@dawgoneit said in L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X):
4e56ea92-eb36-41d6-b67b-7fa74a9b322f-triplea_42265_3 scramble in sz97.tsvg
That’s too much for me. No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to 38 Sea Zone
3 fighters moved from India to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 5 fighters in 38 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 38 Sea Zone to 41 Sea Zone
3 fighters moved from 38 Sea Zone to India
3 fighters moved from South Australia to Queensland
1 armour and 1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
2 submarines moved from 33 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to 38 Sea Zone
3 fighters moved from India to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 5 fighters in 38 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 38 Sea Zone to 41 Sea Zone
3 fighters moved from 38 Sea Zone to India
3 fighters moved from South Australia to Queensland
1 armour and 1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
2 submarines moved from 33 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Novgorod to Belarus
1 bomber moved from Poland to Belarus
1 bomber moved from Poland to Belarus
1 bomber moved from Poland to Archangel
2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Belarus
26 armour, 4 artilleries, 6 infantry and 25 mech_infantrys moved from Western Ukraine to Eastern Poland
2 artilleries and 8 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Northern Italy to Romania
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers, 4 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 bombers, 4 infantry and 1 mech_infantry in Belarus, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Belarus, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 bombers moved from Belarus to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 5 aaGuns
EDIT: Adding units owned by Germans to Eastern Poland: 5 aaGuns
EDIT: Turning off Edit Mode
10 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 1.
4 infantry placed in Germany
4 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,3
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans : -0.33
Russians : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
3 mech_infantrys moved from Bryansk to Archangel
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
3 mech_infantrys moved from Bryansk to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Volgograd to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Russia
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
2 fighters moved from Western Ukraine to Bryansk
2 aaGuns and 8 infantry moved from Amur to Buryatia
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,3,2,1,3,4,3
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -1.67
@dawgoneit great rolls for germany in western Ukraine :cry:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
4 transports moved from 36 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from Japan to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from Japan to Kwangsi
3 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kweichow to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
3 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
3 infantry moved from Shan State to Malaya
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Malaya
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 0/4 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 3 infantry in Burma, round 3 : 0/4 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 3 infantry in Burma, round 4 : 2/4 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 6 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Philippines, round 2 : 6/8 hits, 3.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
6 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Burma to Yunnan
2 artilleries moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.67
UK_Pacific : 0.00
Japanese : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from India to Burma
4 fighters moved from 41 Sea Zone to Burma
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from India to Burma
4 fighters moved from 41 Sea Zone to Burma
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Norway
Battle in Holland Belgium
Americans attack with 2 artilleries, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 5.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 1 artillery, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery
Casualties for Germans: 1 artillery and 2 infantry
Battle in Burma
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
Americans win, taking Burma from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from Burma to 39 Sea Zone
3 bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
1 bomber moved from Western Germany to Normandy Bordeaux
3 bombers moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
1 artillery, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 4.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.00
AA fire in Western Germany : : 0.67
Americans : -1.33
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from India to Shan State
1 bomber moved from India to Shan State
6 fighters and 3 tactical_bombers moved from India to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from India to Burma
4 fighters moved from 41 Sea Zone to Burma
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Norway
Battle in Holland Belgium
Americans attack with 2 artilleries, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 5.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 1 artillery, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery
Casualties for Germans: 1 artillery and 2 infantry
Battle in Burma
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
Americans win, taking Burma from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from Burma to 39 Sea Zone
3 bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
1 bomber moved from Western Germany to Normandy Bordeaux
3 bombers moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
1 artillery, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 4.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from India to Shan State
1 bomber moved from India to Shan State
6 fighters and 3 tactical_bombers moved from India to Shan State
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Java
Battle in Shan State
British attack with 1 bomber, 6 fighters, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 bomber, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 9/11 hits, 5.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Java from Japanese with 1 bomber, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 4 armour, 4 artilleries, 13 infantry, 1 marine and 7 mech_infantrys moved from India to Burma
1 mech_infantry moved from Persia to West India
3 infantry moved from Eastern Persia to West India
1 bomber moved from Shan State to India
6 fighters and 3 tactical_bombers moved from Shan State to Burma
4 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 bomber moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 submarine placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 marine and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 marine and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00
British : 3.17
AA fire in Western Germany : : 0.50
Americans : -1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
8 infantry moved from Northern Italy to Southern Italy
Non Combat Move - Italians
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,4
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to 39 Sea Zone
2 fighters moved from 41 Sea Zone to India
1 carrier and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from India to Burma
2 fighters and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : -0.67
@wizmark french?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to 39 Sea Zone
2 fighters moved from 41 Sea Zone to India
1 carrier and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from India to Burma
2 fighters and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : -0.67
@dawgoneit sorry about that…completely forgot! :face_with_rolling_eyes:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 40 PUs;
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Eastern Poland to 112 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry and 1 mech_infantry moved from Belarus to Archangel
3 armour moved from Novgorod to Finland
1 mech_infantry moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Archangel
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Archangel, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
5 infantry moved from Germany to Poland
1 bomber moved from 112 Sea Zone to Western Germany
3 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Archangel to Germany
1 bomber moved from Eastern Poland to Germany
Place Units - Germans
1 artillery and 5 infantry placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Combat Hit Differential Summary :
Germans : -4.33
Americans : -0.33
Russians : -0.67
@wizmark said in Wiz (Allirs) vs dawg (Axis) BM3:
@dawgoneit sorry about that…completely forgot! :face_with_rolling_eyes:
All good
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
2 fighters moved from Russia to Belarus
1 artillery moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 submarine moved from 105 Sea Zone to 92 Sea Zone