@crockett36 Thanks!
Maxi VS David
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Suiyuyan to Hopei Japanese take Hopei from Chinese 1 bomber moved from French Indo China to 45 Sea Zone 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 artilleries moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 bomber moved from French Indo China to Malaya 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 fighter moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 artilleries and 1 infantry moved from Kiangsi to Kwangtung 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to Kwangtung Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Burma Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Burma from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 battleship Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in Kwangtung Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 4 infantry and 1 mech_infantry British defend with 1 artillery Japanese roll dice for 4 infantry and 1 mech_infantry in Yunnan, round 2 : 0/5 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 infantry and 1 mech_infantry in Yunnan, round 3 : 3/5 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Malaya Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 7/11 hits, 5,50 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Malaya to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 bomber moved from 45 Sea Zone to French Indo China 1 tactical_bomber moved from Malaya to 44 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 1 fighter moved from Malaya to French Indo China 1 bomber moved from Malaya to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter moved from Kwangtung to French Indo China Place Units - Japanese 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : 0,33 Chinese : -0,67 UK_Pacific : -2,00 Japanese : 3,17
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@Maxiheimer tror sgu desværre allerede jeg har kørt Japan lidt i sænk… Vi må se hvad jeg kan finde på. Jeg kan i hvert fald ikke nå at ta Korea tilbage, så tænker fastlandet så småt er tabt.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone 3 fighters moved from Hawaiian Islands to 17 Sea Zone 1 submarine moved from 54 Sea Zone to 56 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 5 infantry moved from Sikang to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone 3 fighters moved from Hawaiian Islands to 17 Sea Zone 1 submarine moved from 54 Sea Zone to 56 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 5 infantry moved from Sikang to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 1 submarine moved from 109 Sea Zone to 105 Sea Zone 3 infantry moved from India to Burma 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Combat - British Battle in Gibraltar British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Italians defend with 1 harbour and 4 infantry British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 3/5 hits, 2,00 expected hits Italians roll dice for 4 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Italians: 4 infantry Battle in Iraq British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Kenya to Ethiopia 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 3 infantry moved from Brazil to British Guiana 1 bomber moved from Gibraltar to British Guiana 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to Egypt Place Units - British 1 carrier and 1 transport placed in 106 Sea Zone British undo move 1. 1 transport placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt British undo move 2. 1 artillery and 1 mech_infantry placed in Egypt 1 carrier placed in 106 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 fighter and 3 infantry
Combat Hit Differential Summary :
British : 2,67 Italians : 0,33 Neutral_Axis : -1,00 Japanese : 0,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 1 armour moved from Algeria to Morocco Italians take Morocco from French 1 armour moved from Morocco to Algeria 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 2 transports Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone 2 transports owned by the British lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer and 2 transports Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern France 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 1 infantry placed in Southern Italy 1 carrier, 3 submarines and 1 transport placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 armour and 4 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 armour and 4 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : -0,67
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Hvorfor tog du ikke ubåden med i slaget i sz91? så havde bomberen overlevet:)
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Mine destroyere rammer jo altid;)
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@Maxiheimer bomberen overlevede da :) Den står pænt i Sydfrankrig.
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sorry - så læste jeg forkert i game history:)
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 38 Sea Zone 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in 38 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 5 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria ANZAC roll dice for 1 infantry in Alexandria, round 6 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to India 1 fighter moved from 38 Sea Zone to India 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,67 ANZAC : -0,50
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 38 Sea Zone 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in 38 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 5 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria ANZAC roll dice for 1 infantry in Alexandria, round 6 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to India 1 fighter moved from 38 Sea Zone to India 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,67 ANZAC : -0,50
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour; Remaining resources: 1 PUs; Combat Move - Germans 9 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 bombers moved from Western Germany to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Western Germany to Bessarabia 1 tactical_bomber moved from Western Germany to Bessarabia 9 armour, 5 artilleries and 17 infantry moved from Eastern Poland to Belarus 10 armour, 9 infantry and 1 mech_infantry moved from Baltic States to Belarus 1 armour moved from Poland to Belarus 1 tactical_bomber moved from Western Germany to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Battle in Bessarabia Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 20 armour, 5 artilleries, 26 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 20 armour, 5 artilleries, 26 infantry and 1 mech_infantry in Belarus, round 2 : 19/52 hits, 17,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 20 armour, 5 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 2 fighters moved from Bessarabia to Eastern Poland 2 tactical_bombers moved from Bessarabia to Eastern Poland 2 bombers moved from Western Ukraine to Eastern Poland 9 armour moved from Germany to Eastern Poland 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 3 aaGuns moved from Baltic States to Belarus Place Units - Germans 8 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 48 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 2,67 Russians : 0,00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Bryansk 2 aaGuns and 5 infantry moved from Korea to Manchuria 2 infantry moved from Archangel to Vologda 1 infantry moved from Bryansk to Smolensk 4 aaGuns, 2 armour, 3 artilleries, 2 fighters, 38 infantry and 3 mech_infantrys moved from Bryansk to Russia Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Russians undo move 1. 1 fighter and 8 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 2,00 Russians : -0,67
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 bombers moved from French Indo China to India 1 fighter moved from 41 Sea Zone to India 1 tactical_bomber moved from 41 Sea Zone to India 1 tactical_bomber moved from French Indo China to India 1 fighter moved from French Indo China to India 1 carrier moved from 43 Sea Zone to 38 Sea Zone 1 battleship moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone Japanese take 42 Sea Zone from UK_Pacific 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 tactical_bomber moved from 43 Sea Zone to Burma
Combat Hit Differential Summary :
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@Maxiheimer vil du intercepte i Indien?
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Ja tak, jeg prøver den sq:) Anzac tager hits først
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 bombers moved from French Indo China to India 1 fighter moved from 41 Sea Zone to India 1 tactical_bomber moved from 41 Sea Zone to India 1 tactical_bomber moved from French Indo China to India 1 fighter moved from French Indo China to India 1 carrier moved from 43 Sea Zone to 38 Sea Zone 1 battleship moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone Japanese take 42 Sea Zone from UK_Pacific 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 tactical_bomber moved from 43 Sea Zone to Burma Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India UK_Pacific launches 4 interceptors out of India Attackers Fire, : 2/6 hits, 1,00 expected hits Defenders Fire, : 1/4 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in India 2 fighters owned by the ANZAC lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major Bombing raid in India rolls: 6,3 and causes: 6 damage to unit: airfield Bombing raid in India causes 20 damage total. Damaged units is as follows: factory_major = 14, airfield = 6 Battle in 38 Sea Zone Japanese attack with 1 battleship, 1 carrier and 1 cruiser Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 38 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 4 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 4 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 0/6 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 0/5 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 4 : 1/4 hits, 1,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 5 : 0/4 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 6 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from India to Yunnan 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 2 artilleries moved from Kwangtung to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 carrier moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to 38 Sea Zone 1 armour moved from French Indo China to Shan State 2 transports moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to Shan State 2 artilleries moved from Malaya to Shan State 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Shan State 1 infantry moved from Celebes to 44 Sea Zone 1 mech_infantry moved from French Indo China to Kwangsi 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Shan State 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from India to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 artillery and 2 infantry moved from Hopei to Anhwe Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 1 fighter and 7 infantry placed in Japan Japanese undo move 2. Japanese undo move 1. 1 armour placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0,33 Americans : 0,67 ANZAC : -0,17 Attackers Fire, : : 1,00 UK_Pacific : 0,33 AA fire in India : : -0,67 Japanese : -2,83
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@Maxiheimer Anzac mistede 2, Japan 1 fly… :p Blir en tight affære, hvis ellers min plan virker. Men umiddelbart er US nok en for stor en mundfuld i længden :D Tror dog Japserne kan overleve lidt endnu - specielt hvis Indien falder selvfølgelig. Det er nok rimelig essentielt for dem haha
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havde nu håbet på det modsatte udfald:)