• TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 battleship, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Okinawa
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Okinawa
    
        Non Combat Move - Americans
            2 armour moved from Chahar to Kansu
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from 76 Sea Zone to Ethiopia
            3 fighters and 4 tactical_bombers moved from Trans-Jordan to Egypt
            5 artilleries moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 2 battleships, 3 destroyers, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Gibraltar
            5 artilleries moved from 91 Sea Zone to Gibraltar
            4 bombers moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 battleship, 2 destroyers and 4 transports placed in 101 Sea Zone
            2 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries and 7 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 battleship, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Okinawa
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Okinawa
    
        Non Combat Move - Americans
            2 armour moved from Chahar to Kansu
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from 76 Sea Zone to Ethiopia
            3 fighters and 4 tactical_bombers moved from Trans-Jordan to Egypt
            5 artilleries moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 2 battleships, 3 destroyers, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Gibraltar
            5 artilleries moved from 91 Sea Zone to Gibraltar
            4 bombers moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 battleship, 2 destroyers and 4 transports placed in 101 Sea Zone
            2 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries and 7 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Germans defend with 2 fighters; Italians defend with 1 fighter and 1 submarine
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                1 submarine owned by the British Submerged
                Italians win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            4 armour and 1 mech_infantry moved from Timguska to Urals
            3 infantry moved from Kansu to Novosibirsk
            3 aaGuns and 4 infantry moved from Sikang to Tsinghai
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 artillery, 5 fighters, 9 infantry, 19 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 armour moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from Alexandria to Egypt
            3 fighters moved from India to Ethiopia
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
            British collect 28 PUs (6 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 fighter and 9 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 29 PUs; end with 29 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
            Some Units in India change ownership: 1 fighter and 9 infantry
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : 1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 98 Sea Zone to 93 Sea Zone
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 98 Sea Zone to 92 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 fighter moved from India to Ethiopia
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 85 Sea Zone to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 86 Sea Zone to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 98 Sea Zone to 93 Sea Zone
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 98 Sea Zone to 92 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 fighter moved from India to Ethiopia
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 85 Sea Zone to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 86 Sea Zone to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 7 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            54 armour, 2 artilleries, 38 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
            5 armour moved from Northwest Persia to Trans-Jordan
            1 artillery and 1 infantry moved from Eastern Persia to West India
                  Germans take West India from UK_Pacific
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Germans creates battle in territory 93 Sea Zone
            Battle in Trans-Jordan
                Germans attack with 59 armour, 2 artilleries, 38 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 59 armour, 2 artilleries, 38 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 42/103 hits, 37,50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 59 armour, 2 artilleries, 37 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour moved from Caucasus to Iraq
            1 fighter and 1 tactical_bomber moved from Ukraine to Greece
            2 fighters and 5 tactical_bombers moved from Southern Italy to Greece
            5 mech_infantrys moved from Vologda to Russia
            1 artillery and 6 infantry moved from France to Western Germany
    
        Place Units - Germans
            7 bombers placed in Western Germany
            3 armour placed in Iraq
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,4,4,6,6,4
            Germans collect 69 PUs (5 lost to blockades); end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,50
    British : 0,67
    

    Savegame


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  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            2 armour moved from Urals to Russia
                  Russians take Vologda from Germans
            1 infantry moved from Novosibirsk to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
            Battle in Russia
                Russians attack with 2 armour
                Germans defend with 1 airfield, 1 factory_minor and 8 mech_infantrys
                    Russians roll dice for 2 armour in Russia, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 8 mech_infantrys in Russia, round 2 : 3/8 hits, 2,67 expected hits
                    2 armour owned by the Russians lost in Russia
                Germans win with 8 mech_infantrys remaining. Battle score for attacker is -12
                Casualties for Russians: 2 armour
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 2 destroyers, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 tactical_bombers moved from Egypt to Southern Italy
            3 fighters moved from Egypt to Southern Italy
            1 armour moved from Gibraltar to 91 Sea Zone
            11 artilleries moved from Gibraltar to 91 Sea Zone
            18 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 11 artilleries, 3 battleships, 3 carriers, 4 destroyers, 18 infantry and 15 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            11 artilleries moved from 95 Sea Zone to Southern Italy
            18 infantry moved from 95 Sea Zone to Southern Italy
            4 bombers moved from Gibraltar to Greece
            1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
            2 battleships moved from 76 Sea Zone to 81 Sea Zone
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Egypt to Greece
            1 artillery moved from Okinawa to 19 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 22 Sea Zone
            1 artillery moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Marianas
            Battle in Greece
                Americans attack with 4 bombers and 1 tactical_bomber
                Germans defend with 3 fighters and 6 tactical_bombers
                    Americans roll dice for 4 bombers and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 3,17 expected hits
                    Italians roll dice for 3 fighters and 6 tactical_bombers in Greece, round 2 : 6/9 hits, 5,00 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 4 bombers owned by the Americans lost in Greece
                Italians win, taking Marianas from Japanese with 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is -49
                Casualties for Americans: 4 bombers and 1 tactical_bomber
                Casualties for Germans: 1 fighter
            Battle in Trans-Jordan
                Americans attack with 1 mech_infantry
                Germans defend with 59 armour, 2 artilleries, 37 infantry and 4 mech_infantrys
                    Americans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 59 armour, 2 artilleries, 37 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 52/102 hits, 43,83 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Trans-Jordan
                Germans win with 59 armour, 2 artilleries, 36 infantry and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 11 artilleries, 3 fighters, 18 infantry and 3 tactical_bombers
                Italians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
                    AA fire in Southern Italy : 0/6 hits, 1,00 expected hits
                    Americans roll dice for 3 battleships in Southern Italy, round 2 : 1/3 hits, 2,00 expected hits
                    Americans roll dice for 1 armour, 11 artilleries, 3 fighters, 18 infantry and 3 tactical_bombers in Southern Italy, round 2 : 12/36 hits, 12,50 expected hits
                    Italians roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry in Southern Italy, round 2 : 4/14 hits, 5,00 expected hits
                    3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 11 artilleries, 3 fighters, 14 infantry and 3 tactical_bombers in Southern Italy, round 3 : 11/32 hits, 11,83 expected hits
                    Italians roll dice for 3 artilleries and 1 fighter in Southern Italy, round 3 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Americans, 1 fighter owned by the Italians and 3 artilleries owned by the Italians lost in Southern Italy
                Americans captures 17PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 11 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers remaining. Battle score for attacker is 49
                Casualties for Americans: 6 infantry
                Casualties for Italians: 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Southern Italy to 95 Sea Zone
            3 tactical_bombers moved from Southern Italy to 95 Sea Zone
            5 fighters moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            3 carriers moved from 76 Sea Zone to 81 Sea Zone
            2 armour moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 artilleries, 1 battleship, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            2 armour moved from Kansu to Vologda
    
        Place Units - Americans
            2 destroyers and 5 transports placed in 101 Sea Zone
            4 armour, 1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : 8,17
    Italians : 0,33
    Americans : -4,33
    AA fire in Southern Italy : : -1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries, 1 fighter and 7 infantry moved from Yunnan to Burma
            2 artilleries and 7 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 2 destroyers, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 tactical_bombers moved from Egypt to Southern Italy
            3 fighters moved from Egypt to Southern Italy
            1 armour moved from Gibraltar to 91 Sea Zone
            11 artilleries moved from Gibraltar to 91 Sea Zone
            18 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 11 artilleries, 3 battleships, 3 carriers, 4 destroyers, 18 infantry and 15 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            11 artilleries moved from 95 Sea Zone to Southern Italy
            18 infantry moved from 95 Sea Zone to Southern Italy
            4 bombers moved from Gibraltar to Greece
            1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
            2 battleships moved from 76 Sea Zone to 81 Sea Zone
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Egypt to Greece
            1 artillery moved from Okinawa to 19 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 22 Sea Zone
            1 artillery moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Marianas
            Battle in Greece
                Americans attack with 4 bombers and 1 tactical_bomber
                Germans defend with 3 fighters and 6 tactical_bombers
                    Americans roll dice for 4 bombers and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 3,17 expected hits
                    Italians roll dice for 3 fighters and 6 tactical_bombers in Greece, round 2 : 6/9 hits, 5,00 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 4 bombers owned by the Americans lost in Greece
                Italians win, taking Marianas from Japanese with 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is -49
                Casualties for Americans: 4 bombers and 1 tactical_bomber
                Casualties for Germans: 1 fighter
            Battle in Trans-Jordan
                Americans attack with 1 mech_infantry
                Germans defend with 59 armour, 2 artilleries, 37 infantry and 4 mech_infantrys
                    Americans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 59 armour, 2 artilleries, 37 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 52/102 hits, 43,83 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Trans-Jordan
                Germans win with 59 armour, 2 artilleries, 36 infantry and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 11 artilleries, 3 fighters, 18 infantry and 3 tactical_bombers
                Italians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
                    AA fire in Southern Italy : 0/6 hits, 1,00 expected hits
                    Americans roll dice for 3 battleships in Southern Italy, round 2 : 1/3 hits, 2,00 expected hits
                    Americans roll dice for 1 armour, 11 artilleries, 3 fighters, 18 infantry and 3 tactical_bombers in Southern Italy, round 2 : 12/36 hits, 12,50 expected hits
                    Italians roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry in Southern Italy, round 2 : 4/14 hits, 5,00 expected hits
                    3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 11 artilleries, 3 fighters, 14 infantry and 3 tactical_bombers in Southern Italy, round 3 : 11/32 hits, 11,83 expected hits
                    Italians roll dice for 3 artilleries and 1 fighter in Southern Italy, round 3 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Americans, 1 fighter owned by the Italians and 3 artilleries owned by the Italians lost in Southern Italy
                Americans captures 17PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 11 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers remaining. Battle score for attacker is 49
                Casualties for Americans: 6 infantry
                Casualties for Italians: 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Southern Italy to 95 Sea Zone
            3 tactical_bombers moved from Southern Italy to 95 Sea Zone
            5 fighters moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            3 carriers moved from 76 Sea Zone to 81 Sea Zone
            2 armour moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 artilleries, 1 battleship, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            2 armour moved from Kansu to Vologda
    
        Place Units - Americans
            2 destroyers and 5 transports placed in 101 Sea Zone
            4 armour, 1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries, 1 fighter and 7 infantry moved from Yunnan to Burma
            2 artilleries and 7 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 harbour and 2 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 7 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Greece
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
                  British take 97 Sea Zone from Italians
            1 fighter and 9 infantry moved from India to West India
            4 armour and 1 mech_infantry moved from Urals to Russia
    
        Combat - British
            Battle in Greece
                British attack with 1 bomber
                Germans defend with 2 fighters and 6 tactical_bombers
                    British roll dice for 1 bomber in Greece, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 2 fighters and 6 tactical_bombers in Greece, round 2 : 5/8 hits, 4,33 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the British lost in Greece
                Italians win with 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for British: 1 bomber
                Casualties for Germans: 1 fighter
            Battle in Russia
                British attack with 4 armour and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor and 8 mech_infantrys
                    British roll dice for 4 armour and 1 mech_infantry in Russia, round 2 : 3/5 hits, 2,17 expected hits
                    Germans roll dice for 8 mech_infantrys in Russia, round 2 : 3/8 hits, 2,67 expected hits
                    1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Russia
                    British roll dice for 2 armour in Russia, round 3 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 5 mech_infantrys in Russia, round 3 : 1/5 hits, 1,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Russia
                    British roll dice for 1 armour in Russia, round 4 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 3 mech_infantrys in Russia, round 4 : 0/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Russia
                    British roll dice for 1 armour in Russia, round 5 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Russia, round 5 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Russia, round 6 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Russia, round 6 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Russia
                Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 4 armour and 1 mech_infantry
                Casualties for Germans: 7 mech_infantrys
            Battle in West India
                British attack with 1 fighter and 9 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter and 9 infantry in West India, round 2 : 1/10 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in West India
                    British roll dice for 1 fighter and 8 infantry in West India, round 3 : 3/9 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in West India
                British win, taking West India from Germans with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 95 Sea Zone
                British attack with 1 submarine; Americans loiter and taunt
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
    
        Non Combat Move - British
            3 fighters moved from Gibraltar to Egypt
            3 fighters moved from Ethiopia to Egypt
            1 armour, 10 infantry, 3 mech_infantrys and 7 transports moved from 76 Sea Zone to 81 Sea Zone
            10 infantry moved from 81 Sea Zone to Egypt
            3 mech_infantrys moved from 81 Sea Zone to Egypt
            1 armour moved from 81 Sea Zone to Egypt
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery moved from 95 Sea Zone to Southern Italy
            1 fighter moved from West India to India
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Szechwan to Sikang
            3 aaGuns and 4 infantry moved from Tsinghai to Novosibirsk
            3 infantry moved from Novosibirsk to Vologda
    
        Place Units - British
            1 harbour placed in Suriname
            1 armour and 2 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Union of South Africa: 2 infantry
            EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
            British collect 30 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour and 7 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 29 PUs; end with 29 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
            Some Units in India change ownership: 1 armour and 7 artilleries
    

    Combat Hit Differential Summary :

    Germans : 6,50
    Italians : 1,00
    British : 2,50
    Americans : -4,33
    AA fire in Southern Italy : : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour moved from 93 Sea Zone to Southern France
            2 artilleries moved from 93 Sea Zone to Southern France
            3 infantry moved from 93 Sea Zone to Southern France
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 93 Sea Zone
            3 infantry moved from 93 Sea Zone to Southern France
            1 armour moved from 93 Sea Zone to Southern France
            1 artillery moved from 93 Sea Zone to Southern France
    
        Combat - ANZAC
            Battle in 93 Sea Zone
                ANZAC attack with 1 aaGun, 2 submarines and 6 transports
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
                    ANZAC roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
            Battle in Southern France
    
        Non Combat Move - ANZAC
            2 submarines moved from 92 Sea Zone to 93 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            2 infantry and 1 transport moved from 57 Sea Zone to 39 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour moved from 93 Sea Zone to Southern France
            2 artilleries moved from 93 Sea Zone to Southern France
            3 infantry moved from 93 Sea Zone to Southern France
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 93 Sea Zone
            3 infantry moved from 93 Sea Zone to Southern France
            1 armour moved from 93 Sea Zone to Southern France
            1 artillery moved from 93 Sea Zone to Southern France
    
        Combat - ANZAC
            Battle in 93 Sea Zone
                ANZAC attack with 1 aaGun, 2 submarines and 6 transports
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
                    ANZAC roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
            Battle in Southern France
    
        Non Combat Move - ANZAC
            2 submarines moved from 92 Sea Zone to 93 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            2 infantry and 1 transport moved from 57 Sea Zone to 39 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Ethiopia: 1 fighter
            EDIT: Adding units owned by ANZAC to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 16 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            59 armour, 2 artilleries, 36 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
            6 armour moved from Iraq to Egypt
            1 fighter and 6 tactical_bombers moved from Greece to Egypt
            20 bombers moved from Western Germany to Egypt
            1 infantry moved from Persia to Eastern Persia
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 2 submarines
                ANZAC defend with 1 aaGun, 4 submarines and 6 transports
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 4 submarines in 93 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                    1 submarine owned by the ANZAC lost in 93 Sea Zone
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 3 submarines in 93 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 3 submarines in 93 Sea Zone, round 4 : 0/3 hits, 0,50 expected hits
                    1 submarine owned by the ANZAC lost in 93 Sea Zone
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 submarines in 93 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 6 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 submarines in 93 Sea Zone, round 6 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 7 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 submarines in 93 Sea Zone, round 7 : 1/2 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 93 Sea Zone, round 8 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 93 Sea Zone, round 9 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 93 Sea Zone, round 10 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 11 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 93 Sea Zone, round 11 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 93 Sea Zone
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 12 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 93 Sea Zone, round 12 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 submarine owned by the ANZAC lost in 93 Sea Zone
                ANZAC win with 6 transports remaining. Battle score for attacker is 12
                Casualties for ANZAC: 4 submarines
                Casualties for Germans: 2 submarines
            Battle in Egypt
                Germans attack with 65 armour, 2 artilleries, 20 bombers, 1 fighter, 36 infantry, 4 mech_infantrys and 6 tactical_bombers
                British defend with 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 18 fighters, 1 harbour, 38 infantry, 23 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter and 2 infantry; ANZAC defend with 1 fighter and 2 infantry; Russians defend with 4 aaGuns, 1 armour, 7 fighters, 26 infantry and 1 tactical_bomber
                    AA fire in Egypt : 1/15 hits, 2,50 expected hits
                    1 fighter owned by the Germans lost in Egypt
                    Germans roll dice for 65 armour, 2 artilleries, 20 bombers, 36 infantry, 4 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 61/133 hits, 57,50 expected hits
                    British roll dice for 5 aaGuns, 6 armour, 1 artillery, 27 fighters, 68 infantry, 23 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 59/128 hits, 53,17 expected hits
                    26 infantry owned by the Russians, 2 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 artilleries owned by the Germans, 36 infantry owned by the Germans, 17 armour owned by the Germans, 4 aaGuns owned by the Russians, 2 infantry owned by the French, 4 mech_infantrys owned by the Germans and 26 infantry owned by the British lost in Egypt
                    Germans roll dice for 48 armour, 20 bombers and 6 tactical_bombers in Egypt, round 3 : 36/74 hits, 41,33 expected hits
                    British roll dice for 6 armour, 1 artillery, 27 fighters, 12 infantry, 23 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 32/72 hits, 34,50 expected hits
                    23 mech_infantrys owned by the British, 32 armour owned by the Germans, 1 artillery owned by the British and 12 infantry owned by the British lost in Egypt
                    Germans roll dice for 16 armour, 20 bombers and 6 tactical_bombers in Egypt, round 4 : 26/42 hits, 25,33 expected hits
                    British roll dice for 6 armour, 27 fighters and 3 tactical_bombers in Egypt, round 4 : 26/36 hits, 22,50 expected hits
                    1 tactical_bomber owned by the Russians, 7 fighters owned by the Russians, 1 fighter owned by the ANZAC, 1 armour owned by the Russians, 2 tactical_bombers owned by the British, 6 bombers owned by the Germans, 14 armour owned by the Germans, 6 tactical_bombers owned by the Germans, 1 fighter owned by the French, 8 fighters owned by the British and 5 armour owned by the British lost in Egypt
                    Germans roll dice for 2 armour and 14 bombers in Egypt, round 5 : 14/16 hits, 10,33 expected hits
                    British roll dice for 10 fighters in Egypt, round 5 : 7/10 hits, 6,67 expected hits
                    7 bombers owned by the Germans and 10 fighters owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 armour and 7 bombers remaining. Battle score for attacker is -78
                Casualties for Germans: 63 armour, 2 artilleries, 13 bombers, 1 fighter, 36 infantry, 4 mech_infantrys and 6 tactical_bombers
                Casualties for ANZAC: 1 fighter and 2 infantry
                Casualties for British: 1 aaGun, 5 armour, 1 artillery, 18 fighters, 38 infantry, 23 mech_infantrys and 2 tactical_bombers
                Casualties for French: 1 fighter and 2 infantry
                Casualties for Russians: 4 aaGuns, 1 armour, 7 fighters, 26 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            7 bombers moved from Egypt to Iraq
            3 aaGuns moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Finland to Karelia
            3 aaGuns, 1 artillery, 20 infantry and 4 mech_infantrys moved from Western Germany to Northern Italy
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
            10 infantry placed in Western Germany
            3 infantry placed in Russia
            2 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            1 bomber and 1 fighter placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5,5,1
            Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : 7,17
    ANZAC : -2,17
    AA fire in Egypt : : -1,50
    

    Savegame


  • Læg lige mærke til briternes held. Havde det nu været tyskernes, så havde jeg vundet spillet:)


  • @Maxiheimer yep, så det godt. Helt vild hit rate. Tjekkede du battlescore inden? Du må ha haft 80% sandsynlighed mindst.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to British Guiana: 1 infantry
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
            EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 fighter moved from Western Germany to 93 Sea Zone
            1 bomber moved from Germany to 93 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            3 mech_infantrys moved from Western Germany to Southern France
            1 fighter moved from Slovakia Hungary to Southern France
            1 tactical_bomber moved from Germany to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    

    Combat Hit Differential Summary :

    Savegame

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