@The_Good_Captain It looks like you are using an older module than Eric. Otherwise, you would not have missing unit images. The module version is specified in the game notes.
1914 Whack vs dawg
-
TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Turn Complete - ArabiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 3,4 and gets 0 hits Combat Move - Turkey 2 heavy_guns and 1 infantry moved from Constantinople to Smyrna 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 heavy_guns moved from Constantinople to Sea Zone 67 Black Sea 2 heavy_guns and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 heavy_guns moved from Sea Zone 66 Black Sea to Armenia 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 infantry moved from Dardanelles to Bulgaria 2 infantry moved from Bulgaria to Macedonia 2 heavy_guns moved from Damascus to Lebanon 2 heavy_guns moved from Damascus to Syria 1 infantry moved from Smyrna to Syria 1 fighter moved from Smyrna to Syria 2 heavy_guns moved from Smyrna to Armenia 1 field_gun and 4 infantry moved from Fars to Lurs 2 cavalrys, 3 field_guns and 10 infantry moved from Armenia to Lurs Purchase Units - Turkey Turkey buy 2 field_guns, 2 heavy_guns, 9 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Turkey Battle in Lurs Turkey attack with 2 cavalrys, 4 field_guns and 14 infantry Neutral defend with 2 infantry Turkey roll dice for 2 cavalrys, 4 field_guns and 14 infantry in Lurs, round 2 : 4/20 hits, 4.67 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 cavalry owned by the Turkey lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 1 cavalry, 4 field_guns and 14 infantry remaining. Battle score for attacker is 2 Casualties for Turkey: 1 cavalry Casualties for Neutral: 2 infantry Battle in Syria Turkey attack with 1 fighter, 2 heavy_guns and 1 infantry Britain defend with 1 cavalry Turkey roll dice for 1 fighter, 2 heavy_guns and 1 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits Britain roll dice for 1 cavalry in Syria, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Syria Turkey win, taking Syria from Britain with 1 fighter, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Non Combat Move - Turkey 1 fighter moved from Syria to Armenia 1 infantry moved from Palestine to Lebanon Place Units - Turkey 1 trench placed in Lebanon 3 trenchs placed in Armenia 1 trench placed in Hejaz 2 heavy_guns and 3 infantry placed in Constantinople 2 field_guns placed in Mecca 5 infantry placed in Damascus 1 infantry placed in Baghdad Turn Complete - Turkey Turkey collect 70 PUs; end with 71 PUsCombat Hit Differential Summary :
Neutral : 0.33 Turkey : -0.00 Britain : -0.17 -
TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2,2,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover railwayGuns Combat Move - Britain 1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 cavalry moved from Lower Egypt to Sea Zone 70 Eastern Mediterranean 1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 cavalry and 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 1 infantry moved from Cairo-Suez to Sinai 1 cavalry moved from Lower Egypt to Sinai 1 heavy_gun and 1 infantry moved from Western Sudan to Lower Egypt 1 cavalry moved from Uganda to Lower Egypt 1 infantry moved from French Somaliland to Eritrea 1 infantry moved from German East Africa to Uganda 3 infantry moved from Dar es Salaam to German East Africa 4 colonials, 1 field_gun and 1 infantry moved from Chihuahua to Baja-Sonora Purchase Units - Britain Britain buy 8 fighters, 2 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Baja-Sonora Britain attack with 4 colonials, 1 field_gun and 1 infantry Neutral defend with 2 infantry Britain roll dice for 4 colonials, 1 field_gun and 1 infantry in Baja-Sonora, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baja-Sonora Britain loses 0 PUs for violating Baja-Sonoras neutrality. Britain win, taking Baja-Sonora from Neutral with 4 colonials and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 3 trenchs placed in Sinai 2 heavy_guns and 2 trenchs placed in Cairo-Suez 5 fighters placed in London 3 fighters placed in England Activate Technology - Britain Britain activating railwayGuns Turn Complete - Britain Britain collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Neutral : 0.33 Britain : 1.00 -
TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,3 and gets 0 hits Combat Move - Russia 2 conscripts moved from St. Petersburg to Karelia 10 conscripts, 2 field_guns and 4 infantry moved from St. Petersburg to Finland 1 conscript and 1 infantry moved from Smolensk to Belarus 3 conscripts moved from Minsk to Belarus 3 conscripts moved from Kiev to Odessa 1 conscript moved from Caucasus to Azerbaijan 2 conscripts and 1 infantry moved from Caucasus to Georgia 3 conscripts moved from Moscow to Don 1 field_gun and 1 infantry moved from Novosibirsk to Bratsk 1 conscript moved from Krasnoyarsk to Bratsk 2 conscripts moved from Omsk to Novosibirsk 2 conscripts and 1 infantry moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 2 cavalrys, 13 conscripts, 6 field_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Battle in Bratsk Russia attack with 1 conscript, 1 field_gun and 1 infantry Communists defend with 1 conscript, 1 fighter and 1 trench Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 2 : 1/3 hits, 0.67 expected hits Units damaged: 1 trench owned by the Communists Communists roll dice for 1 conscript, 1 fighter and 1 trench in Bratsk, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 3 : 1/3 hits, 0.67 expected hits Communists roll dice for 1 conscript, 1 fighter and 1 trench in Bratsk, round 3 : 0/2 hits, 0.67 expected hits 1 trench owned by the Communists lost in Bratsk Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 4 : 1/3 hits, 0.67 expected hits Communists roll dice for 1 conscript and 1 fighter in Bratsk, round 4 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Russia roll dice for 1 field_gun and 1 infantry in Bratsk, round 5 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 fighter in Bratsk, round 5 : 0/1 hits, 0.50 expected hits Russia roll dice for 1 field_gun and 1 infantry in Bratsk, round 6 : 2/2 hits, 0.67 expected hits Communists roll dice for 1 fighter in Bratsk, round 6 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russia and 1 fighter owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 1 field_gun remaining. Battle score for attacker is 9 Casualties for Communists: 1 conscript, 1 fighter and 1 trench Casualties for Russia: 1 conscript and 1 infantry Battle in Finland Russia attack with 10 conscripts, 2 field_guns and 4 infantry Germany defend with 4 infantry and 1 stormtruppen Russia roll dice for 10 conscripts, 2 field_guns and 4 infantry in Finland, round 2 : 1/8 hits, 1.67 expected hits Germany roll dice for 4 infantry and 1 stormtruppen in Finland, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Finland Russia roll dice for 8 conscripts, 2 field_guns and 4 infantry in Finland, round 3 : 2/8 hits, 1.67 expected hits Germany roll dice for 3 infantry and 1 stormtruppen in Finland, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Finland Russia roll dice for 6 conscripts, 2 field_guns and 4 infantry in Finland, round 4 : 2/8 hits, 1.67 expected hits Germany roll dice for 1 infantry and 1 stormtruppen in Finland, round 4 : 0/2 hits, 0.67 expected hits 1 stormtruppen owned by the Germany and 1 infantry owned by the Germany lost in Finland Russia win, taking Finland from Germany with 6 conscripts, 2 field_guns and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russia: 4 conscripts Casualties for Germany: 4 infantry and 1 stormtruppen Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Khabarovsk 3 conscripts placed in Vladivostok 3 conscripts placed in Kiev 3 conscripts placed in Minsk 3 conscripts and 3 field_guns placed in St. Petersburg 1 conscript and 2 field_guns placed in Caucasus 2 cavalrys and 1 infantry placed in Moscow 1 field_gun and 1 infantry placed in Omsk Turn Complete - Russia Russia collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Communists : -1.00 Germany : 0.33 Russia : 1.67 -
TripleA Turn Summary: Communists round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 conscript moved from Yakutsk to Sakhe 1 conscript moved from Yakutsk to Aldan 1 conscript moved from Yakutsk to Aldan 1 cavalry, 1 conscript and 1 heavy_gun moved from Aldan to Bratsk Purchase Units - Communists Communists buy 8 conscripts, 2 heavy_guns and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens; Combat - Communists Battle in Bratsk Communists attack with 1 cavalry, 1 conscript and 1 heavy_gun Russia defend with 1 field_gun Communists roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Bratsk, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Communists lost in Bratsk Communists roll dice for 1 cavalry and 1 heavy_gun in Bratsk, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Bratsk, round 3 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Communists lost in Bratsk Communists roll dice for 1 heavy_gun in Bratsk, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Bratsk, round 4 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 heavy_gun in Bratsk, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Bratsk, round 5 : 1/1 hits, 0.33 expected hits 1 heavy_gun owned by the Communists lost in Bratsk Russia win with 1 field_gun remaining. Battle score for attacker is -11 Casualties for Communists: 1 cavalry, 1 conscript and 1 heavy_gun Non Combat Move - Communists 1 infantry moved from Aldan to Chita Place Units - Communists 1 trench placed in Aldan 1 trench placed in Sakhe 2 conscripts and 1 heavy_gun placed in Irkutsk 1 trench placed in Sakhe 6 conscripts and 1 heavy_gun placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 32 PUs Communists collect 7 PUs from War Bonds; end with 39 PUsCombat Hit Differential Summary :
Communists rolls : : 0.00 Communists : -2.00 Russia : 1.67 -
TripleA Turn Summary: USA round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 2 infantry moved from Manila to Sea Zone 130 Philippine Sea 2 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea 1 field_gun and 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from California to Sea Zone 153 Pacific Ocean 1 field_gun, 5 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 battlecruiser and 2 cruisers moved from Sea Zone 85 Indian Ocean to Sea Zone 78 Indian Ocean 1 destroyer moved from Sea Zone 85 Indian Ocean to Sea Zone 115 Tasman Sea 1 cruiser moved from Sea Zone 85 Indian Ocean to Sea Zone 115 Tasman Sea 1 battlecruiser moved from Sea Zone 85 Indian Ocean to Sea Zone 78 Indian Ocean 1 field_gun and 5 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 46 Caribbean Sea to Sea Zone 32 Sargasso Sea 1 cruiser and 1 destroyer moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 30 Mid Atlantic Purchase Units - USA USA buy 1 battlecruiser, 1 cruiser, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Sea Zone 115 Tasman Sea USA attack with 1 cruiser and 1 destroyer Germany defend with 1 submarine USA roll dice for 1 cruiser and 1 destroyer in Sea Zone 115 Tasman Sea, round 2 : 2/2 hits, 0.83 expected hits Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germany lost in Sea Zone 115 Tasman Sea USA win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Non Combat Move - USA Place Units - USA 1 battlecruiser, 1 cruiser and 2 destroyers placed in Sea Zone 30 Mid Atlantic 6 infantry placed in San Francisco Turn Complete - USA USA collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
USA : 1.17 USA rolls : : 0.00 Germany : -0.17 -
TripleA Turn Summary: Germany round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,3,3,5 and gets 0 hits Combat Move - Germany 1 heavy_gun moved from Belgium to Picardy Germany take Picardy from France 6 field_guns and 1 stormtruppen moved from Belgium to Sea Zone 15 English Channel 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer, 6 field_guns, 1 stormtruppen and 6 transports moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 heavy_guns moved from Burgundy to Brittany 1 heavy_gun moved from Burgundy to Normandy Germany take Normandy from France 6 field_guns and 1 stormtruppen moved from Sea Zone 25 Mid Atlantic to Brittany 14 field_guns moved from Belgium to Champagne 3 field_guns and 3 infantry moved from Rhine to Champagne 3 field_guns and 3 infantry moved from Alsace to Champagne 3 heavy_guns moved from Rhone to Burgundy 3 heavy_guns moved from Auvergne to Burgundy 6 field_guns and 6 heavy_guns moved from Wurttemburg to Alsace 5 heavy_guns and 1 infantry moved from Bavaria to Wurttemburg 3 field_guns, 4 infantry and 3 stormtruppens moved from Hanover to Holland 3 stormtruppens moved from Berlin to Mecklenburg 6 infantry and 3 stormtruppens moved from Mecklenburg to Pomerania 1 heavy_gun and 1 infantry moved from Warsaw to Eastern Poland 1 infantry moved from Falkland Islands to Sea Zone 103 South Atlantic 1 infantry and 1 transport moved from Sea Zone 103 South Atlantic to Sea Zone 50 Mid Atlantic 1 infantry moved from Sea Zone 50 Mid Atlantic to French Guinea Germany take French Guinea from France Purchase Units - Germany Germany buy 15 cavalrys, 6 tanks, 2 transports and 8 trenchs; Remaining resources: 3 PUs; 4 techTokens; Combat - Germany Battle in Holland Germany attack with 3 field_guns, 4 infantry and 3 stormtruppens Neutral defend with 3 infantry Germany roll dice for 3 field_guns, 4 infantry and 3 stormtruppens in Holland, round 2 : 2/10 hits, 3.17 expected hits Neutral roll dice for 3 infantry in Holland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Holland Germany roll dice for 3 field_guns, 3 infantry and 3 stormtruppens in Holland, round 3 : 3/9 hits, 3.00 expected hits Neutral roll dice for 1 infantry in Holland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Holland Germany loses 0 PUs for violating Hollands neutrality. Germany win, taking Holland from Neutral with 3 field_guns, 2 infantry and 3 stormtruppens remaining. Battle score for attacker is 3 Casualties for Germany: 2 infantry Casualties for Neutral: 3 infantry Battle in Brittany Germany attack with 6 field_guns, 2 heavy_guns and 1 stormtruppen France defend with 1 Factory, 1 heavy_gun and 6 infantry Germany roll dice for 3 battlecruisers and 2 battleships in Brittany, round 2 : 4/5 hits, 3.33 expected hits Germany roll dice for 6 field_guns, 2 heavy_guns and 1 stormtruppen in Brittany, round 2 : 5/9 hits, 3.17 expected hits France roll dice for 1 heavy_gun and 6 infantry in Brittany, round 2 : 3/7 hits, 2.83 expected hits 1 heavy_gun owned by the France, 3 field_guns owned by the Germany and 6 infantry owned by the France lost in Brittany Germany win, taking Brittany from France with 3 field_guns, 2 heavy_guns and 1 stormtruppen remaining. Battle score for attacker is 11 Casualties for Germany: 3 field_guns Casualties for France: 1 heavy_gun and 6 infantry Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Champagne 3 trenchs placed in Burgundy 1 trench placed in Eastern Poland 1 trench placed in Lithuania 2 transports placed in Sea Zone 12 Baltic Sea 5 tanks placed in Belgium 7 cavalrys and 1 tank placed in Wurttemburg 8 cavalrys placed in Bavaria Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Germany Germany collect 163 PUs; end with 166 PUsCombat Hit Differential Summary :
Neutral : 0.67 France : 0.17 Germany : 1.33 -
TripleA Turn Summary: France round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Combat Move - France 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 infantry moved from Tunisia to Tripolitania 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea 1 field_gun and 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Tunisia 2 infantry moved from Algeria to Lower Algeria 2 infantry moved from Tripolitania to Tunisia 1 transport moved from Sea Zone 109 Pacific Ocean to Sea Zone 41 Caribbean Sea 1 cruiser and 2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea Purchase Units - France France buy 1 field_gun, 8 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France Place Units - France 1 field_gun and 1 infantry placed in Algiers 8 heavy_guns and 3 trenchs placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 4,2,4,4,5 and gets 0 hits Combat Move - Austria 6 tanks moved from Trieste to Tuscany 1 field_gun and 9 infantry moved from Venice to Tuscany 1 tank moved from Tyrol to Tuscany 21 tanks moved from Croatia to Venice 2 infantry moved from Trieste to Venice 1 fighter moved from Croatia to Venice 2 infantry moved from Albania to Montenegro 6 infantry moved from Belgrade to Serbia Purchase Units - Austria Austria buy 2 Factorys, 1 field_gun, 14 infantry and 5 trenchs; Remaining resources: 0 PUs; 5 techTokens; Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Galicia 1 Factory placed in Albania 1 Factory placed in Bulgaria 2 trenchs placed in Albania 1 field_gun and 5 infantry placed in Belgrade 4 infantry placed in Trieste 5 infantry placed in Hungary Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 6 techTokens Turn Complete - Austria Austria collect 103 PUs; end with 103 PUs Austria collect 5 PUs from War Bonds; end with 108 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai 1 field_gun and 5 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 1 field_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Latium 1 field_gun and 2 infantry placed in Rome Turn Complete - Italy Italy collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Turkey round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Turkey Turkey roll 2,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover science Combat Move - Turkey 1 cavalry, 4 field_guns and 14 infantry moved from Lurs to Tehran 2 infantry moved from Bulgaria to Macedonia 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 3 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 infantry moved from Dardanelles to Sea Zone 67 Black Sea 1 infantry moved from Dardanelles to Bulgaria 1 heavy_gun moved from Dardanelles to Bulgaria 2 heavy_guns moved from Constantinople to Dardanelles 4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 4 infantry moved from Sea Zone 66 Black Sea to Armenia 5 infantry moved from Damascus to Palestine 2 field_guns moved from Mecca to Hejaz Purchase Units - Turkey Turkey buy 8 field_guns, 2 heavy_guns, 8 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Turkey Battle in Tehran Turkey attack with 1 cavalry, 4 field_guns and 14 infantry Neutral defend with 2 infantry Turkey roll dice for 1 cavalry, 4 field_guns and 14 infantry in Tehran, round 2 : 5/19 hits, 4.50 expected hits Neutral roll dice for 2 infantry in Tehran, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Tehran Turkey loses 0 PUs for violating Tehrans neutrality. Turkey win, taking Tehran from Neutral with 1 cavalry, 4 field_guns and 14 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Turkey Place Units - Turkey 1 trench placed in Dardanelles 1 trench placed in Syria 1 trench placed in Palestine 5 field_guns placed in Baghdad 3 field_guns and 3 infantry placed in Mecca 2 heavy_guns and 4 infantry placed in Constantinople 1 infantry placed in Damascus Activate Technology - Turkey Turkey activating science Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Turkey Turkey collect 73 PUs; end with 74 PUsCombat Hit Differential Summary :
Neutral : -0.67 Turkey : 0.50 -
TripleA Turn Summary: Britain round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 10 fighters moved from London to Sea Zone 25 Mid Atlantic 3 fighters moved from England to Sea Zone 25 Mid Atlantic 1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 112 Pacific Ocean 2 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 cavalry, 1 heavy_gun and 1 infantry moved from Lower Egypt to Sea Zone 70 Eastern Mediterranean 1 cavalry, 1 heavy_gun, 1 infantry and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 cavalry, 1 heavy_gun and 1 infantry moved from Sea Zone 69 Sea of Crete to Greece 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 1 battlecruiser and 2 cruisers moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 heavy_gun moved from Cairo-Suez to Sinai 3 infantry moved from German East Africa to Uganda 1 infantry moved from Uganda to Western Sudan 1 infantry moved from Eritrea to Port Sudan 4 colonials and 1 field_gun moved from Baja-Sonora to Puerto Vallarta 1 colonial moved from Mexico City to Puerto Vallarta 1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida Purchase Units - Britain Britain buy 2 cavalrys, 2 field_guns, 4 fighters, 2 heavy_guns, 2 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Britain Battle in Puerto Vallarta Britain attack with 5 colonials and 1 field_gun Neutral defend with 2 infantry Britain roll dice for 5 colonials and 1 field_gun in Puerto Vallarta, round 2 : 3/6 hits, 2.17 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits 1 colonial owned by the Britain and 2 infantry owned by the Neutral lost in Puerto Vallarta Britain loses 0 PUs for violating Puerto Vallartas neutrality. Britain win, taking Puerto Vallarta from Neutral with 4 colonials and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Casualties for Neutral: 2 infantry Battle in Sea Zone 25 Mid Atlantic Britain attack with 13 fighters Germany defend with 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 6 transports Britain roll dice for 13 fighters in Sea Zone 25 Mid Atlantic, round 2 : 5/13 hits, 4.33 expected hits Units damaged: 2 battleships owned by the Germany Germany roll dice for 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 6 transports in Sea Zone 25 Mid Atlantic, round 2 : 5/10 hits, 5.67 expected hits 5 fighters owned by the Britain, 1 destroyer owned by the Germany and 2 cruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic Britain roll dice for 8 fighters in Sea Zone 25 Mid Atlantic, round 3 : 6/8 hits, 2.67 expected hits Germany roll dice for 3 battlecruisers, 2 battleships, 2 cruisers and 6 transports in Sea Zone 25 Mid Atlantic, round 3 : 5/7 hits, 4.33 expected hits 5 fighters owned by the Britain, 1 battleship owned by the Germany, 3 battlecruisers owned by the Germany and 2 cruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic Britain roll dice for 3 fighters in Sea Zone 25 Mid Atlantic, round 4 : 2/3 hits, 1.00 expected hits Germany roll dice for 1 battleship and 6 transports in Sea Zone 25 Mid Atlantic, round 4 : 0/1 hits, 0.67 expected hits 1 transport owned by the Germany and 1 battleship owned by the Germany lost in Sea Zone 25 Mid Atlantic 5 transports owned by the Germany lost in Sea Zone 25 Mid Atlantic Britain win with 3 fighters remaining. Battle score for attacker is 93 Casualties for Britain: 10 fighters Casualties for Germany: 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 6 transports Non Combat Move - Britain 3 fighters moved from Sea Zone 25 Mid Atlantic to London Place Units - Britain 4 fighters placed in London 2 transports placed in Sea Zone 115 Tasman Sea 2 heavy_guns placed in Cairo-Suez 3 trenchs placed in Sinai 2 cavalrys placed in Dar es Salaam 2 field_guns and 2 infantry placed in Mexico City Turn Complete - Britain Britain collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Britain rolls : : 0.00 Neutral : 0.33 Britain : 5.83 Germany : -0.67 -
TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 6,5,1 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover propaganda Combat Move - Russia 1 conscript moved from Finland to Norway Russia take Norway from Germany 2 conscripts moved from Karelia to Murmansk 1 field_gun moved from Finland to Murmansk 2 conscripts moved from Finland to Sweden 1 field_gun moved from Finland to Sweden 1 infantry moved from Finland to Sweden 1 infantry moved from Finland to Murmansk 3 conscripts moved from Don to Caucasus 5 conscripts and 2 field_guns moved from Caucasus to Georgia 6 conscripts moved from Dnieper to Don 6 conscripts, 6 field_guns and 4 infantry moved from Khabarovsk to Aldan 1 conscript moved from Novosibirsk to Buryatia Russia take Buryatia from Communists 1 conscript moved from Novosibirsk to Bratsk 1 field_gun moved from Bratsk to Aldan 1 conscript moved from Western Siberian Lowlands to Krasnoyarsk 2 cavalrys moved from Moscow to Caucasus 1 infantry moved from Moscow to Don 2 conscripts and 1 infantry moved from Primorsky to Khabarovsk 3 conscripts moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 16 conscripts, 2 field_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Sweden Russia attack with 2 conscripts, 1 field_gun and 1 infantry Germany defend with 1 infantry Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Sweden, round 2 : 1/3 hits, 0.67 expected hits Germany roll dice for 1 infantry in Sweden, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Sweden Russia win, taking Sweden from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Germany: 1 infantry Battle in Murmansk Russia attack with 2 conscripts, 1 field_gun and 1 infantry Germany defend with 1 stormtruppen Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Murmansk, round 2 : 1/3 hits, 0.67 expected hits Germany roll dice for 1 stormtruppen in Murmansk, round 2 : 1/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in Murmansk Russia win, taking Murmansk from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Germany: 1 stormtruppen Battle in Aldan Russia attack with 6 conscripts, 7 field_guns and 4 infantry Communists defend with 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs Russia roll dice for 6 conscripts, 7 field_guns and 4 infantry in Aldan, round 2 : 7/17 hits, 4.17 expected hits Units damaged: 7 trenchs owned by the Communists Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 2 : 2/4 hits, 1.50 expected hits 2 conscripts owned by the Russia lost in Aldan Russia roll dice for 4 conscripts, 7 field_guns and 4 infantry in Aldan, round 3 : 2/15 hits, 4.17 expected hits Units damaged: 2 trenchs owned by the Communists Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 3 : 1/4 hits, 1.50 expected hits 1 conscript owned by the Russia lost in Aldan Russia roll dice for 3 conscripts, 7 field_guns and 4 infantry in Aldan, round 4 : 2/14 hits, 4.17 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 4 : 3/4 hits, 1.50 expected hits 2 trenchs owned by the Communists and 3 conscripts owned by the Russia lost in Aldan Russia roll dice for 7 field_guns and 4 infantry in Aldan, round 5 : 1/11 hits, 3.67 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 7 trenchs in Aldan, round 5 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russia and 1 trench owned by the Communists lost in Aldan Russia roll dice for 7 field_guns and 3 infantry in Aldan, round 6 : 4/10 hits, 3.33 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 6 trenchs in Aldan, round 6 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russia and 4 trenchs owned by the Communists lost in Aldan Russia roll dice for 7 field_guns and 1 infantry in Aldan, round 7 : 1/8 hits, 2.67 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 2 trenchs in Aldan, round 7 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russia and 1 trench owned by the Communists lost in Aldan Russia roll dice for 7 field_guns in Aldan, round 8 : 1/7 hits, 2.33 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 1 trench in Aldan, round 8 : 1/4 hits, 1.50 expected hits 1 field_gun owned by the Russia and 1 trench owned by the Communists lost in Aldan Russia roll dice for 6 field_guns in Aldan, round 9 : 2/6 hits, 2.00 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun and 1 infantry in Aldan, round 9 : 1/4 hits, 1.50 expected hits 1 field_gun owned by the Russia and 2 conscripts owned by the Communists lost in Aldan Russia roll dice for 5 field_guns in Aldan, round 10 : 2/5 hits, 1.67 expected hits Communists roll dice for 1 heavy_gun and 1 infantry in Aldan, round 10 : 2/2 hits, 1.17 expected hits 2 field_guns owned by the Russia, 1 heavy_gun owned by the Communists and 1 infantry owned by the Communists lost in Aldan Russia win, taking Aldan from Communists with 3 field_guns remaining. Battle score for attacker is -1 Casualties for Russia: 6 conscripts, 4 field_guns and 4 infantry Casualties for Communists: 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Finland 6 conscripts placed in St. Petersburg 3 conscripts placed in Minsk 3 conscripts placed in Kiev Turning on Edit Mode EDIT: Removing units owned by Russia from Minsk: 3 conscripts EDIT: Adding units owned by Russia to Belarus: 3 conscripts EDIT: Adding units owned by Russia to Odessa: 3 conscripts EDIT: Removing units owned by Russia from Kiev: 3 conscripts EDIT: Turning off Edit Mode 2 field_guns and 1 infantry placed in Caucasus 3 trenchs placed in Georgia 3 conscripts placed in Vladivostok Turning on Edit Mode EDIT: Removing units owned by Russia from Omsk: 1 field_gun and 1 infantry EDIT: Adding units owned by Russia to Kazakhstan: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode 2 infantry placed in Omsk 1 conscript and 2 infantry placed in Moscow Activate Technology - Russia Russia activating propaganda Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Communists : 0.83 Germany : 1.33 Russia : -5.50 -
TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Communists Communists rolls : 1/1 hits, 0.00 expected hits Communists removing all Technology Tokens after successful research. Communists discover science Combat Move - Communists 6 conscripts and 1 heavy_gun moved from Yakutsk to Aldan 1 conscript and 1 heavy_gun moved from Irkutsk to Buryatia 1 conscript moved from Irkutsk to Bratsk 1 cavalry moved from Norilsk to Bratsk 1 cavalry moved from Evenkia to Bratsk Purchase Units - Communists Communists buy 12 conscripts, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Buryatia Communists attack with 1 conscript and 1 heavy_gun Russia defend with 1 conscript Communists roll dice for 1 conscript and 1 heavy_gun in Buryatia, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Buryatia Communists roll dice for 1 heavy_gun in Buryatia, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 5 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 6 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 7 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 7 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 8 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 8 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 9 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 9 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 10 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 10 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 11 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 11 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 12 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 12 : 1/1 hits, 0.17 expected hits 1 heavy_gun owned by the Communists lost in Buryatia Russia win with 1 conscript remaining. Battle score for attacker is -7 Casualties for Communists: 1 conscript and 1 heavy_gun Battle in Bratsk Communists attack with 2 cavalrys and 1 conscript Russia defend with 1 conscript Communists roll dice for 2 cavalrys and 1 conscript in Bratsk, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 conscript in Bratsk, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Bratsk Communists roll dice for 2 cavalrys in Bratsk, round 3 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 conscript in Bratsk, round 3 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Bratsk Communists roll dice for 1 cavalry in Bratsk, round 4 : 1/1 hits, 0.17 expected hits Russia roll dice for 1 conscript in Bratsk, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk Russia win with no units remaining. Battle score for attacker is -8 Casualties for Communists: 2 cavalrys and 1 conscript Casualties for Russia: 1 conscript Battle in Aldan Communists attack with 6 conscripts and 1 heavy_gun Russia defend with 3 field_guns Communists roll dice for 6 conscripts and 1 heavy_gun in Aldan, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 3 field_guns in Aldan, round 2 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan Communists roll dice for 5 conscripts and 1 heavy_gun in Aldan, round 3 : 0/2 hits, 0.50 expected hits Russia roll dice for 2 field_guns in Aldan, round 3 : 2/2 hits, 0.67 expected hits 2 conscripts owned by the Communists lost in Aldan Communists roll dice for 3 conscripts and 1 heavy_gun in Aldan, round 4 : 0/2 hits, 0.50 expected hits Russia roll dice for 2 field_guns in Aldan, round 4 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Communists lost in Aldan Communists roll dice for 2 conscripts and 1 heavy_gun in Aldan, round 5 : 0/2 hits, 0.50 expected hits Russia roll dice for 2 field_guns in Aldan, round 5 : 0/2 hits, 0.67 expected hits Communists roll dice for 2 conscripts and 1 heavy_gun in Aldan, round 6 : 1/2 hits, 0.50 expected hits Russia roll dice for 2 field_guns in Aldan, round 6 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan Communists roll dice for 1 conscript and 1 heavy_gun in Aldan, round 7 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Aldan, round 7 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Aldan Communists win, taking Aldan from Russia with 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 2 Casualties for Communists: 5 conscripts Casualties for Russia: 3 field_guns Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Sakhe 1 conscript and 2 infantry placed in Irkutsk 11 conscripts placed in Yakutsk Activate Technology - Communists Communists activating science Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs Communists collect 5 PUs from War Bonds; end with 34 PUsCombat Hit Differential Summary :
Communists rolls : : 1.00 Communists : -3.67 Russia : 3.67 -
TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - USA USA spend 5 on tech rolls USA roll 6,6 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover convoys Combat Move - USA 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 51 Mid Atlantic 2 battlecruisers and 2 cruisers moved from Sea Zone 78 Indian Ocean to Sea Zone 70 Eastern Mediterranean 1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 15 English Channel 1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 30 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun moved from Azores to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira 6 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 6 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 6 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 cruiser and 1 destroyer moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 8 field_guns and 11 infantry moved from Chukotka to Sakhe Purchase Units - USA USA buy 7 field_guns, 4 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Sakhe USA attack with 8 field_guns and 11 infantry Communists defend with 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs USA roll dice for 8 field_guns and 11 infantry in Sakhe, round 2 : 5/19 hits, 5.83 expected hits Units damaged: 5 trenchs owned by the Communists Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 2 : 2/12 hits, 2.50 expected hits 2 infantry owned by the USA lost in Sakhe USA roll dice for 8 field_guns and 9 infantry in Sakhe, round 3 : 2/17 hits, 5.50 expected hits Units damaged: 2 trenchs owned by the Communists Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 3 : 2/12 hits, 2.50 expected hits 2 infantry owned by the USA lost in Sakhe USA roll dice for 8 field_guns and 7 infantry in Sakhe, round 4 : 5/15 hits, 5.00 expected hits Units damaged: 4 trenchs owned by the Communists Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 4 : 6/12 hits, 2.50 expected hits 1 trench owned by the Communists and 6 infantry owned by the USA lost in Sakhe USA roll dice for 8 field_guns and 1 infantry in Sakhe, round 5 : 2/9 hits, 3.00 expected hits Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 10 trenchs in Sakhe, round 5 : 5/12 hits, 2.50 expected hits 2 trenchs owned by the Communists, 4 field_guns owned by the USA and 1 infantry owned by the USA lost in Sakhe 4 field_guns owned by the USA retreated to Chukotka Communists win with 9 conscripts, 1 field_gun, 2 infantry and 8 trenchs remaining. Battle score for attacker is -40 Casualties for USA: 4 field_guns and 11 infantry Casualties for Communists: 3 trenchs Battle in Madeira USA attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 1 infantry in Madeira, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 1 infantry in Madeira, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Madeira USA loses 0 PUs for violating Madeiras neutrality. USA win, taking Madeira from Neutral with 1 field_gun remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - USA 1 infantry moved from Missouri to Ohio 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk 2 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk Place Units - USA 2 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns placed in Charleston 5 field_guns placed in San Francisco 4 infantry placed in California USA undo move 4. USA undo move 3. 2 infantry placed in San Francisco 2 infantry placed in Oregon 2 field_guns placed in California 2 field_guns placed in San Francisco 1 transport placed in Sea Zone 130 Philippine Sea 1 field_gun placed in Manila Activate Technology - USA USA activating convoys Turn Complete - USA USA collect 69 PUs; end with 70 PUs 8 units repaired.Combat Hit Differential Summary :
Neutral : 0.33 USA : -5.67 Communists : 5.00 -
TripleA Turn Summary: Germany round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 4,1,2,2,1,3 and gets 0 hits Combat Move - Germany 6 field_guns and 6 heavy_guns moved from Alsace to Champagne 7 cavalrys moved from Wurttemburg to Champagne 1 infantry moved from Wurttemburg to Rhine 5 heavy_guns moved from Wurttemburg to Rhine 1 tank moved from Wurttemburg to Champagne 8 cavalrys moved from Bavaria to Rhine 3 field_guns and 2 heavy_guns moved from Brittany to Burgundy 1 stormtruppen moved from Brittany to Burgundy 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 stormtruppen moved from Pomerania to Sea Zone 12 Baltic Sea 4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden 3 stormtruppens moved from Berlin to Mecklenburg 6 infantry and 1 stormtruppen moved from Pomerania to West Prussia 1 stormtruppen moved from Pomerania to West Prussia Purchase Units - Germany Germany buy 1 battleship, 2 cruisers, 1 destroyer, 5 fighters, 18 infantry, 1 submarine and 1 trench; Remaining resources: 1 PUs; 6 techTokens; Combat - Germany Battle in Sweden Germany attack with 4 stormtruppens Russia defend with 1 conscript, 1 field_gun and 1 infantry Germany roll dice for 4 stormtruppens in Sweden, round 2 : 3/4 hits, 1.33 expected hits Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Sweden, round 2 : 0/3 hits, 0.83 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Sweden Germany win, taking Sweden from Russia with 4 stormtruppens remaining. Battle score for attacker is 9 Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry Non Combat Move - Germany 4 infantry moved from Hanover to Westphalia Place Units - Germany 1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea 5 fighters placed in Hanover 3 infantry and 1 trench placed in German New Guinea 5 infantry placed in Brittany 5 infantry placed in Belgium 5 infantry placed in Wurttemburg Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Germany Germany collect 158 PUs; end with 159 PUsCombat Hit Differential Summary :
Germany : 1.67 Russia : -0.83 -
TripleA Turn Summary: France round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Combat Move - France 1 field_gun and 3 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea 1 field_gun and 3 infantry moved from Sea Zone 57 Ligurian Sea to Latium 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Tripolitania to Tunisia 2 infantry moved from Lower Algeria to Mali 1 field_gun moved from Khabarovsk to Aldan 1 infantry moved from Amur to Aldan 1 colonial moved from Khabarovsk to Aldan Purchase Units - France France buy 7 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Aldan France attack with 1 colonial, 1 field_gun and 1 infantry Communists defend with 1 conscript and 1 heavy_gun France roll dice for 1 colonial, 1 field_gun and 1 infantry in Aldan, round 2 : 2/3 hits, 1.00 expected hits Communists roll dice for 1 conscript and 1 heavy_gun in Aldan, round 2 : 2/2 hits, 1.00 expected hits 1 heavy_gun owned by the Communists, 1 conscript owned by the Communists, 1 colonial owned by the France and 1 infantry owned by the France lost in Aldan France win, taking Aldan from Communists with 1 field_gun remaining. Battle score for attacker is 1 Casualties for France: 1 colonial and 1 infantry Casualties for Communists: 1 conscript and 1 heavy_gun Non Combat Move - France 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 52 Mid Atlantic 1 cruiser and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea Place Units - France 7 heavy_guns and 3 trenchs placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
France : 1.00 Communists : 1.00 -
TripleA Turn Summary: Austria round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 5,2,6,1,4,1,2 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover workingWomen Combat Move - Austria 1 fighter and 21 tanks moved from Venice to Latium 19 field_guns, 1 heavy_gun, 36 infantry and 7 tanks moved from Tuscany to Latium 2 infantry moved from Venice to Tuscany 6 infantry moved from Serbia to Albania 1 field_gun and 5 infantry moved from Belgrade to Serbia 5 infantry moved from Hungary to Carpathia Purchase Units - Austria Austria buy 5 field_guns, 2 fighters, 6 gass, 5 infantry and 4 tanks; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Battle in Latium Austria attack with 19 field_guns, 1 fighter, 1 heavy_gun, 36 infantry and 28 tanks Italy defend with 3 cavalrys, 4 field_guns, 2 heavy_guns, 34 infantry and 20 trenchs; France defend with 1 field_gun and 3 infantry Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 36 infantry and 28 tanks in Latium, round 2 : 36/85 hits, 37.67 expected hits Units damaged: 4 trenchs owned by the Italy Italy roll dice for 3 cavalrys, 5 field_guns, 2 heavy_guns, 37 infantry and 20 trenchs in Latium, round 2 : 16/47 hits, 15.83 expected hits 16 trenchs owned by the Italy and 16 infantry owned by the Austria lost in Latium Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 20 infantry and 28 tanks in Latium, round 3 : 35/69 hits, 32.33 expected hits Italy roll dice for 3 cavalrys, 5 field_guns, 2 heavy_guns, 37 infantry and 4 trenchs in Latium, round 3 : 12/47 hits, 15.83 expected hits 4 trenchs owned by the Italy, 28 infantry owned by the Italy, 12 infantry owned by the Austria and 3 cavalrys owned by the Italy lost in Latium Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 8 infantry and 28 tanks in Latium, round 4 : 28/57 hits, 28.33 expected hits Italy roll dice for 5 field_guns, 2 heavy_guns and 9 infantry in Latium, round 4 : 7/16 hits, 6.00 expected hits 1 field_gun owned by the France, 6 infantry owned by the Italy, 7 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 4 field_guns owned by the Italy and 3 infantry owned by the France lost in Latium Austria win, taking Latium from Italy with 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks remaining. Battle score for attacker is 108 Casualties for Austria: 35 infantry Casualties for Italy: 3 cavalrys, 4 field_guns, 2 heavy_guns, 34 infantry and 20 trenchs Casualties for France: 1 field_gun and 3 infantry Non Combat Move - Austria 1 fighter moved from Latium to Tuscany Place Units - Austria 4 field_guns placed in Albania 4 tanks placed in Bulgaria 6 gass placed in Belgrade 1 field_gun, 2 fighters and 5 infantry placed in Hungary Activate Technology - Austria Austria activating workingWomen Trigger AustriaT1: buyfield_gun_w added to productionAustria Trigger AustriaT1: buyheavy_gun_w added to productionAustria Trigger AustriaT1: buyfield_gun removed from productionAustria Trigger AustriaT1: buyheavy_gun removed from productionAustria Trigger AustriaT1: buygas_w added to productionAustria Trigger AustriaT1: buyfighter_w added to productionAustria Trigger AustriaT1: buygas removed from productionAustria Trigger AustriaT1: buyfighter removed from productionAustria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 105 PUs; end with 107 PUs Austria collect 7 PUs from War Bonds; end with 114 PUsCombat Hit Differential Summary :
Austria : 0.67 Italy : -2.67 -
TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italy Italy buy 2 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Place Units - Italy 2 heavy_guns and 3 trenchs placed in Rome Turn Complete - Italy Italy collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Turn Complete - ArabiaCombat Hit Differential Summary :





