@SuperbattleshipYamato said in Global 1940 out of box game: SuperbattleshipYamato (Axis) vs The Janus and FranceNeedsMorePower:
You’ll have to decide whether to scramble.
OH YEAH, BROTHERRRR
we’ll scramble everything
Tja - den her er slet ikke afgjort endnu! rusland er pressede!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Borneo
Americans win, taking Holland Belgium from Germans, taking Borneo from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
3 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 1,00
Americans : 3,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Borneo
Americans win, taking Holland Belgium from Germans, taking Borneo from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
3 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Norway to Finland
British take Finland from Germans
1 mech_infantry moved from Tobruk to Tunisia
British take Tunisia from Italians
3 infantry moved from Yunnan to Kweichow
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in Kweichow
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
2 mech_infantrys moved from Yunnan to Shensi
1 fighter moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Siam to Shan State
1 armour and 2 mech_infantrys moved from India to Yunnan
2 infantry moved from Malaya to Shan State
1 armour moved from Northwest Persia to Rostov
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Caucasus
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Malta to Caucasus
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
4 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs
Some Units in India change ownership: 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,83
British : 1,17
Americans : 3,17
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 13 PUs;
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 armour and 1 mech_infantry moved from Belarus to Rostov
Italians take Bryansk from Russians
1 bomber moved from Western Germany to Normandy Bordeaux
Combat - Italians
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 4/5 hits, 1,83 expected hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Eastern Poland to Novgorod
2 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 3,00
British : 0,67
AA fire in Normandy Bordeaux : : -0,17
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Queensland to Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Tsinghai to Russia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Queensland to Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Tsinghai to Russia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
2 bombers moved from Belarus to Russia
2 fighters moved from Belarus to Russia
4 tactical_bombers moved from Belarus to Russia
1 armour moved from Belarus to Tambov
Germans take Tambov from Russians
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
2 bombers moved from Belarus to Russia
2 fighters moved from Belarus to Russia
4 tactical_bombers moved from Belarus to Russia
1 armour moved from Belarus to Tambov
Germans take Tambov from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0,33 expected hits
AA fire in Russia : 0/4 hits, 0,67 expected hits
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia rolls: 5,2,6,3 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 17 damage total. Damaged units is as follows: factory_major = 11, airfield = 6
Battle in Ukraine
Germans attack with 4 armour and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour and 1 infantry in Ukraine, round 2 : 4/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns, 25 armour, 5 artilleries and 30 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
8 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Western Germany to Denmark
2 aaGuns moved from Western Germany to Denmark
2 bombers moved from Russia to Bryansk
4 tactical_bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
Place Units - Germans
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1,00
Germans : 1,83
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
2 fighters moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Urals to Russia
2 aaGuns and 19 infantry moved from Timguska to Novosibirsk
3 infantry moved from Olgiy to Kansu
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0,17
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Kwangtung to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 43 Sea Zone
3 mech_infantrys moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
3 mech_infantrys moved from Shantung to Hunan
5 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Anhwe to Hunan
2 infantry moved from Kwangsi to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
2 armour, 4 artilleries and 13 infantry moved from Yenisey to Timguska
3 armour and 1 mech_infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
3 armour and 1 mech_infantry moved from Olgiy to Timguska
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Malaya
Non Combat Move - Japanese
1 fighter moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Anhwe
1 fighter moved from 43 Sea Zone to 35 Sea Zone
5 fighters moved from Kwangtung to Anhwe
2 tactical_bombers moved from Kwangtung to Anhwe
2 bombers moved from Kwangtung to Anhwe
1 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun moved from Yenisey to Timguska
Place Units - Japanese
4 infantry placed in Japan
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
2 mech_infantrys placed in Kiangsu
1 armour and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 72 PUs;
Americans buy 4 artilleries, 7 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 37 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 3/9 hits, 3,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Malaya
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 4 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in Malaya
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Malaya
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 4 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 5 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,17
Americans : -2,33
AA fire in Caroline Islands : : 0,50
Japanese : -2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 13 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 72 PUs;
Americans buy 4 artilleries, 7 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 37 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 3/9 hits, 3,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Malaya
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 4 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in Malaya
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Malaya
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 4 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 5 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 13 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
2 armour moved from Caucasus to Tambov
1 bomber moved from Caucasus to Tambov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 armour and 6 mech_infantrys moved from Yunnan to Anhwe
3 infantry moved from Kweichow to Anhwe
2 mech_infantrys moved from Shensi to Anhwe
1 mech_infantry moved from Szechwan to Anhwe
2 fighters and 1 tactical_bomber moved from Shensi to Anhwe
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - British
Battle in Tambov
British attack with 2 armour and 1 bomber
Germans defend with 1 armour
British roll dice for 2 armour and 1 bomber in Tambov, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
British attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2,33 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Rostov
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 3/6 hits, 2,17 expected hits
Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Anhwe
British attack with 1 armour, 2 fighters, 3 infantry, 9 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 bombers, 7 fighters, 3 mech_infantrys and 5 tactical_bombers
British roll dice for 1 armour, 2 fighters, 3 infantry, 9 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 5/16 hits, 4,17 expected hits
Japanese roll dice for 2 bombers, 7 fighters, 3 mech_infantrys and 5 tactical_bombers in Anhwe, round 2 : 8/17 hits, 8,50 expected hits
3 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 2 bombers owned by the Japanese and 3 infantry owned by the British lost in Anhwe
British roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 4/8 hits, 2,83 expected hits
Japanese roll dice for 7 fighters and 5 tactical_bombers in Anhwe, round 3 : 7/12 hits, 7,17 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Anhwe
retreated to Anhwe
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour, 1 fighter, 3 infantry, 9 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Non Combat Move - British
1 fighter moved from Anhwe to Szechwan
1 aaGun moved from Yunnan to Szechwan
3 mech_infantrys moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from Persia to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 bomber moved from Tambov to Russia
2 mech_infantrys moved from Persia to Caucasus
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Tobruk to Libya
2 aaGuns, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Southern France
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shan State to Yunnan
Place Units - British
2 fighters placed in Persia
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 22 PUs; end with 22 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,50
British : 2,83
Italians : -0,83
AA fire in Western Germany : : -0,17
Americans : -2,33
AA fire in Caroline Islands : : 0,50
Japanese : -3,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 armour, 2 artilleries and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to Libya
Combat - Italians
Battle in Karelia
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Karelia
Italians win, taking Karelia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Vyborg
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Vyborg
Italians win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry
British defend with 1 artillery and 3 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Libya, round 2 : 5/5 hits, 2,17 expected hits
ANZAC roll dice for 1 artillery and 5 infantry in Libya, round 2 : 3/6 hits, 2,00 expected hits
2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Libya
Italians roll dice for 1 armour and 1 bomber in Libya, round 3 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Libya
Italians win, taking Libya from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 2 artilleries and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
5 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 2,17
ANZAC : 0,67
Russians : 0,00
@Maxiheimer selvom det umiddelbart ser ok ud for aksen (Japan med endnu og masser af enheder til Tyskland), så syns jeg det ligner sig selv. Jeg kan jo ikke vippe USA og England ud af Europa nu og så er det bare et spørgsmål om tid og det vil ta mindst 3-4 ture at ta Moskva, hvis det overhovedet bliver muligt, nu hvor England vælter ind med enheder. Jeg tror nu nok Moskva skal falde hen ad vejen, men til den tid vil jeg tro det er for sent. Jeg har simpelthen ikke fantasien til at finde på et setup, hvor jeg får overtaget med aksen, medmindre jeg er sygt heldig med terningerne.
Det er underligt, for det sker jævnligt den anden vej.
Jamen jeg kan da godt give et par råd.
-Istedet for at japan vader med en masse styrker imod rusland, som de alligevel ikke får det store udbytte ud af, mener jeg at det er bedre at forsøge at gøre japan så stærke at usa ikke kan ignorere dem. På den måde får tyskland fred.
i øvrigt er det ret godt med alle de landenheder italien har. Det kan være en fordel at trække mange af dem ind i frankrig. så kan de nå det hele
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
1 fighter moved from Java to Burma
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
1 fighter moved from Java to Burma
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :