so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
1 battleship and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from India to Burma
2 fighters moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 submarine moved from 34 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Scotland
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Scotland from Germans with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 41 Sea Zone
4 fighters moved from 55 Sea Zone to 41 Sea Zone
5 bombers moved from Eastern United States to Iceland
1 tactical_bomber moved from Eastern United States to Iceland
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Americans collect 55 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
1 battleship and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from India to Burma
2 fighters moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Sumatra to India
2 fighters moved from Burma to India
3 fighters and 3 tactical_bombers moved from Egypt to Persia
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1.00
Americans : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Novgorod to Finland
Italians take Karelia from Russians
Italians take Finland from Russians
1 armour moved from Novgorod to Vyborg
Italians take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
Place Units - Italians
3 armour placed in Novgorod
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win, taking Java from Japanese with 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 46 Sea Zone to 41 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win, taking Java from Japanese with 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 46 Sea Zone to 41 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from United Kingdom to Scotland
4 infantry moved from Eastern Poland to Belarus
3 bombers moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
7 mech_infantrys moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 tactical_bomber moved from Norway to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Norway to Scotland
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 3 bombers and 5 infantry
Russians defend with 3 infantry and 1 mech_infantry
Germans roll dice for 3 bombers and 5 infantry in Belarus, round 2 : 4/8 hits, 2.83 expected hits
Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers and 5 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Scotland
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Scotland, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Scotland to United Kingdom
2 tactical_bombers moved from Scotland to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
3 bombers moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Baltic States to Novgorod
2 armour moved from Eastern Poland to Novgorod
Place Units - Germans
3 armour placed in United Kingdom
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 2.83
Americans : -0.67
Russians : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Smolensk to Belarus
4 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 submarine moved from 109 Sea Zone to 105 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Smolensk to Belarus
4 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/5 hits, 2.00 expected hits
Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 2/9 hits, 2.67 expected hits
Germans roll dice for 5 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 2/8 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 4 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
5 armour moved from Russia to Bryansk
1 artillery, 4 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.67
Russians : -3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Suiyuyan to Kansu
3 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 2 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery and 3 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 aaGun, 4 artilleries and 8 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
2 fighters moved from Yunnan to Manchuria
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to Malaya
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry placed in Japan
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
French : -0.33
ANZAC : 0.67
Chinese : 0.33
UK_Pacific : 0.33
Japanese : -1.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Gibraltar to Scotland
1 bomber moved from Eastern United States to Scotland
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 armour, 5 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
5 bombers and 1 tactical_bomber moved from Iceland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
@dawgoneit scramble sz109?
@wizmark no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Gibraltar to Scotland
1 bomber moved from Eastern United States to Scotland
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 armour, 5 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
5 bombers and 1 tactical_bomber moved from Iceland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Scotland
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield and 3 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Scotland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Scotland, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
Americans win, taking Marshall Islands from Japanese, taking Scotland from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in United Kingdom
Americans attack with 1 armour, 5 artilleries, 5 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 5 artilleries, 5 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 13/21 hits, 8.83 expected hits
Germans roll dice for 6 armour, 5 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/19 hits, 8.50 expected hits
5 artilleries owned by the Germans, 3 infantry owned by the Germans, 6 armour owned by the Germans, 7 infantry owned by the Americans and 3 artilleries owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 5 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 4/11 hits, 6.00 expected hits
Germans roll dice for 2 fighters and 3 tactical_bombers in United Kingdom, round 3 : 3/5 hits, 2.83 expected hits
1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 5 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 7/8 hits, 5.00 expected hits
Germans roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Scotland from Americans with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Americans: 5 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
Casualties for Germans: 6 armour, 5 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
Battle in 123 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
4 bombers moved from United Kingdom to Eire
1 bomber moved from Scotland to Eire
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
Place Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 1.50
Americans : 6.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - British
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
3 infantry moved from India to Burma
1 bomber and 2 fighters moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Gibraltar to Scotland
1 bomber moved from Eastern United States to Scotland
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 armour, 5 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
5 bombers and 1 tactical_bomber moved from Iceland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Scotland
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield and 3 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Scotland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Scotland, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
Americans win, taking Marshall Islands from Japanese, taking Scotland from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in United Kingdom
Americans attack with 1 armour, 5 artilleries, 5 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 5 artilleries, 5 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 13/21 hits, 8.83 expected hits
Germans roll dice for 6 armour, 5 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/19 hits, 8.50 expected hits
5 artilleries owned by the Germans, 3 infantry owned by the Germans, 6 armour owned by the Germans, 7 infantry owned by the Americans and 3 artilleries owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 5 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 4/11 hits, 6.00 expected hits
Germans roll dice for 2 fighters and 3 tactical_bombers in United Kingdom, round 3 : 3/5 hits, 2.83 expected hits
1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 5 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 7/8 hits, 5.00 expected hits
Germans roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Scotland from Americans with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Americans: 5 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
Casualties for Germans: 6 armour, 5 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
Battle in 123 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
4 bombers moved from United Kingdom to Eire
1 bomber moved from Scotland to Eire
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
Place Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x harbour, 2x airfield; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
3 infantry moved from India to Burma
1 bomber and 2 fighters moved from India to Burma
Combat - British
Battle in Iraq
British attack with 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Iraq, round 2 : 5/9 hits, 4.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 3 infantry in Burma, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber and 2 fighters moved from Burma to India
1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from Iraq to Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.50
British : 0.17
Americans : 6.50
Neutral_Axis : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 3 mech_infantrys moved from Romania to Ukraine
1 armour moved from Finland to Novgorod
4 armour and 1 mech_infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Northern Italy to Romania
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Italians attack with 4 armour and 1 mech_infantry
Russians defend with 1 artillery and 4 infantry
Italians roll dice for 4 armour and 1 mech_infantry in Belarus, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
Italians roll dice for 3 armour in Belarus, round 3 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to France
2 fighters moved from Southern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Novgorod
3 infantry placed in Southern France
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 2.50
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to India
2 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 artillery placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to India
2 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 artillery placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 1.33