@The_Good_Captain It looks like you are using an older module than Eric. Otherwise, you would not have missing unit images. The module version is specified in the game notes.
1914 Whack vs dawg
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TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 2,2,3 and gets 0 hits Combat Move - Communists 1 cavalry moved from Evenkia to Bratsk 1 fighter moved from Sakhe to Bratsk 1 field_gun and 1 infantry moved from Irkutsk to Bratsk 1 infantry moved from Irkutsk to Bratsk 2 cavalrys and 1 conscript moved from Buryatia to Bratsk Purchase Units - Communists Communists buy 2 conscripts, 1 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Bratsk Communists attack with 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry Russia defend with 4 conscripts and 2 field_guns Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 2 : 1/8 hits, 1.83 expected hits Russia roll dice for 4 conscripts and 2 field_guns in Bratsk, round 2 : 0/6 hits, 1.33 expected hits 1 conscript owned by the Russia lost in Bratsk Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 3 : 2/8 hits, 1.83 expected hits Russia roll dice for 3 conscripts and 2 field_guns in Bratsk, round 3 : 1/5 hits, 1.17 expected hits 2 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 4 : 1/7 hits, 1.83 expected hits Russia roll dice for 1 conscript and 2 field_guns in Bratsk, round 4 : 1/3 hits, 0.83 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 1 field_gun, 1 fighter and 1 infantry in Bratsk, round 5 : 1/6 hits, 1.67 expected hits Russia roll dice for 2 field_guns in Bratsk, round 5 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 1 field_gun and 1 fighter in Bratsk, round 6 : 2/5 hits, 1.50 expected hits Russia roll dice for 1 field_gun in Bratsk, round 6 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 2 cavalrys, 1 field_gun and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russia: 4 conscripts and 2 field_guns Casualties for Communists: 1 cavalry, 1 conscript and 2 infantry Non Combat Move - Communists 1 fighter moved from Bratsk to Chita Place Units - Communists 3 trenchs placed in Sakhe 3 trenchs placed in Aldan 1 trench placed in Chita Turning on Edit Mode EDIT: Removing units owned by Communists from Yakutsk: 3 conscripts EDIT: Adding units owned by Communists to Sakhe: 2 conscripts EDIT: Adding units owned by Communists to Aldan: 1 conscript EDIT: Turning off Edit Mode 2 conscripts and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Communists : -1.67 Russia : -0.33 -
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 5 on tech rolls USA roll 6,5 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover fleetaction Combat Move - USA 2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 3 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 109 Pacific Ocean 1 cavalry, 3 field_guns and 7 infantry moved from Chukotka to Sakhe 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 Factory, 1 destroyer, 4 field_guns, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Sakhe USA attack with 1 cavalry, 3 field_guns and 7 infantry Communists defend with 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs USA roll dice for 1 cavalry, 3 field_guns and 7 infantry in Sakhe, round 2 : 3/11 hits, 2.83 expected hits Units damaged: 3 trenchs owned by the Communists Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 2 : 2/8 hits, 1.67 expected hits 1 infantry owned by the USA and 1 cavalry owned by the USA lost in Sakhe USA roll dice for 3 field_guns and 6 infantry in Sakhe, round 3 : 1/9 hits, 2.50 expected hits Units damaged: 1 trench owned by the Communists Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 3 : 0/8 hits, 1.67 expected hits USA roll dice for 3 field_guns and 6 infantry in Sakhe, round 4 : 0/9 hits, 2.50 expected hits Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 4 : 1/8 hits, 1.67 expected hits 1 infantry owned by the USA lost in Sakhe USA roll dice for 3 field_guns and 5 infantry in Sakhe, round 5 : 3/8 hits, 2.33 expected hits Units damaged: 2 trenchs owned by the Communists Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 5 : 1/8 hits, 1.67 expected hits 1 trench owned by the Communists and 1 infantry owned by the USA lost in Sakhe USA roll dice for 3 field_guns and 4 infantry in Sakhe, round 6 : 2/7 hits, 2.17 expected hits Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 5 trenchs in Sakhe, round 6 : 4/8 hits, 1.67 expected hits 2 trenchs owned by the Communists and 4 infantry owned by the USA lost in Sakhe 3 field_guns owned by the USA retreated to Chukotka Communists win with 6 conscripts, 1 field_gun, 1 infantry and 3 trenchs remaining. Battle score for attacker is -16 Casualties for USA: 1 cavalry and 7 infantry Casualties for Communists: 3 trenchs Non Combat Move - USA Place Units - USA 1 transport placed in Sea Zone 153 Pacific Ocean 2 infantry placed in Oregon 1 field_gun and 1 infantry placed in California 3 field_guns placed in San Francisco 1 destroyer placed in Sea Zone 30 Mid Atlantic 1 Factory placed in Manila Activate Technology - USA USA activating fleetaction Turn Complete - USA USA collect 65 PUs; end with 65 PUs 3 units repaired.Combat Hit Differential Summary :
USA : -3.33 Communists : -0.33 -
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,5,3,2 and gets 0 hits Combat Move - Germany 1 stormtruppen moved from Stockholm to Sweden Germany take Sweden from Russia 2 field_guns and 5 stormtruppens moved from Stockholm to Sweden 3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 3 field_guns and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 field_guns, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 3 field_guns and 3 stormtruppens moved from Sea Zone 13 Skagerrak to Norway Germany take Norway from Russia 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 infantry moved from Sea Zone 13 Skagerrak to Oslo Germany take Oslo from Russia 2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 4 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 4 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 4 infantry moved from Sea Zone 13 Skagerrak to Sweden 3 stormtruppens moved from Berlin to Mecklenburg 1 submarine moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon 6 field_guns and 6 infantry moved from Franche-Comte to Champagne 3 field_guns, 1 heavy_gun and 32 infantry moved from Alsace to Champagne 2 field_guns and 4 infantry moved from Rhine to Champagne 6 field_guns moved from Wurttemburg to Rhine 6 field_guns moved from Bavaria to Wurttemburg 3 heavy_guns moved from Marseilles to Languedoc 3 heavy_guns moved from Piedmont to Rhone 1 battlecruiser, 1 cruiser and 2 submarines moved from Sea Zone 119 Timor Sea to Sea Zone 85 Indian Ocean Purchase Units - Germany Germany buy 10 field_guns, 3 heavy_guns, 11 infantry and 9 trenchs; Remaining resources: 1 PUs; 4 techTokens; Combat - Germany Battle in Champagne Germany attack with 11 field_guns, 1 heavy_gun and 42 infantry France defend with 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs Germany roll dice for 11 field_guns, 1 heavy_gun and 42 infantry in Champagne, round 2 : 17/54 hits, 13.00 expected hits Units damaged: 7 trenchs owned by the France France roll dice for 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs in Champagne, round 2 : 12/36 hits, 10.33 expected hits 12 infantry owned by the Germany and 5 trenchs owned by the France lost in Champagne Germany roll dice for 11 field_guns, 1 heavy_gun and 30 infantry in Champagne, round 3 : 17/42 hits, 11.00 expected hits France roll dice for 5 field_guns, 1 heavy_gun, 18 infantry and 7 trenchs in Champagne, round 3 : 7/31 hits, 9.50 expected hits 7 infantry owned by the Germany, 7 trenchs owned by the France and 10 infantry owned by the France lost in Champagne Germany roll dice for 11 field_guns, 1 heavy_gun and 23 infantry in Champagne, round 4 : 11/35 hits, 9.83 expected hits France roll dice for 5 field_guns, 1 heavy_gun and 8 infantry in Champagne, round 4 : 3/14 hits, 5.00 expected hits 3 infantry owned by the Germany, 3 field_guns owned by the France and 8 infantry owned by the France lost in Champagne Germany roll dice for 11 field_guns, 1 heavy_gun and 20 infantry in Champagne, round 5 : 7/32 hits, 9.33 expected hits France roll dice for 2 field_guns and 1 heavy_gun in Champagne, round 5 : 2/3 hits, 1.33 expected hits 1 heavy_gun owned by the France, 2 infantry owned by the Germany and 2 field_guns owned by the France lost in Champagne Germany win, taking Champagne from France with 11 field_guns, 1 heavy_gun and 18 infantry remaining. Battle score for attacker is 43 Casualties for Germany: 24 infantry Casualties for France: 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs Battle in Sea Zone 56 Gulf of Lyon Germany attack with 1 submarine France defend with 1 destroyer Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 4 : 0/1 hits, 0.33 expected hits France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germany lost in Sea Zone 56 Gulf of Lyon France win with 1 destroyer remaining. Battle score for attacker is -7 Casualties for Germany: 1 submarine Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Rhine 3 trenchs placed in Eastern Poland 3 trenchs placed in Lithuania 3 heavy_guns placed in Piedmont 6 infantry placed in Wurttemburg 6 field_guns placed in Bavaria 3 field_guns and 3 infantry placed in Mecklenburg 1 field_gun and 1 infantry placed in Warsaw 1 infantry placed in Hanover Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Germany Germany collect 141 PUs; end with 142 PUsCombat Hit Differential Summary :
France : -2.17 Germany : 7.83 -
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 0 on tech rolls France roll 3,2 and gets 0 hits Combat Move - France 1 cavalry moved from Aquitaine to Auvergne 1 infantry moved from Brittany to Burgundy 1 infantry moved from Burgundy to Paris 2 infantry moved from Brittany to Normandy 2 infantry moved from Normandy to Paris Purchase Units - France France buy 8 heavy_guns, 6 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - France 1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 2 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 cavalry moved from Tunisia to Cyrenaica 1 field_gun and 3 infantry moved from Algeria to Tunisia 1 infantry moved from Algiers to Algeria 1 colonial moved from Lower Egypt to Cairo-Suez 2 infantry moved from Madras to Goa 2 cavalrys moved from Sindh to Bombay 1 cruiser, 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk 1 field_gun moved from Amur to Khabarovsk 1 infantry moved from Khabarovsk to Amur Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 3 infantry placed in Brittany 2 infantry placed in Algiers 1 transport placed in Sea Zone 60 Central Mediterranean 1 infantry placed in Tobruk Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 1,4,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover bunkers Combat Move - Austria 1 tank moved from Languedoc to Toulouse 3 infantry moved from Switzerland to Franche-Comte 1 infantry moved from Switzerland to Rhone 4 field_guns and 5 infantry moved from Venice to Tuscany 3 field_guns moved from Trieste to Croatia 5 infantry moved from Tyrol to Venice 6 tanks moved from Belgrade to Albania Purchase Units - Austria Austria buy 1 field_gun, 12 infantry, 6 tanks and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Battle in Toulouse Austria attack with 1 tank France defend with 1 cavalry Austria roll dice for 1 tank in Toulouse, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 1 cavalry in Toulouse, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Toulouse Austria win, taking Toulouse from France with 1 tank remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Croatia Austria attack with 3 field_guns Britain defend with 1 field_gun Austria roll dice for 3 field_guns in Croatia, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 field_gun in Croatia, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Croatia Austria win, taking Croatia from Britain with 3 field_guns remaining. Battle score for attacker is 4 Casualties for Britain: 1 field_gun Non Combat Move - Austria Place Units - Austria 1 trench placed in Albania 1 trench placed in Galicia 1 trench placed in Albania 1 trench placed in Trieste 1 trench placed in Marseilles 1 trench placed in Rhone 1 trench placed in Tuscany 6 tanks placed in Belgrade 5 infantry placed in Marseilles 1 field_gun and 3 infantry placed in Trieste 4 infantry placed in Venice Activate Technology - Austria Austria activating bunkers Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 101 PUs; end with 103 PUs Austria collect 4 PUs from War Bonds; end with 107 PUsCombat Hit Differential Summary :
Austria : 0.33 Britain : -0.33 France : -0.17 -
TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italy Italy buy 1 heavy_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Place Units - Italy 3 trenchs placed in Latium 1 heavy_gun and 2 infantry placed in Rome Turn Complete - Italy Italy collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,5,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover railwayGuns Combat Move - Turkey 1 fighter moved from Arabia to Sea Zone 75 Red Sea 4 infantry moved from Arabia to Hejaz 1 field_gun and 4 infantry moved from Mesopotamia to Fars 6 cavalrys moved from Mecca to Hejaz 8 infantry moved from Hejaz to Palestine 1 cavalry moved from Damascus to Palestine 1 field_gun moved from Syria to Smyrna 1 heavy_gun moved from Constantinople to Dardanelles 1 heavy_gun moved from Constantinople to Smyrna 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 4 infantry moved from Constantinople to Sea Zone 67 Black Sea 4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 4 infantry moved from Sea Zone 66 Black Sea to Armenia 2 infantry moved from Constantinople to Dardanelles Purchase Units - Turkey Turkey buy 8 heavy_guns, 1 infantry and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Sea Zone 75 Red Sea Turkey attack with 1 fighter Britain defend with 5 transports 5 transports owned by the Britain lost in Sea Zone 75 Red Sea Turkey win with 1 fighter remaining. Battle score for attacker is 35 Casualties for Britain: 5 transports Battle in Fars Turkey attack with 1 field_gun and 4 infantry Neutral defend with 2 cavalrys Turkey roll dice for 1 field_gun and 4 infantry in Fars, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Neutral lost in Fars Turkey roll dice for 1 field_gun and 4 infantry in Fars, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral lost in Fars Turkey loses 0 PUs for violating Farss neutrality. Turkey win, taking Fars from Neutral with 1 field_gun and 4 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Non Combat Move - Turkey 1 fighter moved from Sea Zone 75 Red Sea to Hejaz Place Units - Turkey 1 trench placed in Smyrna 1 trench placed in Dardanelles 2 trenchs placed in Armenia 1 trench placed in Hejaz 1 trench placed in Palestine 1 trench placed in Smyrna 1 trench placed in Armenia 4 heavy_guns and 1 infantry placed in Damascus 4 heavy_guns placed in Constantinople Turkey undo move 7. 1 trench placed in Constantinople Turkey undo move 7. 1 infantry placed in Constantinople 4 heavy_guns placed in Damascus Activate Technology - Turkey Turkey activating railwayGuns Turn Complete - Turkey Turkey collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Neutral : -0.50 Turkey : -0.33 -
TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 5,2,5 and gets 0 hits Combat Move - Britain Britain loses 0 PUs for violating Mexico Citys neutrality. 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 cavalry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 cavalry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 cavalry moved from Sea Zone 71 Eastern Mediterranean to Syria Britain take Syria from Turkey 1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 infantry moved from Chad to Western Sudan 1 heavy_gun moved from Uganda to Western Sudan 1 cavalry moved from Dar es Salaam to Uganda 1 infantry moved from British Somaliland to French Somaliland France take French Somaliland from Germany 1 infantry moved from Dar es Salaam to German East Africa 2 cavalrys moved from Congo to Western Sudan 1 cavalry moved from Cairo-Suez to Sinai 1 cavalry moved from Western Sudan to Lower Egypt 1 cavalry moved from Western Sudan to Lower Egypt 1 cruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 131 Pacific Ocean 2 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 1 colonial moved from Monterrey to Mexico City Britain take Mexico City from Neutral 4 colonials, 1 field_gun and 1 infantry moved from Monterrey to Chihuahua Purchase Units - Britain Britain buy 1 destroyer, 1 heavy_gun, 15 infantry, 1 transport and 9 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Britain Battle in Sea Zone 131 Pacific Ocean Britain attack with 1 cruiser Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 131 Pacific Ocean Britain win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Chihuahua Britain attack with 4 colonials, 1 field_gun and 1 infantry Neutral defend with 2 infantry Britain roll dice for 4 colonials, 1 field_gun and 1 infantry in Chihuahua, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Chihuahua Britain loses 0 PUs for violating Chihuahuas neutrality. Britain win, taking Chihuahua from Neutral with 4 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Britain 2 infantry moved from London to England 5 fighters moved from Belgium to London Place Units - Britain 1 destroyer and 1 transport placed in Sea Zone 115 Tasman Sea 3 trenchs placed in Sinai 1 heavy_gun and 1 infantry placed in Cairo-Suez 3 infantry and 3 trenchs placed in England 5 infantry and 3 trenchs placed in London Britain undo move 2. 3 infantry and 3 trenchs placed in Belgium 3 infantry placed in Dar es Salaam Turn Complete - Britain Britain collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Neutral : -0.67 Britain : 0.00 -
TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 2 conscripts moved from Don to Caucasus 2 conscripts moved from Don to Belarus 1 conscript moved from Don to Caucasus 1 conscript moved from Don to Belarus 1 infantry moved from Don to Caucasus 1 field_gun and 2 infantry moved from Don to Belarus 1 field_gun and 2 infantry moved from Dnieper to Odessa 1 conscript, 1 field_gun and 1 infantry moved from Kiev to Odessa 1 conscript, 1 field_gun and 1 infantry moved from Minsk to Belarus 1 conscript and 1 infantry moved from Moscow to Smolensk 1 field_gun and 1 infantry moved from Omsk to Novosibirsk 2 conscripts moved from Caucasus to Georgia Purchase Units - Russia Russia buy 22 conscripts, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Russia 1 conscript, 1 field_gun and 1 infantry moved from Primorsky to Khabarovsk Place Units - Russia 6 conscripts and 3 trenchs placed in St. Petersburg 3 trenchs placed in Belarus 3 trenchs placed in Latvia 3 trenchs placed in Georgia 3 conscripts placed in Kiev 3 conscripts placed in Minsk 3 conscripts placed in Moscow 2 conscripts placed in Omsk 2 conscripts and 1 infantry placed in Vladivostok 3 conscripts placed in Caucasus Turn Complete - Russia Russia collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Russia rolls : : 0.00 -
TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 5,4,4,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover victoryBonds Combat Move - Communists 1 cavalry and 1 fighter moved from Chita to Novosibirsk 2 cavalrys and 1 field_gun moved from Bratsk to Novosibirsk 1 conscript moved from Buryatia to Novosibirsk 1 conscript moved from Aldan to Bratsk 2 conscripts and 1 infantry moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 3 conscripts and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Novosibirsk Communists attack with 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter Russia defend with 2 conscripts, 1 field_gun and 1 infantry Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter in Novosibirsk, round 2 : 0/6 hits, 1.50 expected hits Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Novosibirsk, round 2 : 0/4 hits, 1.00 expected hits Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter in Novosibirsk, round 3 : 1/6 hits, 1.50 expected hits Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Novosibirsk, round 3 : 3/4 hits, 1.00 expected hits 1 conscript owned by the Russia, 1 conscript owned by the Communists and 2 cavalrys owned by the Communists lost in Novosibirsk Communists roll dice for 1 cavalry, 1 field_gun and 1 fighter in Novosibirsk, round 4 : 1/3 hits, 1.00 expected hits Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Novosibirsk, round 4 : 2/3 hits, 0.83 expected hits 1 conscript owned by the Russia, 1 field_gun owned by the Communists and 1 cavalry owned by the Communists lost in Novosibirsk Communists roll dice for 1 fighter in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Novosibirsk, round 5 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Communists lost in Novosibirsk Russia win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -23 Casualties for Communists: 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter Casualties for Russia: 2 conscripts Non Combat Move - Communists Turning on Edit Mode EDIT: Adding units owned by Communists to Bratsk: 1 fighter EDIT: Turning off Edit Mode Place Units - Communists 3 trenchs placed in Aldan 3 trenchs placed in Sakhe 1 trench placed in Bratsk 3 conscripts placed in Yakutsk Activate Technology - Communists Communists activating victoryBonds Turn Complete - Communists Communists collect 32 PUs; end with 32 PUs Communists collect 9 PUs from War Bonds; end with 41 PUsCombat Hit Differential Summary :
Communists : -2.33 Russia : 3.50 -
TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - USA USA spend 5 on tech rolls USA rolls : 1/1 hits, 0.00 expected hits USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 120 Arafura Sea to Sea Zone 85 Indian Ocean 3 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun moved from California to Sea Zone 153 Pacific Ocean 4 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 field_gun and 1 infantry moved from Carolinas to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores Purchase Units - USA USA buy 1 cruiser, 1 field_gun, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Azores USA attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 1 infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Azores USA loses 0 PUs for violating Azoress neutrality. USA win, taking Azores from Neutral with 1 field_gun remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Battle in Sea Zone 85 Indian Ocean USA attack with 2 battlecruisers, 3 cruisers and 2 destroyers Germany defend with 1 battlecruiser, 1 cruiser and 2 submarines USA roll dice for 2 battlecruisers, 3 cruisers and 2 destroyers in Sea Zone 85 Indian Ocean, round 2 : 4/7 hits, 3.83 expected hits Germany roll dice for 2 submarines in Sea Zone 85 Indian Ocean, round 2 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 85 Indian Ocean, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the USA, 2 submarines owned by the Germany, 1 cruiser owned by the Germany and 1 battlecruiser owned by the Germany lost in Sea Zone 85 Indian Ocean USA win with 2 battlecruisers, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 31 Casualties for USA: 1 destroyer Casualties for Germany: 1 battlecruiser, 1 cruiser and 2 submarines Non Combat Move - USA 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 109 Pacific Ocean to Sea Zone 46 Caribbean Sea 1 infantry moved from Kentucky to Missouri Place Units - USA 1 transport placed in Sea Zone 130 Philippine Sea 3 transports placed in Sea Zone 153 Pacific Ocean USA undo move 2. 2 transports placed in Sea Zone 153 Pacific Ocean 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 3 infantry placed in San Francisco 1 infantry placed in California 1 cruiser placed in Sea Zone 30 Mid Atlantic 1 infantry placed in Manila 1 infantry placed in Charleston Activate Technology - USA USA activating industry Turn Complete - USA USA collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Neutral : 0.67 USA : 0.50 USA rolls : : 1.00 Germany : -0.50 -
TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,5,5,6,6,4,2 and gets 3 hits Germany removing all Technology Tokens after successful research. Germany discover industry Combat Move - Germany 2 field_guns moved from Sweden to Sea Zone 13 Skagerrak 3 field_guns moved from Norway to Sea Zone 13 Skagerrak 6 stormtruppens moved from Sweden to Sea Zone 13 Skagerrak 1 stormtruppen moved from Norway to Sea Zone 13 Skagerrak 1 stormtruppen moved from Norway to Murmansk Germany take Murmansk from Russia 1 stormtruppen moved from Norway to Finland Germany take Finland from Russia 4 infantry moved from Sweden to Finland 1 infantry moved from Oslo to Sweden 5 field_guns, 7 stormtruppens and 6 transports moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel 3 battlecruisers, 2 battleships, 4 cruisers and 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 5 field_guns and 7 stormtruppens moved from Sea Zone 15 English Channel to Belgium 6 field_guns and 20 infantry moved from Rhine to Belgium 11 field_guns, 1 heavy_gun and 18 infantry moved from Champagne to Belgium 3 heavy_guns moved from Languedoc to Auvergne 3 heavy_guns moved from Rhone to Burgundy 3 heavy_guns moved from Piedmont to Rhone 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland 1 infantry and 1 transport moved from Sea Zone 105 Pacific Ocean to Sea Zone 103 South Atlantic 1 infantry moved from Sea Zone 103 South Atlantic to Falkland Islands Germany take Falkland Islands from Britain 1 submarine moved from Sea Zone 116 Great Australian Bight to Sea Zone 115 Tasman Sea Purchase Units - Germany Germany buy 15 heavy_guns, 14 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Auvergne Germany attack with 3 heavy_guns France defend with 1 cavalry Germany roll dice for 3 heavy_guns in Auvergne, round 2 : 0/3 hits, 1.00 expected hits France roll dice for 1 cavalry in Auvergne, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 heavy_guns in Auvergne, round 3 : 0/3 hits, 1.00 expected hits France roll dice for 1 cavalry in Auvergne, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 heavy_guns in Auvergne, round 4 : 2/3 hits, 1.00 expected hits France roll dice for 1 cavalry in Auvergne, round 4 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Auvergne Germany win, taking Auvergne from France with 3 heavy_guns remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Burgundy Germany attack with 3 heavy_guns France defend with 1 infantry Germany roll dice for 3 heavy_guns in Burgundy, round 2 : 2/3 hits, 1.00 expected hits France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Burgundy Germany win, taking Burgundy from France with 3 heavy_guns remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Battle in Sea Zone 115 Tasman Sea Germany attack with 1 submarine Britain defend with 1 destroyer and 1 transport Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 destroyer and 1 transport in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 3 : 1/1 hits, 0.33 expected hits Britain roll dice for 1 destroyer and 1 transport in Sea Zone 115 Tasman Sea, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Britain lost in Sea Zone 115 Tasman Sea 1 transport owned by the Britain lost in Sea Zone 115 Tasman Sea Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 4 : 0/1 hits, 0.33 expected hits Germany win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Britain: 1 destroyer and 1 transport Battle in Belgium Germany attack with 22 field_guns, 1 heavy_gun, 38 infantry and 7 stormtruppens Britain defend with 1 Factory, 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs Germany roll dice for 3 battlecruisers and 2 battleships in Belgium, round 2 : 3/5 hits, 3.33 expected hits Units damaged: 3 trenchs owned by the Britain Germany roll dice for 22 field_guns, 1 heavy_gun, 38 infantry and 7 stormtruppens in Belgium, round 2 : 20/68 hits, 20.17 expected hits Britain roll dice for 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs in Belgium, round 2 : 14/38 hits, 16.33 expected hits 14 infantry owned by the Germany, 1 cavalry owned by the Britain and 11 trenchs owned by the Britain lost in Belgium Germany roll dice for 22 field_guns, 1 heavy_gun, 24 infantry and 7 stormtruppens in Belgium, round 3 : 14/54 hits, 17.83 expected hits Britain roll dice for 1 cavalry, 5 field_guns, 10 fighters, 7 heavy_guns and 14 infantry in Belgium, round 3 : 13/37 hits, 16.17 expected hits 13 infantry owned by the Germany, 13 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Belgium Germany roll dice for 22 field_guns, 1 heavy_gun, 11 infantry and 7 stormtruppens in Belgium, round 4 : 15/41 hits, 14.83 expected hits Britain roll dice for 5 field_guns, 10 fighters, 7 heavy_guns and 1 infantry in Belgium, round 4 : 17/23 hits, 11.67 expected hits 6 stormtruppens owned by the Germany, 11 infantry owned by the Germany, 9 fighters owned by the Britain, 1 infantry owned by the Britain and 5 field_guns owned by the Britain lost in Belgium Germany roll dice for 22 field_guns, 1 heavy_gun and 1 stormtruppen in Belgium, round 5 : 10/24 hits, 8.17 expected hits Britain roll dice for 1 fighter and 7 heavy_guns in Belgium, round 5 : 2/8 hits, 5.17 expected hits 2 field_guns owned by the Germany, 1 fighter owned by the Britain and 7 heavy_guns owned by the Britain lost in Belgium Germany win, taking Belgium from Britain with 20 field_guns, 1 heavy_gun and 1 stormtruppen remaining. Battle score for attacker is 88 Casualties for Germany: 2 field_guns, 38 infantry and 6 stormtruppens Casualties for Britain: 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs Non Combat Move - Germany 3 field_guns and 3 infantry moved from Wurttemburg to Alsace 3 field_guns and 3 infantry moved from Wurttemburg to Rhine 6 field_guns moved from Bavaria to Wurttemburg 3 field_guns, 3 infantry and 3 stormtruppens moved from Mecklenburg to Hanover 3 stormtruppens moved from Berlin to Mecklenburg Place Units - Germany 1 trench placed in Alsace 1 trench placed in Alsace 2 trenchs placed in Lithuania 1 trench placed in Eastern Poland 1 heavy_gun and 1 infantry placed in Warsaw 6 heavy_guns placed in Wurttemburg 3 heavy_guns placed in Piedmont 5 heavy_guns and 1 infantry placed in Bavaria 4 infantry placed in Hanover 6 infantry placed in Mecklenburg 2 infantry placed in German New Guinea Activate Technology - Germany Germany activating industry Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 152 PUs; end with 152 PUsCombat Hit Differential Summary :
Britain : -4.00 France : -0.83 Germany : -2.33 -
TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - France France spend 5 on tech rolls France roll 6,1,6 and gets 2 hits France removing all Technology Tokens after successful research. France discover railwayGuns Combat Move - France 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 colonial moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 colonial and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 cavalry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 cavalry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 colonial moved from Sinai to Sea Zone 70 Eastern Mediterranean 1 cavalry, 1 colonial and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 cavalry, 2 colonials and 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 destroyer moved from Sea Zone 56 Gulf of Lyon to Sea Zone 58 Tyrrhenian Sea Purchase Units - France France buy 9 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France 1 field_gun and 3 infantry moved from Tunisia to Tripolitania 1 infantry moved from Algeria to Tunisia 2 infantry moved from Algiers to Algeria 2 infantry moved from Normandy to Brittany Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 1 heavy_gun and 1 infantry placed in Brittany Activate Technology - France France activating railwayGuns Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 4,3 and gets 0 hits Combat Move - Austria 1 tank moved from Toulouse to Aquitaine Austria take Aquitaine from France 2 infantry moved from Franche-Comte to Champagne 1 infantry moved from Franche-Comte to Burgundy 1 infantry moved from Rhone to Burgundy 15 tanks moved from Albania to Croatia 6 tanks moved from Belgrade to Croatia 1 field_gun and 3 infantry moved from Trieste to Venice 9 infantry moved from Venice to Tuscany 1 fighter moved from Macedonia to Croatia Purchase Units - Austria Austria buy 14 infantry, 7 tanks and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 2 trenchs placed in Albania 3 trenchs placed in Galicia 1 trench placed in Albania 6 infantry placed in Venice 2 infantry placed in Trieste 6 infantry placed in Belgrade 6 tanks placed in Trieste 1 tank placed in Tyrol Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Austria Austria collect 103 PUs; end with 103 PUs Austria collect 8 PUs from War Bonds; end with 111 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 field_gun and 1 infantry moved from Lower Egypt to Cairo-Suez Purchase Units - Italy Italy buy 1 field_gun and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 1 heavy_gun and 5 infantry moved from Rome to Latium Place Units - Italy 1 field_gun and 5 infantry placed in Rome Turn Complete - Italy Italy collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 3,4 and gets 0 hits Combat Move - Turkey 2 heavy_guns and 1 infantry moved from Constantinople to Smyrna 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 heavy_guns moved from Constantinople to Sea Zone 67 Black Sea 2 heavy_guns and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 heavy_guns moved from Sea Zone 66 Black Sea to Armenia 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 infantry moved from Dardanelles to Bulgaria 2 infantry moved from Bulgaria to Macedonia 2 heavy_guns moved from Damascus to Lebanon 2 heavy_guns moved from Damascus to Syria 1 infantry moved from Smyrna to Syria 1 fighter moved from Smyrna to Syria 2 heavy_guns moved from Smyrna to Armenia 1 field_gun and 4 infantry moved from Fars to Lurs 2 cavalrys, 3 field_guns and 10 infantry moved from Armenia to Lurs Purchase Units - Turkey Turkey buy 2 field_guns, 2 heavy_guns, 9 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Turkey Battle in Lurs Turkey attack with 2 cavalrys, 4 field_guns and 14 infantry Neutral defend with 2 infantry Turkey roll dice for 2 cavalrys, 4 field_guns and 14 infantry in Lurs, round 2 : 4/20 hits, 4.67 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 cavalry owned by the Turkey lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 1 cavalry, 4 field_guns and 14 infantry remaining. Battle score for attacker is 2 Casualties for Turkey: 1 cavalry Casualties for Neutral: 2 infantry Battle in Syria Turkey attack with 1 fighter, 2 heavy_guns and 1 infantry Britain defend with 1 cavalry Turkey roll dice for 1 fighter, 2 heavy_guns and 1 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits Britain roll dice for 1 cavalry in Syria, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Syria Turkey win, taking Syria from Britain with 1 fighter, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Non Combat Move - Turkey 1 fighter moved from Syria to Armenia 1 infantry moved from Palestine to Lebanon Place Units - Turkey 1 trench placed in Lebanon 3 trenchs placed in Armenia 1 trench placed in Hejaz 2 heavy_guns and 3 infantry placed in Constantinople 2 field_guns placed in Mecca 5 infantry placed in Damascus 1 infantry placed in Baghdad Turn Complete - Turkey Turkey collect 70 PUs; end with 71 PUsCombat Hit Differential Summary :
Neutral : 0.33 Turkey : -0.00 Britain : -0.17 -
TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2,2,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover railwayGuns Combat Move - Britain 1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 cavalry moved from Lower Egypt to Sea Zone 70 Eastern Mediterranean 1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 cavalry and 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 1 infantry moved from Cairo-Suez to Sinai 1 cavalry moved from Lower Egypt to Sinai 1 heavy_gun and 1 infantry moved from Western Sudan to Lower Egypt 1 cavalry moved from Uganda to Lower Egypt 1 infantry moved from French Somaliland to Eritrea 1 infantry moved from German East Africa to Uganda 3 infantry moved from Dar es Salaam to German East Africa 4 colonials, 1 field_gun and 1 infantry moved from Chihuahua to Baja-Sonora Purchase Units - Britain Britain buy 8 fighters, 2 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Baja-Sonora Britain attack with 4 colonials, 1 field_gun and 1 infantry Neutral defend with 2 infantry Britain roll dice for 4 colonials, 1 field_gun and 1 infantry in Baja-Sonora, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baja-Sonora Britain loses 0 PUs for violating Baja-Sonoras neutrality. Britain win, taking Baja-Sonora from Neutral with 4 colonials and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 3 trenchs placed in Sinai 2 heavy_guns and 2 trenchs placed in Cairo-Suez 5 fighters placed in London 3 fighters placed in England Activate Technology - Britain Britain activating railwayGuns Turn Complete - Britain Britain collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Neutral : 0.33 Britain : 1.00





