@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
Wiz (Allirs) vs dawg (Axis) BM3
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 8 infantry moved from Northern Italy to Southern Italy Non Combat Move - Italians 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,4 Italians collect 15 PUs (2 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to 39 Sea Zone 2 fighters moved from 41 Sea Zone to India 1 carrier and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from India to Burma 2 fighters and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : -1.67 Japanese : -0.67 -
@wizmark french?
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to 39 Sea Zone 2 fighters moved from 41 Sea Zone to India 1 carrier and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from India to Burma 2 fighters and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.67 Japanese : -0.67 -
@dawgoneit sorry about that…completely forgot! :face_with_rolling_eyes:
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 40 PUs; Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 bomber moved from Eastern Poland to 112 Sea Zone 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry and 1 mech_infantry moved from Belarus to Archangel 3 armour moved from Novgorod to Finland 1 mech_infantry moved from Eastern Poland to Archangel 1 bomber moved from Eastern Poland to Archangel Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Archangel Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 2 mech_infantrys Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Archangel, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Ukraine Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 5 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 5 infantry moved from Germany to Poland 1 bomber moved from 112 Sea Zone to Western Germany 3 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Romania to Eastern Poland 1 bomber moved from Ukraine to Eastern Poland 1 bomber moved from Archangel to Germany 1 bomber moved from Eastern Poland to Germany Place Units - Germans 1 artillery and 5 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2 Germans collect 41 PUs (3 lost to blockades); end with 41 PUsCombat Hit Differential Summary :
Germans : -4.33 Americans : -0.33 Russians : -0.67 -
@wizmark said in Wiz (Allirs) vs dawg (Axis) BM3:
@dawgoneit sorry about that…completely forgot! :face_with_rolling_eyes:
All good
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TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 2 fighters moved from Russia to Belarus 1 artillery moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 submarine moved from 105 Sea Zone to 92 Sea Zone -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 2 fighters moved from Russia to Belarus 1 artillery moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 submarine moved from 105 Sea Zone to 92 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 2 fighters moved from Belarus to Bryansk 1 fighter moved from Smolensk to Russia 4 aaGuns, 12 armour, 16 artilleries, 20 infantry and 15 mech_infantrys moved from Bryansk to Ukraine 4 fighters moved from Bryansk to Russia Place Units - Russians 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 6 infantry EDIT: Adding units owned by Russians to Bryansk: 6 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -1.67 Russians : -1.00 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 41 Sea Zone Japanese take 41 Sea Zone from Americans 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters moved from 6 Sea Zone to Iwo Jima 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 4 mech_infantrys moved from Malaya to Yunnan 2 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Kwangsi 2 infantry moved from Kiangsu to Kiangsi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan 1 fighter moved from 35 Sea Zone to Yunnan 1 fighter moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Sumatra Battle in Guam Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Marianas Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Iwo Jima, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 2 battleships, 2 carriers and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters moved from Iwo Jima to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone 1 aaGun and 1 mech_infantry moved from Korea to Manchuria 2 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 4 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : -1.00 UK_Pacific : 0.33 Japanese : 0.83 -
TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 5 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Norway to Finland 5 bombers moved from Normandy Bordeaux to Finland 1 tactical_bomber moved from 110 Sea Zone to Finland 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Burma to Shan State 4 fighters moved from 39 Sea Zone to Shan State -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 5 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Norway to Finland 5 bombers moved from Normandy Bordeaux to Finland 1 tactical_bomber moved from 110 Sea Zone to Finland 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Burma to Shan State 4 fighters moved from 39 Sea Zone to Shan State Combat - Americans Battle in Holland Belgium Americans attack with 2 artilleries, 4 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Finland Americans attack with 1 armour, 5 bombers, 1 infantry and 1 tactical_bomber Germans defend with 3 armour Americans roll dice for 1 armour, 5 bombers, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 4.67 expected hits Italians roll dice for 3 armour in Finland, round 2 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Americans, 3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Italians with 1 armour and 5 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 3 armour Battle in Shan State Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 3 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 3 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Americans 4 fighters moved from Shan State to Burma 5 bombers moved from Finland to Norway 3 fighters moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 91 Sea Zone to 90 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 90 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 3 artilleries, 3 carriers, 5 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone 3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland 4 bombers moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield, 1 armour, 1 artillery and 1 fighter placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans : -1.00 Italians : 0.50 Americans : 0.50 Japanese : -1.67 -
TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Burma to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 3 tactical_bombers moved from Burma to 38 Sea Zone 6 fighters moved from Burma to 38 Sea Zone 1 bomber moved from India to 38 Sea Zone -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 5 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Norway to Finland 5 bombers moved from Normandy Bordeaux to Finland 1 tactical_bomber moved from 110 Sea Zone to Finland 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Burma to Shan State 4 fighters moved from 39 Sea Zone to Shan State Combat - Americans Battle in Holland Belgium Americans attack with 2 artilleries, 4 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Finland Americans attack with 1 armour, 5 bombers, 1 infantry and 1 tactical_bomber Germans defend with 3 armour Americans roll dice for 1 armour, 5 bombers, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 4.67 expected hits Italians roll dice for 3 armour in Finland, round 2 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Americans, 3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Italians with 1 armour and 5 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 3 armour Battle in Shan State Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 3 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 3 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Americans 4 fighters moved from Shan State to Burma 5 bombers moved from Finland to Norway 3 fighters moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 91 Sea Zone to 90 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 90 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 3 artilleries, 3 carriers, 5 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone 3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland 4 bombers moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield, 1 armour, 1 artillery and 1 fighter placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Burma to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 3 tactical_bombers moved from Burma to 38 Sea Zone 6 fighters moved from Burma to 38 Sea Zone 1 bomber moved from India to 38 Sea Zone Combat - British Battle in 38 Sea Zone British attack with 1 bomber, 1 destroyer, 6 fighters and 3 tactical_bombers Japanese defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer, 6 fighters and 3 tactical_bombers in 38 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone British win with 1 bomber, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - British 1 bomber moved from 38 Sea Zone to India 6 fighters and 3 tactical_bombers moved from 38 Sea Zone to Burma 2 mech_infantrys moved from India to Burma 1 mech_infantry moved from West India to Burma 3 infantry moved from West India to India 1 armour and 2 mech_infantrys moved from Persia to West India 4 infantry moved from Iraq to Persia 2 artilleries and 2 infantry moved from Alexandria to Egypt 1 fighter moved from United Kingdom to Norway 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 transport placed in 110 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in United Kingdom 2 submarines and 1 transport placed in 80 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -1.00 Italians : 0.50 British : 0.00 Americans : 0.50 Japanese : -1.00 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Novgorod to Finland Combat - Italians Battle in Finland Italians attack with 1 armour Americans defend with 1 armour Italians roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Finland Americans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians Place Units - Italians 3 infantry placed in Novgorod 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4,5,5 Italians collect 7 PUs (8 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : -0.50 Americans : 0.50 -
TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from India to 41 Sea Zone 2 fighters moved from 39 Sea Zone to 41 Sea Zone 2 fighters moved from Burma to 41 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from India to 41 Sea Zone 2 fighters moved from 39 Sea Zone to 41 Sea Zone 2 fighters moved from Burma to 41 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 17 Sea Zone ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 22 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 7 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 7 fighters in 41 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win with 6 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from 41 Sea Zone to India 2 fighters moved from 41 Sea Zone to Burma 2 fighters moved from South Australia to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from South Australia to Queensland 1 armour and 1 artillery moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
ANZAC : 1.83 Japanese : 0.67 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from India to 41 Sea Zone 2 fighters moved from 39 Sea Zone to 41 Sea Zone 2 fighters moved from Burma to 41 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 17 Sea Zone ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 22 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 7 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 7 fighters in 41 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win with 6 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from 41 Sea Zone to India 2 fighters moved from 41 Sea Zone to Burma 2 fighters moved from South Australia to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from South Australia to Queensland 1 armour and 1 artillery moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.83 Japanese : 0.67 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 bombers moved from Germany to Holland Belgium 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery and 2 infantry moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Germans attack with 3 bombers and 5 infantry Americans defend with 2 artilleries and 2 infantry Germans roll dice for 3 bombers and 5 infantry in Holland Belgium, round 2 : 4/8 hits, 2.83 expected hits Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers and 4 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries and 2 infantry Non Combat Move - Germans 3 bombers moved from Holland Belgium to Germany 4 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Slovakia Hungary 5 infantry moved from Poland to Slovakia Hungary 5 aaGuns, 26 armour, 4 artilleries, 9 infantry and 25 mech_infantrys moved from Eastern Poland to Bessarabia Place Units - Germans 10 infantry placed in Germany Germans undo move 1. 2 artilleries and 8 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,2,1 Germans collect 39 PUs (3 lost to blockades); end with 39 PUsCombat Hit Differential Summary :
Germans : 2.00 Americans : -0.33 Russians : 0.00





