• TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Buryatia to Yenisey
            2 bombers moved from Novgorod to Russia
            3 infantry moved from Korea to 6 Sea Zone
            1 aaGun moved from Korea to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Japan
            1 aaGun moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 cruiser and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
            Japanese collect 16 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer lad os se om de Japanske bombers gør det vildt i forsvar. Det er NÆSTEN 50-50, hvis jeg har talt rigtigt.


  • Jeg kan komme med 5 enheder??


  • @Maxiheimer ja, det er derfor jeg gerne vil se hvordan kampen vil udspille sig :D Jeg har jo kun 1 tank og 2 Bombers at forsvare mig med. Du ka komme med 3 Mechs og 1 Tac, ik? Hvilken er den femte enhed?
    Men er der ikke en hel del mechs, der kan komme i anden bølge, hvis jeg skulle kunne holde Moskva?


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from Manchuria to Korea
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Amur to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Amur to Korea
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Denmark
            Battle in Iwo Jima
            Battle in Southern France
            Battle in Morocco
                Americans attack with 3 artilleries and 3 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                Americans win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Southern France from Germans, taking Morocco from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Korea
                Americans attack with 2 artilleries and 3 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Korea
                    Americans roll dice for 2 artilleries in Korea, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Korea
                    Americans roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 5 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 6 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Korea, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 7 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Korea
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            3 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -3,50
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries and 2 infantry moved from Jehol to Manchuria
    
        Place Units - Chinese
            5 artilleries and 3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from Manchuria to Korea
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Amur to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Amur to Korea
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Denmark
            Battle in Iwo Jima
            Battle in Southern France
            Battle in Morocco
                Americans attack with 3 artilleries and 3 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                Americans win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Southern France from Germans, taking Morocco from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Korea
                Americans attack with 2 artilleries and 3 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Korea
                    Americans roll dice for 2 artilleries in Korea, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Korea
                    Americans roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 5 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 6 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Korea, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 7 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Korea
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            3 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries and 2 infantry moved from Jehol to Manchuria
    
        Place Units - Chinese
            5 artilleries and 3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Norway to Karelia
                  British take Finland from Germans
                  British take Karelia from Germans
            1 infantry moved from Norway to Finland
            1 armour moved from Tunisia to Algeria
                  British take Algeria from Italians
            3 mech_infantrys moved from Rostov to Tambov
            3 mech_infantrys moved from Tambov to Russia
            1 mech_infantry moved from Kazakhstan to Russia
            1 tactical_bomber moved from Caucasus to Russia
            1 mech_infantry moved from Caucasus to Bryansk
                  British take Bryansk from Germans
            4 mech_infantrys moved from Central Mongolia to Yenisey
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in Yenisey
                British attack with 4 mech_infantrys
                Japanese defend with 1 armour and 2 mech_infantrys
                    British roll dice for 4 mech_infantrys in Yenisey, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British lost in Yenisey
                    British roll dice for 3 mech_infantrys in Yenisey, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 0/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Japanese lost in Yenisey
                    British roll dice for 3 mech_infantrys in Yenisey, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 2/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yenisey
                    British roll dice for 1 mech_infantry in Yenisey, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour in Yenisey, round 5 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British lost in Yenisey
                Japanese win with 1 armour remaining. Battle score for attacker is -8
                Casualties for British: 4 mech_infantrys
                Casualties for Japanese: 2 mech_infantrys
            Battle in Russia
                British attack with 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour and 1 factory_minor; Japanese defend with 2 bombers
                    British roll dice for 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 1 armour and 2 bombers in Russia, round 2 : 1/3 hits, 0,83 expected hits
                    1 mech_infantry owned by the British and 2 bombers owned by the Japanese lost in Russia
                    British roll dice for 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Russia
                British win, taking Russia from Germans, taking Buryatia from Americans, taking Karelia from British, taking Bryansk from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 2 bombers
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 tactical_bomber moved from Russia to Tambov
            2 aaGuns, 1 artillery and 4 infantry moved from Kazakhstan to Samara
            1 mech_infantry moved from Shensi to Novosibirsk
            1 armour and 5 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 armour moved from Persia to Caucasus
            2 fighters moved from Persia to Tambov
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Alexandria to Egypt
            3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from India to Volgograd
            6 mech_infantrys moved from India to Eastern Persia
            2 infantry, 2 mech_infantrys and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            2 destroyers moved from 39 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from Hopei to Shensi
    
        Place Units - British
            7 infantry placed in United Kingdom
            3 armour placed in Normandy Bordeaux
            British undo move 2.
            British undo move 1.
            3 infantry placed in Normandy Bordeaux
            3 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2
            British collect 43 PUs (2 lost to blockades); end with 43 PUs
    
        Place Units - UK_Pacific
            1 bomber, 1 fighter and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 29 PUs; end with 30 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
            Some Units in India change ownership: 1 bomber, 1 fighter and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,67
    British : 2,00
    Americans : -3,50
    Japanese : 1,00
    

    Savegame


  • 4 mechs og en tac:)


  • @Maxiheimer ok :) Men er vi ikke enige om at den så er rimelig meget afgjort? Jeg har jo ingen chance for at tage den tilbage overhovedet.


  • Jo det vil jeg også mene! Japan står heller ikke lige til at byde ind med en sejr


  • @Maxiheimer havde jeg valgt anderledes casualties i mit kamikaze angreb med de japanske fly, ku jeg godt ha holdt den. Så ku jeg ha stået med 1 tank + 1 fighter og 1 tac i stedet for det andet pjat. Men jeg har aldrig rigtig succes med Tyskland. Jeg ender altid med ikke at være stærk nok til at ta Moskva. Og hvis jeg er det, så er Europa allerede tabt for længst…


  • @Maxiheimer men godt spillet alligevel :D


  • Selv om du havde holdt den, er jeg bange for at sejren var svær at nå. uden ret mange enheder er det svært at nå cairo. De allierede var også godt inde i europa.

    Godt spillet!! Jeg forsøgte faktisk at kopiere dit japan first, fra sidste spil


  • @Maxiheimer hehe, fedt nok :D Det er sgu heller ik et dårligt move. Jeg syns ofte godt, at USA kan gå all in på Japan i både tur 1 og 2 + alle enheder de starter med (stort set) og stadig være i stand til at true Tyskland. Men det kræver, at Rusland ikke er alt for offensive, så Tyskland ikke bare vader ind i Moskva.
    Har en kammerat, der generelt er taktisk god og har været god til andre Axis-spil, og han er ved at lære det her nu, så han ku ryge med en dag vi spiller live igen. Men lige nu er vi begge enige om, at vi syns det er underligt at biddet ryger til Allies, fordi ingen af os har grejet hvordan vi vinder med Akse-magterne! Jeg syns det er lettere at være Allies i øjeblikket…! Har aldrig været tæt på en sejr med Aksemagterne.


  • Fedt med en spiller mere!

    Ja det er nemmere at få krammet på japan hvis alt sættes ind. Det er sværere med tyskerne.


  • @Maxiheimer vi må lige ta en revanche :) afventer stadig svar fra de der vil spille 2v2.


  • Jeg er klar! hvilken side vil du spille?


  • @Maxiheimer lad mig bare prøve aksemagterne igen. Er klart dem jeg er dårligst til…


  • Super - jeg starter op og smider mit bid ind:)

    Vil du stadigvæk gerne have mine “kloge ord” med på vejen?


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 fighter
            EDIT: Adding units owned by Russians to Amur: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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