I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in 114 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 114 Sea Zone to Western Germany
2 aaGuns moved from Romania to Bessarabia
2 armour moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Greece to Romania
1 infantry moved from Bulgaria to Yugoslavia
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 artillery moved from Tobruk to Libya
2 fighters moved from Southern Italy to Finland
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from India to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 marine moved from 62 Sea Zone to 30 Sea Zone
2 infantry moved from Alexandria to Egypt
1 submarine moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 22 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Romania to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
11 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 battleship and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from Romania to 115 Sea Zone
1 infantry moved from Finland to Vyborg
4 fighters moved from Western Germany to Vyborg
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers in 115 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vyborg
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Vyborg, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from 115 Sea Zone to Finland
4 fighters moved from Vyborg to Finland
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
3 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Romania to Hopei
2 bombers moved from Romania to Western Germany
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Finland
2 fighters moved from Southern Italy to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
2 infantry and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Finland
3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Karelia to Finland
Combat - Russians
Battle in Finland
Russians attack with 3 armour, 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries, 5 fighters, 6 infantry and 2 tactical_bombers; Italians defend with 2 fighters
Russians roll dice for 3 armour, 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 6/18 hits, 6.17 expected hits
Germans roll dice for 2 artilleries, 7 fighters, 6 infantry and 2 tactical_bombers in Finland, round 2 : 12/17 hits, 8.33 expected hits
3 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 6 infantry owned by the Germans lost in Finland
Russians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Finland, round 3 : 4/6 hits, 3.17 expected hits
Germans roll dice for 2 artilleries, 7 fighters and 2 tactical_bombers in Finland, round 3 : 7/11 hits, 6.33 expected hits
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Germans and 2 tactical_bombers owned by the Germans lost in Finland
Germans win with 7 fighters remaining. Battle score for attacker is -49
Casualties for Russians: 3 armour, 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 2 artilleries, 6 infantry and 2 tactical_bombers
Non Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
5 infantry moved from Vologda to Russia
2 aaGuns, 2 artilleries and 30 infantry moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Volgograd
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 4.33
Russians : 0.67
That was a pretty desperate attack and it went worse than it should have. Hmm. Maybe you’d rather lose different planes.
@simon33 I’m a little surprised you went for it. But I guess it’s better than losing that army on Germany’s next turn. I will look at the losses when I am able to pull up a map. I’m thinking I might keep the Italian fighters.
@majikforce said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
I guess it’s better than losing that army on Germany’s next turn
That’s exactly right. Also, killing the land units on Finland when USA are about to land on Norway is still productive. Surely I haven’t given anything away there.
Lose the Italian air I think you meant.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
1 battleship moved from 42 Sea Zone to 45 Sea Zone
2 destroyers moved from 42 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kweichow to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to French Indo China
1 mech_infantry moved from Szechwan to French Indo China
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Guam
Battle in Celebes
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Dutch New Guinea to 45 Sea Zone
2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Manchuria
1 fighter moved from Manchuria to 6 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
2 bombers moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.83
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
@majikforce said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
I guess it’s better than losing that army on Germany’s next turn
That’s exactly right. Also, killing the land units on Finland when USA are about to land on Norway is still productive. Surely I haven’t given anything away there.
OOL in Finland is all good. Not sure you can hold Norway with what I have coming from Novgorod. Just for the record I am all in on preventing Norway from becoming a stronghold.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
1 destroyer and 1 submarine moved from 123 Sea Zone to 125 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 infantry moved from Iceland to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Midway to 63 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to New Zealand
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
2 bombers placed in Western United States
3 fighters and 3 infantry placed in Eastern United States
Americans undo move 3.
1 fighter placed in Western United States
2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 35 PUs;
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
British take French Central Africa from Neutral_Axis
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to Algeria
1 fighter moved from Egypt to 99 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
EDIT: 1 submarine moved from 123 Sea Zone to 109 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Madagascar
Battle in Algeria
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
7 infantry moved from India to Burma
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to 92 Sea Zone
3 fighters moved from Algeria to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Quebec to 109 Sea Zone
1 battleship, 3 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 99 Sea Zone to Egypt
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 aaGun, 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Burma to Shan State
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.33
British : -0.33
Italians : -0.33
AA fire in France : : -0.17
Americans : -0.33
Chinese : -1.00
Japanese : -2.00
I forgot to move the USSR sub again. I trust the edit is ok.
I think you did have enough to defend most of your fronts, not exactly what I wanted.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
1 destroyer and 1 submarine moved from 123 Sea Zone to 125 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 infantry moved from Iceland to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Midway to 63 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to New Zealand
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
2 bombers placed in Western United States
3 fighters and 3 infantry placed in Eastern United States
Americans undo move 3.
1 fighter placed in Western United States
2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 35 PUs;
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
British take French Central Africa from Neutral_Axis
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to Algeria
1 fighter moved from Egypt to 99 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
EDIT: 1 submarine moved from 123 Sea Zone to 109 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Madagascar
Battle in Algeria
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
7 infantry moved from India to Burma
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to 92 Sea Zone
3 fighters moved from Algeria to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Quebec to 109 Sea Zone
1 battleship, 3 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 99 Sea Zone to Egypt
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 aaGun, 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Burma to Shan State
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : -0.33
Italians : -0.33
AA fire in France : : -0.17
Americans : -0.33
Chinese : -1.00
Japanese : -2.00
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
I forgot to move the USSR sub again. I trust the edit is ok.
I will allow this time. But going forward know that I do not allow edits after the opposing player has posted a map. I hold myself to this standard as well. I will never ask for or make edits after the opposing player has posted a turn. I do it to make myself a better player by minimizing my mistakes. It forces me to really look over the turn before I post.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
2 aaGuns moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Bulgaria to Albania
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Finland to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 cruiser and 1 marine moved from 30 Sea Zone to 63 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to India
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@majikforce said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
I forgot to move the USSR sub again. I trust the edit is ok.
I will allow this time. But going forward know that I do not allow edits after the opposing player has posted a map. I hold myself to this standard as well. I will never ask for or make edits after the opposing player has posted a turn. I do it to make myself a better player by minimizing my mistakes. It forces me to really look over the turn before I post.
I don’t love it but I can’t argue the point.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Novgorod to Karelia
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Karelia
Germans attack with 1 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Holland Belgium to Western Germany
2 fighters moved from Western Germany to Bryansk
1 infantry moved from Western Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 2 armour, 4 artilleries and 22 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
10 armour and 6 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Hopei to Bryansk
5 fighters moved from Finland to Novgorod
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
3 infantry moved from Western Germany to France
1 infantry moved from Vyborg to Finland
1 marine moved from Novgorod to 115 Sea Zone
1 marine moved from 115 Sea Zone to Finland
Place Units - Germans
1 bomber placed in Western Germany
1 mech_infantry and 2 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Novosibirsk to Samara
6 infantry moved from Volgograd to Samara
Place Units - Russians
2 aaGuns, 1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :