@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
1914 Whack vs dawg
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 1,4,6,5,6,4 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover armour Combat Move - Germany 2 heavy_guns moved from Piedmont to Marseilles 1 heavy_gun moved from Piedmont to Marseilles 6 field_guns and 6 infantry moved from Switzerland to Franche-Comte 1 field_gun and 9 infantry moved from Wurttemburg to Alsace 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 stormtruppens moved from Pomerania to Sea Zone 12 Baltic Sea 6 stormtruppens and 6 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 2 field_guns and 4 infantry moved from West Prussia to Sea Zone 11 Baltic Sea 2 field_guns, 4 infantry, 6 stormtruppens and 6 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea 2 field_guns, 4 infantry and 6 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm 4 infantry moved from East Prussia to Lithuania 3 stormtruppens moved from Berlin to Mecklenburg 1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic 3 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 1 infantry moved from Easter Island to Sea Zone 111 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 111 Pacific Ocean to Sea Zone 106 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 106 Pacific Ocean to Sea Zone 105 Pacific Ocean 1 transport moved from Sea Zone 133 Pacific Ocean to Sea Zone 134 Pacific Ocean 1 infantry moved from Marshall Islands to Sea Zone 134 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 131 Pacific Ocean 1 infantry moved from Sea Zone 131 Pacific Ocean to Guam Germany take Guam from USA Purchase Units - Germany Germany buy 2 cruisers, 15 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 33 Mid Atlantic Germany attack with 1 submarine USA defend with 1 destroyer Germany roll dice for 1 submarine in Sea Zone 33 Mid Atlantic, round 2 : 1/1 hits, 0.33 expected hits USA roll dice for 1 destroyer in Sea Zone 33 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the USA lost in Sea Zone 33 Mid Atlantic Germany win with 1 submarine remaining. Battle score for attacker is 9 Casualties for USA: 1 destroyer Battle in Stockholm Germany attack with 2 field_guns, 4 infantry and 6 stormtruppens Russia defend with 2 field_guns and 6 infantry Germany roll dice for 2 field_guns, 4 infantry and 6 stormtruppens in Stockholm, round 2 : 6/12 hits, 3.67 expected hits Russia roll dice for 2 field_guns and 6 infantry in Stockholm, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Germany and 6 infantry owned by the Russia lost in Stockholm Germany roll dice for 2 field_guns and 6 stormtruppens in Stockholm, round 3 : 3/8 hits, 3.00 expected hits Russia roll dice for 2 field_guns in Stockholm, round 3 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the Russia lost in Stockholm Germany win, taking Stockholm from Russia with 2 field_guns and 6 stormtruppens remaining. Battle score for attacker is 14 Casualties for Germany: 4 infantry Casualties for Russia: 2 field_guns and 6 infantry Non Combat Move - Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 battlecruiser, 1 cruiser and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea EDIT: 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 116 Great Australian Bight 2 infantry moved from Hanover to Mecklenburg Place Units - Germany 2 cruisers placed in Sea Zone 14 Helgoland Bight 2 trenchs placed in Eastern Poland 2 trenchs placed in Lithuania 3 infantry placed in Mecklenburg 3 heavy_guns placed in Piedmont 6 field_guns placed in Wurttemburg 6 field_guns placed in Bavaria 3 field_guns placed in Mecklenburg Activate Technology - Germany Germany activating armour Trigger GermanyT5: buytank added to productionGermany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 129 PUs; end with 131 PUsCombat Hit Differential Summary :
USA : -0.33 Germany : 3.00 Russia : 0.67 -
@Whackamatt well. i don’t no what i can do here. your game,
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@dawgoneit said in 1914 Whack vs dawg:
@Whackamatt well. i don’t no what i can do here. your game,
WHOA There! You’re still collecting 20 more than me. Yeah, France is on the Defensive, so start bunkering up Paris.
The positives for you:
- Turkey is boxed in
- I don’t have Cairo
- Germany has lost Africa
- Germany has retreated from the Pacific
- The UK has 5 transports to hurt Turkey on another front
- Turkey is on the defensive vs Russia
- Serbia is still around
- Austria’s offense against Italy has stalled.
- The Russian offensive has stalled except maybe in Scandinavia, but I don’t see any threat to Russia for a good while.
- The UK has tanks that can now blitz up Africa or from India
You gotta keep going until something major happens. Especially by my estimation it’s 50/50. Turkey is going to collapse soon with the right pressure. And if Russia starts testing my defenses and breaks through, I’m done.
TIP: Russia still has a lot of money. Slip in a Blimp or plane by in St. Pete. Don’t let me get away with 6 transports without protection!
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 5 on tech rolls France roll 1,3 and gets 0 hits Combat Move - France 1 fighter moved from Languedoc to Paris 1 cavalry moved from Auvergne to Toulouse 1 cavalry moved from Auvergne to Aquitaine 1 cavalry moved from Auvergne to Burgundy 4 cavalrys moved from Auvergne to Paris 1 cavalry moved from Burgundy to Paris 2 field_guns moved from Burgundy to Paris 1 infantry moved from Brittany to Burgundy 2 infantry moved from Brittany to Normandy 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea 1 infantry moved from Sea Zone 62 Adriatic Sea to Croatia France take Croatia from Austria 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean 1 infantry moved from Sea Zone 71 Eastern Mediterranean to Syria France take Syria from Turkey 1 colonial moved from Cyrenaica to Lower Egypt 1 cavalry, 1 field_gun and 3 infantry moved from Algiers to Algeria 1 cavalry moved from Algeria to Tunisia 2 cavalrys moved from Deccan to Sindh 2 infantry moved from Yanaon to Madras 1 colonial, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 colonial, 1 infantry and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk 1 colonial and 1 field_gun moved from Khabarovsk to Amur 1 colonial and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk Purchase Units - France France buy 8 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Amur France attack with 1 colonial and 1 field_gun Communists defend with 1 conscript France roll dice for 1 colonial and 1 field_gun in Amur, round 2 : 0/2 hits, 0.83 expected hits Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits France roll dice for 1 colonial and 1 field_gun in Amur, round 3 : 0/2 hits, 0.83 expected hits Communists roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits France roll dice for 1 colonial and 1 field_gun in Amur, round 4 : 2/2 hits, 0.83 expected hits Communists roll dice for 1 conscript in Amur, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists and 1 colonial owned by the France lost in Amur France win, taking Amur from Communists with 1 field_gun remaining. Battle score for attacker is -1 Casualties for France: 1 colonial Casualties for Communists: 1 conscript Non Combat Move - France 1 colonial, 1 heavy_gun and 2 infantry moved from Cairo-Suez to Sinai Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 2 infantry placed in Tobruk 3 infantry placed in Brittany 1 infantry placed in Algiers Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
France : -0.50 Communists : 0.50 -
TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Purchase Units - Serbia Serbia buy 2 trenchs; Remaining resources: 1 PUs; Non Combat Move - Serbia Place Units - Serbia 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 2,6,4 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover victoryBonds Combat Move - Austria 3 field_guns moved from Venice to Trieste 2 cavalrys moved from Albania to Croatia 1 tank moved from Belgrade to Croatia 5 tanks moved from Belgrade to Albania 1 infantry moved from Bessarabia to Moldavia Austria take Moldavia from Russia 1 infantry moved from Galicia to Bessarabia 3 field_guns moved from Venice to Tuscany 4 infantry moved from Tyrol to Switzerland 3 infantry moved from Tyrol to Venice 1 field_gun and 1 infantry moved from Franche-Comte to Burgundy 1 field_gun and 1 infantry moved from Rhone to Auvergne 2 tanks moved from Marseilles to Languedoc Purchase Units - Austria Austria buy 4 field_guns, 7 infantry, 6 tanks and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Battle in Languedoc Austria attack with 2 tanks France defend with 1 trench Austria roll dice for 2 tanks in Languedoc, round 2 : 2/2 hits, 1.33 expected hits France roll dice for 1 trench in Languedoc, round 2 : 1/1 hits, 0.17 expected hits 1 trench owned by the France and 1 tank owned by the Austria lost in Languedoc Austria win, taking Languedoc from France with 1 tank remaining. Battle score for attacker is -3 Casualties for Austria: 1 tank Casualties for France: 1 trench Battle in Trieste Austria attack with 3 field_guns Britain defend with 1 Factory and 1 infantry Austria roll dice for 3 field_guns in Trieste, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 infantry in Trieste, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Trieste Austria win, taking Trieste from Britain with 3 field_guns remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Burgundy Austria attack with 1 field_gun and 1 infantry France defend with 1 infantry Austria roll dice for 1 field_gun and 1 infantry in Burgundy, round 2 : 0/2 hits, 0.67 expected hits France roll dice for 1 infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Burgundy Austria roll dice for 1 field_gun in Burgundy, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 field_gun in Burgundy, round 4 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Burgundy, round 4 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 field_gun in Burgundy, round 5 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Burgundy, round 5 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 field_gun in Burgundy, round 6 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Burgundy, round 6 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Burgundy France win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Austria: 1 field_gun and 1 infantry Battle in Auvergne Austria attack with 1 field_gun and 1 infantry France defend with 1 cavalry Austria roll dice for 1 field_gun and 1 infantry in Auvergne, round 2 : 0/2 hits, 0.67 expected hits France roll dice for 1 cavalry in Auvergne, round 2 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 field_gun and 1 infantry in Auvergne, round 3 : 0/2 hits, 0.67 expected hits France roll dice for 1 cavalry in Auvergne, round 3 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Austria lost in Auvergne Austria roll dice for 1 field_gun in Auvergne, round 4 : 1/1 hits, 0.33 expected hits France roll dice for 1 cavalry in Auvergne, round 4 : 1/1 hits, 0.17 expected hits 1 field_gun owned by the Austria and 1 cavalry owned by the France lost in Auvergne France win with no units remaining. Battle score for attacker is -3 Casualties for Austria: 1 field_gun and 1 infantry Casualties for France: 1 cavalry Battle in Croatia Austria attack with 2 cavalrys and 1 tank France defend with 1 infantry Austria roll dice for 2 cavalrys and 1 tank in Croatia, round 2 : 2/3 hits, 1.17 expected hits France roll dice for 1 infantry in Croatia, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Austria and 1 infantry owned by the France lost in Croatia Austria win, taking Croatia from France with 1 cavalry and 1 tank remaining. Battle score for attacker is -1 Casualties for Austria: 1 cavalry Casualties for France: 1 infantry Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Franche-Comte 1 trench placed in Rhone 6 tanks placed in Belgrade 4 field_guns and 2 infantry placed in Venice 5 infantry placed in Tyrol Activate Technology - Austria Austria activating victoryBonds Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 99 PUs; end with 100 PUs Austria collect 9 PUs from War Bonds; end with 109 PUsCombat Hit Differential Summary :
Austria : -1.17 Britain : -0.33 France : 3.33 -
TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 cavalry moved from Lower Egypt to Sinai 1 field_gun and 1 infantry moved from Cyrenaica to Lower Egypt 3 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 3 infantry and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Latium 3 infantry placed in Rome Turn Complete - Italy Italy collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,4 and gets 0 hits Combat Move - Turkey 1 fighter moved from Hejaz to Sea Zone 71 Eastern Mediterranean 2 cavalrys moved from Dardanelles to Armenia 2 infantry moved from Constantinople to Dardanelles 2 infantry moved from Dardanelles to Bulgaria 2 field_guns and 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 battlecruiser moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 cruiser moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 5 cruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 field_guns and 2 infantry moved from Sea Zone 66 Black Sea to Armenia 2 heavy_guns and 2 infantry moved from Constantinople to Smyrna 1 field_gun and 1 infantry moved from Smyrna to Syria 1 infantry moved from Damascus to Syria 6 infantry moved from Mecca to Hejaz 1 field_gun and 4 infantry moved from Kurdistan to Mesopotamia Purchase Units - Turkey Turkey buy 7 cavalrys, 2 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Sea Zone 71 Eastern Mediterranean Turkey attack with 1 fighter France defend with 1 transport 1 transport owned by the France lost in Sea Zone 71 Eastern Mediterranean Turkey win with 1 fighter remaining. Battle score for attacker is 7 Casualties for France: 1 transport Battle in Sea Zone 64 Sea of Azov Turkey attack with 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer Russia defend with 1 battlecruiser Turkey roll dice for 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer in Sea Zone 64 Sea of Azov, round 2 : 2/5 hits, 2.67 expected hits Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Turkey 1 battlecruiser owned by the Russia lost in Sea Zone 64 Sea of Azov Turkey win with 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 16 Casualties for Russia: 1 battlecruiser Battle in Syria Turkey attack with 1 field_gun and 2 infantry France defend with 1 infantry Turkey roll dice for 1 field_gun and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits France roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Syria, round 3 : 0/3 hits, 0.83 expected hits France roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Syria Turkey roll dice for 1 field_gun and 1 infantry in Syria, round 4 : 0/2 hits, 0.67 expected hits France roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Syria Turkey roll dice for 1 field_gun in Syria, round 5 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Syria, round 6 : 1/1 hits, 0.33 expected hits France roll dice for 1 infantry in Syria, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Syria Turkey win, taking Syria from France with 1 field_gun remaining. Battle score for attacker is -3 Casualties for Turkey: 2 infantry Casualties for France: 1 infantry Non Combat Move - Turkey 1 fighter moved from Hejaz to Arabia 1 fighter moved from Sea Zone 71 Eastern Mediterranean to Smyrna Place Units - Turkey 1 trench placed in Dardanelles 1 trench placed in Smyrna 1 trench placed in Palestine 6 cavalrys placed in Mecca 1 cavalry placed in Damascus 2 heavy_guns and 6 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 68 PUs; end with 68 PUs 1 unit repaired.Combat Hit Differential Summary :
Turkey : -2.67 France : 0.33 Russia : 0.33 -
TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 3,3 and gets 0 hits Combat Move - Britain 5 fighters moved from England to Belgium 10 fighters moved from London to Belgium 1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea 1 colonial, 4 field_guns, 1 heavy_gun, 3 infantry and 5 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry moved from Sea Zone 75 Red Sea to Sinai 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Sinai to Sea Zone 70 Eastern Mediterranean 1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 1 infantry moved from Niger to Chad 2 cavalrys moved from Western Sudan to Cairo-Suez 1 colonial, 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai 1 heavy_gun moved from German East Africa to Uganda 2 cavalrys moved from German Southwest Africa to Congo 5 colonials, 1 field_gun and 1 infantry moved from Texas to Monterrey 1 field_gun moved from Latium to Sea Zone 62 Adriatic Sea 1 field_gun moved from Sea Zone 62 Adriatic Sea to Croatia Purchase Units - Britain Britain buy 1 cavalry, 4 heavy_guns, 9 infantry, 1 transport and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Croatia Britain attack with 1 field_gun Austria defend with 1 cavalry and 1 tank Britain roll dice for 1 field_gun in Croatia, round 2 : 1/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry and 1 tank in Croatia, round 2 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Austria lost in Croatia Britain roll dice for 1 field_gun in Croatia, round 3 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 tank in Croatia, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 field_gun in Croatia, round 4 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 tank in Croatia, round 4 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 field_gun in Croatia, round 5 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 tank in Croatia, round 5 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 field_gun in Croatia, round 6 : 1/1 hits, 0.33 expected hits Austria roll dice for 1 tank in Croatia, round 6 : 0/1 hits, 0.17 expected hits 1 tank owned by the Austria lost in Croatia Britain win, taking Croatia from Austria with 1 field_gun remaining. Battle score for attacker is 10 Casualties for Austria: 1 cavalry and 1 tank Battle in Monterrey Britain attack with 5 colonials, 1 field_gun and 1 infantry Neutral defend with 2 infantry Britain roll dice for 5 colonials, 1 field_gun and 1 infantry in Monterrey, round 2 : 5/7 hits, 2.33 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Monterrey Britain loses 0 PUs for violating Monterreys neutrality. Britain win, taking Monterrey from Neutral with 5 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 3 heavy_guns and 3 trenchs placed in Belgium 1 heavy_gun placed in Cairo-Suez 1 transport placed in Sea Zone 70 Eastern Mediterranean 3 trenchs placed in Sinai 3 infantry and 3 trenchs placed in England 5 infantry and 3 trenchs placed in London 1 cavalry and 1 infantry placed in Dar es Salaam Turn Complete - Britain Britain collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Neutral : -0.67 Austria : -1.00 Britain : 3.00 -
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 1,5,5,2,6 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 1 conscript moved from Krasnoyarsk to Western Siberian Lowlands 1 conscript moved from Novosibirsk to Krasnoyarsk 1 field_gun and 2 infantry moved from Primorsky to Khabarovsk 1 conscript, 1 field_gun and 1 infantry moved from Vladivostok to Primorsky 5 conscripts and 2 field_guns moved from Novosibirsk to Bratsk 2 conscripts moved from Omsk to Novosibirsk 1 field_gun and 2 infantry moved from Caucasus to Georgia 3 conscripts moved from Kiev to Dnieper 6 conscripts moved from Belarus to Latvia 2 infantry moved from Belarus to Odessa 2 infantry moved from Belarus to Latvia 1 field_gun and 2 infantry moved from Smolensk to Don 3 conscripts moved from Moscow to Don 3 conscripts moved from Minsk to Belarus 3 conscripts and 1 infantry moved from Belarus to Don 3 conscripts moved from Odessa to Dnieper 2 infantry moved from Odessa to Dnieper 1 field_gun moved from Belarus to Dnieper 3 infantry moved from Belarus to Latvia Purchase Units - Russia Russia buy 6 conscripts, 3 field_guns, 4 infantry and 19 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Bratsk Russia attack with 5 conscripts and 2 field_guns Communists defend with 2 field_guns, 1 fighter and 1 trench Russia roll dice for 5 conscripts and 2 field_guns in Bratsk, round 2 : 2/4 hits, 1.00 expected hits Communists roll dice for 2 field_guns, 1 fighter and 1 trench in Bratsk, round 2 : 1/3 hits, 1.17 expected hits 1 trench owned by the Communists and 1 conscript owned by the Russia lost in Bratsk Russia roll dice for 4 conscripts and 2 field_guns in Bratsk, round 3 : 3/4 hits, 1.00 expected hits Communists roll dice for 2 field_guns and 1 fighter in Bratsk, round 3 : 0/3 hits, 1.17 expected hits 1 fighter owned by the Communists and 2 field_guns owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 4 conscripts and 2 field_guns remaining. Battle score for attacker is 18 Casualties for Russia: 1 conscript Casualties for Communists: 2 field_guns, 1 fighter and 1 trench Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Odessa 3 trenchs placed in Belarus 3 trenchs placed in Latvia 3 trenchs placed in St. Petersburg 3 conscripts and 3 trenchs placed in Caucasus 3 trenchs placed in Khabarovsk Russia undo move 6. 2 trenchs placed in Western Siberian Lowlands 2 trenchs placed in Krasnoyarsk 1 conscript, 1 field_gun and 1 infantry placed in Kiev 1 conscript, 1 field_gun and 1 infantry placed in Minsk 1 field_gun and 1 infantry placed in Omsk 1 conscript and 1 infantry placed in Moscow Activate Technology - Russia Russia activating bunkers Turn Complete - Russia Russia collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Communists : -1.33 Russia : 3.00 -
TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 2,2,3 and gets 0 hits Combat Move - Communists 1 cavalry moved from Evenkia to Bratsk 1 fighter moved from Sakhe to Bratsk 1 field_gun and 1 infantry moved from Irkutsk to Bratsk 1 infantry moved from Irkutsk to Bratsk 2 cavalrys and 1 conscript moved from Buryatia to Bratsk Purchase Units - Communists Communists buy 2 conscripts, 1 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Bratsk Communists attack with 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry Russia defend with 4 conscripts and 2 field_guns Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 2 : 1/8 hits, 1.83 expected hits Russia roll dice for 4 conscripts and 2 field_guns in Bratsk, round 2 : 0/6 hits, 1.33 expected hits 1 conscript owned by the Russia lost in Bratsk Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 3 : 2/8 hits, 1.83 expected hits Russia roll dice for 3 conscripts and 2 field_guns in Bratsk, round 3 : 1/5 hits, 1.17 expected hits 2 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 4 : 1/7 hits, 1.83 expected hits Russia roll dice for 1 conscript and 2 field_guns in Bratsk, round 4 : 1/3 hits, 0.83 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 1 field_gun, 1 fighter and 1 infantry in Bratsk, round 5 : 1/6 hits, 1.67 expected hits Russia roll dice for 2 field_guns in Bratsk, round 5 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 1 field_gun and 1 fighter in Bratsk, round 6 : 2/5 hits, 1.50 expected hits Russia roll dice for 1 field_gun in Bratsk, round 6 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 2 cavalrys, 1 field_gun and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russia: 4 conscripts and 2 field_guns Casualties for Communists: 1 cavalry, 1 conscript and 2 infantry Non Combat Move - Communists 1 fighter moved from Bratsk to Chita Place Units - Communists 3 trenchs placed in Sakhe 3 trenchs placed in Aldan 1 trench placed in Chita Turning on Edit Mode EDIT: Removing units owned by Communists from Yakutsk: 3 conscripts EDIT: Adding units owned by Communists to Sakhe: 2 conscripts EDIT: Adding units owned by Communists to Aldan: 1 conscript EDIT: Turning off Edit Mode 2 conscripts and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Communists : -1.67 Russia : -0.33 -
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 5 on tech rolls USA roll 6,5 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover fleetaction Combat Move - USA 2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 3 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 109 Pacific Ocean 1 cavalry, 3 field_guns and 7 infantry moved from Chukotka to Sakhe 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 Factory, 1 destroyer, 4 field_guns, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Sakhe USA attack with 1 cavalry, 3 field_guns and 7 infantry Communists defend with 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs USA roll dice for 1 cavalry, 3 field_guns and 7 infantry in Sakhe, round 2 : 3/11 hits, 2.83 expected hits Units damaged: 3 trenchs owned by the Communists Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 2 : 2/8 hits, 1.67 expected hits 1 infantry owned by the USA and 1 cavalry owned by the USA lost in Sakhe USA roll dice for 3 field_guns and 6 infantry in Sakhe, round 3 : 1/9 hits, 2.50 expected hits Units damaged: 1 trench owned by the Communists Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 3 : 0/8 hits, 1.67 expected hits USA roll dice for 3 field_guns and 6 infantry in Sakhe, round 4 : 0/9 hits, 2.50 expected hits Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 4 : 1/8 hits, 1.67 expected hits 1 infantry owned by the USA lost in Sakhe USA roll dice for 3 field_guns and 5 infantry in Sakhe, round 5 : 3/8 hits, 2.33 expected hits Units damaged: 2 trenchs owned by the Communists Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 5 : 1/8 hits, 1.67 expected hits 1 trench owned by the Communists and 1 infantry owned by the USA lost in Sakhe USA roll dice for 3 field_guns and 4 infantry in Sakhe, round 6 : 2/7 hits, 2.17 expected hits Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 5 trenchs in Sakhe, round 6 : 4/8 hits, 1.67 expected hits 2 trenchs owned by the Communists and 4 infantry owned by the USA lost in Sakhe 3 field_guns owned by the USA retreated to Chukotka Communists win with 6 conscripts, 1 field_gun, 1 infantry and 3 trenchs remaining. Battle score for attacker is -16 Casualties for USA: 1 cavalry and 7 infantry Casualties for Communists: 3 trenchs Non Combat Move - USA Place Units - USA 1 transport placed in Sea Zone 153 Pacific Ocean 2 infantry placed in Oregon 1 field_gun and 1 infantry placed in California 3 field_guns placed in San Francisco 1 destroyer placed in Sea Zone 30 Mid Atlantic 1 Factory placed in Manila Activate Technology - USA USA activating fleetaction Turn Complete - USA USA collect 65 PUs; end with 65 PUs 3 units repaired.Combat Hit Differential Summary :
USA : -3.33 Communists : -0.33 -
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,5,3,2 and gets 0 hits Combat Move - Germany 1 stormtruppen moved from Stockholm to Sweden Germany take Sweden from Russia 2 field_guns and 5 stormtruppens moved from Stockholm to Sweden 3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 3 field_guns and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 field_guns, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 3 field_guns and 3 stormtruppens moved from Sea Zone 13 Skagerrak to Norway Germany take Norway from Russia 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 infantry moved from Sea Zone 13 Skagerrak to Oslo Germany take Oslo from Russia 2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 4 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 4 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 4 infantry moved from Sea Zone 13 Skagerrak to Sweden 3 stormtruppens moved from Berlin to Mecklenburg 1 submarine moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon 6 field_guns and 6 infantry moved from Franche-Comte to Champagne 3 field_guns, 1 heavy_gun and 32 infantry moved from Alsace to Champagne 2 field_guns and 4 infantry moved from Rhine to Champagne 6 field_guns moved from Wurttemburg to Rhine 6 field_guns moved from Bavaria to Wurttemburg 3 heavy_guns moved from Marseilles to Languedoc 3 heavy_guns moved from Piedmont to Rhone 1 battlecruiser, 1 cruiser and 2 submarines moved from Sea Zone 119 Timor Sea to Sea Zone 85 Indian Ocean Purchase Units - Germany Germany buy 10 field_guns, 3 heavy_guns, 11 infantry and 9 trenchs; Remaining resources: 1 PUs; 4 techTokens; Combat - Germany Battle in Champagne Germany attack with 11 field_guns, 1 heavy_gun and 42 infantry France defend with 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs Germany roll dice for 11 field_guns, 1 heavy_gun and 42 infantry in Champagne, round 2 : 17/54 hits, 13.00 expected hits Units damaged: 7 trenchs owned by the France France roll dice for 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs in Champagne, round 2 : 12/36 hits, 10.33 expected hits 12 infantry owned by the Germany and 5 trenchs owned by the France lost in Champagne Germany roll dice for 11 field_guns, 1 heavy_gun and 30 infantry in Champagne, round 3 : 17/42 hits, 11.00 expected hits France roll dice for 5 field_guns, 1 heavy_gun, 18 infantry and 7 trenchs in Champagne, round 3 : 7/31 hits, 9.50 expected hits 7 infantry owned by the Germany, 7 trenchs owned by the France and 10 infantry owned by the France lost in Champagne Germany roll dice for 11 field_guns, 1 heavy_gun and 23 infantry in Champagne, round 4 : 11/35 hits, 9.83 expected hits France roll dice for 5 field_guns, 1 heavy_gun and 8 infantry in Champagne, round 4 : 3/14 hits, 5.00 expected hits 3 infantry owned by the Germany, 3 field_guns owned by the France and 8 infantry owned by the France lost in Champagne Germany roll dice for 11 field_guns, 1 heavy_gun and 20 infantry in Champagne, round 5 : 7/32 hits, 9.33 expected hits France roll dice for 2 field_guns and 1 heavy_gun in Champagne, round 5 : 2/3 hits, 1.33 expected hits 1 heavy_gun owned by the France, 2 infantry owned by the Germany and 2 field_guns owned by the France lost in Champagne Germany win, taking Champagne from France with 11 field_guns, 1 heavy_gun and 18 infantry remaining. Battle score for attacker is 43 Casualties for Germany: 24 infantry Casualties for France: 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs Battle in Sea Zone 56 Gulf of Lyon Germany attack with 1 submarine France defend with 1 destroyer Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 4 : 0/1 hits, 0.33 expected hits France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germany lost in Sea Zone 56 Gulf of Lyon France win with 1 destroyer remaining. Battle score for attacker is -7 Casualties for Germany: 1 submarine Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Rhine 3 trenchs placed in Eastern Poland 3 trenchs placed in Lithuania 3 heavy_guns placed in Piedmont 6 infantry placed in Wurttemburg 6 field_guns placed in Bavaria 3 field_guns and 3 infantry placed in Mecklenburg 1 field_gun and 1 infantry placed in Warsaw 1 infantry placed in Hanover Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Germany Germany collect 141 PUs; end with 142 PUsCombat Hit Differential Summary :
France : -2.17 Germany : 7.83 -
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 0 on tech rolls France roll 3,2 and gets 0 hits Combat Move - France 1 cavalry moved from Aquitaine to Auvergne 1 infantry moved from Brittany to Burgundy 1 infantry moved from Burgundy to Paris 2 infantry moved from Brittany to Normandy 2 infantry moved from Normandy to Paris Purchase Units - France France buy 8 heavy_guns, 6 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - France 1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 2 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 cavalry moved from Tunisia to Cyrenaica 1 field_gun and 3 infantry moved from Algeria to Tunisia 1 infantry moved from Algiers to Algeria 1 colonial moved from Lower Egypt to Cairo-Suez 2 infantry moved from Madras to Goa 2 cavalrys moved from Sindh to Bombay 1 cruiser, 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk 1 field_gun moved from Amur to Khabarovsk 1 infantry moved from Khabarovsk to Amur Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 3 infantry placed in Brittany 2 infantry placed in Algiers 1 transport placed in Sea Zone 60 Central Mediterranean 1 infantry placed in Tobruk Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 1,4,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover bunkers Combat Move - Austria 1 tank moved from Languedoc to Toulouse 3 infantry moved from Switzerland to Franche-Comte 1 infantry moved from Switzerland to Rhone 4 field_guns and 5 infantry moved from Venice to Tuscany 3 field_guns moved from Trieste to Croatia 5 infantry moved from Tyrol to Venice 6 tanks moved from Belgrade to Albania Purchase Units - Austria Austria buy 1 field_gun, 12 infantry, 6 tanks and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Battle in Toulouse Austria attack with 1 tank France defend with 1 cavalry Austria roll dice for 1 tank in Toulouse, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 1 cavalry in Toulouse, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Toulouse Austria win, taking Toulouse from France with 1 tank remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Croatia Austria attack with 3 field_guns Britain defend with 1 field_gun Austria roll dice for 3 field_guns in Croatia, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 field_gun in Croatia, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Croatia Austria win, taking Croatia from Britain with 3 field_guns remaining. Battle score for attacker is 4 Casualties for Britain: 1 field_gun Non Combat Move - Austria Place Units - Austria 1 trench placed in Albania 1 trench placed in Galicia 1 trench placed in Albania 1 trench placed in Trieste 1 trench placed in Marseilles 1 trench placed in Rhone 1 trench placed in Tuscany 6 tanks placed in Belgrade 5 infantry placed in Marseilles 1 field_gun and 3 infantry placed in Trieste 4 infantry placed in Venice Activate Technology - Austria Austria activating bunkers Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 101 PUs; end with 103 PUs Austria collect 4 PUs from War Bonds; end with 107 PUsCombat Hit Differential Summary :
Austria : 0.33 Britain : -0.33 France : -0.17 -
TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italy Italy buy 1 heavy_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Place Units - Italy 3 trenchs placed in Latium 1 heavy_gun and 2 infantry placed in Rome Turn Complete - Italy Italy collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - ArabiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,5,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover railwayGuns Combat Move - Turkey 1 fighter moved from Arabia to Sea Zone 75 Red Sea 4 infantry moved from Arabia to Hejaz 1 field_gun and 4 infantry moved from Mesopotamia to Fars 6 cavalrys moved from Mecca to Hejaz 8 infantry moved from Hejaz to Palestine 1 cavalry moved from Damascus to Palestine 1 field_gun moved from Syria to Smyrna 1 heavy_gun moved from Constantinople to Dardanelles 1 heavy_gun moved from Constantinople to Smyrna 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 4 infantry moved from Constantinople to Sea Zone 67 Black Sea 4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 4 infantry moved from Sea Zone 66 Black Sea to Armenia 2 infantry moved from Constantinople to Dardanelles Purchase Units - Turkey Turkey buy 8 heavy_guns, 1 infantry and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Sea Zone 75 Red Sea Turkey attack with 1 fighter Britain defend with 5 transports 5 transports owned by the Britain lost in Sea Zone 75 Red Sea Turkey win with 1 fighter remaining. Battle score for attacker is 35 Casualties for Britain: 5 transports Battle in Fars Turkey attack with 1 field_gun and 4 infantry Neutral defend with 2 cavalrys Turkey roll dice for 1 field_gun and 4 infantry in Fars, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Neutral lost in Fars Turkey roll dice for 1 field_gun and 4 infantry in Fars, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral lost in Fars Turkey loses 0 PUs for violating Farss neutrality. Turkey win, taking Fars from Neutral with 1 field_gun and 4 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Non Combat Move - Turkey 1 fighter moved from Sea Zone 75 Red Sea to Hejaz Place Units - Turkey 1 trench placed in Smyrna 1 trench placed in Dardanelles 2 trenchs placed in Armenia 1 trench placed in Hejaz 1 trench placed in Palestine 1 trench placed in Smyrna 1 trench placed in Armenia 4 heavy_guns and 1 infantry placed in Damascus 4 heavy_guns placed in Constantinople Turkey undo move 7. 1 trench placed in Constantinople Turkey undo move 7. 1 infantry placed in Constantinople 4 heavy_guns placed in Damascus Activate Technology - Turkey Turkey activating railwayGuns Turn Complete - Turkey Turkey collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Neutral : -0.50 Turkey : -0.33





