@crockett36 Thanks!
Maxi VS David
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians Combat - Japanese Non Combat Move - Japanese 1 mech_infantry moved from Buryatia to Yenisey 2 bombers moved from Novgorod to Russia 3 infantry moved from Korea to 6 Sea Zone 1 aaGun moved from Korea to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Japan 1 aaGun moved from 6 Sea Zone to Japan Place Units - Japanese 1 cruiser and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5 Japanese collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
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@Maxiheimer lad os se om de Japanske bombers gør det vildt i forsvar. Det er NÆSTEN 50-50, hvis jeg har talt rigtigt.
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Jeg kan komme med 5 enheder??
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@Maxiheimer ja, det er derfor jeg gerne vil se hvordan kampen vil udspille sig :D Jeg har jo kun 1 tank og 2 Bombers at forsvare mig med. Du ka komme med 3 Mechs og 1 Tac, ik? Hvilken er den femte enhed?
Men er der ikke en hel del mechs, der kan komme i anden bølge, hvis jeg skulle kunne holde Moskva? -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Manchuria to Korea 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Amur to Buryatia Americans take Buryatia from Japanese 1 infantry moved from Amur to Korea Combat - Americans Battle in Holland Belgium Battle in Denmark Battle in Iwo Jima Battle in Southern France Battle in Morocco Americans attack with 3 artilleries and 3 infantry Italians defend with 1 artillery Americans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Southern France from Germans, taking Morocco from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Korea Americans attack with 2 artilleries and 3 infantry Japanese defend with 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Korea Americans roll dice for 2 artilleries in Korea, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Korea Americans roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 5 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 6 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Korea, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 7 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Korea Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Eastern United States to 110 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : -3,50 Japanese : 0,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries and 2 infantry moved from Jehol to Manchuria Place Units - Chinese 5 artilleries and 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Manchuria to Korea 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Amur to Buryatia Americans take Buryatia from Japanese 1 infantry moved from Amur to Korea Combat - Americans Battle in Holland Belgium Battle in Denmark Battle in Iwo Jima Battle in Southern France Battle in Morocco Americans attack with 3 artilleries and 3 infantry Italians defend with 1 artillery Americans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Southern France from Germans, taking Morocco from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Korea Americans attack with 2 artilleries and 3 infantry Japanese defend with 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Korea Americans roll dice for 2 artilleries in Korea, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Korea Americans roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 5 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 6 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Korea, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 7 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Korea Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Eastern United States to 110 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries and 2 infantry moved from Jehol to Manchuria Place Units - Chinese 5 artilleries and 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 3 armour and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Norway to Karelia British take Finland from Germans British take Karelia from Germans 1 infantry moved from Norway to Finland 1 armour moved from Tunisia to Algeria British take Algeria from Italians 3 mech_infantrys moved from Rostov to Tambov 3 mech_infantrys moved from Tambov to Russia 1 mech_infantry moved from Kazakhstan to Russia 1 tactical_bomber moved from Caucasus to Russia 1 mech_infantry moved from Caucasus to Bryansk British take Bryansk from Germans 4 mech_infantrys moved from Central Mongolia to Yenisey 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Combat - British Battle in Yenisey British attack with 4 mech_infantrys Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 4 mech_infantrys in Yenisey, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the British lost in Yenisey British roll dice for 3 mech_infantrys in Yenisey, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 0/3 hits, 1,17 expected hits 1 mech_infantry owned by the Japanese lost in Yenisey British roll dice for 3 mech_infantrys in Yenisey, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yenisey British roll dice for 1 mech_infantry in Yenisey, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour in Yenisey, round 5 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British lost in Yenisey Japanese win with 1 armour remaining. Battle score for attacker is -8 Casualties for British: 4 mech_infantrys Casualties for Japanese: 2 mech_infantrys Battle in Russia British attack with 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 armour and 1 factory_minor; Japanese defend with 2 bombers British roll dice for 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 1 armour and 2 bombers in Russia, round 2 : 1/3 hits, 0,83 expected hits 1 mech_infantry owned by the British and 2 bombers owned by the Japanese lost in Russia British roll dice for 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Russia British win, taking Russia from Germans, taking Buryatia from Americans, taking Karelia from British, taking Bryansk from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for British: 2 mech_infantrys Casualties for Japanese: 2 bombers Casualties for Germans: 1 armour Non Combat Move - British 1 tactical_bomber moved from Russia to Tambov 2 aaGuns, 1 artillery and 4 infantry moved from Kazakhstan to Samara 1 mech_infantry moved from Shensi to Novosibirsk 1 armour and 5 mech_infantrys moved from Eastern Persia to Kazakhstan 1 armour moved from Persia to Caucasus 2 fighters moved from Persia to Tambov 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Alexandria to Egypt 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from India to Volgograd 6 mech_infantrys moved from India to Eastern Persia 2 infantry, 2 mech_infantrys and 2 transports moved from 38 Sea Zone to 39 Sea Zone 2 destroyers moved from 39 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from Hopei to Shensi Place Units - British 7 infantry placed in United Kingdom 3 armour placed in Normandy Bordeaux British undo move 2. British undo move 1. 3 infantry placed in Normandy Bordeaux 3 armour and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2 British collect 43 PUs (2 lost to blockades); end with 43 PUs Place Units - UK_Pacific 1 bomber, 1 fighter and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 30 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs Some Units in India change ownership: 1 bomber, 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : 0,67 Italians : 0,67 British : 2,00 Americans : -3,50 Japanese : 1,00
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4 mechs og en tac:)
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@Maxiheimer ok :) Men er vi ikke enige om at den så er rimelig meget afgjort? Jeg har jo ingen chance for at tage den tilbage overhovedet.
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Jo det vil jeg også mene! Japan står heller ikke lige til at byde ind med en sejr
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@Maxiheimer havde jeg valgt anderledes casualties i mit kamikaze angreb med de japanske fly, ku jeg godt ha holdt den. Så ku jeg ha stået med 1 tank + 1 fighter og 1 tac i stedet for det andet pjat. Men jeg har aldrig rigtig succes med Tyskland. Jeg ender altid med ikke at være stærk nok til at ta Moskva. Og hvis jeg er det, så er Europa allerede tabt for længst…
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@Maxiheimer men godt spillet alligevel :D
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Selv om du havde holdt den, er jeg bange for at sejren var svær at nå. uden ret mange enheder er det svært at nå cairo. De allierede var også godt inde i europa.
Godt spillet!! Jeg forsøgte faktisk at kopiere dit japan first, fra sidste spil
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@Maxiheimer hehe, fedt nok :D Det er sgu heller ik et dårligt move. Jeg syns ofte godt, at USA kan gå all in på Japan i både tur 1 og 2 + alle enheder de starter med (stort set) og stadig være i stand til at true Tyskland. Men det kræver, at Rusland ikke er alt for offensive, så Tyskland ikke bare vader ind i Moskva.
Har en kammerat, der generelt er taktisk god og har været god til andre Axis-spil, og han er ved at lære det her nu, så han ku ryge med en dag vi spiller live igen. Men lige nu er vi begge enige om, at vi syns det er underligt at biddet ryger til Allies, fordi ingen af os har grejet hvordan vi vinder med Akse-magterne! Jeg syns det er lettere at være Allies i øjeblikket…! Har aldrig været tæt på en sejr med Aksemagterne. -
Fedt med en spiller mere!
Ja det er nemmere at få krammet på japan hvis alt sættes ind. Det er sværere med tyskerne.
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@Maxiheimer vi må lige ta en revanche :) afventer stadig svar fra de der vil spille 2v2.
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Jeg er klar! hvilken side vil du spille?
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@Maxiheimer lad mig bare prøve aksemagterne igen. Er klart dem jeg er dårligst til…
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Super - jeg starter op og smider mit bid ind:)
Vil du stadigvæk gerne have mine “kloge ord” med på vejen?
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Adding units owned by Russians to Amur: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :