TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Den havde jeg slet ikke set… Troede jeg havde oodsene… Godt spillet.
Ja- japans hjælp havde været kærkommen nu:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Samara
Combat - Japanese
Battle in Samara
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 3 fighters and 1 tactical_bomber; Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 3,67 expected hits
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2,83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 tactical_bomber owned by the British lost in Samara
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 2,50 expected hits
Russians roll dice for 3 fighters in Samara, round 3 : 2/3 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 fighters owned by the British lost in Samara
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Korea to Manchuria
1 aaGun moved from Manchuria to Korea
2 bombers moved from Samara to Novgorod
Place Units - Japanese
3 infantry placed in Korea
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2,2,3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
Japanese collect 19 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Russians : -0,83
Japanese : -1,17
@Maxiheimer fandt ud af, at Japan lige havde et sidste skud i bøssen i Europa… Ægte Kamikaze ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Sakha to Amur
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Suiyuyan to Vologda
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Philippines
Battle in Manchuria
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Manchuria, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Philippines from Japanese, taking Manchuria from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 2 submarines and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 9 infantry
Americans roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3,67 expected hits
Germans roll dice for 9 infantry in Normandy Bordeaux, round 2 : 6/9 hits, 3,00 expected hits
3 infantry owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 6 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry
4 fighters owned by the Americans retreated
Battle in Vologda
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Vologda, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Vologda to Russia
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
4 submarines moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber placed in Eastern United States
3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 2,33
Americans : -1,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Chahar to Jehol
4 artilleries moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Manchuria
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Kiangsi to Anhwe
Place Units - Chinese
3 artilleries and 4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Sakha to Amur
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Suiyuyan to Vologda
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Philippines
Battle in Manchuria
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Manchuria, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Philippines from Japanese, taking Manchuria from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 2 submarines and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 9 infantry
Americans roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3,67 expected hits
Germans roll dice for 9 infantry in Normandy Bordeaux, round 2 : 6/9 hits, 3,00 expected hits
3 infantry owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 6 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry
4 fighters owned by the Americans retreated
Battle in Vologda
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Vologda, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Vologda to Russia
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
4 submarines moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber placed in Eastern United States
3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Chahar to Jehol
4 artilleries moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Manchuria
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Kiangsi to Anhwe
Place Units - Chinese
3 artilleries and 4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer, 6 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
3 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Russia to Rostov
1 fighter moved from Tobruk to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 armour moved from Tobruk to Tunisia
3 mech_infantrys moved from Kazakhstan to Russia
4 mech_infantrys moved from Jehol to Central Mongolia
Combat - British
Battle in Norway
Battle in Normandy Bordeaux
British attack with 2 fighters and 6 infantry
Germans defend with 1 factory_minor, 1 harbour and 6 infantry
British roll dice for 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2,00 expected hits
Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 4 : 1/6 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 5 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Germans: 6 infantry
Battle in 99 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 2 cruisers, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone
British roll dice for 1 tactical_bomber in 99 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 2 fighters
Casualties for Italians: 2 cruisers, 1 destroyer and 1 transport
Battle in Rostov
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tunisia
British attack with 1 armour
Italians defend with 1 mech_infantry
British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 artillery and 3 infantry moved from Tobruk to Alexandria
2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 99 Sea Zone to Caucasus
1 fighter moved from Rostov to Russia
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Persia to Northwest Persia
1 armour and 5 mech_infantrys moved from India to Eastern Persia
2 aaGuns, 1 artillery and 4 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Anhwe to Shensi
1 aaGun and 3 infantry moved from Anhwe to Hopei
2 infantry and 2 mech_infantrys moved from Borneo to 43 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 43 Sea Zone to 38 Sea Zone
2 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
2 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - British
3 artilleries placed in United Kingdom
1 armour and 2 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3
British collect 39 PUs (3 lost to blockades); end with 39 PUs
Place Units - UK_Pacific
1 fighter and 6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 1 fighter and 6 mech_infantrys
Combat Hit Differential Summary :
Germans : 1,00
British : 0,50
Italians : -0,17
Americans : -1,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to France
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
Vil du scramble eller bruge kamikaze ved japan
@Maxiheimer fuld scramble, ingen kamikaze
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Japanese defend with 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines, 4 tactical_bombers and 2 transports
ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 13/25 hits, 12,83 expected hits
1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 3 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese win with 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is -56
Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
2 fighters moved from Caucasus to Russia
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Libya to Tunisia
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : -0,67
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Japanese defend with 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines, 4 tactical_bombers and 2 transports
ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 13/25 hits, 12,83 expected hits
1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 3 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese win with 3 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is -56
Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
2 fighters moved from Caucasus to Russia
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Libya to Tunisia
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 fighter moved from Caucasus to Russia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 armour, 2 bombers and 3 fighters moved from Ukraine to Russia
3 bombers moved from Slovakia Hungary to Russia
1 tactical_bomber moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 10 armour, 5 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 fighter and 3 mech_infantrys; French defend with 1 fighter; Americans defend with 1 bomber; ANZAC defend with 2 fighters; Russians defend with 1 airfield, 1 factory_major and 15 infantry
Germans roll dice for 10 armour, 5 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Russia, round 2 : 10/20 hits, 10,67 expected hits
Russians roll dice for 1 bomber, 4 fighters, 15 infantry and 3 mech_infantrys in Russia, round 2 : 9/23 hits, 8,83 expected hits
9 infantry owned by the Russians, 1 infantry owned by the Germans, 8 armour owned by the Germans and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 2 armour, 5 bombers, 3 fighters and 1 tactical_bomber in Russia, round 3 : 6/11 hits, 6,50 expected hits
Russians roll dice for 4 fighters, 6 infantry and 3 mech_infantrys in Russia, round 3 : 4/13 hits, 5,67 expected hits
6 infantry owned by the Russians, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 2 armour and 5 bombers in Russia, round 4 : 6/7 hits, 4,33 expected hits
Russians roll dice for 4 fighters and 3 mech_infantrys in Russia, round 4 : 4/7 hits, 3,67 expected hits
3 mech_infantrys owned by the British, 2 fighters owned by the ANZAC, 3 bombers owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the British lost in Russia
Germans roll dice for 1 armour and 2 bombers in Russia, round 5 : 1/3 hits, 1,83 expected hits
Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the French lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -37
Casualties for Germans: 9 armour, 4 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for Russians: 15 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 1 fighter and 3 mech_infantrys
Casualties for French: 1 fighter
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Ukraine
2 infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Ukraine
10 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,83
@Maxiheimer hvis du undrer dig over, hvorfor jeg redigerede Tambov, så var det fordi jeg ville blitze igennem det.
@Maxiheimer men helt ærligt, så tror jeg ikke jeg kan holde Moskva.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Min ene russiske inf rykker tappert imod moskva:)
@Maxiheimer ah nå ja… Jamen, så holder jeg helt sikkert ikke moskva, kan man sige… :p Tror du ik den er afgjort, så?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
Combat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yenisey
2 bombers moved from Novgorod to Russia
3 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from 6 Sea Zone to Japan
Place Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Japanese collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :