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    Test summary from TripleA, engine version: 1.9, time: 2:45:20 AM
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  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 tactical_bombers moved from Western Germany to France
            1 artillery moved from Western Germany to France
            4 mech_infantrys moved from Western Germany to France
            2 fighters moved from Western Germany to France
            3 infantry moved from Western Germany to France
    

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  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 tactical_bombers moved from Western Germany to France
            1 artillery moved from Western Germany to France
            4 mech_infantrys moved from Western Germany to France
            2 fighters moved from Western Germany to France
            3 infantry moved from Western Germany to France
    
        Combat - Germans
            Battle in France
                Germans attack with 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 6/12 hits, 4.00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 2 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 3 : 3/10 hits, 3.67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France
                    Germans roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in France, round 4 : 1/7 hits, 3.17 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 3/3 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in France
                    Germans roll dice for 2 fighters and 2 tactical_bombers in France, round 5 : 4/4 hits, 2.33 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 5 : 2/2 hits, 1.17 expected hits
                    2 fighters owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Germans : 0.83
    AA fire in France : : 0.50
    French : 0.17
    

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  • TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
    

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  • TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    Japanese : 2.17
    

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  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            11 infantry moved from Germany to Western Germany
            2 bombers moved from Germany to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            3 artilleries moved from Germany to Western Germany
    

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  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            11 infantry moved from Germany to Western Germany
            2 bombers moved from Germany to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            3 artilleries moved from Germany to Western Germany
    
        Combat - Germans
    
        Non Combat Move - Germans
            3 aaGuns moved from Germany to Western Germany
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

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