@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
I forgot to move the USSR sub again. I trust the edit is ok.
I will allow this time. But going forward know that I do not allow edits after the opposing player has posted a map. I hold myself to this standard as well. I will never ask for or make edits after the opposing player has posted a turn. I do it to make myself a better player by minimizing my mistakes. It forces me to really look over the turn before I post.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
2 aaGuns moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Bulgaria to Albania
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Finland to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 cruiser and 1 marine moved from 30 Sea Zone to 63 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to India
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@majikforce said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
I forgot to move the USSR sub again. I trust the edit is ok.
I will allow this time. But going forward know that I do not allow edits after the opposing player has posted a map. I hold myself to this standard as well. I will never ask for or make edits after the opposing player has posted a turn. I do it to make myself a better player by minimizing my mistakes. It forces me to really look over the turn before I post.
I don’t love it but I can’t argue the point.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Novgorod to Karelia
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Karelia
Germans attack with 1 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Holland Belgium to Western Germany
2 fighters moved from Western Germany to Bryansk
1 infantry moved from Western Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 2 armour, 4 artilleries and 22 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
10 armour and 6 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Hopei to Bryansk
5 fighters moved from Finland to Novgorod
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
3 infantry moved from Western Germany to France
1 infantry moved from Vyborg to Finland
1 marine moved from Novgorod to 115 Sea Zone
1 marine moved from 115 Sea Zone to Finland
Place Units - Germans
1 bomber placed in Western Germany
1 mech_infantry and 2 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Novosibirsk to Samara
6 infantry moved from Volgograd to Samara
Place Units - Russians
2 aaGuns, 1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
Combat - Russians
Non Combat Move - Russians
5 infantry moved from Volgograd to Samara
6 infantry moved from Novosibirsk to Samara
Place Units - Russians
2 aaGuns, 1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Shensi
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 bomber moved from Philippines to Shensi
1 bomber moved from Philippines to Yunnan
1 tactical_bomber moved from Philippines to Yunnan
1 mech_infantry moved from Kiangsu to Kwangsi
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Hopei
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 bomber and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to French Indo China
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from Dutch New Guinea to 45 Sea Zone
2 artilleries and 2 transports moved from 45 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 marine placed in Japan
3 mech_infantrys placed in Kiangsu
1 artillery placed in French Indo China
1 fighter placed in French Indo China
1 fighter placed in 36 Sea Zone
1 fighter placed in Japan
Japanese undo move 6.
1 fighter placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 infantry, 9 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from New Zealand to 54 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter and 1 marine
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 marine in Normandy Bordeaux, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 marine owned by the Americans lost in Normandy Bordeaux
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 marine
Casualties for Italians: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Western United States to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from 54 Sea Zone to India
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
9 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter and 3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Yunnan
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Malaya
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 aaGun, 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Shan State to Burma
2 artilleries moved from India to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
2 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 mech_infantry moved from Egypt to Alexandria
6 infantry moved from Egypt to Alexandria
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 cruisers moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Iceland
1 fighter moved from United Kingdom to Iceland
1 mech_infantry moved from Iraq to Egypt
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to Alexandria
1 battleship moved from 110 Sea Zone to 123 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.67
British : 0.00
Americans : 0.17
Chinese : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 infantry, 9 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from New Zealand to 54 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter and 1 marine
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 marine in Normandy Bordeaux, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 marine owned by the Americans lost in Normandy Bordeaux
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 marine
Casualties for Italians: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Western United States to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from 54 Sea Zone to India
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
9 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter and 3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Yunnan
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Malaya
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 aaGun, 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Shan State to Burma
2 artilleries moved from India to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
2 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 mech_infantry moved from Egypt to Alexandria
6 infantry moved from Egypt to Alexandria
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 cruisers moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Iceland
1 fighter moved from United Kingdom to Iceland
1 mech_infantry moved from Iraq to Egypt
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to Alexandria
1 battleship moved from 110 Sea Zone to 123 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.67
British : 0.00
Americans : 0.17
Chinese : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 infantry, 9 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from New Zealand to 54 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter and 1 marine
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 marine in Normandy Bordeaux, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 marine owned by the Americans lost in Normandy Bordeaux
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 marine
Casualties for Italians: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Western United States to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from 54 Sea Zone to India
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
9 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter and 3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Yunnan
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Malaya
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 aaGun, 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Shan State to Burma
2 artilleries moved from India to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
2 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 mech_infantry moved from Egypt to Alexandria
6 infantry moved from Egypt to Alexandria
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 cruisers moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Iceland
1 fighter moved from United Kingdom to Iceland
1 mech_infantry moved from Iraq to Egypt
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to Alexandria
1 battleship moved from 110 Sea Zone to 123 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 3 infantry
EDIT: Adding units owned by Chinese to Kansu: 3 infantry
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.67
British : 0.00
Americans : 0.17
Chinese : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Volgograd
Italians take Tambov from Russians
Italians take Volgograd from Russians
3 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Ukraine to Rostov
1 artillery moved from Albania to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
2 artilleries and 4 infantry moved from Northern Italy to France
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.50
Russians : 0.67
@simon33 Giving me a shot at Moscow already? I don’t usually attempt to take it this early. Should be interesting…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
3 fighters moved from India to Yunnan
Combat - ANZAC
Battle in Yunnan
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 3 fighters and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from Yunnan to India
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns and 5 infantry moved from New South Wales to Queensland
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -0.33
@majikforce said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
@simon33 Giving me a shot at Moscow already? I don’t usually attempt to take it this early. Should be interesting…
Unfortunately it seems to be so. MARTI may have something to say here. If it goes your way, might be game over.
Surprised you took Stalingrad with Italy, sacrificing the NO!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
5 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
3 armour moved from Ukraine to Russia
3 bombers moved from Western Germany to Bryansk
13 armour, 4 artilleries, 4 bombers, 7 fighters, 24 infantry, 14 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 17 armour, 4 artilleries, 4 bombers, 7 fighters, 24 infantry, 14 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 59 infantry
AA fire in Russia : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 17 armour, 4 artilleries, 4 bombers, 6 fighters, 24 infantry, 14 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 28/71 hits, 23.83 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 fighter and 59 infantry in Russia, round 2 : 27/63 hits, 21.50 expected hits
24 infantry owned by the Russians, 24 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 4 artilleries, 4 bombers, 6 fighters, 11 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 15/44 hits, 19.33 expected hits
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 35 infantry in Russia, round 3 : 10/39 hits, 13.50 expected hits
15 infantry owned by the Russians and 10 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 4 artilleries, 4 bombers, 6 fighters, 1 mech_infantry and 2 tactical_bombers in Russia, round 4 : 13/34 hits, 17.17 expected hits
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 20 infantry in Russia, round 4 : 10/24 hits, 8.50 expected hits
13 infantry owned by the Russians, 4 artilleries owned by the Germans, 3 fighters owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 15 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 5 : 10/24 hits, 13.00 expected hits
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 7 infantry in Russia, round 5 : 4/11 hits, 4.17 expected hits
7 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans roll dice for 11 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 6 : 15/20 hits, 11.00 expected hits
Russians roll dice for 1 fighter in Russia, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Russia
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 6 armour, 4 artilleries, 4 fighters, 24 infantry and 14 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 2 artilleries, 1 fighter and 59 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Western Germany to Germany
2 tactical_bombers moved from Russia to Archangel
3 fighters moved from Russia to Archangel
1 fighter moved from Archangel to Novgorod
3 aaGuns moved from Bryansk to Russia
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
Place Units - Germans
1 fighter placed in Germany
1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Germany
2 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 57 PUs (2 lost to blockades); end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.00
Germans : -4.17
British : -1.00
Russians : 2.67
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
@majikforce said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
@simon33 Giving me a shot at Moscow already? I don’t usually attempt to take it this early. Should be interesting…
Unfortunately it seems to be so. MARTI may have something to say here. If it goes your way, might be game over.
Surprised you took Stalingrad with Italy, sacrificing the NO!
Well it went my way. I was prepared to lose more air force to finish with at least 10 tanks. As for the Stalingrad NO I figured if Moscow was gone Italy could use the help. One question if you decide to continue. Is the French Inf on the UK transport or the US one? I may change my placement and NCM depending on your answer.
USA TT…
Does that change anything? I might see where it goes.
@simon33 no I’m all good. Just wanted to see what UK’s capacity would be if you decided for the Denmark can opener.