• TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 3 destroyers; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            2 infantry moved from 6 Sea Zone to Korea
            1 armour moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,1
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                Japanese defend with 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 9/15 hits, 8,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/14 hits, 6,50 expected hits
                Units damaged: 2 battleships owned by the Americans
                    3 carriers owned by the Japanese, 3 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 7/15 hits, 8,00 expected hits
                    Japanese roll dice for 1 battleship, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/11 hits, 5,50 expected hits
                    3 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 6/11 hits, 6,33 expected hits
                    Japanese roll dice for 3 fighters and 1 transport in 6 Sea Zone, round 4 : 1/3 hits, 2,00 expected hits
                    3 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 2 cruisers, 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 82
                Casualties for Americans: 3 carriers, 2 destroyers, 3 fighters and 2 submarines
                Casualties for Japanese: 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
            Battle in Korea
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            1 bomber moved from 6 Sea Zone to Siberia
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 battleship moved from 10 Sea Zone to 7 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Siberia
            1 fighter moved from 6 Sea Zone to Siberia
            1 fighter moved from 6 Sea Zone to Siberia
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            2 carriers and 3 destroyers placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 4 mech_infantrys
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 7 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Shensi
            1 infantry moved from Szechwan to Shensi
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 3 destroyers; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            2 infantry moved from 6 Sea Zone to Korea
            1 armour moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,1
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                Japanese defend with 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 9/15 hits, 8,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/14 hits, 6,50 expected hits
                Units damaged: 2 battleships owned by the Americans
                    3 carriers owned by the Japanese, 3 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 7/15 hits, 8,00 expected hits
                    Japanese roll dice for 1 battleship, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/11 hits, 5,50 expected hits
                    3 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 6/11 hits, 6,33 expected hits
                    Japanese roll dice for 3 fighters and 1 transport in 6 Sea Zone, round 4 : 1/3 hits, 2,00 expected hits
                    3 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 2 cruisers, 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 82
                Casualties for Americans: 3 carriers, 2 destroyers, 3 fighters and 2 submarines
                Casualties for Japanese: 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
            Battle in Korea
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            1 bomber moved from 6 Sea Zone to Siberia
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 battleship moved from 10 Sea Zone to 7 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Siberia
            1 fighter moved from 6 Sea Zone to Siberia
            1 fighter moved from 6 Sea Zone to Siberia
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            2 carriers and 3 destroyers placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 4 mech_infantrys
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 7 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Shensi
            1 infantry moved from Szechwan to Shensi
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
            2 infantry moved from Burma to Shan State
            2 fighters moved from India to Shan State
            2 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 fighter moved from Malta to Alexandria
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Alexandria
                British attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits, 2,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 2 fighters and 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 5 infantry in Shan State, round 2 : 3/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            2 infantry moved from Burma to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            3 aaGuns, 2 infantry and 4 mech_infantrys moved from Burma to Yunnan
            1 fighter moved from Egypt to Persia
            1 tactical_bomber moved from Persia to India
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            2 fighters moved from Alexandria to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            2 fighters moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 factory_minor placed in Iraq
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,1,1,2,5,1,4
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 3 armour
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,50
    Italians : -0,33
    Americans : 0,33
    Chinese : -1,67
    Japanese : -1,83
    

    Savegame


  • @Maxiheimer tak. Jeg syns altid det er god stil lige at spørge. Det kan hurtigt gå hen og blive forvirrende, specielt hvis man er sådan én, der ikke nærlæser alle rapporter (mig)… :D


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 fighter moved from Southern Italy to Morocco
            2 armour moved from Romania to Belarus
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Morocco
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 1/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Morocco from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for French: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Belarus
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Morocco to Algeria
            1 aaGun and 3 infantry moved from Yugoslavia to Slovakia Hungary
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    French : 0,00
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from Java to Sumatra
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from Java to Sumatra
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Bessarabia to Western Ukraine
            4 tactical_bombers moved from Western Germany to Baltic States
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            3 bombers moved from Western Germany to 109 Sea Zone
            4 infantry moved from Poland to Baltic States
            7 armour moved from Germany to Baltic States
            1 fighter moved from Western Germany to Baltic States
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Vil du scramble?


  • @Maxiheimer nej tak


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Bessarabia to Western Ukraine
            4 tactical_bombers moved from Western Germany to Baltic States
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            3 bombers moved from Western Germany to 109 Sea Zone
            4 infantry moved from Poland to Baltic States
            7 armour moved from Germany to Baltic States
            1 fighter moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Germans attack with 7 armour, 1 fighter, 4 infantry and 4 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 7 armour, 1 fighter, 4 infantry and 4 tactical_bombers in Baltic States, round 2 : 8/16 hits, 7,33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 7 armour, 1 fighter, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 4 tactical_bombers moved from Baltic States to Belarus
            3 aaGuns, 9 armour, 5 artilleries, 25 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
            4 armour and 1 mech_infantry moved from Poland to Belarus
            14 infantry moved from Poland to Eastern Poland
            1 artillery moved from Germany to Poland
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            3 bombers moved from 109 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from France to Western Germany
            1 submarine moved from 93 Sea Zone to 103 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            7 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : 0,67
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine to Russia
            4 aaGuns, 3 artilleries and 26 infantry moved from Bryansk to Russia
            5 armour and 2 mech_infantrys moved from Smolensk to Russia
            1 infantry moved from Archangel to Smolensk
            4 infantry moved from Archangel to Vologda
            1 infantry moved from Olgiy to Kansu
            2 infantry moved from Timguska to Novosibirsk
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Korea
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Malaya to 37 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 44 Sea Zone
            1 cruiser moved from 44 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
            2 bombers moved from Kiangsu to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for British: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 cruiser
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 3 transports
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 42 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 42 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 42 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber
                ANZAC defend with 1 fighter and 3 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Java, round 2 : 5/8 hits, 2,50 expected hits
                    ANZAC roll dice for 1 fighter and 3 infantry in Java, round 2 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter and 3 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                Americans defend with 2 battleships, 2 cruisers and 2 transports
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers and 2 transports in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone
                    2 transports owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 2 battleships, 2 cruisers and 2 transports
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            2 bombers moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from Hunan to 6 Sea Zone
            3 infantry moved from Shantung to Jehol
            3 infantry moved from Anhwe to Jehol
            3 infantry moved from Kiangsu to Anhwe
            2 artilleries moved from Hunan to Anhwe
            1 tactical_bomber moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 aaGun moved from Amur to Buryatia
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,17
    Americans : -0,33
    Japanese : 0,17
    

    Savegame


  • Puha - jeg syntes det er meget svært at være japan lige nu:(


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 factory_minor and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber, 2 fighters and 1 tactical_bomber moved from Siberia to 6 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 cruiser moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Manchuria to Korea
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer :p ja, der bliver så heller ik brugt 1 kr på europa… Hvordan vil du scramble/ta casualties her?


  • Fuld scramble. Flyene sidst


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 factory_minor and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber, 2 fighters and 1 tactical_bomber moved from Siberia to 6 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 cruiser moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Manchuria to Korea
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/6 hits, 3,50 expected hits
                    Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 2/5 hits, 3,00 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 56
                Casualties for Americans: 3 fighters and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            4 fighters placed in Western United States
            1 battleship and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,00
    Japanese : -2,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 factory_minor and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber, 2 fighters and 1 tactical_bomber moved from Siberia to 6 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 cruiser moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Manchuria to Korea
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/6 hits, 3,50 expected hits
                    Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 2/5 hits, 3,00 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 56
                Casualties for Americans: 3 fighters and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            4 fighters placed in Western United States
            1 battleship and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Egypt to Tobruk
            1 infantry moved from Alexandria to Tobruk
            1 artillery moved from Alexandria to Tobruk
            1 armour moved from Yunnan to Kwangtung
                  Chinese take Kwangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            2 infantry moved from Yunnan to French Indo China
            2 fighters moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to 109 Sea Zone
            1 bomber moved from French West Africa to 109 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Tobruk
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from French Indo China to India
            3 armour moved from India to Yunnan
            4 mech_infantrys moved from Yunnan to India
            3 mech_infantrys moved from Persia to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Alexandria to Egypt
            1 armour moved from Kenya to Egypt
            2 fighters moved from Egypt to Persia
            1 tactical_bomber moved from Tobruk to Egypt
            2 infantry moved from 83 Sea Zone to French West Africa
            2 fighters moved from 109 Sea Zone to United Kingdom
            1 bomber moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 4 mech_infantrys placed in United Kingdom
            British undo move 2.
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Iraq
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,50
    Italians : -0,33
    Americans : 2,00
    Japanese : -2,50
    

    Savegame

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