Please perform the German Combat Move.
Maxi VS David
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vil du scramble ud for italien?
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Nej. Ingen Scramble. Vil til gengæld gerne bruge alle mine Suicide Tokens på dit Battleship i Pacific, hvor du angriber min transport :)
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Og ja, giv gerne fifs. Det er lidt uoverskueligt. Jeg har lidt svært ved at se langt frem på østfronten. Men det er også lidt dumt, når man selv er den der udtænker modtræk til åbningerne :D Man narrer ikke sådan lige sig selv. Det er bedst bare at få testet sine ting mod andre, tænker jeg. Men jeg er heller ik særlig ferm til Rusland og så er det sjovt nok også svært at vide hvordan man rigtigt får krammet på dem uden at bruge for mange resourcer, syns jeg.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 battleship moved from 37 Sea Zone to 35 Sea Zone UK_Pacific take 35 Sea Zone from Japanese 1 battleship moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Egypt to 98 Sea Zone 2 fighters moved from Scotland to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Kamikaze Suicide Attack attacks 1 battleship owned by the British scoring 3 hits. Rolls: 3,2,1,4,2,4 Battle in 20 Sea Zone Japanese defend with 2 infantry and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British winJapanese win with 2 infantry and 1 transport remaining with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 6/7 hits, 3,67 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 battleship British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 5 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 106 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 battleship moved from 111 Sea Zone to 118 Sea Zone 1 cruiser moved from 111 Sea Zone to 118 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Alexandria to Egypt 1 fighter moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 3 aaGuns, 1 artillery, 4 infantry and 1 tactical_bomber moved from India to Burma 1 fighter moved from Burma to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,17 British : 0,17 Italians : -0,83 Chinese : 0,00 Japanese : -0,33
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Av av du ramte godt med dine kamikaze…
Vi tager bare et par spil og så kan du lure lidt på hvordan jeg spiller. Jeg tror det vigtigste at huske er at man skal reagere på hvad modstanderen gør og udnytte svagheder i det, mere end at holde fast i en bestemt taktik.
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Dejligt :D Ja, skal bare spille flere spil, så kommer det. Men jeg har også sådan en stædig stemme, der siger ‘du ska sgu selv finde på dine åbninger’ haha. Selvom jeg godt ved, at I nok allerede har fundet de bedste, der er med OOB reglerne :) Anyways, i SZ 97 har jeg ramt 3 hits. Du har 1 Carrier, 1 Cruiser og 2 Fighters. Hvad tar hits?
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Jeg kan umiddelbart ikke poste til forummet når jeg er midt i en kamp… Så lige nu står vinduet bare åben på at Italien skal vælge casualties. Sov godt - jegj falder i søvn om lidt. Snakkes
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Hmm du burde kunne lave manuelt post selv om du er i kamp. Du skal vist bare lukke casulties vinduet først.
Jeg tager hit på fly og cruiser -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 5/6 hits, 2.33 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the Italians, 1 submarine owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone Italians roll dice for 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 2 fighters in 97 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 cruiser and 2 fighters remaining. Battle score for attacker is 22 Casualties for Italians: 1 bomber, 1 destroyer and 1 submarine Casualties for British: 1 carrier, 1 cruiser and 2 fighters Non Combat Move - Italians 2 fighters moved from 97 Sea Zone to Southern Italy 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Albania Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 2.50 British : 0.17 French : -0.33 Neutral_Allies : 1.00
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Java Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Algeria to Morocco 1 fighter moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa Combat - French
Combat Hit Differential Summary :
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Vil du scramble ved italien?
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Ja, max scramble. Sidenote; savegamet jeg har downloadet, viser ikke Scramble vindue, eller hvor meget Frankrig er gået ind med. Men jeg så det i rapporten og jeg fyrer den af med alle 3 fighters.
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Håber du fik min sms? Jeg vil gerne ha at DEstroyer dør først, dernæst Cruiser og herefter fly.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Java Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Algeria to Morocco 1 fighter moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa Combat - French Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone French attack with 1 cruiser and 1 destroyer Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 97 Sea Zone French roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 1/4 hits, 2,50 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the French lost in 97 Sea Zone Italians win with 3 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for French: 1 cruiser and 1 destroyer Casualties for Italians: 1 cruiser and 1 destroyer Battle in Southern France French attack with 1 artillery and 1 infantry Germans defend with 2 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 2 armour and 4 mech_infantrys in Southern France, round 2 : 2/6 hits, 2,33 expected hits 2 mech_infantrys owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 2 mech_infantrys Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,33 Italians : -3,33 French : 2,00
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Hold nu k… hvor var jeg heldig med frankrig. Jeg ramte super og dine italienere skød huller i luften:)
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Damn, ja ok. Men ok, det blev heldigvis ‘kun’ til et ekstra skib. Flyene lever!
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Ja men ramte også 2 ud af 2 på land
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 3 artilleries moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 fighter moved from Western Germany to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone Combat - Germans Battle in Gibraltar Battle in 96 Sea Zone Germans attack with 3 fighters British defend with 1 cruiser Germans roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win, taking Gibraltar from British with 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 3 fighters moved from 96 Sea Zone to Southern Italy 4 armour moved from France to Germany 2 armour moved from Southern France to Greater Southern Germany 2 mech_infantrys moved from Southern France to Greater Southern Germany 2 artilleries moved from Western Germany to Germany 2 bombers moved from Holland Belgium to France 3 aaGuns moved from Holland Belgium to France 5 tactical_bombers moved from Holland Belgium to Western Germany 7 infantry moved from Romania to Slovakia Hungary 2 artilleries moved from Romania to Slovakia Hungary 3 armour moved from Romania to Slovakia Hungary Place Units - Germans 1 infantry placed in Western Germany 2 bombers placed in France 5 armour and 1 mech_infantry placed in Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 armour moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 5 infantry moved from Novgorod to Belarus 3 armour moved from Ukraine to Bryansk 2 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 2 aaGuns moved from Novgorod to Belarus Place Units - Russians 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 1 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :