Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to France
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
Vil du scramble eller bruge kamikaze ved japan
@Maxiheimer fuld scramble, ingen kamikaze
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Japanese defend with 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines, 4 tactical_bombers and 2 transports
ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 13/25 hits, 12,83 expected hits
1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 3 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese win with 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is -56
Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
2 fighters moved from Caucasus to Russia
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Libya to Tunisia
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : -0,67
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Japanese defend with 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines, 4 tactical_bombers and 2 transports
ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 13/25 hits, 12,83 expected hits
1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 3 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese win with 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is -56
Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
2 fighters moved from Caucasus to Russia
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Libya to Tunisia
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 fighter moved from Caucasus to Russia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 armour, 2 bombers and 3 fighters moved from Ukraine to Russia
3 bombers moved from Slovakia Hungary to Russia
1 tactical_bomber moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 10 armour, 5 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 fighter and 3 mech_infantrys; French defend with 1 fighter; Americans defend with 1 bomber; ANZAC defend with 2 fighters; Russians defend with 1 airfield, 1 factory_major and 15 infantry
Germans roll dice for 10 armour, 5 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Russia, round 2 : 10/20 hits, 10,67 expected hits
Russians roll dice for 1 bomber, 4 fighters, 15 infantry and 3 mech_infantrys in Russia, round 2 : 9/23 hits, 8,83 expected hits
9 infantry owned by the Russians, 1 infantry owned by the Germans, 8 armour owned by the Germans and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 2 armour, 5 bombers, 3 fighters and 1 tactical_bomber in Russia, round 3 : 6/11 hits, 6,50 expected hits
Russians roll dice for 4 fighters, 6 infantry and 3 mech_infantrys in Russia, round 3 : 4/13 hits, 5,67 expected hits
6 infantry owned by the Russians, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 2 armour and 5 bombers in Russia, round 4 : 6/7 hits, 4,33 expected hits
Russians roll dice for 4 fighters and 3 mech_infantrys in Russia, round 4 : 4/7 hits, 3,67 expected hits
3 mech_infantrys owned by the British, 2 fighters owned by the ANZAC, 3 bombers owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the British lost in Russia
Germans roll dice for 1 armour and 2 bombers in Russia, round 5 : 1/3 hits, 1,83 expected hits
Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the French lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -37
Casualties for Germans: 9 armour, 4 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for Russians: 15 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 1 fighter and 3 mech_infantrys
Casualties for French: 1 fighter
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Ukraine
2 infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Ukraine
10 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,83
@Maxiheimer hvis du undrer dig over, hvorfor jeg redigerede Tambov, så var det fordi jeg ville blitze igennem det.
@Maxiheimer men helt ærligt, så tror jeg ikke jeg kan holde Moskva.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Min ene russiske inf rykker tappert imod moskva:)
@Maxiheimer ah nå ja… Jamen, så holder jeg helt sikkert ikke moskva, kan man sige… :p Tror du ik den er afgjort, så?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
Combat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yenisey
2 bombers moved from Novgorod to Russia
3 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from 6 Sea Zone to Japan
Place Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Japanese collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
@Maxiheimer lad os se om de Japanske bombers gør det vildt i forsvar. Det er NÆSTEN 50-50, hvis jeg har talt rigtigt.
Jeg kan komme med 5 enheder??
@Maxiheimer ja, det er derfor jeg gerne vil se hvordan kampen vil udspille sig :D Jeg har jo kun 1 tank og 2 Bombers at forsvare mig med. Du ka komme med 3 Mechs og 1 Tac, ik? Hvilken er den femte enhed?
Men er der ikke en hel del mechs, der kan komme i anden bølge, hvis jeg skulle kunne holde Moskva?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to Korea
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Amur to Korea
Combat - Americans
Battle in Holland Belgium
Battle in Denmark
Battle in Iwo Jima
Battle in Southern France
Battle in Morocco
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery
Americans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Southern France from Germans, taking Morocco from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Korea
Americans attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Korea
Americans roll dice for 2 artilleries in Korea, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Korea
Americans roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 5 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 6 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Korea, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 7 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians : 0,67
Americans : -3,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Jehol to Manchuria
Place Units - Chinese
5 artilleries and 3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to Korea
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Amur to Korea
Combat - Americans
Battle in Holland Belgium
Battle in Denmark
Battle in Iwo Jima
Battle in Southern France
Battle in Morocco
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery
Americans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Southern France from Germans, taking Morocco from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Korea
Americans attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Korea
Americans roll dice for 2 artilleries in Korea, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Korea
Americans roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 5 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 6 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Korea, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 7 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Jehol to Manchuria
Place Units - Chinese
5 artilleries and 3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Norway to Karelia
British take Finland from Germans
British take Karelia from Germans
1 infantry moved from Norway to Finland
1 armour moved from Tunisia to Algeria
British take Algeria from Italians
3 mech_infantrys moved from Rostov to Tambov
3 mech_infantrys moved from Tambov to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 tactical_bomber moved from Caucasus to Russia
1 mech_infantry moved from Caucasus to Bryansk
British take Bryansk from Germans
4 mech_infantrys moved from Central Mongolia to Yenisey
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Battle in Yenisey
British attack with 4 mech_infantrys
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 4 mech_infantrys in Yenisey, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the British lost in Yenisey
British roll dice for 3 mech_infantrys in Yenisey, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 0/3 hits, 1,17 expected hits
1 mech_infantry owned by the Japanese lost in Yenisey
British roll dice for 3 mech_infantrys in Yenisey, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yenisey
British roll dice for 1 mech_infantry in Yenisey, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in Yenisey, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Yenisey
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 4 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in Russia
British attack with 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour and 1 factory_minor; Japanese defend with 2 bombers
British roll dice for 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 armour and 2 bombers in Russia, round 2 : 1/3 hits, 0,83 expected hits
1 mech_infantry owned by the British and 2 bombers owned by the Japanese lost in Russia
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Russia
British win, taking Russia from Germans, taking Buryatia from Americans, taking Karelia from British, taking Bryansk from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 bombers
Casualties for Germans: 1 armour
Non Combat Move - British
1 tactical_bomber moved from Russia to Tambov
2 aaGuns, 1 artillery and 4 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Shensi to Novosibirsk
1 armour and 5 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from Persia to Caucasus
2 fighters moved from Persia to Tambov
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Alexandria to Egypt
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from India to Volgograd
6 mech_infantrys moved from India to Eastern Persia
2 infantry, 2 mech_infantrys and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 destroyers moved from 39 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from Hopei to Shensi
Place Units - British
7 infantry placed in United Kingdom
3 armour placed in Normandy Bordeaux
British undo move 2.
British undo move 1.
3 infantry placed in Normandy Bordeaux
3 armour and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2
British collect 43 PUs (2 lost to blockades); end with 43 PUs
Place Units - UK_Pacific
1 bomber, 1 fighter and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 30 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
Some Units in India change ownership: 1 bomber, 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : 0,67
Italians : 0,67
British : 2,00
Americans : -3,50
Japanese : 1,00
4 mechs og en tac:)