@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 1,4,6,5,6,4 and gets 2 hits
Germany removing all Technology Tokens after successful research.
Germany discover armour
Combat Move - Germany
2 heavy_guns moved from Piedmont to Marseilles
1 heavy_gun moved from Piedmont to Marseilles
6 field_guns and 6 infantry moved from Switzerland to Franche-Comte
1 field_gun and 9 infantry moved from Wurttemburg to Alsace
3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 stormtruppens moved from Pomerania to Sea Zone 12 Baltic Sea
6 stormtruppens and 6 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
2 field_guns and 4 infantry moved from West Prussia to Sea Zone 11 Baltic Sea
2 field_guns, 4 infantry, 6 stormtruppens and 6 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea
2 field_guns, 4 infantry and 6 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm
4 infantry moved from East Prussia to Lithuania
3 stormtruppens moved from Berlin to Mecklenburg
1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
3 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
1 infantry moved from Easter Island to Sea Zone 111 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 111 Pacific Ocean to Sea Zone 106 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 106 Pacific Ocean to Sea Zone 105 Pacific Ocean
1 transport moved from Sea Zone 133 Pacific Ocean to Sea Zone 134 Pacific Ocean
1 infantry moved from Marshall Islands to Sea Zone 134 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 131 Pacific Ocean
1 infantry moved from Sea Zone 131 Pacific Ocean to Guam
Germany take Guam from USA
Purchase Units - Germany
Germany buy 2 cruisers, 15 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in Sea Zone 33 Mid Atlantic
Germany attack with 1 submarine
USA defend with 1 destroyer
Germany roll dice for 1 submarine in Sea Zone 33 Mid Atlantic, round 2 : 1/1 hits, 0.33 expected hits
USA roll dice for 1 destroyer in Sea Zone 33 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the USA lost in Sea Zone 33 Mid Atlantic
Germany win with 1 submarine remaining. Battle score for attacker is 9
Casualties for USA: 1 destroyer
Battle in Stockholm
Germany attack with 2 field_guns, 4 infantry and 6 stormtruppens
Russia defend with 2 field_guns and 6 infantry
Germany roll dice for 2 field_guns, 4 infantry and 6 stormtruppens in Stockholm, round 2 : 6/12 hits, 3.67 expected hits
Russia roll dice for 2 field_guns and 6 infantry in Stockholm, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Germany and 6 infantry owned by the Russia lost in Stockholm
Germany roll dice for 2 field_guns and 6 stormtruppens in Stockholm, round 3 : 3/8 hits, 3.00 expected hits
Russia roll dice for 2 field_guns in Stockholm, round 3 : 0/2 hits, 0.67 expected hits
2 field_guns owned by the Russia lost in Stockholm
Germany win, taking Stockholm from Russia with 2 field_guns and 6 stormtruppens remaining. Battle score for attacker is 14
Casualties for Germany: 4 infantry
Casualties for Russia: 2 field_guns and 6 infantry
Non Combat Move - Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battlecruiser, 1 cruiser and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea
EDIT: 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 116 Great Australian Bight
2 infantry moved from Hanover to Mecklenburg
Place Units - Germany
2 cruisers placed in Sea Zone 14 Helgoland Bight
2 trenchs placed in Eastern Poland
2 trenchs placed in Lithuania
3 infantry placed in Mecklenburg
3 heavy_guns placed in Piedmont
6 field_guns placed in Wurttemburg
6 field_guns placed in Bavaria
3 field_guns placed in Mecklenburg
Activate Technology - Germany
Germany activating armour
Trigger GermanyT5: buytank added to productionGermany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 129 PUs; end with 131 PUs
Combat Hit Differential Summary :
USA : -0.33
Germany : 3.00
Russia : 0.67
@Whackamatt well. i don’t no what i can do here. your game,
@dawgoneit said in 1914 Whack vs dawg:
@Whackamatt well. i don’t no what i can do here. your game,
WHOA There! You’re still collecting 20 more than me. Yeah, France is on the Defensive, so start bunkering up Paris.
The positives for you:
You gotta keep going until something major happens. Especially by my estimation it’s 50/50. Turkey is going to collapse soon with the right pressure. And if Russia starts testing my defenses and breaks through, I’m done.
TIP: Russia still has a lot of money. Slip in a Blimp or plane by in St. Pete. Don’t let me get away with 6 transports without protection!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - France
France spend 5 on tech rolls
France roll 1,3 and gets 0 hits
Combat Move - France
1 fighter moved from Languedoc to Paris
1 cavalry moved from Auvergne to Toulouse
1 cavalry moved from Auvergne to Aquitaine
1 cavalry moved from Auvergne to Burgundy
4 cavalrys moved from Auvergne to Paris
1 cavalry moved from Burgundy to Paris
2 field_guns moved from Burgundy to Paris
1 infantry moved from Brittany to Burgundy
2 infantry moved from Brittany to Normandy
1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 infantry moved from Sea Zone 62 Adriatic Sea to Croatia
France take Croatia from Austria
1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean
1 infantry moved from Sea Zone 71 Eastern Mediterranean to Syria
France take Syria from Turkey
1 colonial moved from Cyrenaica to Lower Egypt
1 cavalry, 1 field_gun and 3 infantry moved from Algiers to Algeria
1 cavalry moved from Algeria to Tunisia
2 cavalrys moved from Deccan to Sindh
2 infantry moved from Yanaon to Madras
1 colonial, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 colonial, 1 infantry and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk
1 colonial and 1 field_gun moved from Khabarovsk to Amur
1 colonial and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
Purchase Units - France
France buy 8 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Amur
France attack with 1 colonial and 1 field_gun
Communists defend with 1 conscript
France roll dice for 1 colonial and 1 field_gun in Amur, round 2 : 0/2 hits, 0.83 expected hits
Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 colonial and 1 field_gun in Amur, round 3 : 0/2 hits, 0.83 expected hits
Communists roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits
France roll dice for 1 colonial and 1 field_gun in Amur, round 4 : 2/2 hits, 0.83 expected hits
Communists roll dice for 1 conscript in Amur, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists and 1 colonial owned by the France lost in Amur
France win, taking Amur from Communists with 1 field_gun remaining. Battle score for attacker is -1
Casualties for France: 1 colonial
Casualties for Communists: 1 conscript
Non Combat Move - France
1 colonial, 1 heavy_gun and 2 infantry moved from Cairo-Suez to Sinai
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
2 infantry placed in Tobruk
3 infantry placed in Brittany
1 infantry placed in Algiers
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
France : -0.50
Communists : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Purchase Units - Serbia
Serbia buy 2 trenchs; Remaining resources: 1 PUs;
Non Combat Move - Serbia
Place Units - Serbia
2 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 2,6,4 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover victoryBonds
Combat Move - Austria
3 field_guns moved from Venice to Trieste
2 cavalrys moved from Albania to Croatia
1 tank moved from Belgrade to Croatia
5 tanks moved from Belgrade to Albania
1 infantry moved from Bessarabia to Moldavia
Austria take Moldavia from Russia
1 infantry moved from Galicia to Bessarabia
3 field_guns moved from Venice to Tuscany
4 infantry moved from Tyrol to Switzerland
3 infantry moved from Tyrol to Venice
1 field_gun and 1 infantry moved from Franche-Comte to Burgundy
1 field_gun and 1 infantry moved from Rhone to Auvergne
2 tanks moved from Marseilles to Languedoc
Purchase Units - Austria
Austria buy 4 field_guns, 7 infantry, 6 tanks and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Battle in Languedoc
Austria attack with 2 tanks
France defend with 1 trench
Austria roll dice for 2 tanks in Languedoc, round 2 : 2/2 hits, 1.33 expected hits
France roll dice for 1 trench in Languedoc, round 2 : 1/1 hits, 0.17 expected hits
1 trench owned by the France and 1 tank owned by the Austria lost in Languedoc
Austria win, taking Languedoc from France with 1 tank remaining. Battle score for attacker is -3
Casualties for Austria: 1 tank
Casualties for France: 1 trench
Battle in Trieste
Austria attack with 3 field_guns
Britain defend with 1 Factory and 1 infantry
Austria roll dice for 3 field_guns in Trieste, round 2 : 1/3 hits, 1.00 expected hits
Britain roll dice for 1 infantry in Trieste, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Trieste
Austria win, taking Trieste from Britain with 3 field_guns remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Battle in Burgundy
Austria attack with 1 field_gun and 1 infantry
France defend with 1 infantry
Austria roll dice for 1 field_gun and 1 infantry in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Burgundy
Austria roll dice for 1 field_gun in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 field_gun in Burgundy, round 4 : 0/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Burgundy, round 4 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 field_gun in Burgundy, round 5 : 0/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Burgundy, round 5 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 field_gun in Burgundy, round 6 : 0/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Burgundy, round 6 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Austria lost in Burgundy
France win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Austria: 1 field_gun and 1 infantry
Battle in Auvergne
Austria attack with 1 field_gun and 1 infantry
France defend with 1 cavalry
Austria roll dice for 1 field_gun and 1 infantry in Auvergne, round 2 : 0/2 hits, 0.67 expected hits
France roll dice for 1 cavalry in Auvergne, round 2 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 field_gun and 1 infantry in Auvergne, round 3 : 0/2 hits, 0.67 expected hits
France roll dice for 1 cavalry in Auvergne, round 3 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Austria lost in Auvergne
Austria roll dice for 1 field_gun in Auvergne, round 4 : 1/1 hits, 0.33 expected hits
France roll dice for 1 cavalry in Auvergne, round 4 : 1/1 hits, 0.17 expected hits
1 field_gun owned by the Austria and 1 cavalry owned by the France lost in Auvergne
France win with no units remaining. Battle score for attacker is -3
Casualties for Austria: 1 field_gun and 1 infantry
Casualties for France: 1 cavalry
Battle in Croatia
Austria attack with 2 cavalrys and 1 tank
France defend with 1 infantry
Austria roll dice for 2 cavalrys and 1 tank in Croatia, round 2 : 2/3 hits, 1.17 expected hits
France roll dice for 1 infantry in Croatia, round 2 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Austria and 1 infantry owned by the France lost in Croatia
Austria win, taking Croatia from France with 1 cavalry and 1 tank remaining. Battle score for attacker is -1
Casualties for Austria: 1 cavalry
Casualties for France: 1 infantry
Non Combat Move - Austria
Place Units - Austria
3 trenchs placed in Franche-Comte
1 trench placed in Rhone
6 tanks placed in Belgrade
4 field_guns and 2 infantry placed in Venice
5 infantry placed in Tyrol
Activate Technology - Austria
Austria activating victoryBonds
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 99 PUs; end with 100 PUs
Austria collect 9 PUs from War Bonds; end with 109 PUs
Combat Hit Differential Summary :
Austria : -1.17
Britain : -0.33
France : 3.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 cavalry moved from Lower Egypt to Sinai
1 field_gun and 1 infantry moved from Cyrenaica to Lower Egypt
3 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 3 infantry and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Latium
3 infantry placed in Rome
Turn Complete - Italy
Italy collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 4,4 and gets 0 hits
Combat Move - Turkey
1 fighter moved from Hejaz to Sea Zone 71 Eastern Mediterranean
2 cavalrys moved from Dardanelles to Armenia
2 infantry moved from Constantinople to Dardanelles
2 infantry moved from Dardanelles to Bulgaria
2 field_guns and 2 infantry moved from Constantinople to Sea Zone 67 Black Sea
1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
1 battlecruiser moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
1 cruiser moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
5 cruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
2 field_guns and 2 infantry moved from Sea Zone 66 Black Sea to Armenia
2 heavy_guns and 2 infantry moved from Constantinople to Smyrna
1 field_gun and 1 infantry moved from Smyrna to Syria
1 infantry moved from Damascus to Syria
6 infantry moved from Mecca to Hejaz
1 field_gun and 4 infantry moved from Kurdistan to Mesopotamia
Purchase Units - Turkey
Turkey buy 7 cavalrys, 2 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Sea Zone 71 Eastern Mediterranean
Turkey attack with 1 fighter
France defend with 1 transport
1 transport owned by the France lost in Sea Zone 71 Eastern Mediterranean
Turkey win with 1 fighter remaining. Battle score for attacker is 7
Casualties for France: 1 transport
Battle in Sea Zone 64 Sea of Azov
Turkey attack with 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer
Russia defend with 1 battlecruiser
Turkey roll dice for 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer in Sea Zone 64 Sea of Azov, round 2 : 2/5 hits, 2.67 expected hits
Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Turkey
1 battlecruiser owned by the Russia lost in Sea Zone 64 Sea of Azov
Turkey win with 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Russia: 1 battlecruiser
Battle in Syria
Turkey attack with 1 field_gun and 2 infantry
France defend with 1 infantry
Turkey roll dice for 1 field_gun and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun and 2 infantry in Syria, round 3 : 0/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Syria
Turkey roll dice for 1 field_gun and 1 infantry in Syria, round 4 : 0/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Syria
Turkey roll dice for 1 field_gun in Syria, round 5 : 0/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Syria, round 6 : 1/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Syria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Syria
Turkey win, taking Syria from France with 1 field_gun remaining. Battle score for attacker is -3
Casualties for Turkey: 2 infantry
Casualties for France: 1 infantry
Non Combat Move - Turkey
1 fighter moved from Hejaz to Arabia
1 fighter moved from Sea Zone 71 Eastern Mediterranean to Smyrna
Place Units - Turkey
1 trench placed in Dardanelles
1 trench placed in Smyrna
1 trench placed in Palestine
6 cavalrys placed in Mecca
1 cavalry placed in Damascus
2 heavy_guns and 6 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 68 PUs; end with 68 PUs
1 unit repaired.
Combat Hit Differential Summary :
Turkey : -2.67
France : 0.33
Russia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 3,3 and gets 0 hits
Combat Move - Britain
5 fighters moved from England to Belgium
10 fighters moved from London to Belgium
1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea
1 colonial, 4 field_guns, 1 heavy_gun, 3 infantry and 5 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry moved from Sea Zone 75 Red Sea to Sinai
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Sinai to Sea Zone 70 Eastern Mediterranean
1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece
1 infantry moved from Niger to Chad
2 cavalrys moved from Western Sudan to Cairo-Suez
1 colonial, 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 heavy_gun moved from German East Africa to Uganda
2 cavalrys moved from German Southwest Africa to Congo
5 colonials, 1 field_gun and 1 infantry moved from Texas to Monterrey
1 field_gun moved from Latium to Sea Zone 62 Adriatic Sea
1 field_gun moved from Sea Zone 62 Adriatic Sea to Croatia
Purchase Units - Britain
Britain buy 1 cavalry, 4 heavy_guns, 9 infantry, 1 transport and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Britain
Battle in Croatia
Britain attack with 1 field_gun
Austria defend with 1 cavalry and 1 tank
Britain roll dice for 1 field_gun in Croatia, round 2 : 1/1 hits, 0.33 expected hits
Austria roll dice for 1 cavalry and 1 tank in Croatia, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Austria lost in Croatia
Britain roll dice for 1 field_gun in Croatia, round 3 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 tank in Croatia, round 3 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 field_gun in Croatia, round 4 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 tank in Croatia, round 4 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 field_gun in Croatia, round 5 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 tank in Croatia, round 5 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 field_gun in Croatia, round 6 : 1/1 hits, 0.33 expected hits
Austria roll dice for 1 tank in Croatia, round 6 : 0/1 hits, 0.17 expected hits
1 tank owned by the Austria lost in Croatia
Britain win, taking Croatia from Austria with 1 field_gun remaining. Battle score for attacker is 10
Casualties for Austria: 1 cavalry and 1 tank
Battle in Monterrey
Britain attack with 5 colonials, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Britain roll dice for 5 colonials, 1 field_gun and 1 infantry in Monterrey, round 2 : 5/7 hits, 2.33 expected hits
Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Monterrey
Britain loses 0 PUs for violating Monterreys neutrality.
Britain win, taking Monterrey from Neutral with 5 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
Place Units - Britain
3 heavy_guns and 3 trenchs placed in Belgium
1 heavy_gun placed in Cairo-Suez
1 transport placed in Sea Zone 70 Eastern Mediterranean
3 trenchs placed in Sinai
3 infantry and 3 trenchs placed in England
5 infantry and 3 trenchs placed in London
1 cavalry and 1 infantry placed in Dar es Salaam
Turn Complete - Britain
Britain collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Austria : -1.00
Britain : 3.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 1,5,5,2,6 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover bunkers
Combat Move - Russia
1 conscript moved from Krasnoyarsk to Western Siberian Lowlands
1 conscript moved from Novosibirsk to Krasnoyarsk
1 field_gun and 2 infantry moved from Primorsky to Khabarovsk
1 conscript, 1 field_gun and 1 infantry moved from Vladivostok to Primorsky
5 conscripts and 2 field_guns moved from Novosibirsk to Bratsk
2 conscripts moved from Omsk to Novosibirsk
1 field_gun and 2 infantry moved from Caucasus to Georgia
3 conscripts moved from Kiev to Dnieper
6 conscripts moved from Belarus to Latvia
2 infantry moved from Belarus to Odessa
2 infantry moved from Belarus to Latvia
1 field_gun and 2 infantry moved from Smolensk to Don
3 conscripts moved from Moscow to Don
3 conscripts moved from Minsk to Belarus
3 conscripts and 1 infantry moved from Belarus to Don
3 conscripts moved from Odessa to Dnieper
2 infantry moved from Odessa to Dnieper
1 field_gun moved from Belarus to Dnieper
3 infantry moved from Belarus to Latvia
Purchase Units - Russia
Russia buy 6 conscripts, 3 field_guns, 4 infantry and 19 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Bratsk
Russia attack with 5 conscripts and 2 field_guns
Communists defend with 2 field_guns, 1 fighter and 1 trench
Russia roll dice for 5 conscripts and 2 field_guns in Bratsk, round 2 : 2/4 hits, 1.00 expected hits
Communists roll dice for 2 field_guns, 1 fighter and 1 trench in Bratsk, round 2 : 1/3 hits, 1.17 expected hits
1 trench owned by the Communists and 1 conscript owned by the Russia lost in Bratsk
Russia roll dice for 4 conscripts and 2 field_guns in Bratsk, round 3 : 3/4 hits, 1.00 expected hits
Communists roll dice for 2 field_guns and 1 fighter in Bratsk, round 3 : 0/3 hits, 1.17 expected hits
1 fighter owned by the Communists and 2 field_guns owned by the Communists lost in Bratsk
Russia win, taking Bratsk from Communists with 4 conscripts and 2 field_guns remaining. Battle score for attacker is 18
Casualties for Russia: 1 conscript
Casualties for Communists: 2 field_guns, 1 fighter and 1 trench
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Odessa
3 trenchs placed in Belarus
3 trenchs placed in Latvia
3 trenchs placed in St. Petersburg
3 conscripts and 3 trenchs placed in Caucasus
3 trenchs placed in Khabarovsk
Russia undo move 6.
2 trenchs placed in Western Siberian Lowlands
2 trenchs placed in Krasnoyarsk
1 conscript, 1 field_gun and 1 infantry placed in Kiev
1 conscript, 1 field_gun and 1 infantry placed in Minsk
1 field_gun and 1 infantry placed in Omsk
1 conscript and 1 infantry placed in Moscow
Activate Technology - Russia
Russia activating bunkers
Turn Complete - Russia
Russia collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Communists : -1.33
Russia : 3.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 2,2,3 and gets 0 hits
Combat Move - Communists
1 cavalry moved from Evenkia to Bratsk
1 fighter moved from Sakhe to Bratsk
1 field_gun and 1 infantry moved from Irkutsk to Bratsk
1 infantry moved from Irkutsk to Bratsk
2 cavalrys and 1 conscript moved from Buryatia to Bratsk
Purchase Units - Communists
Communists buy 2 conscripts, 1 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Communists
Battle in Bratsk
Communists attack with 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry
Russia defend with 4 conscripts and 2 field_guns
Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 2 : 1/8 hits, 1.83 expected hits
Russia roll dice for 4 conscripts and 2 field_guns in Bratsk, round 2 : 0/6 hits, 1.33 expected hits
1 conscript owned by the Russia lost in Bratsk
Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 3 : 2/8 hits, 1.83 expected hits
Russia roll dice for 3 conscripts and 2 field_guns in Bratsk, round 3 : 1/5 hits, 1.17 expected hits
2 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Bratsk
Communists roll dice for 3 cavalrys, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 4 : 1/7 hits, 1.83 expected hits
Russia roll dice for 1 conscript and 2 field_guns in Bratsk, round 4 : 1/3 hits, 0.83 expected hits
1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
Communists roll dice for 3 cavalrys, 1 field_gun, 1 fighter and 1 infantry in Bratsk, round 5 : 1/6 hits, 1.67 expected hits
Russia roll dice for 2 field_guns in Bratsk, round 5 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
Communists roll dice for 3 cavalrys, 1 field_gun and 1 fighter in Bratsk, round 6 : 2/5 hits, 1.50 expected hits
Russia roll dice for 1 field_gun in Bratsk, round 6 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk
Communists win, taking Bratsk from Russia with 2 cavalrys, 1 field_gun and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russia: 4 conscripts and 2 field_guns
Casualties for Communists: 1 cavalry, 1 conscript and 2 infantry
Non Combat Move - Communists
1 fighter moved from Bratsk to Chita
Place Units - Communists
3 trenchs placed in Sakhe
3 trenchs placed in Aldan
1 trench placed in Chita
Turning on Edit Mode
EDIT: Removing units owned by Communists from Yakutsk: 3 conscripts
EDIT: Adding units owned by Communists to Sakhe: 2 conscripts
EDIT: Adding units owned by Communists to Aldan: 1 conscript
EDIT: Turning off Edit Mode
2 conscripts and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Communists : -1.67
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,5 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover fleetaction
Combat Move - USA
2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
3 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 109 Pacific Ocean
1 cavalry, 3 field_guns and 7 infantry moved from Chukotka to Sakhe
2 infantry moved from Sea Zone 151 Bering Sea to Chukotka
Purchase Units - USA
USA buy 1 Factory, 1 destroyer, 4 field_guns, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Sakhe
USA attack with 1 cavalry, 3 field_guns and 7 infantry
Communists defend with 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs
USA roll dice for 1 cavalry, 3 field_guns and 7 infantry in Sakhe, round 2 : 3/11 hits, 2.83 expected hits
Units damaged: 3 trenchs owned by the Communists
Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 2 : 2/8 hits, 1.67 expected hits
1 infantry owned by the USA and 1 cavalry owned by the USA lost in Sakhe
USA roll dice for 3 field_guns and 6 infantry in Sakhe, round 3 : 1/9 hits, 2.50 expected hits
Units damaged: 1 trench owned by the Communists
Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 3 : 0/8 hits, 1.67 expected hits
USA roll dice for 3 field_guns and 6 infantry in Sakhe, round 4 : 0/9 hits, 2.50 expected hits
Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 4 : 1/8 hits, 1.67 expected hits
1 infantry owned by the USA lost in Sakhe
USA roll dice for 3 field_guns and 5 infantry in Sakhe, round 5 : 3/8 hits, 2.33 expected hits
Units damaged: 2 trenchs owned by the Communists
Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 5 : 1/8 hits, 1.67 expected hits
1 trench owned by the Communists and 1 infantry owned by the USA lost in Sakhe
USA roll dice for 3 field_guns and 4 infantry in Sakhe, round 6 : 2/7 hits, 2.17 expected hits
Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 5 trenchs in Sakhe, round 6 : 4/8 hits, 1.67 expected hits
2 trenchs owned by the Communists and 4 infantry owned by the USA lost in Sakhe
3 field_guns owned by the USA retreated to Chukotka
Communists win with 6 conscripts, 1 field_gun, 1 infantry and 3 trenchs remaining. Battle score for attacker is -16
Casualties for USA: 1 cavalry and 7 infantry
Casualties for Communists: 3 trenchs
Non Combat Move - USA
Place Units - USA
1 transport placed in Sea Zone 153 Pacific Ocean
2 infantry placed in Oregon
1 field_gun and 1 infantry placed in California
3 field_guns placed in San Francisco
1 destroyer placed in Sea Zone 30 Mid Atlantic
1 Factory placed in Manila
Activate Technology - USA
USA activating fleetaction
Turn Complete - USA
USA collect 65 PUs; end with 65 PUs
3 units repaired.
Combat Hit Differential Summary :
USA : -3.33
Communists : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 1,5,3,2 and gets 0 hits
Combat Move - Germany
1 stormtruppen moved from Stockholm to Sweden
Germany take Sweden from Russia
2 field_guns and 5 stormtruppens moved from Stockholm to Sweden
3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
3 field_guns and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 field_guns, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
3 field_guns and 3 stormtruppens moved from Sea Zone 13 Skagerrak to Norway
Germany take Norway from Russia
1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
1 infantry moved from Sea Zone 13 Skagerrak to Oslo
Germany take Oslo from Russia
2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
4 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
4 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
4 infantry moved from Sea Zone 13 Skagerrak to Sweden
3 stormtruppens moved from Berlin to Mecklenburg
1 submarine moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon
6 field_guns and 6 infantry moved from Franche-Comte to Champagne
3 field_guns, 1 heavy_gun and 32 infantry moved from Alsace to Champagne
2 field_guns and 4 infantry moved from Rhine to Champagne
6 field_guns moved from Wurttemburg to Rhine
6 field_guns moved from Bavaria to Wurttemburg
3 heavy_guns moved from Marseilles to Languedoc
3 heavy_guns moved from Piedmont to Rhone
1 battlecruiser, 1 cruiser and 2 submarines moved from Sea Zone 119 Timor Sea to Sea Zone 85 Indian Ocean
Purchase Units - Germany
Germany buy 10 field_guns, 3 heavy_guns, 11 infantry and 9 trenchs; Remaining resources: 1 PUs; 4 techTokens;
Combat - Germany
Battle in Champagne
Germany attack with 11 field_guns, 1 heavy_gun and 42 infantry
France defend with 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs
Germany roll dice for 11 field_guns, 1 heavy_gun and 42 infantry in Champagne, round 2 : 17/54 hits, 13.00 expected hits
Units damaged: 7 trenchs owned by the France
France roll dice for 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs in Champagne, round 2 : 12/36 hits, 10.33 expected hits
12 infantry owned by the Germany and 5 trenchs owned by the France lost in Champagne
Germany roll dice for 11 field_guns, 1 heavy_gun and 30 infantry in Champagne, round 3 : 17/42 hits, 11.00 expected hits
France roll dice for 5 field_guns, 1 heavy_gun, 18 infantry and 7 trenchs in Champagne, round 3 : 7/31 hits, 9.50 expected hits
7 infantry owned by the Germany, 7 trenchs owned by the France and 10 infantry owned by the France lost in Champagne
Germany roll dice for 11 field_guns, 1 heavy_gun and 23 infantry in Champagne, round 4 : 11/35 hits, 9.83 expected hits
France roll dice for 5 field_guns, 1 heavy_gun and 8 infantry in Champagne, round 4 : 3/14 hits, 5.00 expected hits
3 infantry owned by the Germany, 3 field_guns owned by the France and 8 infantry owned by the France lost in Champagne
Germany roll dice for 11 field_guns, 1 heavy_gun and 20 infantry in Champagne, round 5 : 7/32 hits, 9.33 expected hits
France roll dice for 2 field_guns and 1 heavy_gun in Champagne, round 5 : 2/3 hits, 1.33 expected hits
1 heavy_gun owned by the France, 2 infantry owned by the Germany and 2 field_guns owned by the France lost in Champagne
Germany win, taking Champagne from France with 11 field_guns, 1 heavy_gun and 18 infantry remaining. Battle score for attacker is 43
Casualties for Germany: 24 infantry
Casualties for France: 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs
Battle in Sea Zone 56 Gulf of Lyon
Germany attack with 1 submarine
France defend with 1 destroyer
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits
France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 4 : 0/1 hits, 0.33 expected hits
France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germany lost in Sea Zone 56 Gulf of Lyon
France win with 1 destroyer remaining. Battle score for attacker is -7
Casualties for Germany: 1 submarine
Non Combat Move - Germany
Place Units - Germany
3 trenchs placed in Rhine
3 trenchs placed in Eastern Poland
3 trenchs placed in Lithuania
3 heavy_guns placed in Piedmont
6 infantry placed in Wurttemburg
6 field_guns placed in Bavaria
3 field_guns and 3 infantry placed in Mecklenburg
1 field_gun and 1 infantry placed in Warsaw
1 infantry placed in Hanover
Activate Technology - Germany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Germany
Germany collect 141 PUs; end with 142 PUs
Combat Hit Differential Summary :
France : -2.17
Germany : 7.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - France
France spend 0 on tech rolls
France roll 3,2 and gets 0 hits
Combat Move - France
1 cavalry moved from Aquitaine to Auvergne
1 infantry moved from Brittany to Burgundy
1 infantry moved from Burgundy to Paris
2 infantry moved from Brittany to Normandy
2 infantry moved from Normandy to Paris
Purchase Units - France
France buy 8 heavy_guns, 6 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - France
1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
2 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
2 infantry moved from Sea Zone 60 Central Mediterranean to Greece
1 cavalry moved from Tunisia to Cyrenaica
1 field_gun and 3 infantry moved from Algeria to Tunisia
1 infantry moved from Algiers to Algeria
1 colonial moved from Lower Egypt to Cairo-Suez
2 infantry moved from Madras to Goa
2 cavalrys moved from Sindh to Bombay
1 cruiser, 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk
1 field_gun moved from Amur to Khabarovsk
1 infantry moved from Khabarovsk to Amur
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
3 infantry placed in Brittany
2 infantry placed in Algiers
1 transport placed in Sea Zone 60 Central Mediterranean
1 infantry placed in Tobruk
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 heavy_gun and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 1,4,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover bunkers
Combat Move - Austria
1 tank moved from Languedoc to Toulouse
3 infantry moved from Switzerland to Franche-Comte
1 infantry moved from Switzerland to Rhone
4 field_guns and 5 infantry moved from Venice to Tuscany
3 field_guns moved from Trieste to Croatia
5 infantry moved from Tyrol to Venice
6 tanks moved from Belgrade to Albania
Purchase Units - Austria
Austria buy 1 field_gun, 12 infantry, 6 tanks and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Battle in Toulouse
Austria attack with 1 tank
France defend with 1 cavalry
Austria roll dice for 1 tank in Toulouse, round 2 : 1/1 hits, 0.67 expected hits
France roll dice for 1 cavalry in Toulouse, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Toulouse
Austria win, taking Toulouse from France with 1 tank remaining. Battle score for attacker is 4
Casualties for France: 1 cavalry
Battle in Croatia
Austria attack with 3 field_guns
Britain defend with 1 field_gun
Austria roll dice for 3 field_guns in Croatia, round 2 : 1/3 hits, 1.00 expected hits
Britain roll dice for 1 field_gun in Croatia, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Croatia
Austria win, taking Croatia from Britain with 3 field_guns remaining. Battle score for attacker is 4
Casualties for Britain: 1 field_gun
Non Combat Move - Austria
Place Units - Austria
1 trench placed in Albania
1 trench placed in Galicia
1 trench placed in Albania
1 trench placed in Trieste
1 trench placed in Marseilles
1 trench placed in Rhone
1 trench placed in Tuscany
6 tanks placed in Belgrade
5 infantry placed in Marseilles
1 field_gun and 3 infantry placed in Trieste
4 infantry placed in Venice
Activate Technology - Austria
Austria activating bunkers
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 101 PUs; end with 103 PUs
Austria collect 4 PUs from War Bonds; end with 107 PUs
Combat Hit Differential Summary :
Austria : 0.33
Britain : -0.33
France : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italy
Italy buy 1 heavy_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Place Units - Italy
3 trenchs placed in Latium
1 heavy_gun and 2 infantry placed in Rome
Turn Complete - Italy
Italy collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 4,5,6 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover railwayGuns
Combat Move - Turkey
1 fighter moved from Arabia to Sea Zone 75 Red Sea
4 infantry moved from Arabia to Hejaz
1 field_gun and 4 infantry moved from Mesopotamia to Fars
6 cavalrys moved from Mecca to Hejaz
8 infantry moved from Hejaz to Palestine
1 cavalry moved from Damascus to Palestine
1 field_gun moved from Syria to Smyrna
1 heavy_gun moved from Constantinople to Dardanelles
1 heavy_gun moved from Constantinople to Smyrna
2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
4 infantry moved from Constantinople to Sea Zone 67 Black Sea
4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
4 infantry moved from Sea Zone 66 Black Sea to Armenia
2 infantry moved from Constantinople to Dardanelles
Purchase Units - Turkey
Turkey buy 8 heavy_guns, 1 infantry and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Sea Zone 75 Red Sea
Turkey attack with 1 fighter
Britain defend with 5 transports
5 transports owned by the Britain lost in Sea Zone 75 Red Sea
Turkey win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Britain: 5 transports
Battle in Fars
Turkey attack with 1 field_gun and 4 infantry
Neutral defend with 2 cavalrys
Turkey roll dice for 1 field_gun and 4 infantry in Fars, round 2 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey roll dice for 1 field_gun and 4 infantry in Fars, round 3 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey loses 0 PUs for violating Farss neutrality.
Turkey win, taking Fars from Neutral with 1 field_gun and 4 infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Non Combat Move - Turkey
1 fighter moved from Sea Zone 75 Red Sea to Hejaz
Place Units - Turkey
1 trench placed in Smyrna
1 trench placed in Dardanelles
2 trenchs placed in Armenia
1 trench placed in Hejaz
1 trench placed in Palestine
1 trench placed in Smyrna
1 trench placed in Armenia
4 heavy_guns and 1 infantry placed in Damascus
4 heavy_guns placed in Constantinople
Turkey undo move 7.
1 trench placed in Constantinople
Turkey undo move 7.
1 infantry placed in Constantinople
4 heavy_guns placed in Damascus
Activate Technology - Turkey
Turkey activating railwayGuns
Turn Complete - Turkey
Turkey collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Turkey : -0.33