dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Maxi VS David
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 3 fighters and 1 tactical_bomber moved from Algeria to Southern Italy 3 artilleries moved from Morocco to 91 Sea Zone 9 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries moved from 95 Sea Zone to Southern Italy 9 infantry moved from 95 Sea Zone to Southern Italy 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians Combat - Americans Battle in 95 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports Italians defend with 1 carrier Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 carrier in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 carrier in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 carrier in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Italians lost in 95 Sea Zone Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 16 Casualties for Italians: 1 carrier Battle in Southern Italy Americans attack with 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry AA fire in Southern Italy : 1/5 hits, 0.83 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/16 hits, 5.33 expected hits Italians roll dice for 4 aaGuns, 3 fighters and 4 infantry in Southern Italy, round 2 : 3/7 hits, 3.33 expected hits 4 aaGuns owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Southern Italy, round 3 : 4/13 hits, 4.83 expected hits Italians roll dice for 3 fighters and 1 infantry in Southern Italy, round 3 : 1/4 hits, 2.33 expected hits 1 bomber owned by the Americans, 3 fighters owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 14PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Americans: 1 bomber, 1 fighter and 3 infantry Casualties for Italians: 4 aaGuns, 3 fighters and 4 infantry Non Combat Move - Americans 2 fighters moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2,6,2 Americans collect 47 PUs (7 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 4 fighters moved from Iraq to Southern Italy 1 fighter moved from United Kingdom to Southern Italy 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan Place Units - British 1 armour placed in Iraq British undo move 1. 1 armour placed in Persia 3 fighters placed in Iraq Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : -3.00 Americans : -3.17 AA fire in Southern Italy : : 0.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - Italians 3 artilleries and 6 infantry moved from Egypt to Alexandria 1 artillery and 3 infantry moved from Western Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 3 artilleries and 6 infantry Americans defend with 1 mech_infantry Italians roll dice for 3 artilleries and 6 infantry in Alexandria, round 2 : 1/9 hits, 2,50 expected hits British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Alexandria Italians win, taking Alexandria from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 3 infantry moved from France to Northern Italy Turn Complete - ItaliansCombat Hit Differential Summary :
Italians : -0,50 British : -0,33 Russians : 0,67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 infantry moved from Tobruk to Libya Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 bombers moved from Western Germany to 91 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 5 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Poland to Archangel 2 infantry moved from Ukraine to Rostov 1 bomber moved from Germany to Rostov Combat - Germans Battle in 91 Sea Zone Germans attack with 7 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser; Americans defend with 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports Germans roll dice for 7 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 6/10 hits, 6,33 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 2 battleships, 3 cruisers and 3 transports in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits 1 cruiser owned by the Americans, 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 91 Sea Zone Germans roll dice for 7 bombers, 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 5/8 hits, 5,17 expected hits Americans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 3 infantry owned by the Americans, 3 artilleries owned by the Americans, 3 transports owned by the Americans, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone Germans win with 7 bombers and 1 transport remaining. Battle score for attacker is 69 Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for Americans: 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Gibraltar Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Gibraltar from British, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Belarus, round 2 : 1/5 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour moved from Novgorod to Bryansk 3 aaGuns, 5 artilleries and 30 infantry moved from Western Ukraine to Bryansk 10 armour, 8 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 5 armour moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 bomber moved from Rostov to Ukraine 7 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 3 infantry moved from France to Northern Italy 2 infantry moved from Greater Southern Germany to Northern Italy 3 aaGuns moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 2 mech_infantrys placed in Western Germany 3 infantry placed in Southern France 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -0,67 Americans : 1,50 Russians : 0,00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Volgograd to Rostov 2 fighters moved from Russia to Tambov 3 fighters moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 3 fighters moved from Rostov to Russia 2 fighters moved from Tambov to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Archangel 2 armour and 2 mech_infantrys moved from Burma to India 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer, 13 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery moved from Kwangtung to Kwangsi 4 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kwangtung to Hunan Japanese take Hunan from Chinese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 11 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangsi 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Aleutian Islands Battle in Alaska Battle in 55 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/8 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 2 fighters moved from 55 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Amur to Sakha 1 carrier and 3 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 bomber and 4 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Chinese : -0,33 Japanese : -2,17 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 4 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 3 artilleries moved from Southern Italy to 95 Sea Zone 5 infantry moved from Southern Italy to 95 Sea Zone 3 artilleries, 5 infantry and 5 transports moved from 95 Sea Zone to 99 Sea Zone 5 infantry moved from 99 Sea Zone to Greece 3 artilleries moved from 99 Sea Zone to Greece 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 carrier moved from 10 Sea Zone to 1 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 2 artilleries moved from 1 Sea Zone to Alaska 2 infantry moved from 1 Sea Zone to Alaska Combat - Americans Battle in Greece Battle in Yugoslavia Battle in 91 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone Americans win, taking Greece from Germans, taking Yugoslavia from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 8 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 1 Sea Zone Americans attack with 1 carrier, 1 destroyer and 2 transports Japanese defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alaska Americans attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Alaska Americans roll dice for 2 artilleries and 1 infantry in Alaska, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to Western United States 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone Place Units - Americans 4 destroyers and 2 transports placed in 10 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : 1.50 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 4 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 3 artilleries moved from Southern Italy to 95 Sea Zone 5 infantry moved from Southern Italy to 95 Sea Zone 3 artilleries, 5 infantry and 5 transports moved from 95 Sea Zone to 99 Sea Zone 5 infantry moved from 99 Sea Zone to Greece 3 artilleries moved from 99 Sea Zone to Greece 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 carrier moved from 10 Sea Zone to 1 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 2 artilleries moved from 1 Sea Zone to Alaska 2 infantry moved from 1 Sea Zone to Alaska Combat - Americans Battle in Greece Battle in Yugoslavia Battle in 91 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone Americans win, taking Greece from Germans, taking Yugoslavia from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 8 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 1 Sea Zone Americans attack with 1 carrier, 1 destroyer and 2 transports Japanese defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alaska Americans attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Alaska Americans roll dice for 2 artilleries and 1 infantry in Alaska, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to Western United States 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone Place Units - Americans 4 destroyers and 2 transports placed in 10 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt Combat - British Battle in Egypt British attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Germans defend with 1 infantry; Italians defend with 1 harbour British roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 2.33 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Trans-Jordan to Greece 3 fighters moved from Iraq to Greece 2 fighters moved from Southern Italy to 99 Sea Zone 3 fighters moved from Southern Italy to Greece 3 infantry moved from Eastern Persia to West India 1 armour moved from Persia to West India Place Units - British 3 fighters placed in Iraq Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 0.67 Italians : -0.33 Americans : 0.33 Chinese : -0.67 Japanese : 0.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Italians 3 infantry moved from Northern Italy to Southern Italy Italians take Southern Italy from Americans 1 artillery and 2 infantry moved from Bryansk to Rostov 3 artilleries and 6 infantry moved from Alexandria to Tobruk Italians take Tobruk from French Combat - Italians Battle in Rostov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 0,17 Russians : 0,67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 3 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 11 Sea Zone Combat - ANZAC Battle in 11 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 11 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Hawaiian Islands ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Hawaiian Islands ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Hawaiian Islands ANZAC win, taking Hawaiian Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Queensland to New South Wales 3 infantry moved from New South Wales to South Australia 3 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : 1.17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 3 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 11 Sea Zone Combat - ANZAC Battle in 11 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 11 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Hawaiian Islands ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Hawaiian Islands ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Hawaiian Islands ANZAC win, taking Hawaiian Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Queensland to New South Wales 3 infantry moved from New South Wales to South Australia 3 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : 1.17 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 10 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 bomber moved from Normandy Bordeaux to 97 Sea Zone 1 bomber moved from Ukraine to Volgograd Combat - Germans Battle in 97 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 97 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yugoslavia Germans attack with 10 infantry and 3 mech_infantrys Americans defend with 1 infantry Germans roll dice for 10 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 3/13 hits, 2,17 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 bomber moved from Volgograd to Bryansk 2 armour moved from Ukraine to Bryansk 3 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 5 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 5 infantry moved from Western Germany to Northern Italy 3 infantry moved from Southern France to Northern Italy 2 infantry moved from Normandy Bordeaux to France 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 6 bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Poland 1 bomber moved from 97 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 1 armour, 1 bomber and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 1,50 Americans : 0,67 Russians : -0,67 -
TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Tambov to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 14 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Hunan to Hopei 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Hopei 1 tactical_bomber moved from Anhwe to Chahar 1 submarine moved from 6 Sea Zone to 26 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 6 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 55 Sea Zone to 62 Sea Zone Japanese take 62 Sea Zone from ANZAC 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from Japan to 8 Sea Zone Combat - Japanese Battle in New Britain Battle in 26 Sea Zone Japanese attack with 1 submarine and 3 transports ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking New Britain from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Chahar Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hawaiian Islands Japanese attack with 6 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour and 1 artillery Japanese roll dice for 6 infantry in Hawaiian Islands, round 2 : 2/6 hits, 1,00 expected hits Americans roll dice for 1 armour and 1 artillery in Hawaiian Islands, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 artillery owned by the ANZAC lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 armour and 1 artillery Battle in 8 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 8 Sea Zone to Japan 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 aaGun moved from Sakha to Buryatia 1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Burma to Shan State 1 artillery and 4 infantry moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 3 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 tactical_bomber moved from Chahar to Anhwe 2 bombers moved from Shan State to Hunan Place Units - Japanese 1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone Japanese undo move 1. 1 destroyer and 3 transports placed in 6 Sea Zone 6 infantry placed in Japan 2 infantry and 1 mech_infantry placed in Malaya 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : 1,83 Chinese : 0,33 Japanese : 3,17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans Combat - Americans Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 transports Japanese defend with 1 submarine and 3 transports Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone 2 transports owned by the Americans retreated to 12 Sea Zone Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 tactical_bomber could not land in 99 Sea Zone and was removed 1 destroyer moved from 1 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 destroyers moved from 10 Sea Zone to 12 Sea Zone 1 carrier moved from 1 Sea Zone to 10 Sea Zone 2 artilleries moved from Alaska to 1 Sea Zone 2 artilleries and 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 artilleries moved from 10 Sea Zone to Western United States 2 fighters moved from Western United States to 10 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from Morocco to 99 Sea Zone Place Units - Americans 1 carrier, 1 fighter and 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 4 infantry placed in Western United States 1 factory_minor placed in Greece Americans undo move 1. 1 fighter placed in Western United States 1 carrier and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0.67 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 2 infantry moved from Tsinghai to Sikang Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans Combat - Americans Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 transports Japanese defend with 1 submarine and 3 transports Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone 2 transports owned by the Americans retreated to 12 Sea Zone Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 tactical_bomber could not land in 99 Sea Zone and was removed 1 destroyer moved from 1 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 destroyers moved from 10 Sea Zone to 12 Sea Zone 1 carrier moved from 1 Sea Zone to 10 Sea Zone 2 artilleries moved from Alaska to 1 Sea Zone 2 artilleries and 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 artilleries moved from 10 Sea Zone to Western United States 2 fighters moved from Western United States to 10 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from Morocco to 99 Sea Zone Place Units - Americans 1 carrier, 1 fighter and 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 4 infantry placed in Western United States 1 factory_minor placed in Greece Americans undo move 1. 1 fighter placed in Western United States 1 carrier and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 2 infantry moved from Tsinghai to Sikang Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber moved from Greece to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 2 damage to unit: factory_minor Bombing raid in Northern Italy causes 2 damage total. Non Combat Move - British 1 armour moved from West India to Persia 1 armour moved from Egypt to Iraq 4 transports moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from West India to India 1 bomber moved from Northern Italy to Greece Place Units - British 3 mech_infantrys placed in Iraq 3 infantry placed in Persia 1 factory_minor placed in Egypt Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans : -0.67 AA fire in Northern Italy : : -0.17 Japanese : 0.67





