dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Maxi VS David
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Archangel 3 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 artillery and 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Russians attack with 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 7 infantry Russians roll dice for 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 5/10 hits, 3,17 expected hits Germans roll dice for 1 armour and 7 infantry in Archangel, round 2 : 6/8 hits, 2,83 expected hits 2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Archangel retreated to Archangel Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 4 infantry and 2 mech_infantrys Casualties for Germans: 5 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Bryansk 10 infantry moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 3,83 Russians : 0,83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Tsinghai to Russia 1 armour moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Kazakhstan 4 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Tsinghai to Kazakhstan 1 fighter moved from 6 Sea Zone to 5 Sea Zone 3 infantry moved from Kiangsu to Anhwe Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kazakhstan Japanese attack with 1 armour, 4 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers British defend with 8 mech_infantrys Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 10/16 hits, 6,00 expected hits Russians roll dice for 8 mech_infantrys in Kazakhstan, round 2 : 1/8 hits, 2,67 expected hits 1 infantry owned by the Japanese and 8 mech_infantrys owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 4 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 1 infantry Casualties for British: 8 mech_infantrys Battle in Anhwe Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 armour and 2 mech_infantrys moved from Shantung to Manchuria 1 aaGun moved from Jehol to Manchuria 1 fighter moved from 5 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Kazakhstan to Ukraine 2 fighters moved from Kazakhstan to Ukraine 2 bombers moved from Russia to Ukraine Place Units - Japanese 1 carrier and 1 fighter placed in 6 Sea Zone 1 factory_minor placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4,2,3 Japanese collect 32 PUs (4 lost to blockades); end with 32 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,33 Chinese : 0,67 Russians : -1,67 Japanese : 4,50 -
@Maxiheimer så var det tyskernes tur til at være stålsatte… :p Der er en gut fra triple a forum’et der har skrevet til mig at de leder efter 2 at spille 2v2 imod. Har du lyst til at se om vi ka ta dem ud? :)
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Ja - de ramte irriterende godt:)
Ja den er jeg da helt sikkert frisk på!! Så kører vi dem over!
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in Kiangsu Battle in Shantung Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 1 submarine moved from 17 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone 3 submarines moved from 26 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Hunan to Suiyuyan Place Units - Americans 4 submarines placed in 10 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 2 infantry EDIT: Changing ownership of Siberia from Japanese to Russians EDIT: Changing ownership of Sakha from Japanese to Russians EDIT: Adding units owned by Americans to Siberia: 1 infantry EDIT: Adding units owned by Americans to Sakha: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Shensi to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Suiyuyan 4 artilleries moved from Shensi to Hopei 1 infantry moved from Kwangtung to Kiangsi Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe retreated to Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 3 artilleries and 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese : -0,50 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in Kiangsu Battle in Shantung Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 1 submarine moved from 17 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone 3 submarines moved from 26 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Hunan to Suiyuyan Place Units - Americans 4 submarines placed in 10 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 2 infantry EDIT: Changing ownership of Siberia from Japanese to Russians EDIT: Changing ownership of Sakha from Japanese to Russians EDIT: Adding units owned by Americans to Siberia: 1 infantry EDIT: Adding units owned by Americans to Sakha: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Shensi to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Suiyuyan 4 artilleries moved from Shensi to Hopei 1 infantry moved from Kwangtung to Kiangsi Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe retreated to Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 3 artilleries and 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Purchase Units - British British buy 1 destroyer, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 4 mech_infantrys moved from Eastern Persia to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 3 fighters and 1 tactical_bomber moved from Hopei to Kazakhstan 1 mech_infantry moved from Kweichow to Anhwe 4 infantry moved from Hunan to Anhwe 4 mech_infantrys moved from Chahar to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Caucasus to Rostov 1 infantry and 3 mech_infantrys moved from Caucasus to Kazakhstan 3 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Egypt to French Equatorial Africa 1 fighter moved from Egypt to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa 2 destroyers moved from 39 Sea Zone to 41 Sea Zone 2 mech_infantrys moved from India to 39 Sea Zone 2 mech_infantrys and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 43 Sea Zone 2 infantry and 2 mech_infantrys moved from 43 Sea Zone to Borneo Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Borneo British attack with 2 infantry and 2 mech_infantrys Japanese defend with 1 armour and 1 infantry British roll dice for 2 infantry and 2 mech_infantrys in Borneo, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Borneo British roll dice for 2 infantry and 2 mech_infantrys in Borneo, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 2 infantry and 2 mech_infantrys in Borneo, round 4 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 armour in Borneo, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 2 infantry and 2 mech_infantrys in Borneo, round 5 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 armour in Borneo, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Battle in Rostov British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Rostov British roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Rostov, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Rostov, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Rostov Germans win with no units remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in French Equatorial Africa British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in French Equatorial Africa British win, taking French Equatorial Africa from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 41 Sea Zone British attack with 2 destroyers Japanese defend with 1 submarine British roll dice for 2 destroyers in 41 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kazakhstan British attack with 4 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 4 artilleries, 2 infantry and 4 mech_infantrys British roll dice for 4 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/13 hits, 4,00 expected hits Japanese roll dice for 1 armour, 4 artilleries, 2 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 3/11 hits, 3,83 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Kazakhstan British roll dice for 4 fighters, 5 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 5/10 hits, 3,50 expected hits Japanese roll dice for 1 armour, 4 artilleries and 3 mech_infantrys in Kazakhstan, round 3 : 1/8 hits, 2,83 expected hits 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British roll dice for 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 4 : 4/9 hits, 3,33 expected hits Japanese roll dice for 1 armour and 2 artilleries in Kazakhstan, round 4 : 1/3 hits, 1,17 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 infantry and 4 mech_infantrys Casualties for Japanese: 1 armour, 4 artilleries, 2 infantry and 4 mech_infantrys Battle in Anhwe British attack with 4 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 4 infantry and 1 mech_infantry in Anhwe, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anhwe British roll dice for 3 infantry and 1 mech_infantry in Anhwe, round 3 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Hopei to Anhwe 2 aaGuns, 1 artillery and 4 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from India to Eastern Persia 1 fighter moved from Kazakhstan to Russia 3 fighters and 1 tactical_bomber moved from Kazakhstan to Samara 1 artillery and 3 infantry moved from Alexandria to Tobruk 1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from 96 Sea Zone to Tobruk Place Units - British 1 destroyer and 3 transports placed in 109 Sea Zone 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3 British collect 33 PUs (3 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 29 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrysCombat Hit Differential Summary :
Germans : 0,00 British : 2,00 Chinese : -0,50 Japanese : -4,33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Cyprus 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 artillery moved from Tunisia to Algeria 1 mech_infantry moved from Libya to Tunisia Place Units - Italians 7 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Tobruk to Libya Combat - ANZAC Battle in Libya ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya ANZAC win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Yunnan to Caucasus Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0,33 ANZAC : 0,67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Tobruk to Libya Combat - ANZAC Battle in Libya ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya ANZAC win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Yunnan to Caucasus Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Tobruk to Caucasus 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0,33 ANZAC : 0,67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 59 PUs; Germans buy 3 armour, 1 artillery, 1 destroyer, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 28 armour, 3 artilleries, 3 bombers, 3 fighters, 22 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 3 armour moved from Novgorod to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 bombers moved from Germany to Bryansk Combat - Germans Battle in Bryansk Germans attack with 32 armour, 3 artilleries, 5 bombers, 3 fighters, 25 infantry and 2 mech_infantrys Russians defend with 4 aaGuns, 1 armour, 3 artilleries, 3 fighters, 54 infantry, 7 mech_infantrys and 1 tactical_bomber AA fire in Bryansk : 1/8 hits, 1,33 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 32 armour, 3 artilleries, 5 bombers, 2 fighters, 25 infantry and 2 mech_infantrys in Bryansk, round 2 : 26/69 hits, 26,33 expected hits Russians roll dice for 4 aaGuns, 1 armour, 3 artilleries, 3 fighters, 54 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 27/69 hits, 24,33 expected hits 22 infantry owned by the Russians, 1 artillery owned by the Germans, 25 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 32 armour, 2 artilleries, 5 bombers, 2 fighters and 1 mech_infantry in Bryansk, round 3 : 24/42 hits, 21,33 expected hits Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 32 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 18/47 hits, 17,00 expected hits 24 infantry owned by the Russians, 2 artilleries owned by the Germans, 15 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 17 armour, 5 bombers and 2 fighters in Bryansk, round 4 : 14/24 hits, 12,83 expected hits Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 8 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 5/23 hits, 9,00 expected hits 6 mech_infantrys owned by the Russians, 8 infantry owned by the Russians and 5 armour owned by the Germans lost in Bryansk Germans roll dice for 12 armour, 5 bombers and 2 fighters in Bryansk, round 5 : 10/19 hits, 10,33 expected hits Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 5 : 5/9 hits, 4,33 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 5 armour owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 25 armour, 3 artilleries, 1 fighter, 25 infantry and 2 mech_infantrys Casualties for Russians: 4 aaGuns, 1 armour, 3 artilleries, 3 fighters, 54 infantry, 7 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 1 infantry moved from Archangel to Smolensk 2 fighters moved from Bryansk to Ukraine 3 bombers moved from Bryansk to Slovakia Hungary 2 bombers moved from Bryansk to Ukraine 1 infantry moved from Ukraine to Rostov 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern Italy to Ukraine Place Units - Germans 1 artillery and 6 infantry placed in Western Germany 3 armour placed in Ukraine 1 tactical_bomber placed in Novgorod 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 3,17 AA fire in Bryansk : : -0,33 Russians : 0,33 -
Wow du gik på… Hvad var dine odds? for kan se du havde terningerne med dig
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@Maxiheimer odds var 70%+ Jeg undrede mig egentlig over, at du ikke havde trukket dig ind i Rusland. Men du bør kunne holde Moskva nogle ture endnu, måske kan jeg slet ikke tage det. Japan støtte er nok lidt for svag nu, desværre.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Samara to Russia 1 infantry moved from Novosibirsk to Samara Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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Den havde jeg slet ikke set… Troede jeg havde oodsene… Godt spillet.
Ja- japans hjælp havde været kærkommen nu:) -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Amur to Buryatia 2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Samara Combat - Japanese Battle in Samara Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 3 fighters and 1 tactical_bomber; Russians defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 3,67 expected hits Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2,83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 tactical_bomber owned by the British lost in Samara Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 2,50 expected hits Russians roll dice for 3 fighters in Samara, round 3 : 2/3 hits, 2,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 fighters owned by the British lost in Samara Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for British: 3 fighters and 1 tactical_bomber Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Manchuria to Buryatia 1 infantry moved from Korea to Manchuria 1 aaGun moved from Manchuria to Korea 2 bombers moved from Samara to Novgorod Place Units - Japanese 3 infantry placed in Korea 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2,2,3,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6 Japanese collect 19 PUs (2 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
Russians : -0,83 Japanese : -1,17 -
@Maxiheimer fandt ud af, at Japan lige havde et sidste skud i bøssen i Europa… Ægte Kamikaze ;)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 1 infantry moved from Sakha to Amur 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 1 bomber moved from Suiyuyan to Vologda 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Philippines Battle in Manchuria Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Manchuria, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Philippines from Japanese, taking Manchuria from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Americans attack with 2 carriers, 1 destroyer, 2 submarines and 3 transports Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 9 infantry Americans roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3,67 expected hits Germans roll dice for 9 infantry in Normandy Bordeaux, round 2 : 6/9 hits, 3,00 expected hits 3 infantry owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win with 6 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for Germans: 3 infantry 4 fighters owned by the Americans retreated Battle in Vologda Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Vologda, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Vologda to Russia 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 4 submarines moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber placed in Eastern United States 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 2,33 Americans : -1,67 Japanese : -0,67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries and 2 infantry moved from Chahar to Jehol 4 artilleries moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Manchuria 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Kiangsi to Anhwe Place Units - Chinese 3 artilleries and 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 1 infantry moved from Sakha to Amur 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 1 bomber moved from Suiyuyan to Vologda 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Philippines Battle in Manchuria Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Manchuria, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Philippines from Japanese, taking Manchuria from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Americans attack with 2 carriers, 1 destroyer, 2 submarines and 3 transports Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 9 infantry Americans roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3,67 expected hits Germans roll dice for 9 infantry in Normandy Bordeaux, round 2 : 6/9 hits, 3,00 expected hits 3 infantry owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win with 6 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for Germans: 3 infantry 4 fighters owned by the Americans retreated Battle in Vologda Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Vologda, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Vologda to Russia 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 4 submarines moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber placed in Eastern United States 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries and 2 infantry moved from Chahar to Jehol 4 artilleries moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Manchuria 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Kiangsi to Anhwe Place Units - Chinese 3 artilleries and 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 1 armour, 3 artilleries and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 infantry moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 destroyer, 6 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 3 mech_infantrys moved from Caucasus to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Tobruk to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 armour moved from Tobruk to Tunisia 3 mech_infantrys moved from Kazakhstan to Russia 4 mech_infantrys moved from Jehol to Central Mongolia Combat - British Battle in Norway Battle in Normandy Bordeaux British attack with 2 fighters and 6 infantry Germans defend with 1 factory_minor, 1 harbour and 6 infantry British roll dice for 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2,00 expected hits Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 4 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 5 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Casualties for Germans: 6 infantry Battle in 99 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 2 cruisers, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians Submerged British roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone British roll dice for 1 tactical_bomber in 99 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 2 fighters Casualties for Italians: 2 cruisers, 1 destroyer and 1 transport Battle in Rostov British attack with 1 fighter and 3 mech_infantrys Germans defend with 1 infantry British roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tunisia British attack with 1 armour Italians defend with 1 mech_infantry British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 artillery and 3 infantry moved from Tobruk to Alexandria 2 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from 99 Sea Zone to Caucasus 1 fighter moved from Rostov to Russia 1 mech_infantry moved from Persia to Caucasus 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 infantry moved from Persia to Northwest Persia 1 armour and 5 mech_infantrys moved from India to Eastern Persia 2 aaGuns, 1 artillery and 4 infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Anhwe to Shensi 1 aaGun and 3 infantry moved from Anhwe to Hopei 2 infantry and 2 mech_infantrys moved from Borneo to 43 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 43 Sea Zone to 38 Sea Zone 2 destroyers moved from 41 Sea Zone to 39 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - British 3 artilleries placed in United Kingdom 1 armour and 2 fighters placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3 British collect 39 PUs (3 lost to blockades); end with 39 PUs Place Units - UK_Pacific 1 fighter and 6 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 29 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs Some Units in India change ownership: 1 fighter and 6 mech_infantrysCombat Hit Differential Summary :
Germans : 1,00 British : 0,50 Italians : -0,17 Americans : -1,67 Japanese : -0,67





