@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
15 armour, 9 artilleries, 1 fighter, 29 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Russia
1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Belarus
Combat - Germans
Germans creates battle in territory 92 Sea Zone
Battle in Belarus
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 17 armour, 9 artilleries, 5 bombers, 3 fighters, 29 infantry, 12 mech_infantrys and 6 tactical_bombers
Americans defend with 5 bombers; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 2 fighters, 57 infantry and 1 tactical_bomber
AA fire in Russia : 2/9 hits, 1.50 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 17 armour, 9 artilleries, 5 bombers, 1 fighter, 29 infantry, 12 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 27/79 hits, 27.67 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 10 artilleries, 5 bombers, 2 fighters, 57 infantry and 1 tactical_bomber in Russia, round 2 : 23/77 hits, 26.00 expected hits
19 infantry owned by the Russians, 23 infantry owned by the Germans, 3 aaGuns owned by the Russians and 5 bombers owned by the Americans lost in Russia
Germans roll dice for 17 armour, 9 artilleries, 5 bombers, 1 fighter, 6 infantry, 12 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 18/56 hits, 23.83 expected hits
Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 38 infantry and 1 tactical_bomber in Russia, round 3 : 22/53 hits, 18.83 expected hits
18 infantry owned by the Russians, 6 artilleries owned by the Germans, 6 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 3 artilleries, 5 bombers, 1 fighter, 2 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 19/34 hits, 18.00 expected hits
Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Russia, round 4 : 15/35 hits, 12.83 expected hits
19 infantry owned by the Russians, 3 artilleries owned by the Germans, 10 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 7 armour, 5 bombers, 1 fighter and 6 tactical_bombers in Russia, round 5 : 10/19 hits, 11.33 expected hits
Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Russia, round 5 : 4/16 hits, 6.50 expected hits
1 infantry owned by the Russians, 9 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans roll dice for 3 armour, 5 bombers, 1 fighter and 6 tactical_bombers in Russia, round 6 : 9/15 hits, 9.00 expected hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Russia, round 6 : 2/6 hits, 3.17 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 5 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 16 armour, 9 artilleries, 2 fighters, 29 infantry and 12 mech_infantrys
Casualties for Americans: 5 bombers
Casualties for Russians: 3 aaGuns, 2 armour, 10 artilleries, 2 fighters, 57 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 fighter moved from Algeria to Gibraltar
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Karelia to Finland
1 aaGun moved from Novgorod to Karelia
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 6 tactical_bombers moved from Russia to Tambov
3 bombers moved from Russia to Novgorod
2 bombers moved from Russia to Tambov
3 aaGuns moved from Bryansk to Tambov
2 armour and 2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
2 infantry and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry placed in France
1 infantry and 5 mech_infantrys placed in Western Germany
Germans undo move 4.
1 infantry placed in France
5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -9.00
AA fire in Russia : : 0.50
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - Russians
Submerge Ita Sub in sz92 @Tizkit ?
Yes, submerge please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 92 Sea Zone
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
1 transport owned by the Italians lost in 92 Sea Zone
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Russians
5 infantry moved from Samara to Kazakhstan
4 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,67
Just a heads up, it doesn’t look like I’ll be able to finish my Japan turn until Sunday. Sorry about the delay.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kweichow
3 bombers moved from French Indo China to Shensi
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra
1 infantry moved from Hopei to Shensi
2 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 3 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 : 3/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from French Indo China to Hunan
3 bombers moved from Shensi to French Indo China
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to French Indo China
1 fighter moved from Japan to Kiangsu
1 aaGun and 7 infantry moved from Korea to Manchuria
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : 0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 bombers moved from British Guiana to Morocco
1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 44 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
4 bombers moved from India to 42 Sea Zone
Combat - Americans
Battle in Celebes
Battle in Morocco
Americans attack with 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry
Italians defend with 3 infantry
Americans roll dice for 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/8 hits, 3,67 expected hits
Italians roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry in Morocco, round 3 : 3/7 hits, 3,50 expected hits
Italians roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Morocco
Americans win, taking Celebes from Japanese, taking Morocco from Italians with 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Italians: 3 infantry
Battle in 42 Sea Zone
Americans attack with 4 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/10 hits, 5,83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 4 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 bombers moved from 42 Sea Zone to India
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone
4 bombers moved from Morocco to British Guiana
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to British Guiana
2 aaGuns moved from Eastern United States to Central United States
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
2 bombers and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
Americans undo move 6.
1 artillery placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -0,67
Americans : -3,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 bombers moved from British Guiana to Morocco
1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 44 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
4 bombers moved from India to 42 Sea Zone
Combat - Americans
Battle in Celebes
Battle in Morocco
Americans attack with 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry
Italians defend with 3 infantry
Americans roll dice for 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/8 hits, 3,67 expected hits
Italians roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry in Morocco, round 3 : 3/7 hits, 3,50 expected hits
Italians roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Morocco
Americans win, taking Celebes from Japanese, taking Morocco from Italians with 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Italians: 3 infantry
Battle in 42 Sea Zone
Americans attack with 4 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/10 hits, 5,83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 4 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 bombers moved from 42 Sea Zone to India
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone
4 bombers moved from Morocco to British Guiana
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to British Guiana
2 aaGuns moved from Eastern United States to Central United States
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
2 bombers and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
Americans undo move 6.
1 artillery placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 armour and 1 mech_infantry moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from Italians
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
British creates battle in territory 98 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to India
1 artillery and 1 infantry moved from West India to India
2 fighters moved from Northwest Persia to India
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,3
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : -0,67
British : 1,50
Americans : -3,00
Chinese : 0,67
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Holland Belgium
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 artillery and 2 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Tambov to Rostov
1 armour moved from Smolensk to Rostov
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 1 submarine
British defend with 1 submarine; Russians defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 92 Sea Zone
Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 submarine
Casualties for British: 1 submarine
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to France
1 artillery moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to France
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
3 fighters moved from 92 Sea Zone to Southern Italy
1 battleship, 2 cruisers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 destroyer placed in 95 Sea Zone
6 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Java to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 aaGuns, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Java to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 aaGuns, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 91 Sea Zone to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 7 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
2 bombers moved from Novgorod to Normandy Bordeaux
1 bomber moved from Novgorod to Holland Belgium
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Germans take Volgograd from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Gibraltar to Southern Italy
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 aaGun moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Karelia
1 bomber moved from Holland Belgium to France
2 bombers moved from Normandy Bordeaux to France
2 mech_infantrys moved from Western Germany to France
3 aaGuns moved from Tambov to Volgograd
1 fighter and 2 tactical_bombers moved from Tambov to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
2 bombers moved from Tambov to French Indo China
2 tactical_bombers moved from Tambov to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Belarus to Rostov
2 tactical_bombers moved from Tambov to Novgorod
1 infantry moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Poland to Belarus
3 mech_infantrys moved from Germany to Baltic States
Place Units - Germans
2 artilleries and 1 infantry placed in France
3 armour, 1 infantry and 6 mech_infantrys placed in Western Germany
2 infantry placed in Germany
1 submarine placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Samara
Russians take Samara from Germans
3 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 8 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 8 infantry in Caucasus, round 2 : 2/8 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 7 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from 41 Sea Zone to Java
4 fighters moved from 41 Sea Zone to Java
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
2 tactical_bombers moved from Hunan to Kweichow
3 bombers moved from French Indo China to Kweichow
2 fighters moved from Hunan to Yunnan
2 fighters moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Yunnan
1 submarine moved from 41 Sea Zone to 57 Sea Zone
1 submarine moved from 57 Sea Zone to 42 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 infantry, 5 submarines and 3 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 3 transports in 42 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 5 submarines in 42 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
Japanese win, taking Caroline Islands from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 5/11 hits, 5.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 4/8 hits, 4.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
4 fighters moved from Yunnan to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
3 bombers moved from Kweichow to French Indo China
7 mech_infantrys moved from Hunan to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun and 7 infantry moved from Manchuria to Jehol
2 fighters moved from Japan to French Indo China
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Chinese : -0.33
Japanese : -4.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from India to Yunnan
5 bombers moved from British Guiana to Gibraltar
1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in Gibraltar
Americans attack with 2 artilleries, 5 bombers, 7 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 harbour and 6 infantry
AA fire in Gibraltar : 1/3 hits, 0,50 expected hits
1 bomber owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries, 4 bombers, 7 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/14 hits, 5,00 expected hits
Italians roll dice for 1 aaGun and 7 infantry in Gibraltar, round 2 : 2/7 hits, 2,33 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 4 bombers, 5 infantry and 1 mech_infantry in Gibraltar, round 3 : 6/12 hits, 4,67 expected hits
Italians roll dice for 5 infantry in Gibraltar, round 3 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans win, taking 44 Sea Zone from Japanese, taking Gibraltar from Italians with 2 artilleries, 4 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 bomber and 4 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Italians: 6 infantry
Battle in 33 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 tactical_bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
Americans attack with 4 bombers
Japanese defend with 2 infantry
Americans roll dice for 4 bombers in Yunnan, round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win with 3 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 bombers moved from Yunnan to India
2 bombers moved from Western United States to Queensland
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 7 fighters moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 carrier and 1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
4 bombers moved from Gibraltar to British Guiana
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 infantry placed in Central United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Shensi to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - British
3 armour and 1 mech_infantry moved from Algeria to Morocco
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Alexandria to Egypt
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Egypt to 80 Sea Zone
1 fighter moved from 80 Sea Zone to India
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - British
2 mech_infantrys placed in Union of South Africa
2 fighters and 1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
AA fire in Gibraltar : : 0,50
Italians : 0,50
British : -0,33
Americans : 0,17
Chinese : 0,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
1 bomber moved from France to Kazakhstan
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Kazakhstan
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Cyprus from British, taking Kazakhstan from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Kazakhstan to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 aaGun, 1 artillery and 2 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Rostov
1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to New Guinea
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from South Australia to Queensland
2 aaGuns and 1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 airfield placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Samara
2 infantry and 1 mech_infantry moved from Russia to Samara
2 infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
2 mech_infantrys moved from Volgograd to Caucasus
2 tactical_bombers moved from Rostov to Caucasus
1 tactical_bomber moved from Novgorod to Caucasus
1 tactical_bomber moved from Yugoslavia to Caucasus
1 bomber moved from French Indo China to Caucasus
1 bomber moved from France to Caucasus
1 tactical_bomber moved from Novgorod to Samara
1 bomber moved from French Indo China to Caucasus
Combat - Germans
Battle in Samara
Germans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 3 bombers, 2 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 7 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 3 bombers, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 8/17 hits, 7.67 expected hits
Russians roll dice for 7 infantry and 1 mech_infantry in Caucasus, round 2 : 2/8 hits, 2.67 expected hits
1 mech_infantry owned by the Russians, 7 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 3 bombers, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Volgograd to Kazakhstan
2 aaGuns moved from Volgograd to Caucasus
1 bomber moved from Caucasus to Greece
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Caucasus to Yugoslavia
3 tactical_bombers moved from Caucasus to Rostov
1 tactical_bomber moved from Samara to Rostov
2 bombers moved from Caucasus to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
1 mech_infantry moved from Germany to Baltic States
2 infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 mech_infantrys moved from France to Western Germany
1 mech_infantry moved from Holland Belgium to Western Germany
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Germany to Western Germany
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Germans
2 artilleries and 1 mech_infantry placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Russia
Germans undo move 3.
1 armour and 2 infantry placed in Russia
3 mech_infantrys placed in Novgorod
2 artilleries placed in France
5 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -1.00