• TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            1 fighter moved from Java to Siam
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Siam
                    ANZAC roll dice for 1 fighter in Siam, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in Siam
                Japanese win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for ANZAC: 1 fighter and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to Yunnan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 2,00
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            1 fighter moved from Java to Siam
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Siam
                    ANZAC roll dice for 1 fighter in Siam, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in Siam
                Japanese win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for ANZAC: 1 fighter and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to Yunnan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 2,00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            3 armour moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 22 infantry moved from Poland to Baltic States
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
            1 fighter moved from Western Germany to 114 Sea Zone
            2 tactical_bombers moved from Western Germany to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Karelia from Russians to Germans
            EDIT: Changing ownership of Vyborg from Russians to Germans
            EDIT: Adding units owned by Germans to Karelia: 1 infantry
            EDIT: Adding units owned by Germans to Vyborg: 1 infantry
            EDIT: Removing units owned by Germans from Finland: 2 infantry
            EDIT: Turning off Edit Mode
            3 aaGuns moved from Poland to Baltic States
            3 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
            6 infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            12 armour moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            2 bombers moved from 114 Sea Zone to Eastern Poland
            2 tactical_bombers moved from 114 Sea Zone to Eastern Poland
            1 fighter moved from 114 Sea Zone to Eastern Poland
            1 fighter moved from Southern Italy to Eastern Poland
            2 tactical_bombers moved from Southern Italy to Eastern Poland
            2 infantry moved from Norway to Finland
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            8 armour, 1 artillery and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Russians : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            3 fighters and 1 tactical_bomber moved from Novgorod to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
                    Russians roll dice for 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 114 Sea Zone
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from 114 Sea Zone to Archangel
            2 aaGuns, 1 artillery and 16 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
            4 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Novgorod to Archangel
            2 mech_infantrys moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Tsagaan Olom
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            2 mech_infantrys moved from Novgorod to Archangel
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
    
        Place Units - Russians
            2 infantry placed in Ukraine
            9 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,67
    

    Savegame


  • Et lille indspark til dit tysklandsspil, kunne være at du skal tage ruslands 5IPC bonus fra dem. en sub i sz125 plejer at være en god investering. 5 ekstra IPC i 3 runder er 5 ekstra inf i rusland.


  • @Maxiheimer helt klart. Hold kæft hvor var jeg dum med den tyske flåde… Så sort jeg ik ser at de russiske fly ku være med -.-


  • Ja, den kunne jeg ikke stå for😜


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Kwangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Amur
            2 armour moved from Manchuria to Buryatia
            4 artilleries and 13 infantry moved from Amur to Buryatia
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            2 bombers moved from Shantung to Jehol
            3 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Chahar to Hopei
            2 artilleries and 4 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 tactical_bombers moved from Hunan to Jehol
            2 fighters moved from Anhwe to Jehol
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Borneo
            Battle in Jehol
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 4/8 hits, 4,00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Borneo from UK_Pacific, taking Jehol from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Shantung to Anhwe
            2 tactical_bombers moved from Jehol to Amur
            2 fighters moved from Jehol to Amur
            2 bombers moved from Jehol to Anhwe
            1 fighter moved from Hunan to Jehol
            1 tactical_bomber moved from Hunan to Jehol
            4 fighters moved from Hunan to Kiangsi
            2 tactical_bombers moved from Hunan to Kiangsi
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 45 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
            1 aaGun moved from Amur to Buryatia
            1 fighter moved from Jehol to Manchuria
            1 tactical_bomber moved from Jehol to Manchuria
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 armour placed in Shantung
            2 armour and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    ANZAC : -0,33
    Chinese : 0,67
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
            1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Philippines to 54 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,5,6
            Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            5 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - British
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 mech_infantrys moved from Yunnan to Hopei
            2 mech_infantrys moved from Yunnan to Hopei
            1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - British
            British creates battle in territory 106 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • VIl du scramble?


  • @Maxiheimer ja tak.


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
            1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Philippines to 54 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,5,6
            Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            5 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 mech_infantrys moved from Yunnan to Hopei
            2 mech_infantrys moved from Yunnan to Hopei
            1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 destroyer
                Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 transport
            Battle in Hopei
                British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 3 infantry and 1 mech_infantry
                    British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 3 infantry and 1 mech_infantry in Hopei, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                    British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 2/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
                British win, taking Hopei from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 3 infantry and 1 mech_infantry
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from 97 Sea Zone to Malta
            2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
            4 mech_infantrys moved from India to Yunnan
            4 infantry moved from India to Burma
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 aaGun moved from Yunnan to Kweichow
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to 91 Sea Zone
            2 infantry moved from Brazil to Suriname
            1 mech_infantry moved from Kenya to Egypt
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 carrier and 1 transport placed in 109 Sea Zone
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            7 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,5,2,2,2,6,2,6,3,5
            UK_Pacific collect 13 PUs (4 lost to blockades); end with 14 PUs
            Some Units in India change ownership: 7 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -1,00
    Italians : -0,17
    Neutral_Axis : -1,67
    Japanese : -1,00
    

    Savegame


  • Det var en 50/50, som jeg tog chancen på… Denne gang var heldet på min side!


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 81 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 81 Sea Zone to Greece
            1 armour moved from Romania to Eastern Poland
            2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Northern Italy to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 artillery and 3 infantry moved from Libya to Tunisia
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            3 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Yunnan to Siam
            2 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Siam, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Siam to Yunnan
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Yunnan to Siam
            2 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Siam, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Siam to Yunnan
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
            1 fighter moved from United Kingdom to Morocco
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  French take 97 Sea Zone from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Eastern Poland to Bessarabia
            2 tactical_bombers moved from Eastern Poland to Bessarabia
            1 fighter moved from Eastern Poland to Bessarabia
            15 infantry moved from Baltic States to Novgorod
            3 artilleries moved from Baltic States to Novgorod
            7 infantry moved from Baltic States to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            2 tactical_bombers moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
            2 bombers moved from Eastern Poland to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 0/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 3 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Baltic States to Novgorod
            3 armour moved from Baltic States to Eastern Poland
            1 fighter moved from Bessarabia to Eastern Poland
            2 tactical_bombers moved from Bessarabia to Eastern Poland
            9 infantry moved from Finland to Karelia
            1 fighter moved from Belarus to Eastern Poland
            2 tactical_bombers moved from Belarus to Eastern Poland
            8 armour moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Germany to Western Germany
            2 bombers moved from Russia to Eastern Poland
    
        Place Units - Germans
            4 armour placed in Germany
            7 infantry placed in Western Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,33
    Germans : -1,00
    Russians : -1,00
    

    Savegame


  • @Maxiheimer i 2v2 spillet overvejer jeg at erklære krig med Japan i tur 2 mod alle og tage Philippinerne og Kwangtung. Ville sejle en Destroyer op mod Japan, i tilfældet af, at USA ikke rykker flåden frem, så jeg måske kan blokkere i tur 3. HVIS det er tilfældet kan jeg så ta lidt flere øer.
    Ville også købe 3 tanks til fastlandet og 6 inf til at beskytte selve Japan. Hvis jeg stiller det meste af min flåde ved Kwangtung og sørger for at bombers også kan nå, så kan han måske ikke engang tillade sig at sætte sin flåde i sz16.
    Omvendt tænker jeg også, at det måske er en meget god idé at holde USA ude af krigen, så længe som muligt, nu hvor Tyskland og Italien ser ud til at få god tur i den. Det betyder bare at UK Pacific får lidt muskler… Men altså, det kan jeg nok godt klare. Kan købe endnu en fabrik på fastlandet istedet og få købt en helvedes masse landenheder derinde inden USA kommer med i krigen. Det vil også betyde, at jeg på sigt tage Yunnan og holder det, vil jeg tro.

    Hvad var dine idéer?

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