@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L20 Sovietishcat (L) vs AetV (X) game 6
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - British British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to Egypt 2 fighters moved from Holland Belgium to Gibraltar 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 9 infantry, 1 marine and 10 mech_infantrys moved from Trans-Jordan to Egypt -
@aequitas-et-veritas do you intercept bombing raid in Novgorod?
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@Sovietishcat No Thank you.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 8 fighters and 4 tactical_bombers moved from 33 Sea Zone to Paulau Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Russia to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in New Guinea Battle in 34 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking New Guinea from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 8 fighters, 2 infantry and 4 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 8 fighters, 2 infantry and 4 tactical_bombers in Paulau Island, round 2 : 6/14 hits, 7,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 8 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 8 fighters and 4 tactical_bombers moved from Paulau Island to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 8 destroyers and 8 submarines moved from 33 Sea Zone to 46 Sea Zone 5 destroyers and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Ukraine to Russia 1 armour, 1 artillery, 6 infantry and 2 marines moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 7 fighters placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to Egypt 2 fighters moved from Holland Belgium to Gibraltar 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 9 infantry, 1 marine and 10 mech_infantrys moved from Trans-Jordan to Egypt Combat - British Air Battle in Novgorod British attacks with 2 units heading to Novgorod Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in 72 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Cleaning up after air battles Non Combat Move - British 1 fighter moved from Novgorod to Vologda 1 bomber moved from Novgorod to Russia 4 aaGuns, 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 armour and 7 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 fighters placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Italian Somaliland: 1 infantry EDIT: Adding units owned by British to Kenya: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : -0,33 AA fire in Ukraine : : -0,17 Chinese : 0,17 Japanese : 0,00 AA fire in Novgorod : : -0,17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 2 infantry French defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the French lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Romania to Western Ukraine 1 aaGun moved from Ukraine to Western Ukraine 1 mech_infantry moved from Caucasus to Iraq 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,2,3,6,4 Italians collect 4 PUs (11 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Italians : 0,50 Americans : -0,67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Dutch New Guinea Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 cruiser and 1 destroyer in 62 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese, taking 62 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 marine moved from South Australia to New South Wales 2 fighters moved from Caroline Islands to New South Wales 1 fighter moved from Caroline Islands to Hawaiian Islands 2 mech_infantrys moved from New South Wales to South Australia 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 80 PUs; Germans buy 1 armour, 3 bombers, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 bombers moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 18 armour and 19 mech_infantrys moved from Iraq to Trans-Jordan Combat - Germans Battle in Bryansk Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 artillery and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 18 armour and 19 mech_infantrys French defend with 1 infantry Germans roll dice for 18 armour and 19 mech_infantrys in Trans-Jordan, round 2 : 12/37 hits, 12,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 18 armour and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun moved from Iraq to Trans-Jordan 3 armour and 8 mech_infantrys moved from Caucasus to Iraq 1 aaGun, 9 artilleries and 14 infantry moved from Caucasus to Northwest Persia 2 bombers moved from Bryansk to Western Germany 4 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 10 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Karelia to Finland 5 mech_infantrys moved from Finland to Karelia 1 aaGun, 2 armour, 1 artillery and 8 mech_infantrys moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 aaGun moved from Finland to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Novgorod 2 tactical_bombers moved from Germany to Southern Italy 2 infantry moved from Western Germany to Germany 1 tactical_bomber moved from Germany to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Western Germany to Northern Italy 1 destroyer moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 bombers placed in Western Germany 1 armour and 8 infantry placed in Germany 2 mech_infantrys placed in Western Germany 1 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1,4,5,3,6 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0,33 British : -0,33 Russians : 0,33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 3 artilleries and 2 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery moved from Smolensk to Belarus Russians take Belarus from Germans 2 infantry moved from Rostov to Volgograd 2 fighters moved from Russia to Volgograd 1 tactical_bomber moved from Tsinghai to Volgograd 1 armour, 1 artillery and 6 infantry moved from Russia to Bryansk 17 infantry moved from Rostov to Bryansk 4 infantry moved from Rostov to Ukraine 15 artilleries and 30 infantry moved from Rostov to Caucasus 6 infantry moved from Rostov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 armour, 1 artillery and 29 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery and 29 infantry in Bryansk, round 2 : 6/31 hits, 5,83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 28 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Kazakhstan Russians attack with 3 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 2 infantry in Kazakhstan, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 15 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 15 artilleries and 30 infantry in Caucasus, round 2 : 11/45 hits, 12,50 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Italians with 15 artilleries and 29 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 3 aaGuns moved from Rostov to Caucasus 2 aaGuns moved from Russia to Bryansk 3 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 infantry and 4 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 artillery EDIT: Adding units owned by Russians to Russia: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -0,33 Italians : 0,67 Russians : 0,00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 cruiser, 3 destroyers, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 bomber moved from French Indo China to Kansu 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 2 fighters moved from Philippines to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to 45 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 2 tactical_bombers moved from French Indo China to 34 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 mech_infantry moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 marine Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 72 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 5 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Yunnan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 mech_infantry moved from Hopei to Buyant-Uhaa 3 artilleries, 6 infantry and 3 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 2 fighters moved from Paulau Island to 35 Sea Zone 2 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 fighters moved from French Indo China to India 1 bomber moved from Kansu to Chahar 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India 1 carrier, 1 cruiser, 3 destroyers and 1 submarine placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
British : -1,00 Americans : -0,17 ANZAC : 0,17 Chinese : 0,00 Japanese : 2,33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 cruiser, 3 destroyers, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 bomber moved from French Indo China to Kansu 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 2 fighters moved from Philippines to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to 45 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 2 tactical_bombers moved from French Indo China to 34 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 mech_infantry moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 marine Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 72 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 5 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Yunnan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 mech_infantry moved from Hopei to Buyant-Uhaa 3 artilleries, 6 infantry and 3 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 2 fighters moved from Paulau Island to 35 Sea Zone 2 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 fighters moved from French Indo China to India 1 bomber moved from Kansu to Chahar 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India 1 carrier, 1 cruiser, 3 destroyers and 1 submarine placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
British : -1,00 Americans : -0,17 ANZAC : 0,17 Chinese : 0,00 Japanese : 2,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 6 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 46 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 5/8 hits, 3,67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Paulau Island to 46 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 4 fighters moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 3 destroyers and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Western United States to Midway 6 fighters moved from Western United States to Hawaiian Islands 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 7 infantry and 2 marines moved from Normandy Bordeaux to Southern France 2 cruisers moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - Americans 6 fighters placed in Western United States 10 infantry placed in Central United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 1 infantry moved from Kenya to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Tanganyika Territory Battle in Rhodesia British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Rhodesia British win, taking Tanganyika Territory from Japanese, taking Rhodesia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Belgian Congo British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 1 fighter and 3 infantry Italians defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 3/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 3 fighters moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 4 aaGuns, 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Belgian Congo to French Equatorial Africa 11 infantry and 12 mech_infantrys moved from Egypt to Alexandria 2 fighters moved from Egypt to Gibraltar Place Units - British 2 mech_infantrys placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 12 mech_infantrys EDIT: Adding units owned by British to Tobruk: 12 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 British : -1,67 Americans : 2,33 Chinese : -1,50 Japanese : 1,17 -
@aequitas-et-veritas I forgot to move my lone usa transport to sz 91 from Uk, so edited after uk turn, let me know if you are not okay with edits.
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 6 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 46 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 5/8 hits, 3,67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Paulau Island to 46 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 4 fighters moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 3 destroyers and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Western United States to Midway 6 fighters moved from Western United States to Hawaiian Islands 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 7 infantry and 2 marines moved from Normandy Bordeaux to Southern France 2 cruisers moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - Americans 6 fighters placed in Western United States 10 infantry placed in Central United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 1 infantry moved from Kenya to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Tanganyika Territory Battle in Rhodesia British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Rhodesia British win, taking Tanganyika Territory from Japanese, taking Rhodesia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Belgian Congo British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 1 fighter and 3 infantry Italians defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 3/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 3 fighters moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 4 aaGuns, 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Belgian Congo to French Equatorial Africa 11 infantry and 12 mech_infantrys moved from Egypt to Alexandria 2 fighters moved from Egypt to Gibraltar Place Units - British 2 mech_infantrys placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 12 mech_infantrys EDIT: Adding units owned by British to Tobruk: 12 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Vologda: 1 fighter EDIT: Adding units owned by British to Caucasus: 3 fighters EDIT: Removing units owned by British from Gibraltar: 2 fighters EDIT: Removing units owned by British from Russia: 1 bomber EDIT: Adding units owned by British to Southern France: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 British : -1,67 Americans : 2,33 Chinese : -1,50 Japanese : 1,17 -
@aequitas-et-veritas please use second file, sry for the late edit.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Belarus Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Belarus to Novgorod 1 fighter moved from Holland Belgium to Northern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2,1,1,1,6,1,1 Italians collect 3 PUs (8 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : -0,67 British : -1,00 Russians : -0,67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Germans buy 1 artillery, 1 factory_minor, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 artillery and 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Iraq to Trans-Jordan 2 armour moved from Iraq to Trans-Jordan 20 armour and 20 mech_infantrys moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in Egypt Germans attack with 20 armour, 1 fighter, 20 mech_infantrys and 1 tactical_bomber British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry; ANZAC defend with 2 infantry Germans roll dice for 20 armour, 1 fighter, 20 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 19/42 hits, 14,50 expected hits British roll dice for 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Egypt Germans win, taking Egypt from British with 20 armour, 1 fighter, 19 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for Americans: 1 mech_infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 2 mech_infantrys moved from Karelia to Archangel 3 mech_infantrys moved from Karelia to Baltic States 1 aaGun, 2 armour, 1 artillery and 8 mech_infantrys moved from Western Ukraine to Eastern Poland 1 armour moved from Germany to Eastern Poland 8 artilleries moved from Western Germany to Northern Italy 12 infantry moved from Western Germany to Northern Italy 10 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Western Germany to Northern Italy 1 fighter and 2 tactical_bombers moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 armour and 7 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan Place Units - Germans 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Novgorod 6 mech_infantrys placed in Germany 10 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,6,2,5,2,1,1,6 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 5,00 British : 0,00 Russians : -0,33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 21 PUs; Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Kazakhstan to Sikang 1 artillery moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from Caucasus to Turkmenistan 1 fighter moved from Russia to Turkmenistan 1 tactical_bomber moved from Russia to Sikang 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 mech_infantry moved from Russia to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Belarus Russians attack with 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Turkmenistan Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Turkmenistan Russians win, taking Turkmenistan from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Sikang to Caucasus 1 fighter moved from Turkmenistan to Caucasus 2 artilleries moved from Kazakhstan to Caucasus 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Yenisey to Timguska 3 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Belarus to Russia Place Units - Russians 3 mech_infantrys placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0,00 Italians : -0,33 Russians : -2,17 Japanese : 0,33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 1 mech_infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 mech_infantry moved from Shensi to Timguska 1 mech_infantry moved from Kansu to Timguska 1 bomber moved from Chahar to Timguska 2 bombers moved from French Indo China to Sikang 2 infantry moved from Szechwan to Sikang 1 armour moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 armour, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour and 1 marine moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 21 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Java Japanese attack with 1 armour and 1 marine ANZAC defend with 1 marine Japanese roll dice for 1 armour and 1 marine in Java, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour and 1 marine remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 45 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 72 Sea Zone Japanese attack with 1 submarine British defend with 1 cruiser Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 72 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Timguska Japanese attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from Japan to 35 Sea Zone 3 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 2 fighters moved from India to Northwest Persia 2 bombers moved from Sikang to Northwest Persia 1 armour and 1 mech_infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 3 mech_infantrys moved from French Indo China to Yunnan 2 mech_infantrys moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Suiyuyan 1 aaGun moved from Chahar to Suiyuyan 1 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from Timguska to Shensi 1 infantry moved from Amur to Manchuria 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 45 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 2 transports placed in 6 Sea Zone 2 artilleries and 2 fighters placed in Japan 3 infantry placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
ANZAC : -0,83 Americans : 0,33 Chinese : 0,67 Russians : -0,67 Japanese : 0,50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 1 mech_infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 mech_infantry moved from Shensi to Timguska 1 mech_infantry moved from Kansu to Timguska 1 bomber moved from Chahar to Timguska 2 bombers moved from French Indo China to Sikang 2 infantry moved from Szechwan to Sikang 1 armour moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 armour, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour and 1 marine moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 21 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Java Japanese attack with 1 armour and 1 marine ANZAC defend with 1 marine Japanese roll dice for 1 armour and 1 marine in Java, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour and 1 marine remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 45 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 72 Sea Zone Japanese attack with 1 submarine British defend with 1 cruiser Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 72 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Timguska Japanese attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from Japan to 35 Sea Zone 3 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 2 fighters moved from India to Northwest Persia 2 bombers moved from Sikang to Northwest Persia 1 armour and 1 mech_infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 3 mech_infantrys moved from French Indo China to Yunnan 2 mech_infantrys moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Suiyuyan 1 aaGun moved from Chahar to Suiyuyan 1 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from Timguska to Shensi 1 infantry moved from Amur to Manchuria 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 45 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 2 transports placed in 6 Sea Zone 2 artilleries and 2 fighters placed in Japan 3 infantry placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
ANZAC : -0,83 Americans : 0,33 Chinese : 0,67 Russians : -0,67 Japanese : 0,50





