@zlefin I actually need to know which of your german air are on the italian carriers.
L20 Sovietishcat (L) vs AetV (X) game 6
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 cruiser, 3 destroyers, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 bomber moved from French Indo China to Kansu 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 2 fighters moved from Philippines to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to 45 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 2 tactical_bombers moved from French Indo China to 34 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 mech_infantry moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 marine Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 72 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 5 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Yunnan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 mech_infantry moved from Hopei to Buyant-Uhaa 3 artilleries, 6 infantry and 3 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 2 fighters moved from Paulau Island to 35 Sea Zone 2 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 fighters moved from French Indo China to India 1 bomber moved from Kansu to Chahar 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India 1 carrier, 1 cruiser, 3 destroyers and 1 submarine placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
British : -1,00 Americans : -0,17 ANZAC : 0,17 Chinese : 0,00 Japanese : 2,33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 cruiser, 3 destroyers, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 bomber moved from French Indo China to Kansu 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 2 fighters moved from Philippines to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to 45 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 2 tactical_bombers moved from French Indo China to 34 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 mech_infantry moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 marine Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 72 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 5 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Yunnan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 mech_infantry moved from Hopei to Buyant-Uhaa 3 artilleries, 6 infantry and 3 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 2 fighters moved from Paulau Island to 35 Sea Zone 2 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 fighters moved from French Indo China to India 1 bomber moved from Kansu to Chahar 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India 1 carrier, 1 cruiser, 3 destroyers and 1 submarine placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
British : -1,00 Americans : -0,17 ANZAC : 0,17 Chinese : 0,00 Japanese : 2,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 6 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 46 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 5/8 hits, 3,67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Paulau Island to 46 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 4 fighters moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 3 destroyers and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Western United States to Midway 6 fighters moved from Western United States to Hawaiian Islands 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 7 infantry and 2 marines moved from Normandy Bordeaux to Southern France 2 cruisers moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - Americans 6 fighters placed in Western United States 10 infantry placed in Central United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 1 infantry moved from Kenya to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Tanganyika Territory Battle in Rhodesia British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Rhodesia British win, taking Tanganyika Territory from Japanese, taking Rhodesia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Belgian Congo British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 1 fighter and 3 infantry Italians defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 3/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 3 fighters moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 4 aaGuns, 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Belgian Congo to French Equatorial Africa 11 infantry and 12 mech_infantrys moved from Egypt to Alexandria 2 fighters moved from Egypt to Gibraltar Place Units - British 2 mech_infantrys placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 12 mech_infantrys EDIT: Adding units owned by British to Tobruk: 12 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 British : -1,67 Americans : 2,33 Chinese : -1,50 Japanese : 1,17 -
@aequitas-et-veritas I forgot to move my lone usa transport to sz 91 from Uk, so edited after uk turn, let me know if you are not okay with edits.
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 6 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 46 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 5/8 hits, 3,67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Paulau Island to 46 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 4 fighters moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 3 destroyers and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Western United States to Midway 6 fighters moved from Western United States to Hawaiian Islands 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 7 infantry and 2 marines moved from Normandy Bordeaux to Southern France 2 cruisers moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - Americans 6 fighters placed in Western United States 10 infantry placed in Central United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 1 infantry moved from Kenya to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Tanganyika Territory Battle in Rhodesia British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Rhodesia British win, taking Tanganyika Territory from Japanese, taking Rhodesia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Belgian Congo British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 1 fighter and 3 infantry Italians defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 3/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 3 fighters moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 4 aaGuns, 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Belgian Congo to French Equatorial Africa 11 infantry and 12 mech_infantrys moved from Egypt to Alexandria 2 fighters moved from Egypt to Gibraltar Place Units - British 2 mech_infantrys placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 12 mech_infantrys EDIT: Adding units owned by British to Tobruk: 12 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Vologda: 1 fighter EDIT: Adding units owned by British to Caucasus: 3 fighters EDIT: Removing units owned by British from Gibraltar: 2 fighters EDIT: Removing units owned by British from Russia: 1 bomber EDIT: Adding units owned by British to Southern France: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 British : -1,67 Americans : 2,33 Chinese : -1,50 Japanese : 1,17 -
@aequitas-et-veritas please use second file, sry for the late edit.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Belarus Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Belarus to Novgorod 1 fighter moved from Holland Belgium to Northern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2,1,1,1,6,1,1 Italians collect 3 PUs (8 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : -0,67 British : -1,00 Russians : -0,67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Germans buy 1 artillery, 1 factory_minor, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 artillery and 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Iraq to Trans-Jordan 2 armour moved from Iraq to Trans-Jordan 20 armour and 20 mech_infantrys moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in Egypt Germans attack with 20 armour, 1 fighter, 20 mech_infantrys and 1 tactical_bomber British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry; ANZAC defend with 2 infantry Germans roll dice for 20 armour, 1 fighter, 20 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 19/42 hits, 14,50 expected hits British roll dice for 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Egypt Germans win, taking Egypt from British with 20 armour, 1 fighter, 19 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for Americans: 1 mech_infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 2 mech_infantrys moved from Karelia to Archangel 3 mech_infantrys moved from Karelia to Baltic States 1 aaGun, 2 armour, 1 artillery and 8 mech_infantrys moved from Western Ukraine to Eastern Poland 1 armour moved from Germany to Eastern Poland 8 artilleries moved from Western Germany to Northern Italy 12 infantry moved from Western Germany to Northern Italy 10 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Western Germany to Northern Italy 1 fighter and 2 tactical_bombers moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 armour and 7 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan Place Units - Germans 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Novgorod 6 mech_infantrys placed in Germany 10 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,6,2,5,2,1,1,6 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 5,00 British : 0,00 Russians : -0,33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 21 PUs; Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Kazakhstan to Sikang 1 artillery moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from Caucasus to Turkmenistan 1 fighter moved from Russia to Turkmenistan 1 tactical_bomber moved from Russia to Sikang 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 mech_infantry moved from Russia to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Belarus Russians attack with 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Turkmenistan Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Turkmenistan Russians win, taking Turkmenistan from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Sikang to Caucasus 1 fighter moved from Turkmenistan to Caucasus 2 artilleries moved from Kazakhstan to Caucasus 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Yenisey to Timguska 3 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Belarus to Russia Place Units - Russians 3 mech_infantrys placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0,00 Italians : -0,33 Russians : -2,17 Japanese : 0,33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 1 mech_infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 mech_infantry moved from Shensi to Timguska 1 mech_infantry moved from Kansu to Timguska 1 bomber moved from Chahar to Timguska 2 bombers moved from French Indo China to Sikang 2 infantry moved from Szechwan to Sikang 1 armour moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 armour, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour and 1 marine moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 21 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Java Japanese attack with 1 armour and 1 marine ANZAC defend with 1 marine Japanese roll dice for 1 armour and 1 marine in Java, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour and 1 marine remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 45 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 72 Sea Zone Japanese attack with 1 submarine British defend with 1 cruiser Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 72 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Timguska Japanese attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from Japan to 35 Sea Zone 3 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 2 fighters moved from India to Northwest Persia 2 bombers moved from Sikang to Northwest Persia 1 armour and 1 mech_infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 3 mech_infantrys moved from French Indo China to Yunnan 2 mech_infantrys moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Suiyuyan 1 aaGun moved from Chahar to Suiyuyan 1 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from Timguska to Shensi 1 infantry moved from Amur to Manchuria 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 45 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 2 transports placed in 6 Sea Zone 2 artilleries and 2 fighters placed in Japan 3 infantry placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
ANZAC : -0,83 Americans : 0,33 Chinese : 0,67 Russians : -0,67 Japanese : 0,50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 1 mech_infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 mech_infantry moved from Shensi to Timguska 1 mech_infantry moved from Kansu to Timguska 1 bomber moved from Chahar to Timguska 2 bombers moved from French Indo China to Sikang 2 infantry moved from Szechwan to Sikang 1 armour moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 armour, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour and 1 marine moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 21 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Java Japanese attack with 1 armour and 1 marine ANZAC defend with 1 marine Japanese roll dice for 1 armour and 1 marine in Java, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour and 1 marine remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 45 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 72 Sea Zone Japanese attack with 1 submarine British defend with 1 cruiser Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 72 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Timguska Japanese attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from Japan to 35 Sea Zone 3 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 2 fighters moved from India to Northwest Persia 2 bombers moved from Sikang to Northwest Persia 1 armour and 1 mech_infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 3 mech_infantrys moved from French Indo China to Yunnan 2 mech_infantrys moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Suiyuyan 1 aaGun moved from Chahar to Suiyuyan 1 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from Timguska to Shensi 1 infantry moved from Amur to Manchuria 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 45 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 2 transports placed in 6 Sea Zone 2 artilleries and 2 fighters placed in Japan 3 infantry placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
ANZAC : -0,83 Americans : 0,33 Chinese : 0,67 Russians : -0,67 Japanese : 0,50 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 4 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Russia to Iraq 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 3 fighters moved from 46 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 3 fighters moved from 46 Sea Zone to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in 42 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone 3 fighters moved from 55 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 46 Sea Zone to 23 Sea Zone 1 destroyer moved from 46 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 6 fighters moved from Western United States to Midway 10 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Iraq to Caucasus Place Units - Americans 1 armour and 2 infantry placed in Southern France Americans undo move 1. 1 armour, 1 fighter and 1 infantry placed in Southern France 4 carriers placed in 10 Sea Zone 1 armour and 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Southern France to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany Combat - British Air Battle in Western Germany British attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Cleaning up after air battles Non Combat Move - British 1 bomber moved from Western Germany to Southern France 3 fighters moved from Western Germany to 110 Sea Zone 2 fighters moved from Gibraltar to Southern France 2 fighters moved from Caucasus to Russia 8 infantry moved from Alexandria to Tobruk 1 marine moved from Tanganyika Territory to Rhodesia 1 mech_infantry moved from Belgian Congo to Rhodesia 1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Tobruk 2 mech_infantrys moved from Union of South Africa to Rhodesia 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Union of South Africa 2 artilleries, 1 fighter and 3 infantry placed in United Kingdom British undo move 2. 1 fighter placed in 110 Sea Zone 2 artilleries and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4 British collect 25 PUs (2 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : -2,50 AA fire in Western Germany : : -0,17 Chinese : -0,67 AA fire in Iraq : : -0,17 Japanese : 0,83 -
@aequitas-et-veritas I assumed no intercept in W.Germany, plz let me know if you are not okay and want to re-roll. 3 fighters and bombers vs 1 fighter.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Bessarabia 1 bomber moved from Novgorod to Volgograd Combat - Italians Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Bessarabia Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Bessarabia, round 4 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 mech_infantry moved from Northern Italy to Romania 1 aaGun, 1 artillery, 1 fighter and 4 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Holland Belgium to Western Germany Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,1,6,5,5,5,3,4 Italians collect 0 PUs (10 lost to blockades); end with 0 PUsCombat Hit Differential Summary :
Italians : -1,00 AA fire in Volgograd : : -0,17 Russians : -1,00 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 1 mech_infantry moved from New South Wales to South Australia 1 artillery moved from South Australia to New South Wales 1 destroyer moved from 46 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to New Zealand Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 71 PUs; Germans buy 1 artillery, 3 fighters, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia 1 bomber moved from Novgorod to Nenetsia 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 2 bombers moved from Western Germany to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 2 bombers moved from Western Germany to Smolensk 2 mech_infantrys moved from Archangel to Smolensk 20 armour and 19 mech_infantrys moved from Egypt to Alexandria Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 3 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Nenetsia Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Nenetsia, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Alexandria Germans attack with 20 armour and 19 mech_infantrys British defend with 3 infantry Germans roll dice for 20 armour and 19 mech_infantrys in Alexandria, round 2 : 17/39 hits, 13,17 expected hits British roll dice for 3 infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Alexandria Germans win, taking Alexandria from British with 20 armour and 18 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 1 fighter and 1 tactical_bomber moved from Belarus to Northwest Persia 1 bomber moved from Nenetsia to Novgorod 2 bombers moved from Smolensk to Novgorod 2 bombers moved from Western Ukraine to Novgorod 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 artillery moved from Archangel to Novgorod 1 fighter moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Northern Italy to Western Germany 1 aaGun, 1 fighter, 20 infantry and 3 tactical_bombers moved from Western Germany to Northern Italy 6 mech_infantrys moved from Germany to Northern Italy 1 tactical_bomber moved from Southern Italy to Northern Italy 2 infantry moved from France to Northern Italy 2 armour and 16 mech_infantrys moved from Eastern Poland to Archangel 3 mech_infantrys moved from Baltic States to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Iraq 3 fighters and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 artillery, 2 infantry and 3 mech_infantrys EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5,1,4,2,2,2,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 3,17 British : 0,00 Russians : -1,33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 20 PUs; Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 armour and 26 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 armour and 27 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 27 infantry in Smolensk, round 2 : 4/28 hits, 5,00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour and 27 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 aaGuns moved from Bryansk to Smolensk 4 mech_infantrys moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Russia 1 mech_infantry moved from Turkmenistan to Caucasus 1 artillery moved from Turkmenistan to Kazakhstan Place Units - Russians 1 artillery and 2 infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : -1,33 Russians : -3,67 -
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 5 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour, 3 artilleries, 1 bomber, 9 infantry and 7 mech_infantrys moved from Shensi to Tsinghai 2 bombers moved from Northwest Persia to Tsinghai 2 mech_infantrys moved from Kweichow to Tsinghai 1 mech_infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Timguska to Urals Japanese take Urals from Russians 1 mech_infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from Philippines to 45 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Paulau Island Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 4/10 hits, 5,33 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Aleutian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Aleutian Islands Japanese win, taking Aleutian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tsinghai Japanese attack with 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys Chinese defend with 1 fighter and 17 infantry Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys in Tsinghai, round 2 : 6/25 hits, 7,00 expected hits Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 4/18 hits, 6,33 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 5 infantry and 9 mech_infantrys in Tsinghai, round 3 : 6/21 hits, 6,33 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 3 : 5/12 hits, 4,33 expected hits 5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 9 mech_infantrys in Tsinghai, round 4 : 4/16 hits, 5,50 expected hits Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 4 : 4/6 hits, 2,33 expected hits 4 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys in Tsinghai, round 5 : 3/12 hits, 4,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Japanese: 9 infantry and 4 mech_infantrys Casualties for Chinese: 1 fighter and 17 infantry Battle in 45 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarineCombat Hit Differential Summary :
ANZAC : 0,67 Americans : 0,00 Chinese : -1,00 Japanese : -3,67 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 5 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour, 3 artilleries, 1 bomber, 9 infantry and 7 mech_infantrys moved from Shensi to Tsinghai 2 bombers moved from Northwest Persia to Tsinghai 2 mech_infantrys moved from Kweichow to Tsinghai 1 mech_infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Timguska to Urals Japanese take Urals from Russians 1 mech_infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from Philippines to 45 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Paulau Island Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 4/10 hits, 5,33 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Aleutian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Aleutian Islands Japanese win, taking Aleutian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tsinghai Japanese attack with 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys Chinese defend with 1 fighter and 17 infantry Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys in Tsinghai, round 2 : 6/25 hits, 7,00 expected hits Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 4/18 hits, 6,33 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 5 infantry and 9 mech_infantrys in Tsinghai, round 3 : 6/21 hits, 6,33 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 3 : 5/12 hits, 4,33 expected hits 5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 9 mech_infantrys in Tsinghai, round 4 : 4/16 hits, 5,50 expected hits Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 4 : 4/6 hits, 2,33 expected hits 4 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys in Tsinghai, round 5 : 3/12 hits, 4,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Japanese: 9 infantry and 4 mech_infantrys Casualties for Chinese: 1 fighter and 17 infantry Battle in 45 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters in 45 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone 2 fighters moved from 45 Sea Zone to Java 2 fighters moved from 45 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Suiyuyan to Shensi 3 bombers moved from Tsinghai to Northwest Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Yunnan to Shensi 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Szechwan Place Units - Japanese 2 transports placed in 39 Sea Zone 1 mech_infantry placed in India 2 artilleries and 1 mech_infantry placed in Malaya 1 fighter, 1 infantry and 1 mech_infantry placed in French Indo China 4 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,33 Chinese : -1,00 Japanese : -5,00





