overbevisende Taranto… Hvad tænker du om det? Og hvem vil du gerne være?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 61 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 61 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from British Guiana to French Central Africa
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Poland to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 bombers moved from Western Germany to Bessarabia
1 tactical_bomber moved from Southern Italy to Bessarabia
1 artillery moved from 98 Sea Zone to Trans-Jordan
7 armour moved from Poland to Baltic States
1 armour and 9 mech_infantrys moved from Germany to Baltic States
3 artilleries moved from Poland to Baltic States
8 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Bessarabia
1 fighter moved from Western Germany to Bessarabia
3 armour moved from Romania to Baltic States
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
Combat - Germans
Battle in Trans-Jordan
Battle in Bessarabia
Germans attack with 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 5/8 hits, 4,17 expected hits
Russians roll dice for 4 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
Germans win, taking Trans-Jordan from British with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Baltic States
Germans attack with 11 armour, 3 artilleries, 10 infantry and 9 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 11 armour, 3 artilleries, 10 infantry and 9 mech_infantrys in Baltic States, round 2 : 8/33 hits, 10,17 expected hits
Russians roll dice for 4 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 11 armour, 3 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in 127 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 127 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 127 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
3 aaGuns and 14 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
4 bombers moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 carrier and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
4 bombers moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 1,00
Hmm jeg kan faktisk ikke engang huske hvordan det er man plejer at dele de allierede???
@Maxiheimer det har været meget forskelligt de gange jeg har været dem i brætspilsdag. Det gir mening, rent tur-mæssigt, som det blev gjort i FOW, hvor den ene er US, England og Kina, dog syns jeg at US og England er de 2 sjoveste at spille for alliancen (Rusland kan også være sjov, men det er 100% på aksens nåde), så de bør næsten fordeles?