@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 6,5,5,6,6,4,2 and gets 3 hits
Germany removing all Technology Tokens after successful research.
Germany discover industry
Combat Move - Germany
2 field_guns moved from Sweden to Sea Zone 13 Skagerrak
3 field_guns moved from Norway to Sea Zone 13 Skagerrak
6 stormtruppens moved from Sweden to Sea Zone 13 Skagerrak
1 stormtruppen moved from Norway to Sea Zone 13 Skagerrak
1 stormtruppen moved from Norway to Murmansk
Germany take Murmansk from Russia
1 stormtruppen moved from Norway to Finland
Germany take Finland from Russia
4 infantry moved from Sweden to Finland
1 infantry moved from Oslo to Sweden
5 field_guns, 7 stormtruppens and 6 transports moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
3 battlecruisers, 2 battleships, 4 cruisers and 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
5 field_guns and 7 stormtruppens moved from Sea Zone 15 English Channel to Belgium
6 field_guns and 20 infantry moved from Rhine to Belgium
11 field_guns, 1 heavy_gun and 18 infantry moved from Champagne to Belgium
3 heavy_guns moved from Languedoc to Auvergne
3 heavy_guns moved from Rhone to Burgundy
3 heavy_guns moved from Piedmont to Rhone
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
1 infantry and 1 transport moved from Sea Zone 105 Pacific Ocean to Sea Zone 103 South Atlantic
1 infantry moved from Sea Zone 103 South Atlantic to Falkland Islands
Germany take Falkland Islands from Britain
1 submarine moved from Sea Zone 116 Great Australian Bight to Sea Zone 115 Tasman Sea
Purchase Units - Germany
Germany buy 15 heavy_guns, 14 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Auvergne
Germany attack with 3 heavy_guns
France defend with 1 cavalry
Germany roll dice for 3 heavy_guns in Auvergne, round 2 : 0/3 hits, 1.00 expected hits
France roll dice for 1 cavalry in Auvergne, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 3 heavy_guns in Auvergne, round 3 : 0/3 hits, 1.00 expected hits
France roll dice for 1 cavalry in Auvergne, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 3 heavy_guns in Auvergne, round 4 : 2/3 hits, 1.00 expected hits
France roll dice for 1 cavalry in Auvergne, round 4 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Auvergne
Germany win, taking Auvergne from France with 3 heavy_guns remaining. Battle score for attacker is 4
Casualties for France: 1 cavalry
Battle in Burgundy
Germany attack with 3 heavy_guns
France defend with 1 infantry
Germany roll dice for 3 heavy_guns in Burgundy, round 2 : 2/3 hits, 1.00 expected hits
France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Burgundy
Germany win, taking Burgundy from France with 3 heavy_guns remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Sea Zone 115 Tasman Sea
Germany attack with 1 submarine
Britain defend with 1 destroyer and 1 transport
Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 destroyer and 1 transport in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 3 : 1/1 hits, 0.33 expected hits
Britain roll dice for 1 destroyer and 1 transport in Sea Zone 115 Tasman Sea, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Britain lost in Sea Zone 115 Tasman Sea
1 transport owned by the Britain lost in Sea Zone 115 Tasman Sea
Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 4 : 0/1 hits, 0.33 expected hits
Germany win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Britain: 1 destroyer and 1 transport
Battle in Belgium
Germany attack with 22 field_guns, 1 heavy_gun, 38 infantry and 7 stormtruppens
Britain defend with 1 Factory, 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs
Germany roll dice for 3 battlecruisers and 2 battleships in Belgium, round 2 : 3/5 hits, 3.33 expected hits
Units damaged: 3 trenchs owned by the Britain
Germany roll dice for 22 field_guns, 1 heavy_gun, 38 infantry and 7 stormtruppens in Belgium, round 2 : 20/68 hits, 20.17 expected hits
Britain roll dice for 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs in Belgium, round 2 : 14/38 hits, 16.33 expected hits
14 infantry owned by the Germany, 1 cavalry owned by the Britain and 11 trenchs owned by the Britain lost in Belgium
Germany roll dice for 22 field_guns, 1 heavy_gun, 24 infantry and 7 stormtruppens in Belgium, round 3 : 14/54 hits, 17.83 expected hits
Britain roll dice for 1 cavalry, 5 field_guns, 10 fighters, 7 heavy_guns and 14 infantry in Belgium, round 3 : 13/37 hits, 16.17 expected hits
13 infantry owned by the Germany, 13 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Belgium
Germany roll dice for 22 field_guns, 1 heavy_gun, 11 infantry and 7 stormtruppens in Belgium, round 4 : 15/41 hits, 14.83 expected hits
Britain roll dice for 5 field_guns, 10 fighters, 7 heavy_guns and 1 infantry in Belgium, round 4 : 17/23 hits, 11.67 expected hits
6 stormtruppens owned by the Germany, 11 infantry owned by the Germany, 9 fighters owned by the Britain, 1 infantry owned by the Britain and 5 field_guns owned by the Britain lost in Belgium
Germany roll dice for 22 field_guns, 1 heavy_gun and 1 stormtruppen in Belgium, round 5 : 10/24 hits, 8.17 expected hits
Britain roll dice for 1 fighter and 7 heavy_guns in Belgium, round 5 : 2/8 hits, 5.17 expected hits
2 field_guns owned by the Germany, 1 fighter owned by the Britain and 7 heavy_guns owned by the Britain lost in Belgium
Germany win, taking Belgium from Britain with 20 field_guns, 1 heavy_gun and 1 stormtruppen remaining. Battle score for attacker is 88
Casualties for Germany: 2 field_guns, 38 infantry and 6 stormtruppens
Casualties for Britain: 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs
Non Combat Move - Germany
3 field_guns and 3 infantry moved from Wurttemburg to Alsace
3 field_guns and 3 infantry moved from Wurttemburg to Rhine
6 field_guns moved from Bavaria to Wurttemburg
3 field_guns, 3 infantry and 3 stormtruppens moved from Mecklenburg to Hanover
3 stormtruppens moved from Berlin to Mecklenburg
Place Units - Germany
1 trench placed in Alsace
1 trench placed in Alsace
2 trenchs placed in Lithuania
1 trench placed in Eastern Poland
1 heavy_gun and 1 infantry placed in Warsaw
6 heavy_guns placed in Wurttemburg
3 heavy_guns placed in Piedmont
5 heavy_guns and 1 infantry placed in Bavaria
4 infantry placed in Hanover
6 infantry placed in Mecklenburg
2 infantry placed in German New Guinea
Activate Technology - Germany
Germany activating industry
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 152 PUs; end with 152 PUs
Combat Hit Differential Summary :
Britain : -4.00
France : -0.83
Germany : -2.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - France
France spend 5 on tech rolls
France roll 6,1,6 and gets 2 hits
France removing all Technology Tokens after successful research.
France discover railwayGuns
Combat Move - France
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 colonial moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 colonial and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 cavalry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
1 cavalry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 colonial moved from Sinai to Sea Zone 70 Eastern Mediterranean
1 cavalry, 1 colonial and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
1 cavalry, 2 colonials and 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
1 destroyer moved from Sea Zone 56 Gulf of Lyon to Sea Zone 58 Tyrrhenian Sea
Purchase Units - France
France buy 9 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - France
1 field_gun and 3 infantry moved from Tunisia to Tripolitania
1 infantry moved from Algeria to Tunisia
2 infantry moved from Algiers to Algeria
2 infantry moved from Normandy to Brittany
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
1 heavy_gun and 1 infantry placed in Brittany
Activate Technology - France
France activating railwayGuns
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 4,3 and gets 0 hits
Combat Move - Austria
1 tank moved from Toulouse to Aquitaine
Austria take Aquitaine from France
2 infantry moved from Franche-Comte to Champagne
1 infantry moved from Franche-Comte to Burgundy
1 infantry moved from Rhone to Burgundy
15 tanks moved from Albania to Croatia
6 tanks moved from Belgrade to Croatia
1 field_gun and 3 infantry moved from Trieste to Venice
9 infantry moved from Venice to Tuscany
1 fighter moved from Macedonia to Croatia
Purchase Units - Austria
Austria buy 14 infantry, 7 tanks and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Non Combat Move - Austria
Place Units - Austria
2 trenchs placed in Albania
3 trenchs placed in Galicia
1 trench placed in Albania
6 infantry placed in Venice
2 infantry placed in Trieste
6 infantry placed in Belgrade
6 tanks placed in Trieste
1 tank placed in Tyrol
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Austria
Austria collect 103 PUs; end with 103 PUs
Austria collect 8 PUs from War Bonds; end with 111 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 field_gun and 1 infantry moved from Lower Egypt to Cairo-Suez
Purchase Units - Italy
Italy buy 1 field_gun and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
1 heavy_gun and 5 infantry moved from Rome to Latium
Place Units - Italy
1 field_gun and 5 infantry placed in Rome
Turn Complete - Italy
Italy collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Turkey
Turkey spend 10 on tech rolls
Turkey roll 3,4 and gets 0 hits
Combat Move - Turkey
2 heavy_guns and 1 infantry moved from Constantinople to Smyrna
2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
2 heavy_guns moved from Constantinople to Sea Zone 67 Black Sea
2 heavy_guns and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
2 heavy_guns moved from Sea Zone 66 Black Sea to Armenia
1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea
2 infantry moved from Dardanelles to Bulgaria
2 infantry moved from Bulgaria to Macedonia
2 heavy_guns moved from Damascus to Lebanon
2 heavy_guns moved from Damascus to Syria
1 infantry moved from Smyrna to Syria
1 fighter moved from Smyrna to Syria
2 heavy_guns moved from Smyrna to Armenia
1 field_gun and 4 infantry moved from Fars to Lurs
2 cavalrys, 3 field_guns and 10 infantry moved from Armenia to Lurs
Purchase Units - Turkey
Turkey buy 2 field_guns, 2 heavy_guns, 9 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Turkey
Battle in Lurs
Turkey attack with 2 cavalrys, 4 field_guns and 14 infantry
Neutral defend with 2 infantry
Turkey roll dice for 2 cavalrys, 4 field_guns and 14 infantry in Lurs, round 2 : 4/20 hits, 4.67 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 cavalry owned by the Turkey lost in Lurs
Turkey loses 0 PUs for violating Lurss neutrality.
Turkey win, taking Lurs from Neutral with 1 cavalry, 4 field_guns and 14 infantry remaining. Battle score for attacker is 2
Casualties for Turkey: 1 cavalry
Casualties for Neutral: 2 infantry
Battle in Syria
Turkey attack with 1 fighter, 2 heavy_guns and 1 infantry
Britain defend with 1 cavalry
Turkey roll dice for 1 fighter, 2 heavy_guns and 1 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
Britain roll dice for 1 cavalry in Syria, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Britain lost in Syria
Turkey win, taking Syria from Britain with 1 fighter, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 4
Casualties for Britain: 1 cavalry
Non Combat Move - Turkey
1 fighter moved from Syria to Armenia
1 infantry moved from Palestine to Lebanon
Place Units - Turkey
1 trench placed in Lebanon
3 trenchs placed in Armenia
1 trench placed in Hejaz
2 heavy_guns and 3 infantry placed in Constantinople
2 field_guns placed in Mecca
5 infantry placed in Damascus
1 infantry placed in Baghdad
Turn Complete - Turkey
Turkey collect 70 PUs; end with 71 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Turkey : -0.00
Britain : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,2,2,1 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover railwayGuns
Combat Move - Britain
1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 cavalry moved from Lower Egypt to Sea Zone 70 Eastern Mediterranean
1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 cavalry and 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece
1 infantry moved from Cairo-Suez to Sinai
1 cavalry moved from Lower Egypt to Sinai
1 heavy_gun and 1 infantry moved from Western Sudan to Lower Egypt
1 cavalry moved from Uganda to Lower Egypt
1 infantry moved from French Somaliland to Eritrea
1 infantry moved from German East Africa to Uganda
3 infantry moved from Dar es Salaam to German East Africa
4 colonials, 1 field_gun and 1 infantry moved from Chihuahua to Baja-Sonora
Purchase Units - Britain
Britain buy 8 fighters, 2 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Baja-Sonora
Britain attack with 4 colonials, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Britain roll dice for 4 colonials, 1 field_gun and 1 infantry in Baja-Sonora, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baja-Sonora
Britain loses 0 PUs for violating Baja-Sonoras neutrality.
Britain win, taking Baja-Sonora from Neutral with 4 colonials and 1 field_gun remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
Place Units - Britain
3 trenchs placed in Sinai
2 heavy_guns and 2 trenchs placed in Cairo-Suez
5 fighters placed in London
3 fighters placed in England
Activate Technology - Britain
Britain activating railwayGuns
Turn Complete - Britain
Britain collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Britain : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 4,3 and gets 0 hits
Combat Move - Russia
2 conscripts moved from St. Petersburg to Karelia
10 conscripts, 2 field_guns and 4 infantry moved from St. Petersburg to Finland
1 conscript and 1 infantry moved from Smolensk to Belarus
3 conscripts moved from Minsk to Belarus
3 conscripts moved from Kiev to Odessa
1 conscript moved from Caucasus to Azerbaijan
2 conscripts and 1 infantry moved from Caucasus to Georgia
3 conscripts moved from Moscow to Don
1 field_gun and 1 infantry moved from Novosibirsk to Bratsk
1 conscript moved from Krasnoyarsk to Bratsk
2 conscripts moved from Omsk to Novosibirsk
2 conscripts and 1 infantry moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 2 cavalrys, 13 conscripts, 6 field_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Russia
Battle in Bratsk
Russia attack with 1 conscript, 1 field_gun and 1 infantry
Communists defend with 1 conscript, 1 fighter and 1 trench
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 2 : 1/3 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Communists
Communists roll dice for 1 conscript, 1 fighter and 1 trench in Bratsk, round 2 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 3 : 1/3 hits, 0.67 expected hits
Communists roll dice for 1 conscript, 1 fighter and 1 trench in Bratsk, round 3 : 0/2 hits, 0.67 expected hits
1 trench owned by the Communists lost in Bratsk
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 4 : 1/3 hits, 0.67 expected hits
Communists roll dice for 1 conscript and 1 fighter in Bratsk, round 4 : 1/2 hits, 0.67 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Bratsk
Russia roll dice for 1 field_gun and 1 infantry in Bratsk, round 5 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 fighter in Bratsk, round 5 : 0/1 hits, 0.50 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Bratsk, round 6 : 2/2 hits, 0.67 expected hits
Communists roll dice for 1 fighter in Bratsk, round 6 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russia and 1 fighter owned by the Communists lost in Bratsk
Russia win, taking Bratsk from Communists with 1 field_gun remaining. Battle score for attacker is 9
Casualties for Communists: 1 conscript, 1 fighter and 1 trench
Casualties for Russia: 1 conscript and 1 infantry
Battle in Finland
Russia attack with 10 conscripts, 2 field_guns and 4 infantry
Germany defend with 4 infantry and 1 stormtruppen
Russia roll dice for 10 conscripts, 2 field_guns and 4 infantry in Finland, round 2 : 1/8 hits, 1.67 expected hits
Germany roll dice for 4 infantry and 1 stormtruppen in Finland, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Finland
Russia roll dice for 8 conscripts, 2 field_guns and 4 infantry in Finland, round 3 : 2/8 hits, 1.67 expected hits
Germany roll dice for 3 infantry and 1 stormtruppen in Finland, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Finland
Russia roll dice for 6 conscripts, 2 field_guns and 4 infantry in Finland, round 4 : 2/8 hits, 1.67 expected hits
Germany roll dice for 1 infantry and 1 stormtruppen in Finland, round 4 : 0/2 hits, 0.67 expected hits
1 stormtruppen owned by the Germany and 1 infantry owned by the Germany lost in Finland
Russia win, taking Finland from Germany with 6 conscripts, 2 field_guns and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russia: 4 conscripts
Casualties for Germany: 4 infantry and 1 stormtruppen
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Khabarovsk
3 conscripts placed in Vladivostok
3 conscripts placed in Kiev
3 conscripts placed in Minsk
3 conscripts and 3 field_guns placed in St. Petersburg
1 conscript and 2 field_guns placed in Caucasus
2 cavalrys and 1 infantry placed in Moscow
1 field_gun and 1 infantry placed in Omsk
Turn Complete - Russia
Russia collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Communists : -1.00
Germany : 0.33
Russia : 1.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 conscript moved from Yakutsk to Sakhe
1 conscript moved from Yakutsk to Aldan
1 conscript moved from Yakutsk to Aldan
1 cavalry, 1 conscript and 1 heavy_gun moved from Aldan to Bratsk
Purchase Units - Communists
Communists buy 8 conscripts, 2 heavy_guns and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Combat - Communists
Battle in Bratsk
Communists attack with 1 cavalry, 1 conscript and 1 heavy_gun
Russia defend with 1 field_gun
Communists roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Bratsk, round 2 : 0/3 hits, 0.67 expected hits
Russia roll dice for 1 field_gun in Bratsk, round 2 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Communists lost in Bratsk
Communists roll dice for 1 cavalry and 1 heavy_gun in Bratsk, round 3 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 field_gun in Bratsk, round 3 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Communists lost in Bratsk
Communists roll dice for 1 heavy_gun in Bratsk, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun in Bratsk, round 4 : 0/1 hits, 0.33 expected hits
Communists roll dice for 1 heavy_gun in Bratsk, round 5 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun in Bratsk, round 5 : 1/1 hits, 0.33 expected hits
1 heavy_gun owned by the Communists lost in Bratsk
Russia win with 1 field_gun remaining. Battle score for attacker is -11
Casualties for Communists: 1 cavalry, 1 conscript and 1 heavy_gun
Non Combat Move - Communists
1 infantry moved from Aldan to Chita
Place Units - Communists
1 trench placed in Aldan
1 trench placed in Sakhe
2 conscripts and 1 heavy_gun placed in Irkutsk
1 trench placed in Sakhe
6 conscripts and 1 heavy_gun placed in Yakutsk
Turn Complete - Communists
Communists collect 31 PUs; end with 32 PUs
Communists collect 7 PUs from War Bonds; end with 39 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
Communists : -2.00
Russia : 1.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
2 infantry moved from Manila to Sea Zone 130 Philippine Sea
2 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea
1 field_gun and 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from California to Sea Zone 153 Pacific Ocean
1 field_gun, 5 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 battlecruiser and 2 cruisers moved from Sea Zone 85 Indian Ocean to Sea Zone 78 Indian Ocean
1 destroyer moved from Sea Zone 85 Indian Ocean to Sea Zone 115 Tasman Sea
1 cruiser moved from Sea Zone 85 Indian Ocean to Sea Zone 115 Tasman Sea
1 battlecruiser moved from Sea Zone 85 Indian Ocean to Sea Zone 78 Indian Ocean
1 field_gun and 5 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 46 Caribbean Sea to Sea Zone 32 Sargasso Sea
1 cruiser and 1 destroyer moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 30 Mid Atlantic
Purchase Units - USA
USA buy 1 battlecruiser, 1 cruiser, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - USA
Battle in Sea Zone 115 Tasman Sea
USA attack with 1 cruiser and 1 destroyer
Germany defend with 1 submarine
USA roll dice for 1 cruiser and 1 destroyer in Sea Zone 115 Tasman Sea, round 2 : 2/2 hits, 0.83 expected hits
Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 115 Tasman Sea
USA win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germany: 1 submarine
Non Combat Move - USA
Place Units - USA
1 battlecruiser, 1 cruiser and 2 destroyers placed in Sea Zone 30 Mid Atlantic
6 infantry placed in San Francisco
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
USA : 1.17
USA rolls : : 0.00
Germany : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 1,3,3,5 and gets 0 hits
Combat Move - Germany
1 heavy_gun moved from Belgium to Picardy
Germany take Picardy from France
6 field_guns and 1 stormtruppen moved from Belgium to Sea Zone 15 English Channel
3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer, 6 field_guns, 1 stormtruppen and 6 transports moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
2 heavy_guns moved from Burgundy to Brittany
1 heavy_gun moved from Burgundy to Normandy
Germany take Normandy from France
6 field_guns and 1 stormtruppen moved from Sea Zone 25 Mid Atlantic to Brittany
14 field_guns moved from Belgium to Champagne
3 field_guns and 3 infantry moved from Rhine to Champagne
3 field_guns and 3 infantry moved from Alsace to Champagne
3 heavy_guns moved from Rhone to Burgundy
3 heavy_guns moved from Auvergne to Burgundy
6 field_guns and 6 heavy_guns moved from Wurttemburg to Alsace
5 heavy_guns and 1 infantry moved from Bavaria to Wurttemburg
3 field_guns, 4 infantry and 3 stormtruppens moved from Hanover to Holland
3 stormtruppens moved from Berlin to Mecklenburg
6 infantry and 3 stormtruppens moved from Mecklenburg to Pomerania
1 heavy_gun and 1 infantry moved from Warsaw to Eastern Poland
1 infantry moved from Falkland Islands to Sea Zone 103 South Atlantic
1 infantry and 1 transport moved from Sea Zone 103 South Atlantic to Sea Zone 50 Mid Atlantic
1 infantry moved from Sea Zone 50 Mid Atlantic to French Guinea
Germany take French Guinea from France
Purchase Units - Germany
Germany buy 15 cavalrys, 6 tanks, 2 transports and 8 trenchs; Remaining resources: 3 PUs; 4 techTokens;
Combat - Germany
Battle in Holland
Germany attack with 3 field_guns, 4 infantry and 3 stormtruppens
Neutral defend with 3 infantry
Germany roll dice for 3 field_guns, 4 infantry and 3 stormtruppens in Holland, round 2 : 2/10 hits, 3.17 expected hits
Neutral roll dice for 3 infantry in Holland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Holland
Germany roll dice for 3 field_guns, 3 infantry and 3 stormtruppens in Holland, round 3 : 3/9 hits, 3.00 expected hits
Neutral roll dice for 1 infantry in Holland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Holland
Germany loses 0 PUs for violating Hollands neutrality.
Germany win, taking Holland from Neutral with 3 field_guns, 2 infantry and 3 stormtruppens remaining. Battle score for attacker is 3
Casualties for Germany: 2 infantry
Casualties for Neutral: 3 infantry
Battle in Brittany
Germany attack with 6 field_guns, 2 heavy_guns and 1 stormtruppen
France defend with 1 Factory, 1 heavy_gun and 6 infantry
Germany roll dice for 3 battlecruisers and 2 battleships in Brittany, round 2 : 4/5 hits, 3.33 expected hits
Germany roll dice for 6 field_guns, 2 heavy_guns and 1 stormtruppen in Brittany, round 2 : 5/9 hits, 3.17 expected hits
France roll dice for 1 heavy_gun and 6 infantry in Brittany, round 2 : 3/7 hits, 2.83 expected hits
1 heavy_gun owned by the France, 3 field_guns owned by the Germany and 6 infantry owned by the France lost in Brittany
Germany win, taking Brittany from France with 3 field_guns, 2 heavy_guns and 1 stormtruppen remaining. Battle score for attacker is 11
Casualties for Germany: 3 field_guns
Casualties for France: 1 heavy_gun and 6 infantry
Non Combat Move - Germany
Place Units - Germany
3 trenchs placed in Champagne
3 trenchs placed in Burgundy
1 trench placed in Eastern Poland
1 trench placed in Lithuania
2 transports placed in Sea Zone 12 Baltic Sea
5 tanks placed in Belgium
7 cavalrys and 1 tank placed in Wurttemburg
8 cavalrys placed in Bavaria
Activate Technology - Germany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Germany
Germany collect 163 PUs; end with 166 PUs
Combat Hit Differential Summary :
Neutral : 0.67
France : 0.17
Germany : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Combat Move - France
2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
1 infantry moved from Tunisia to Tripolitania
1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea
1 field_gun and 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean
1 field_gun, 1 infantry and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Tunisia
2 infantry moved from Algeria to Lower Algeria
2 infantry moved from Tripolitania to Tunisia
1 transport moved from Sea Zone 109 Pacific Ocean to Sea Zone 41 Caribbean Sea
1 cruiser and 2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea
Purchase Units - France
France buy 1 field_gun, 8 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - France
Place Units - France
1 field_gun and 1 infantry placed in Algiers
8 heavy_guns and 3 trenchs placed in Paris
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 4,2,4,4,5 and gets 0 hits
Combat Move - Austria
6 tanks moved from Trieste to Tuscany
1 field_gun and 9 infantry moved from Venice to Tuscany
1 tank moved from Tyrol to Tuscany
21 tanks moved from Croatia to Venice
2 infantry moved from Trieste to Venice
1 fighter moved from Croatia to Venice
2 infantry moved from Albania to Montenegro
6 infantry moved from Belgrade to Serbia
Purchase Units - Austria
Austria buy 2 Factorys, 1 field_gun, 14 infantry and 5 trenchs; Remaining resources: 0 PUs; 5 techTokens;
Non Combat Move - Austria
Place Units - Austria
3 trenchs placed in Galicia
1 Factory placed in Albania
1 Factory placed in Bulgaria
2 trenchs placed in Albania
1 field_gun and 5 infantry placed in Belgrade
4 infantry placed in Trieste
5 infantry placed in Hungary
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 6 techTokens
Turn Complete - Austria
Austria collect 103 PUs; end with 103 PUs
Austria collect 5 PUs from War Bonds; end with 108 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 field_gun and 5 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 1 field_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Latium
1 field_gun and 2 infantry placed in Rome
Turn Complete - Italy
Italy collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Turkey
Turkey roll 2,6 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover science
Combat Move - Turkey
1 cavalry, 4 field_guns and 14 infantry moved from Lurs to Tehran
2 infantry moved from Bulgaria to Macedonia
2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
3 infantry moved from Constantinople to Sea Zone 67 Black Sea
1 infantry moved from Dardanelles to Sea Zone 67 Black Sea
1 infantry moved from Dardanelles to Bulgaria
1 heavy_gun moved from Dardanelles to Bulgaria
2 heavy_guns moved from Constantinople to Dardanelles
4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
4 infantry moved from Sea Zone 66 Black Sea to Armenia
5 infantry moved from Damascus to Palestine
2 field_guns moved from Mecca to Hejaz
Purchase Units - Turkey
Turkey buy 8 field_guns, 2 heavy_guns, 8 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Battle in Tehran
Turkey attack with 1 cavalry, 4 field_guns and 14 infantry
Neutral defend with 2 infantry
Turkey roll dice for 1 cavalry, 4 field_guns and 14 infantry in Tehran, round 2 : 5/19 hits, 4.50 expected hits
Neutral roll dice for 2 infantry in Tehran, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Tehran
Turkey loses 0 PUs for violating Tehrans neutrality.
Turkey win, taking Tehran from Neutral with 1 cavalry, 4 field_guns and 14 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
Place Units - Turkey
1 trench placed in Dardanelles
1 trench placed in Syria
1 trench placed in Palestine
5 field_guns placed in Baghdad
3 field_guns and 3 infantry placed in Mecca
2 heavy_guns and 4 infantry placed in Constantinople
1 infantry placed in Damascus
Activate Technology - Turkey
Turkey activating science
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 73 PUs; end with 74 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Turkey : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Britain
Britain spend 5 on tech rolls
Britain rolls : 0/1 hits, 0.00 expected hits
Combat Move - Britain
10 fighters moved from London to Sea Zone 25 Mid Atlantic
3 fighters moved from England to Sea Zone 25 Mid Atlantic
1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 112 Pacific Ocean
2 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 cavalry, 1 heavy_gun and 1 infantry moved from Lower Egypt to Sea Zone 70 Eastern Mediterranean
1 cavalry, 1 heavy_gun, 1 infantry and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 cavalry, 1 heavy_gun and 1 infantry moved from Sea Zone 69 Sea of Crete to Greece
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece
1 battlecruiser and 2 cruisers moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 heavy_gun moved from Cairo-Suez to Sinai
3 infantry moved from German East Africa to Uganda
1 infantry moved from Uganda to Western Sudan
1 infantry moved from Eritrea to Port Sudan
4 colonials and 1 field_gun moved from Baja-Sonora to Puerto Vallarta
1 colonial moved from Mexico City to Puerto Vallarta
1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida
Purchase Units - Britain
Britain buy 2 cavalrys, 2 field_guns, 4 fighters, 2 heavy_guns, 2 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Britain
Battle in Puerto Vallarta
Britain attack with 5 colonials and 1 field_gun
Neutral defend with 2 infantry
Britain roll dice for 5 colonials and 1 field_gun in Puerto Vallarta, round 2 : 3/6 hits, 2.17 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits
1 colonial owned by the Britain and 2 infantry owned by the Neutral lost in Puerto Vallarta
Britain loses 0 PUs for violating Puerto Vallartas neutrality.
Britain win, taking Puerto Vallarta from Neutral with 4 colonials and 1 field_gun remaining. Battle score for attacker is 3
Casualties for Britain: 1 colonial
Casualties for Neutral: 2 infantry
Battle in Sea Zone 25 Mid Atlantic
Britain attack with 13 fighters
Germany defend with 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 6 transports
Britain roll dice for 13 fighters in Sea Zone 25 Mid Atlantic, round 2 : 5/13 hits, 4.33 expected hits
Units damaged: 2 battleships owned by the Germany
Germany roll dice for 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 6 transports in Sea Zone 25 Mid Atlantic, round 2 : 5/10 hits, 5.67 expected hits
5 fighters owned by the Britain, 1 destroyer owned by the Germany and 2 cruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic
Britain roll dice for 8 fighters in Sea Zone 25 Mid Atlantic, round 3 : 6/8 hits, 2.67 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships, 2 cruisers and 6 transports in Sea Zone 25 Mid Atlantic, round 3 : 5/7 hits, 4.33 expected hits
5 fighters owned by the Britain, 1 battleship owned by the Germany, 3 battlecruisers owned by the Germany and 2 cruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic
Britain roll dice for 3 fighters in Sea Zone 25 Mid Atlantic, round 4 : 2/3 hits, 1.00 expected hits
Germany roll dice for 1 battleship and 6 transports in Sea Zone 25 Mid Atlantic, round 4 : 0/1 hits, 0.67 expected hits
1 transport owned by the Germany and 1 battleship owned by the Germany lost in Sea Zone 25 Mid Atlantic
5 transports owned by the Germany lost in Sea Zone 25 Mid Atlantic
Britain win with 3 fighters remaining. Battle score for attacker is 93
Casualties for Britain: 10 fighters
Casualties for Germany: 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 6 transports
Non Combat Move - Britain
3 fighters moved from Sea Zone 25 Mid Atlantic to London
Place Units - Britain
4 fighters placed in London
2 transports placed in Sea Zone 115 Tasman Sea
2 heavy_guns placed in Cairo-Suez
3 trenchs placed in Sinai
2 cavalrys placed in Dar es Salaam
2 field_guns and 2 infantry placed in Mexico City
Turn Complete - Britain
Britain collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Britain rolls : : 0.00
Neutral : 0.33
Britain : 5.83
Germany : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 6,5,1 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover propaganda
Combat Move - Russia
1 conscript moved from Finland to Norway
Russia take Norway from Germany
2 conscripts moved from Karelia to Murmansk
1 field_gun moved from Finland to Murmansk
2 conscripts moved from Finland to Sweden
1 field_gun moved from Finland to Sweden
1 infantry moved from Finland to Sweden
1 infantry moved from Finland to Murmansk
3 conscripts moved from Don to Caucasus
5 conscripts and 2 field_guns moved from Caucasus to Georgia
6 conscripts moved from Dnieper to Don
6 conscripts, 6 field_guns and 4 infantry moved from Khabarovsk to Aldan
1 conscript moved from Novosibirsk to Buryatia
Russia take Buryatia from Communists
1 conscript moved from Novosibirsk to Bratsk
1 field_gun moved from Bratsk to Aldan
1 conscript moved from Western Siberian Lowlands to Krasnoyarsk
2 cavalrys moved from Moscow to Caucasus
1 infantry moved from Moscow to Don
2 conscripts and 1 infantry moved from Primorsky to Khabarovsk
3 conscripts moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 16 conscripts, 2 field_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Sweden
Russia attack with 2 conscripts, 1 field_gun and 1 infantry
Germany defend with 1 infantry
Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Sweden, round 2 : 1/3 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Sweden, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Sweden
Russia win, taking Sweden from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Germany: 1 infantry
Battle in Murmansk
Russia attack with 2 conscripts, 1 field_gun and 1 infantry
Germany defend with 1 stormtruppen
Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Murmansk, round 2 : 1/3 hits, 0.67 expected hits
Germany roll dice for 1 stormtruppen in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in Murmansk
Russia win, taking Murmansk from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Germany: 1 stormtruppen
Battle in Aldan
Russia attack with 6 conscripts, 7 field_guns and 4 infantry
Communists defend with 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs
Russia roll dice for 6 conscripts, 7 field_guns and 4 infantry in Aldan, round 2 : 7/17 hits, 4.17 expected hits
Units damaged: 7 trenchs owned by the Communists
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 2 : 2/4 hits, 1.50 expected hits
2 conscripts owned by the Russia lost in Aldan
Russia roll dice for 4 conscripts, 7 field_guns and 4 infantry in Aldan, round 3 : 2/15 hits, 4.17 expected hits
Units damaged: 2 trenchs owned by the Communists
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 3 : 1/4 hits, 1.50 expected hits
1 conscript owned by the Russia lost in Aldan
Russia roll dice for 3 conscripts, 7 field_guns and 4 infantry in Aldan, round 4 : 2/14 hits, 4.17 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 4 : 3/4 hits, 1.50 expected hits
2 trenchs owned by the Communists and 3 conscripts owned by the Russia lost in Aldan
Russia roll dice for 7 field_guns and 4 infantry in Aldan, round 5 : 1/11 hits, 3.67 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 7 trenchs in Aldan, round 5 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russia and 1 trench owned by the Communists lost in Aldan
Russia roll dice for 7 field_guns and 3 infantry in Aldan, round 6 : 4/10 hits, 3.33 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 6 trenchs in Aldan, round 6 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russia and 4 trenchs owned by the Communists lost in Aldan
Russia roll dice for 7 field_guns and 1 infantry in Aldan, round 7 : 1/8 hits, 2.67 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 2 trenchs in Aldan, round 7 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russia and 1 trench owned by the Communists lost in Aldan
Russia roll dice for 7 field_guns in Aldan, round 8 : 1/7 hits, 2.33 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 1 trench in Aldan, round 8 : 1/4 hits, 1.50 expected hits
1 field_gun owned by the Russia and 1 trench owned by the Communists lost in Aldan
Russia roll dice for 6 field_guns in Aldan, round 9 : 2/6 hits, 2.00 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun and 1 infantry in Aldan, round 9 : 1/4 hits, 1.50 expected hits
1 field_gun owned by the Russia and 2 conscripts owned by the Communists lost in Aldan
Russia roll dice for 5 field_guns in Aldan, round 10 : 2/5 hits, 1.67 expected hits
Communists roll dice for 1 heavy_gun and 1 infantry in Aldan, round 10 : 2/2 hits, 1.17 expected hits
2 field_guns owned by the Russia, 1 heavy_gun owned by the Communists and 1 infantry owned by the Communists lost in Aldan
Russia win, taking Aldan from Communists with 3 field_guns remaining. Battle score for attacker is -1
Casualties for Russia: 6 conscripts, 4 field_guns and 4 infantry
Casualties for Communists: 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Finland
6 conscripts placed in St. Petersburg
3 conscripts placed in Minsk
3 conscripts placed in Kiev
Turning on Edit Mode
EDIT: Removing units owned by Russia from Minsk: 3 conscripts
EDIT: Adding units owned by Russia to Belarus: 3 conscripts
EDIT: Adding units owned by Russia to Odessa: 3 conscripts
EDIT: Removing units owned by Russia from Kiev: 3 conscripts
EDIT: Turning off Edit Mode
2 field_guns and 1 infantry placed in Caucasus
3 trenchs placed in Georgia
3 conscripts placed in Vladivostok
Turning on Edit Mode
EDIT: Removing units owned by Russia from Omsk: 1 field_gun and 1 infantry
EDIT: Adding units owned by Russia to Kazakhstan: 1 field_gun and 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Omsk
1 conscript and 2 infantry placed in Moscow
Activate Technology - Russia
Russia activating propaganda
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Communists : 0.83
Germany : 1.33
Russia : -5.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Communists
Communists rolls : 1/1 hits, 0.00 expected hits
Communists removing all Technology Tokens after successful research.
Communists discover science
Combat Move - Communists
6 conscripts and 1 heavy_gun moved from Yakutsk to Aldan
1 conscript and 1 heavy_gun moved from Irkutsk to Buryatia
1 conscript moved from Irkutsk to Bratsk
1 cavalry moved from Norilsk to Bratsk
1 cavalry moved from Evenkia to Bratsk
Purchase Units - Communists
Communists buy 12 conscripts, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Buryatia
Communists attack with 1 conscript and 1 heavy_gun
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 1 heavy_gun in Buryatia, round 2 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Buryatia
Communists roll dice for 1 heavy_gun in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 4 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 5 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 6 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 6 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 7 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 7 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 8 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 8 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 9 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 9 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 10 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 10 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 11 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 11 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 12 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 12 : 1/1 hits, 0.17 expected hits
1 heavy_gun owned by the Communists lost in Buryatia
Russia win with 1 conscript remaining. Battle score for attacker is -7
Casualties for Communists: 1 conscript and 1 heavy_gun
Battle in Bratsk
Communists attack with 2 cavalrys and 1 conscript
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 1 conscript in Bratsk, round 2 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Bratsk, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Bratsk
Communists roll dice for 2 cavalrys in Bratsk, round 3 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Bratsk, round 3 : 1/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Bratsk
Communists roll dice for 1 cavalry in Bratsk, round 4 : 1/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript in Bratsk, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk
Russia win with no units remaining. Battle score for attacker is -8
Casualties for Communists: 2 cavalrys and 1 conscript
Casualties for Russia: 1 conscript
Battle in Aldan
Communists attack with 6 conscripts and 1 heavy_gun
Russia defend with 3 field_guns
Communists roll dice for 6 conscripts and 1 heavy_gun in Aldan, round 2 : 1/2 hits, 0.50 expected hits
Russia roll dice for 3 field_guns in Aldan, round 2 : 1/3 hits, 1.00 expected hits
1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan
Communists roll dice for 5 conscripts and 1 heavy_gun in Aldan, round 3 : 0/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 3 : 2/2 hits, 0.67 expected hits
2 conscripts owned by the Communists lost in Aldan
Communists roll dice for 3 conscripts and 1 heavy_gun in Aldan, round 4 : 0/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 4 : 1/2 hits, 0.67 expected hits
1 conscript owned by the Communists lost in Aldan
Communists roll dice for 2 conscripts and 1 heavy_gun in Aldan, round 5 : 0/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 5 : 0/2 hits, 0.67 expected hits
Communists roll dice for 2 conscripts and 1 heavy_gun in Aldan, round 6 : 1/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 6 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan
Communists roll dice for 1 conscript and 1 heavy_gun in Aldan, round 7 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 field_gun in Aldan, round 7 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Aldan
Communists win, taking Aldan from Russia with 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 2
Casualties for Communists: 5 conscripts
Casualties for Russia: 3 field_guns
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Sakhe
1 conscript and 2 infantry placed in Irkutsk
11 conscripts placed in Yakutsk
Activate Technology - Communists
Communists activating science
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
Communists collect 5 PUs from War Bonds; end with 34 PUs
Combat Hit Differential Summary :
Communists rolls : : 1.00
Communists : -3.67
Russia : 3.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,6 and gets 2 hits
USA removing all Technology Tokens after successful research.
USA discover convoys
Combat Move - USA
1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 51 Mid Atlantic
2 battlecruisers and 2 cruisers moved from Sea Zone 78 Indian Ocean to Sea Zone 70 Eastern Mediterranean
1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 15 English Channel
1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 30 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun moved from Azores to Sea Zone 34 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
6 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
6 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
6 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 cruiser and 1 destroyer moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
8 field_guns and 11 infantry moved from Chukotka to Sakhe
Purchase Units - USA
USA buy 7 field_guns, 4 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat - USA
Battle in Sakhe
USA attack with 8 field_guns and 11 infantry
Communists defend with 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs
USA roll dice for 8 field_guns and 11 infantry in Sakhe, round 2 : 5/19 hits, 5.83 expected hits
Units damaged: 5 trenchs owned by the Communists
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 2 : 2/12 hits, 2.50 expected hits
2 infantry owned by the USA lost in Sakhe
USA roll dice for 8 field_guns and 9 infantry in Sakhe, round 3 : 2/17 hits, 5.50 expected hits
Units damaged: 2 trenchs owned by the Communists
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 3 : 2/12 hits, 2.50 expected hits
2 infantry owned by the USA lost in Sakhe
USA roll dice for 8 field_guns and 7 infantry in Sakhe, round 4 : 5/15 hits, 5.00 expected hits
Units damaged: 4 trenchs owned by the Communists
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 4 : 6/12 hits, 2.50 expected hits
1 trench owned by the Communists and 6 infantry owned by the USA lost in Sakhe
USA roll dice for 8 field_guns and 1 infantry in Sakhe, round 5 : 2/9 hits, 3.00 expected hits
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 10 trenchs in Sakhe, round 5 : 5/12 hits, 2.50 expected hits
2 trenchs owned by the Communists, 4 field_guns owned by the USA and 1 infantry owned by the USA lost in Sakhe
4 field_guns owned by the USA retreated to Chukotka
Communists win with 9 conscripts, 1 field_gun, 2 infantry and 8 trenchs remaining. Battle score for attacker is -40
Casualties for USA: 4 field_guns and 11 infantry
Casualties for Communists: 3 trenchs
Battle in Madeira
USA attack with 1 field_gun and 1 infantry
Neutral defend with 1 infantry
USA roll dice for 1 field_gun and 1 infantry in Madeira, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 field_gun and 1 infantry in Madeira, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Madeira
USA loses 0 PUs for violating Madeiras neutrality.
USA win, taking Madeira from Neutral with 1 field_gun remaining. Battle score for attacker is 0
Casualties for USA: 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - USA
1 infantry moved from Missouri to Ohio
2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk
2 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
Place Units - USA
2 transports placed in Sea Zone 30 Mid Atlantic
2 field_guns placed in Charleston
5 field_guns placed in San Francisco
4 infantry placed in California
USA undo move 4.
USA undo move 3.
2 infantry placed in San Francisco
2 infantry placed in Oregon
2 field_guns placed in California
2 field_guns placed in San Francisco
1 transport placed in Sea Zone 130 Philippine Sea
1 field_gun placed in Manila
Activate Technology - USA
USA activating convoys
Turn Complete - USA
USA collect 69 PUs; end with 70 PUs
8 units repaired.
Combat Hit Differential Summary :
Neutral : 0.33
USA : -5.67
Communists : 5.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,1,2,2,1,3 and gets 0 hits
Combat Move - Germany
6 field_guns and 6 heavy_guns moved from Alsace to Champagne
7 cavalrys moved from Wurttemburg to Champagne
1 infantry moved from Wurttemburg to Rhine
5 heavy_guns moved from Wurttemburg to Rhine
1 tank moved from Wurttemburg to Champagne
8 cavalrys moved from Bavaria to Rhine
3 field_guns and 2 heavy_guns moved from Brittany to Burgundy
1 stormtruppen moved from Brittany to Burgundy
3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 stormtruppen moved from Pomerania to Sea Zone 12 Baltic Sea
4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
3 stormtruppens moved from Berlin to Mecklenburg
6 infantry and 1 stormtruppen moved from Pomerania to West Prussia
1 stormtruppen moved from Pomerania to West Prussia
Purchase Units - Germany
Germany buy 1 battleship, 2 cruisers, 1 destroyer, 5 fighters, 18 infantry, 1 submarine and 1 trench; Remaining resources: 1 PUs; 6 techTokens;
Combat - Germany
Battle in Sweden
Germany attack with 4 stormtruppens
Russia defend with 1 conscript, 1 field_gun and 1 infantry
Germany roll dice for 4 stormtruppens in Sweden, round 2 : 3/4 hits, 1.33 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Sweden, round 2 : 0/3 hits, 0.83 expected hits
1 field_gun owned by the Russia, 1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Sweden
Germany win, taking Sweden from Russia with 4 stormtruppens remaining. Battle score for attacker is 9
Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry
Non Combat Move - Germany
4 infantry moved from Hanover to Westphalia
Place Units - Germany
1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea
5 fighters placed in Hanover
3 infantry and 1 trench placed in German New Guinea
5 infantry placed in Brittany
5 infantry placed in Belgium
5 infantry placed in Wurttemburg
Activate Technology - Germany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 7 techTokens
Turn Complete - Germany
Germany collect 158 PUs; end with 159 PUs
Combat Hit Differential Summary :
Germany : 1.67
Russia : -0.83