@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 4 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Novgorod to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
4 bombers moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Novosibirsk
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Novgorod to Novosibirsk
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits, 0.83 expected hits
Bombing raid in Russia rolls: 8,8,3,3,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in 25 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
1 transport owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 3 submarines in 25 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
Japanese win with 3 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 19 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Novosibirsk, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 17 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 armour, 1 artillery, 2 battleships, 8 carriers, 10 destroyers, 3 infantry, 3 marines, 2 submarines and 3 transports
ANZAC defend with 1 submarine
2 submarines owned by the Japanese Submerged
Japanese roll dice for 2 battleships, 8 carriers, 10 destroyers and 3 transports in 6 Sea Zone, round 2 : 4/12 hits, 4.67 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 battleships, 8 carriers, 10 destroyers and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 armour, 1 artillery, 2 battleships, 8 carriers, 10 destroyers, 3 infantry, 3 marines, 2 submarines and 3 transports
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 armour, 1 artillery, 2 battleships, 8 carriers, 10 destroyers, 3 infantry, 3 marines, 2 submarines and 3 transports
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from 18 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from India to West India
3 infantry moved from India to West India
3 bombers moved from Novosibirsk to Novgorod
5 bombers moved from Russia to Novgorod
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun moved from Hopei to Kweichow
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 infantry and 2 mech_infantrys placed in Kiangsu
4 bombers and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83
Americans : -1.67
ANZAC : 0.50
Russians : 0.67
Japanese : -1.50
@OwlGod No problems!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers and 6 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Normandy Bordeaux to Northern Italy
1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Southern France
Americans attack with 1 armour, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 4 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 2,83 expected hits
Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 3 submarines
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Southeast Mexico to Mexico
1 cruiser and 1 transport moved from 64 Sea Zone to 10 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 6 submarines moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
4 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
3 bombers placed in Normandy Bordeaux
6 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Americans collect 61 PUs (2 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 5 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 5 artilleries and 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Kazakhstan to Urals
1 fighter moved from Tsinghai to Urals
3 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Eastern Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
Combat - British
Battle in Holland Belgium
British attack with 6 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/10 hits, 4,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Urals
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 5 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Urals, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Urals
British win, taking Urals from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 2 fighters and 4 mech_infantrys
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 2 fighters and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British and 1 artillery owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Caucasus to Persia
2 aaGuns, 2 armour, 1 artillery and 10 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Iraq to Persia
3 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Urals to Russia
Place Units - British
1 artillery and 2 infantry placed in Persia
4 artilleries and 1 infantry placed in United Kingdom
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
British collect 35 PUs (4 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00
British : 0,33
Italians : 1,33
AA fire in France : : -0,17
Americans : 2,17
AA fire in Northern Italy : : -0,17
Chinese : -2,33
Japanese : -1,17
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Samara
1 fighter moved from Bryansk to Samara
1 artillery, 1 fighter and 1 mech_infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Americans lost in Southern France
1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Northern Italy
Americans win with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Samara
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Samara
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Samara to Bryansk
1 fighter moved from Rostov to Bryansk
2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
13 infantry moved from Western Germany to France
1 artillery moved from Northern Italy to France
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3,1,4,4,6,6,6
Italians collect 10 PUs (4 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -0.83
Russians : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Samara
1 fighter moved from Bryansk to Samara
1 artillery, 1 fighter and 1 mech_infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Americans lost in Southern France
1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Northern Italy
Americans win with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Samara
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Samara
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Samara to Bryansk
1 fighter moved from Rostov to Bryansk
2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
13 infantry moved from Western Germany to France
1 artillery moved from Northern Italy to France
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3,1,4,4,6,6,6
Italians collect 10 PUs (4 lost to blockades); end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33
Americans : -0.83
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Solomon Islands
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Solomon Islands, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Solomon Islands, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking 6 Sea Zone from Japanese, taking Solomon Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs;
Germans buy 2 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Albania to Greece
Germans take Greece from Americans
1 armour moved from Greece to Bulgaria
Germans take Bulgaria from Americans
2 infantry moved from France to Southern France
2 infantry moved from France to Holland Belgium
4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Southern France
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Samara to Bryansk
2 bombers moved from Caucasus to Bryansk
2 fighters moved from Western Germany to Bryansk
1 fighter moved from Southern France to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to 112 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
3 artilleries moved from Western Ukraine to Bryansk
4 armour moved from France to Western Germany
4 mech_infantrys moved from France to Western Germany
2 mech_infantrys moved from Western Germany to Denmark
Place Units - Germans
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Western Ukraine
3 infantry placed in France
2 fighters placed in Western Germany
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,2,1,5,3,3,2,2
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 0.67
Americans : -0.50
Russians : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs;
Germans buy 2 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Albania to Greece
Germans take Greece from Americans
1 armour moved from Greece to Bulgaria
Germans take Bulgaria from Americans
2 infantry moved from France to Southern France
2 infantry moved from France to Holland Belgium
4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Southern France
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Samara to Bryansk
2 bombers moved from Caucasus to Bryansk
2 fighters moved from Western Germany to Bryansk
1 fighter moved from Southern France to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to 112 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
3 artilleries moved from Western Ukraine to Bryansk
4 armour moved from France to Western Germany
4 mech_infantrys moved from France to Western Germany
2 mech_infantrys moved from Western Germany to Denmark
Place Units - Germans
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Western Ukraine
3 infantry placed in France
2 fighters placed in Western Germany
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,2,1,5,3,3,2,2
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : 0.67
Americans : -0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
2 fighters moved from Eastern Persia to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters moved from Samara to Russia
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from ANZAC
2 bombers moved from Japan to 34 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
6 bombers moved from Novgorod to Russia
5 infantry moved from West India to Eastern Persia
6 mech_infantrys moved from West India to Eastern Persia
intercept Moscow SBR?
@OwlGod no interceptors
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from ANZAC
2 bombers moved from Japan to 34 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
6 bombers moved from Novgorod to Russia
5 infantry moved from West India to Eastern Persia
6 mech_infantrys moved from West India to Eastern Persia
Combat - Japanese
Air Battle in Russia
Japanese attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/6 hits, 1.00 expected hits
Bombing raid in Russia rolls: 6,7,3,7,8,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Ceylon
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Eastern Persia
Japanese attack with 5 infantry and 6 mech_infantrys
British defend with 1 aaGun and 1 mech_infantry
Japanese roll dice for 5 infantry and 6 mech_infantrys in Eastern Persia, round 2 : 4/11 hits, 1.83 expected hits
British roll dice for 1 aaGun and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 artillery and 2 infantry moved from India to West India
2 mech_infantrys moved from Burma to West India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Kweichow to Burma
1 aaGun moved from Kweichow to Yunnan
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
2 bombers moved from 6 Sea Zone to Kwangsi
2 bombers moved from 34 Sea Zone to Kwangsi
6 bombers moved from Russia to Novgorod
1 armour, 1 artillery, 1 battleship, 8 carriers, 9 destroyers, 9 fighters, 3 infantry, 2 marines, 2 submarines, 7 tactical_bombers and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 marines moved from 39 Sea Zone to India
Place Units - Japanese
3 armour placed in India
1 infantry and 2 mech_infantrys placed in Kiangsu
3 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.00
British : 0.67
ANZAC : 1.50
Japanese : 2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Mexico to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Normandy Bordeaux to Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Combat Hit Differential Summary :
Intercept Bombing Raid in W.Germany?
no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Mexico to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Normandy Bordeaux to Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Combat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 8,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 8,7 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in Midway
Battle in Southern France
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Midway from Japanese, taking Southern France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber and 2 fighters moved from Southern France to Normandy Bordeaux
2 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
8 submarines moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 7 fighters and 13 submarines moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
6 tactical_bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Mexico to Southeast Mexico
Place Units - Americans
2 bombers placed in Normandy Bordeaux
2 destroyers placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 infantry placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Americans undo move 6.
Americans undo move 4.
1 infantry placed in Central United States
Americans undo move 3.
1 bomber placed in Normandy Bordeaux
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 7 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Urals to Vologda
1 fighter moved from Russia to Vologda
2 fighters moved from Persia to Caucasus
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 armour, 2 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Vologda
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
4 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 11 mech_infantrys moved from Persia to Iraq
2 fighters moved from Caucasus to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Vologda to Russia
Place Units - British
1 destroyer placed in 110 Sea Zone
3 artilleries placed in Iraq
3 infantry placed in Egypt
4 artilleries placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
British : -0,33
AA fire in France : : -0,17
AA fire in Western Germany : : -0,33
Americans : 0,67
Chinese : 0,17
Japanese : -0,33
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 2 fighters and 2 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Caucasus to Bryansk
2 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 artilleries placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,6,4,6,3,3,5,3
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.17
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Iraq
1 armour, 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 armour and 1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 6 armour and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Southern France
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
3 bombers moved from Bryansk to Samara
3 tactical_bombers moved from Bryansk to Tambov
3 tactical_bombers moved from Tambov to Samara
2 fighters moved from Bryansk to Samara
Combat - Germans
Battle in Samara
Germans attack with 3 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Samara, round 2 : 3/9 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Holland Belgium, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
3 bombers moved from Samara to Novgorod
2 fighters and 3 tactical_bombers moved from Samara to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Holland Belgium to Eastern Poland
1 fighter moved from Holland Belgium to Eastern Poland
1 armour moved from Bulgaria to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
6 fighters moved from 112 Sea Zone to Novgorod
3 aaGuns and 2 infantry moved from Norway to Finland
12 artilleries moved from France to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 mech_infantrys moved from Denmark to Germany
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
4 armour and 3 mech_infantrys moved from Western Germany to Germany
14 mech_infantrys moved from France to Germany
1 marine moved from Western Germany to France
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Western Ukraine
3 armour placed in Volgograd
Germans undo move 3.
3 armour placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,2,1,6,5,4,2
Germans collect 53 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -0.67
Americans : 0.50
Russians : 0.67