• TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            2 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
            EDIT: Adding units owned by ANZAC to Hopei: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
            ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            2 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
            EDIT: Adding units owned by ANZAC to Hopei: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
            ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Tobruk to Libya
            1 infantry moved from Tobruk to Libya
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Kunne ikke dy mig:)


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 bombers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Rostov
            2 tactical_bombers moved from Eastern Poland to Rostov
            2 infantry moved from Belarus to Archangel
            2 infantry moved from Belarus to Smolensk
            2 bombers moved from Germany to Archangel
            1 tactical_bomber moved from Poland to Archangel
            1 fighter and 1 tactical_bomber moved from Poland to Smolensk
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            2 bombers moved from Archangel to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            3 armour moved from Novgorod to Bryansk
            9 infantry moved from Belarus to Bryansk
            14 infantry moved from Western Ukraine to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            2 tactical_bombers moved from Rostov to Bryansk
            7 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 artillery moved from Eastern Poland to Western Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Holland Belgium to Southern Italy
            3 aaGuns moved from Holland Belgium to Western Germany
            1 submarine moved from 109 Sea Zone to 107 Sea Zone
            1 submarine moved from 109 Sea Zone to 103 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            2 bombers placed in Western Germany
            1 submarine placed in 112 Sea Zone
            Germans undo move 2.
            2 armour placed in Western Germany
            1 armour placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 armour
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Volgograd to Rostov
            4 fighters moved from Russia to Rostov
            1 infantry moved from Tambov to Rostov
            3 armour moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 artillery moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 4 fighters and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 fighters and 4 infantry in Rostov, round 2 : 1/8 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 4 fighters and 3 infantry in Rostov, round 3 : 2/7 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 3 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    Russians roll dice for 3 armour in Archangel, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Rostov to Volgograd
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Novosibirsk
            1 fighter moved from 19 Sea Zone to Korea
            1 fighter moved from Suiyuyan to Korea
            1 infantry moved from Suiyuyan to Hopei
            4 aaGuns, 1 artillery and 44 infantry moved from Russia to Samara
            3 armour moved from Russia to Novosibirsk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Samara: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Russia
            1 armour and 2 fighters placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -2,17
    

    Savegame


  • @Maxiheimer fuck mand, har ikke talt langt nok fremad med Rusland, troede jeg havde det under kontrol en tur eller 2 endnu… Nedtur at være ham den sidste inf, Stalin har efterladt i Moskva haha


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 35 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Anhwe to Kiangsi
            1 armour and 1 infantry moved from Celebes to 44 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 41 Sea Zone to Dutch New Guinea
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 armour in Philippines, round 3 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from Kiangsi to Jehol
            2 artilleries and 6 infantry moved from Anhwe to Jehol
            3 infantry moved from Shantung to Jehol
            2 mech_infantrys moved from Kiangsu to Jehol
            2 fighters moved from Japan to Jehol
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 armour and 2 artilleries placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,2,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,5,4,3,1,1,4,1
            Japanese collect 24 PUs (15 lost to blockades); end with 25 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    ANZAC : -0,33
    Chinese : 0,67
    Japanese : 0,83
    

    Savegame


  • hehe tysklands inf krævede lige en ekstra tur for at nå frem, men de gav mig overtaget:)
    Jeg undrer mig lidt over de 3 tanks i arcangel?


  • @Maxiheimer havde ik set dine 9 mechs i E. POland :/


  • @Makalakalane intercepter du i Japan? Jeg kommer med 3 bombers og 5 fighters


  • @Maxiheimer intercepter du i Japan? Jeg kommer med 3 bombers og 5 fighters. Du har 1 fighter og 2 bombers


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Korea to Japan
            4 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            1 armour moved from Korea to Buryatia
                  Russians take Buryatia from Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • nej tak!!!


  • @Maxiheimer haha, tænkte jeg nok :p


  • Jeg tænker jo lige så meget på at du ikke får bonussen alligevel, når UK er i rusland, og samtidig - hvis du havde fået den ville pengene jo bare gå til tyskland…


  • @Maxiheimer ja, jeg ved det. Det er mere fordi jeg har et halv-kamikaze raid jeg ville lave med engelske fly, men jeg genovervejer det nok, nu hvor du ka sende 9 enheder +1 bomber ind i landet no matter what


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Korea to Japan
            4 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            1 armour moved from Korea to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 8 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/3 hits, 0,50 expected hits
                Bombing raid in Japan rolls: 6,4,5 and causes: 15 damage to unit: factory_major
                Bombing raid in Japan causes 15 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Japan to Manchuria
            1 fighter moved from Japan to Manchuria
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            3 bombers moved from Japan to Manchuria
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 battleship moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            4 mech_infantrys moved from Western United States to 10 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry, 4 mech_infantrys and 4 transports moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 10 Sea Zone
            6 infantry placed in Western United States
            3 tactical_bombers placed in Korea
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 6 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            7 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Manchuria
    
        Place Units - Chinese
            7 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Korea to Japan
            4 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            1 armour moved from Korea to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 8 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/3 hits, 0,50 expected hits
                Bombing raid in Japan rolls: 6,4,5 and causes: 15 damage to unit: factory_major
                Bombing raid in Japan causes 15 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Japan to Manchuria
            1 fighter moved from Japan to Manchuria
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            3 bombers moved from Japan to Manchuria
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 battleship moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            4 mech_infantrys moved from Western United States to 10 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry, 4 mech_infantrys and 4 transports moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 10 Sea Zone
            6 infantry placed in Western United States
            3 tactical_bombers placed in Korea
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 6 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            7 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Manchuria
    
        Place Units - Chinese
            7 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            3 fighters moved from United Kingdom to 109 Sea Zone
            1 armour moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 armour moved from Chahar to Anhwe
            1 mech_infantry moved from Tobruk to Tunisia
            1 tactical_bomber moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 3 transports moved from 81 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 96 Sea Zone to 94 Sea Zone
            2 artilleries moved from 94 Sea Zone to Tunisia
            4 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from 98 Sea Zone to Tunisia
            1 battleship moved from 98 Sea Zone to 94 Sea Zone
            1 cruiser moved from 98 Sea Zone to 94 Sea Zone
            1 carrier moved from 98 Sea Zone to 94 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Tunisia
                British attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/11 hits, 4,00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from 109 Sea Zone to British Guiana
            1 transport moved from 85 Sea Zone to 83 Sea Zone
            2 infantry moved from Gold Coast to French West Africa
            3 mech_infantrys moved from Iraq to Egypt
            4 mech_infantrys moved from Caucasus to Iraq
            3 mech_infantrys moved from Volgograd to Northwest Persia
            2 mech_infantrys moved from Eastern Persia to Iraq
            1 fighter moved from Russia to Iraq
            1 bomber moved from Urals to Iraq
            1 artillery and 3 infantry moved from Caucasus to Northwest Persia
            2 armour, 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            3 aaGuns, 1 armour and 1 fighter moved from Hunan to Anhwe
            4 mech_infantrys moved from Yunnan to Anhwe
            2 infantry moved from Burma to Yunnan
            4 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 tactical_bomber moved from Tunisia to Libya
            2 fighters moved from Tunisia to 94 Sea Zone
            1 mech_infantry moved from India to Yunnan
            3 infantry moved from India to Burma
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 destroyer and 1 submarine placed in 109 Sea Zone
            British undo move 2.
            1 destroyer and 1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 bomber placed in India
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 bomber
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : -1,00
    Italians : -0,50
    AA fire in Japan : : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Brazil to 86 Sea Zone
            1 artillery and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 artillery moved from 89 Sea Zone to West Indies
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in West Indies
    
        Non Combat Move - Italians
            1 aaGun and 3 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Italians
            2 submarines and 1 tactical_bomber placed in 97 Sea Zone
            Italians undo move 1.
            2 submarines placed in 97 Sea Zone
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greece: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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