@The_Good_Captain It looks like you are using an older module than Eric. Otherwise, you would not have missing unit images. The module version is specified in the game notes.
1914 Whack vs dawg
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TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 6,5,1 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover propaganda Combat Move - Russia 1 conscript moved from Finland to Norway Russia take Norway from Germany 2 conscripts moved from Karelia to Murmansk 1 field_gun moved from Finland to Murmansk 2 conscripts moved from Finland to Sweden 1 field_gun moved from Finland to Sweden 1 infantry moved from Finland to Sweden 1 infantry moved from Finland to Murmansk 3 conscripts moved from Don to Caucasus 5 conscripts and 2 field_guns moved from Caucasus to Georgia 6 conscripts moved from Dnieper to Don 6 conscripts, 6 field_guns and 4 infantry moved from Khabarovsk to Aldan 1 conscript moved from Novosibirsk to Buryatia Russia take Buryatia from Communists 1 conscript moved from Novosibirsk to Bratsk 1 field_gun moved from Bratsk to Aldan 1 conscript moved from Western Siberian Lowlands to Krasnoyarsk 2 cavalrys moved from Moscow to Caucasus 1 infantry moved from Moscow to Don 2 conscripts and 1 infantry moved from Primorsky to Khabarovsk 3 conscripts moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 16 conscripts, 2 field_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Sweden Russia attack with 2 conscripts, 1 field_gun and 1 infantry Germany defend with 1 infantry Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Sweden, round 2 : 1/3 hits, 0.67 expected hits Germany roll dice for 1 infantry in Sweden, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Sweden Russia win, taking Sweden from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Germany: 1 infantry Battle in Murmansk Russia attack with 2 conscripts, 1 field_gun and 1 infantry Germany defend with 1 stormtruppen Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Murmansk, round 2 : 1/3 hits, 0.67 expected hits Germany roll dice for 1 stormtruppen in Murmansk, round 2 : 1/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in Murmansk Russia win, taking Murmansk from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Germany: 1 stormtruppen Battle in Aldan Russia attack with 6 conscripts, 7 field_guns and 4 infantry Communists defend with 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs Russia roll dice for 6 conscripts, 7 field_guns and 4 infantry in Aldan, round 2 : 7/17 hits, 4.17 expected hits Units damaged: 7 trenchs owned by the Communists Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 2 : 2/4 hits, 1.50 expected hits 2 conscripts owned by the Russia lost in Aldan Russia roll dice for 4 conscripts, 7 field_guns and 4 infantry in Aldan, round 3 : 2/15 hits, 4.17 expected hits Units damaged: 2 trenchs owned by the Communists Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 3 : 1/4 hits, 1.50 expected hits 1 conscript owned by the Russia lost in Aldan Russia roll dice for 3 conscripts, 7 field_guns and 4 infantry in Aldan, round 4 : 2/14 hits, 4.17 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 4 : 3/4 hits, 1.50 expected hits 2 trenchs owned by the Communists and 3 conscripts owned by the Russia lost in Aldan Russia roll dice for 7 field_guns and 4 infantry in Aldan, round 5 : 1/11 hits, 3.67 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 7 trenchs in Aldan, round 5 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russia and 1 trench owned by the Communists lost in Aldan Russia roll dice for 7 field_guns and 3 infantry in Aldan, round 6 : 4/10 hits, 3.33 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 6 trenchs in Aldan, round 6 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russia and 4 trenchs owned by the Communists lost in Aldan Russia roll dice for 7 field_guns and 1 infantry in Aldan, round 7 : 1/8 hits, 2.67 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 2 trenchs in Aldan, round 7 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russia and 1 trench owned by the Communists lost in Aldan Russia roll dice for 7 field_guns in Aldan, round 8 : 1/7 hits, 2.33 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 1 trench in Aldan, round 8 : 1/4 hits, 1.50 expected hits 1 field_gun owned by the Russia and 1 trench owned by the Communists lost in Aldan Russia roll dice for 6 field_guns in Aldan, round 9 : 2/6 hits, 2.00 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun and 1 infantry in Aldan, round 9 : 1/4 hits, 1.50 expected hits 1 field_gun owned by the Russia and 2 conscripts owned by the Communists lost in Aldan Russia roll dice for 5 field_guns in Aldan, round 10 : 2/5 hits, 1.67 expected hits Communists roll dice for 1 heavy_gun and 1 infantry in Aldan, round 10 : 2/2 hits, 1.17 expected hits 2 field_guns owned by the Russia, 1 heavy_gun owned by the Communists and 1 infantry owned by the Communists lost in Aldan Russia win, taking Aldan from Communists with 3 field_guns remaining. Battle score for attacker is -1 Casualties for Russia: 6 conscripts, 4 field_guns and 4 infantry Casualties for Communists: 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Finland 6 conscripts placed in St. Petersburg 3 conscripts placed in Minsk 3 conscripts placed in Kiev Turning on Edit Mode EDIT: Removing units owned by Russia from Minsk: 3 conscripts EDIT: Adding units owned by Russia to Belarus: 3 conscripts EDIT: Adding units owned by Russia to Odessa: 3 conscripts EDIT: Removing units owned by Russia from Kiev: 3 conscripts EDIT: Turning off Edit Mode 2 field_guns and 1 infantry placed in Caucasus 3 trenchs placed in Georgia 3 conscripts placed in Vladivostok Turning on Edit Mode EDIT: Removing units owned by Russia from Omsk: 1 field_gun and 1 infantry EDIT: Adding units owned by Russia to Kazakhstan: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode 2 infantry placed in Omsk 1 conscript and 2 infantry placed in Moscow Activate Technology - Russia Russia activating propaganda Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Communists : 0.83 Germany : 1.33 Russia : -5.50 -
TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Communists Communists rolls : 1/1 hits, 0.00 expected hits Communists removing all Technology Tokens after successful research. Communists discover science Combat Move - Communists 6 conscripts and 1 heavy_gun moved from Yakutsk to Aldan 1 conscript and 1 heavy_gun moved from Irkutsk to Buryatia 1 conscript moved from Irkutsk to Bratsk 1 cavalry moved from Norilsk to Bratsk 1 cavalry moved from Evenkia to Bratsk Purchase Units - Communists Communists buy 12 conscripts, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Buryatia Communists attack with 1 conscript and 1 heavy_gun Russia defend with 1 conscript Communists roll dice for 1 conscript and 1 heavy_gun in Buryatia, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Buryatia Communists roll dice for 1 heavy_gun in Buryatia, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 5 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 6 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 7 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 7 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 8 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 8 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 9 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 9 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 10 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 10 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 11 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 11 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 heavy_gun in Buryatia, round 12 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 12 : 1/1 hits, 0.17 expected hits 1 heavy_gun owned by the Communists lost in Buryatia Russia win with 1 conscript remaining. Battle score for attacker is -7 Casualties for Communists: 1 conscript and 1 heavy_gun Battle in Bratsk Communists attack with 2 cavalrys and 1 conscript Russia defend with 1 conscript Communists roll dice for 2 cavalrys and 1 conscript in Bratsk, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 conscript in Bratsk, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Bratsk Communists roll dice for 2 cavalrys in Bratsk, round 3 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 conscript in Bratsk, round 3 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Bratsk Communists roll dice for 1 cavalry in Bratsk, round 4 : 1/1 hits, 0.17 expected hits Russia roll dice for 1 conscript in Bratsk, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk Russia win with no units remaining. Battle score for attacker is -8 Casualties for Communists: 2 cavalrys and 1 conscript Casualties for Russia: 1 conscript Battle in Aldan Communists attack with 6 conscripts and 1 heavy_gun Russia defend with 3 field_guns Communists roll dice for 6 conscripts and 1 heavy_gun in Aldan, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 3 field_guns in Aldan, round 2 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan Communists roll dice for 5 conscripts and 1 heavy_gun in Aldan, round 3 : 0/2 hits, 0.50 expected hits Russia roll dice for 2 field_guns in Aldan, round 3 : 2/2 hits, 0.67 expected hits 2 conscripts owned by the Communists lost in Aldan Communists roll dice for 3 conscripts and 1 heavy_gun in Aldan, round 4 : 0/2 hits, 0.50 expected hits Russia roll dice for 2 field_guns in Aldan, round 4 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Communists lost in Aldan Communists roll dice for 2 conscripts and 1 heavy_gun in Aldan, round 5 : 0/2 hits, 0.50 expected hits Russia roll dice for 2 field_guns in Aldan, round 5 : 0/2 hits, 0.67 expected hits Communists roll dice for 2 conscripts and 1 heavy_gun in Aldan, round 6 : 1/2 hits, 0.50 expected hits Russia roll dice for 2 field_guns in Aldan, round 6 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan Communists roll dice for 1 conscript and 1 heavy_gun in Aldan, round 7 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Aldan, round 7 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Aldan Communists win, taking Aldan from Russia with 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 2 Casualties for Communists: 5 conscripts Casualties for Russia: 3 field_guns Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Sakhe 1 conscript and 2 infantry placed in Irkutsk 11 conscripts placed in Yakutsk Activate Technology - Communists Communists activating science Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs Communists collect 5 PUs from War Bonds; end with 34 PUsCombat Hit Differential Summary :
Communists rolls : : 1.00 Communists : -3.67 Russia : 3.67 -
TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - USA USA spend 5 on tech rolls USA roll 6,6 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover convoys Combat Move - USA 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 51 Mid Atlantic 2 battlecruisers and 2 cruisers moved from Sea Zone 78 Indian Ocean to Sea Zone 70 Eastern Mediterranean 1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 15 English Channel 1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 30 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun moved from Azores to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira 6 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 6 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 6 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 cruiser and 1 destroyer moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 8 field_guns and 11 infantry moved from Chukotka to Sakhe Purchase Units - USA USA buy 7 field_guns, 4 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Sakhe USA attack with 8 field_guns and 11 infantry Communists defend with 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs USA roll dice for 8 field_guns and 11 infantry in Sakhe, round 2 : 5/19 hits, 5.83 expected hits Units damaged: 5 trenchs owned by the Communists Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 2 : 2/12 hits, 2.50 expected hits 2 infantry owned by the USA lost in Sakhe USA roll dice for 8 field_guns and 9 infantry in Sakhe, round 3 : 2/17 hits, 5.50 expected hits Units damaged: 2 trenchs owned by the Communists Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 3 : 2/12 hits, 2.50 expected hits 2 infantry owned by the USA lost in Sakhe USA roll dice for 8 field_guns and 7 infantry in Sakhe, round 4 : 5/15 hits, 5.00 expected hits Units damaged: 4 trenchs owned by the Communists Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 4 : 6/12 hits, 2.50 expected hits 1 trench owned by the Communists and 6 infantry owned by the USA lost in Sakhe USA roll dice for 8 field_guns and 1 infantry in Sakhe, round 5 : 2/9 hits, 3.00 expected hits Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 10 trenchs in Sakhe, round 5 : 5/12 hits, 2.50 expected hits 2 trenchs owned by the Communists, 4 field_guns owned by the USA and 1 infantry owned by the USA lost in Sakhe 4 field_guns owned by the USA retreated to Chukotka Communists win with 9 conscripts, 1 field_gun, 2 infantry and 8 trenchs remaining. Battle score for attacker is -40 Casualties for USA: 4 field_guns and 11 infantry Casualties for Communists: 3 trenchs Battle in Madeira USA attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 1 infantry in Madeira, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 1 infantry in Madeira, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Madeira USA loses 0 PUs for violating Madeiras neutrality. USA win, taking Madeira from Neutral with 1 field_gun remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - USA 1 infantry moved from Missouri to Ohio 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk 2 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk Place Units - USA 2 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns placed in Charleston 5 field_guns placed in San Francisco 4 infantry placed in California USA undo move 4. USA undo move 3. 2 infantry placed in San Francisco 2 infantry placed in Oregon 2 field_guns placed in California 2 field_guns placed in San Francisco 1 transport placed in Sea Zone 130 Philippine Sea 1 field_gun placed in Manila Activate Technology - USA USA activating convoys Turn Complete - USA USA collect 69 PUs; end with 70 PUs 8 units repaired.Combat Hit Differential Summary :
Neutral : 0.33 USA : -5.67 Communists : 5.00 -
TripleA Turn Summary: Germany round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 4,1,2,2,1,3 and gets 0 hits Combat Move - Germany 6 field_guns and 6 heavy_guns moved from Alsace to Champagne 7 cavalrys moved from Wurttemburg to Champagne 1 infantry moved from Wurttemburg to Rhine 5 heavy_guns moved from Wurttemburg to Rhine 1 tank moved from Wurttemburg to Champagne 8 cavalrys moved from Bavaria to Rhine 3 field_guns and 2 heavy_guns moved from Brittany to Burgundy 1 stormtruppen moved from Brittany to Burgundy 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 stormtruppen moved from Pomerania to Sea Zone 12 Baltic Sea 4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden 3 stormtruppens moved from Berlin to Mecklenburg 6 infantry and 1 stormtruppen moved from Pomerania to West Prussia 1 stormtruppen moved from Pomerania to West Prussia Purchase Units - Germany Germany buy 1 battleship, 2 cruisers, 1 destroyer, 5 fighters, 18 infantry, 1 submarine and 1 trench; Remaining resources: 1 PUs; 6 techTokens; Combat - Germany Battle in Sweden Germany attack with 4 stormtruppens Russia defend with 1 conscript, 1 field_gun and 1 infantry Germany roll dice for 4 stormtruppens in Sweden, round 2 : 3/4 hits, 1.33 expected hits Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Sweden, round 2 : 0/3 hits, 0.83 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Sweden Germany win, taking Sweden from Russia with 4 stormtruppens remaining. Battle score for attacker is 9 Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry Non Combat Move - Germany 4 infantry moved from Hanover to Westphalia Place Units - Germany 1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea 5 fighters placed in Hanover 3 infantry and 1 trench placed in German New Guinea 5 infantry placed in Brittany 5 infantry placed in Belgium 5 infantry placed in Wurttemburg Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Germany Germany collect 158 PUs; end with 159 PUsCombat Hit Differential Summary :
Germany : 1.67 Russia : -0.83 -
TripleA Turn Summary: France round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Combat Move - France 1 field_gun and 3 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea 1 field_gun and 3 infantry moved from Sea Zone 57 Ligurian Sea to Latium 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Tripolitania to Tunisia 2 infantry moved from Lower Algeria to Mali 1 field_gun moved from Khabarovsk to Aldan 1 infantry moved from Amur to Aldan 1 colonial moved from Khabarovsk to Aldan Purchase Units - France France buy 7 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Aldan France attack with 1 colonial, 1 field_gun and 1 infantry Communists defend with 1 conscript and 1 heavy_gun France roll dice for 1 colonial, 1 field_gun and 1 infantry in Aldan, round 2 : 2/3 hits, 1.00 expected hits Communists roll dice for 1 conscript and 1 heavy_gun in Aldan, round 2 : 2/2 hits, 1.00 expected hits 1 heavy_gun owned by the Communists, 1 conscript owned by the Communists, 1 colonial owned by the France and 1 infantry owned by the France lost in Aldan France win, taking Aldan from Communists with 1 field_gun remaining. Battle score for attacker is 1 Casualties for France: 1 colonial and 1 infantry Casualties for Communists: 1 conscript and 1 heavy_gun Non Combat Move - France 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 52 Mid Atlantic 1 cruiser and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea Place Units - France 7 heavy_guns and 3 trenchs placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
France : 1.00 Communists : 1.00 -
TripleA Turn Summary: Austria round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 5,2,6,1,4,1,2 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover workingWomen Combat Move - Austria 1 fighter and 21 tanks moved from Venice to Latium 19 field_guns, 1 heavy_gun, 36 infantry and 7 tanks moved from Tuscany to Latium 2 infantry moved from Venice to Tuscany 6 infantry moved from Serbia to Albania 1 field_gun and 5 infantry moved from Belgrade to Serbia 5 infantry moved from Hungary to Carpathia Purchase Units - Austria Austria buy 5 field_guns, 2 fighters, 6 gass, 5 infantry and 4 tanks; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Battle in Latium Austria attack with 19 field_guns, 1 fighter, 1 heavy_gun, 36 infantry and 28 tanks Italy defend with 3 cavalrys, 4 field_guns, 2 heavy_guns, 34 infantry and 20 trenchs; France defend with 1 field_gun and 3 infantry Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 36 infantry and 28 tanks in Latium, round 2 : 36/85 hits, 37.67 expected hits Units damaged: 4 trenchs owned by the Italy Italy roll dice for 3 cavalrys, 5 field_guns, 2 heavy_guns, 37 infantry and 20 trenchs in Latium, round 2 : 16/47 hits, 15.83 expected hits 16 trenchs owned by the Italy and 16 infantry owned by the Austria lost in Latium Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 20 infantry and 28 tanks in Latium, round 3 : 35/69 hits, 32.33 expected hits Italy roll dice for 3 cavalrys, 5 field_guns, 2 heavy_guns, 37 infantry and 4 trenchs in Latium, round 3 : 12/47 hits, 15.83 expected hits 4 trenchs owned by the Italy, 28 infantry owned by the Italy, 12 infantry owned by the Austria and 3 cavalrys owned by the Italy lost in Latium Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 8 infantry and 28 tanks in Latium, round 4 : 28/57 hits, 28.33 expected hits Italy roll dice for 5 field_guns, 2 heavy_guns and 9 infantry in Latium, round 4 : 7/16 hits, 6.00 expected hits 1 field_gun owned by the France, 6 infantry owned by the Italy, 7 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 4 field_guns owned by the Italy and 3 infantry owned by the France lost in Latium Austria win, taking Latium from Italy with 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks remaining. Battle score for attacker is 108 Casualties for Austria: 35 infantry Casualties for Italy: 3 cavalrys, 4 field_guns, 2 heavy_guns, 34 infantry and 20 trenchs Casualties for France: 1 field_gun and 3 infantry Non Combat Move - Austria 1 fighter moved from Latium to Tuscany Place Units - Austria 4 field_guns placed in Albania 4 tanks placed in Bulgaria 6 gass placed in Belgrade 1 field_gun, 2 fighters and 5 infantry placed in Hungary Activate Technology - Austria Austria activating workingWomen Trigger AustriaT1: buyfield_gun_w added to productionAustria Trigger AustriaT1: buyheavy_gun_w added to productionAustria Trigger AustriaT1: buyfield_gun removed from productionAustria Trigger AustriaT1: buyheavy_gun removed from productionAustria Trigger AustriaT1: buygas_w added to productionAustria Trigger AustriaT1: buyfighter_w added to productionAustria Trigger AustriaT1: buygas removed from productionAustria Trigger AustriaT1: buyfighter removed from productionAustria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 105 PUs; end with 107 PUs Austria collect 7 PUs from War Bonds; end with 114 PUsCombat Hit Differential Summary :
Austria : 0.67 Italy : -2.67 -
TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italy Italy buy 2 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Place Units - Italy 2 heavy_guns and 3 trenchs placed in Rome Turn Complete - Italy Italy collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 1,1 and gets 0 hits Combat Move - Turkey 1 cavalry, 4 field_guns and 14 infantry moved from Tehran to Lurs 5 field_guns and 1 infantry moved from Baghdad to Lurs 3 field_guns and 3 infantry moved from Mecca to Hejaz 1 infantry moved from Damascus to Palestine 5 infantry moved from Hejaz to Palestine 2 infantry moved from Constantinople to Dardanelles 2 infantry moved from Constantinople to Smyrna 2 infantry moved from Smyrna to Syria 1 infantry moved from Syria to Lebanon 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 heavy_guns moved from Constantinople to Sea Zone 67 Black Sea 2 heavy_guns and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 heavy_guns moved from Sea Zone 66 Black Sea to Armenia Purchase Units - Turkey Turkey buy 4 field_guns, 2 heavy_guns, 11 infantry and 4 trenchs; Remaining resources: 1 PUs; 2 techTokens; Non Combat Move - Turkey Place Units - Turkey 3 trenchs placed in Lurs 4 field_guns and 2 infantry placed in Mecca 2 heavy_guns, 8 infantry and 1 trench placed in Constantinople 1 infantry placed in Baghdad Activate Technology - Turkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Turkey Turkey collect 73 PUs; end with 74 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Britain round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 5,3 and gets 0 hits Combat Move - Britain 7 fighters moved from London to Paris 2 heavy_guns moved from Cairo-Suez to Sinai 3 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea 1 battlecruiser and 2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea 1 infantry moved from Port Sudan to Upper Egypt 1 infantry moved from Western Sudan to Lower Egypt 3 infantry moved from Uganda to Western Sudan 2 cavalrys moved from Dar es Salaam to Uganda 1 cavalry and 1 colonial moved from New South Wales to Queensland 1 cavalry moved from Sydney-Canberra to Queensland 1 colonial, 1 field_gun and 1 heavy_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 1 colonial, 1 field_gun, 1 heavy_gun and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 1 colonial, 1 field_gun and 1 heavy_gun moved from Sea Zone 120 Arafura Sea to Papua Britain take Papua from Germany 2 colonials moved from Sydney-Canberra to New South Wales 1 cruiser moved from Sea Zone 112 Pacific Ocean to Sea Zone 105 Pacific Ocean 4 colonials and 1 field_gun moved from Puerto Vallarta to Guadalahara 2 field_guns and 2 infantry moved from Mexico City to Guadalahara 1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 29 Mid Atlantic 2 infantry moved from Khabarovsk to Amur Purchase Units - Britain Britain buy 8 cavalrys, 3 cruisers, 3 field_guns, 2 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Guadalahara Britain attack with 4 colonials, 3 field_guns and 2 infantry Neutral defend with 1 infantry Britain roll dice for 4 colonials, 3 field_guns and 2 infantry in Guadalahara, round 2 : 5/9 hits, 3.17 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Guadalahara Britain loses 0 PUs for violating Guadalaharas neutrality. Britain win, taking Guadalahara from Neutral with 4 colonials, 3 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - Britain Place Units - Britain 3 cruisers placed in Sea Zone 15 English Channel 4 cavalrys placed in Mexico City 2 cavalrys placed in Cape Town 2 cavalrys placed in Dar es Salaam 2 heavy_guns placed in Cairo-Suez 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Sydney-Canberra Turn Complete - Britain Britain collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : 0.67 Britain : 1.83 -
TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 conscript moved from Norway to Oslo Russia take Oslo from Germany 1 conscript moved from Murmansk to Norway 1 field_gun and 1 infantry moved from Murmansk to Finland 9 conscripts, 3 field_guns and 3 infantry moved from St. Petersburg to Finland 3 conscripts moved from Minsk to Belarus 3 conscripts moved from Kiev to Odessa 6 conscripts and 1 infantry moved from Don to Caucasus 2 cavalrys, 3 conscripts, 2 field_guns and 1 infantry moved from Caucasus to Georgia 1 field_gun and 1 infantry moved from Kazakhstan to Sea Zone 65 Caspian Sea 1 field_gun and 1 infantry moved from Sea Zone 65 Caspian Sea to Caucasus 2 infantry moved from Omsk to Kazakhstan 1 conscript moved from Krasnoyarsk to Norilsk Russia take Norilsk from Communists 3 conscripts moved from Primorsky to Khabarovsk 3 conscripts moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 16 conscripts, 3 field_guns, 4 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Khabarovsk Turning on Edit Mode EDIT: Removing units owned by Russia from Moscow: 1 conscript and 2 infantry EDIT: Adding units owned by Russia to Don: 2 conscripts and 1 infantry EDIT: Turning off Edit Mode 3 trenchs placed in Georgia 3 trenchs placed in Chukotka 1 field_gun and 1 infantry placed in Omsk 3 conscripts placed in Caucasus 3 conscripts placed in Kiev 3 conscripts placed in Minsk 4 conscripts, 1 field_gun and 1 infantry placed in St. Petersburg 2 conscripts and 1 infantry placed in Vladivostok Russia undo move 9. 1 conscript, 1 field_gun and 1 infantry placed in Vladivostok 2 conscripts and 1 infantry placed in Moscow Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Russia rolls : : 0.00 -
TripleA Turn Summary: Communists round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 5,4 and gets 0 hits Combat Move - Communists 1 conscript moved from Irkutsk to Bratsk Communists take Bratsk from Russia 2 infantry moved from Irkutsk to Buryatia 1 conscript moved from Yakutsk to Tiksi 1 conscript moved from Sakhe to Magadan Communists take Magadan from Russia 10 conscripts moved from Yakutsk to Aldan 1 field_gun moved from Sakhe to Aldan 1 infantry moved from Sakhe to Aldan Purchase Units - Communists Communists buy 4 conscripts, 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Buryatia Communists attack with 2 infantry Russia defend with 1 conscript Communists roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Buryatia Communists win, taking Buryatia from Russia with 2 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Aldan Communists attack with 10 conscripts, 1 field_gun and 1 infantry France defend with 1 field_gun Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Aldan, round 2 : 0/1 hits, 0.33 expected hits Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 3 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Aldan, round 3 : 0/1 hits, 0.33 expected hits Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 4 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Aldan, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the France and 1 conscript owned by the Communists lost in Aldan Communists win, taking Aldan from Russia with 9 conscripts, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Casualties for France: 1 field_gun Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Chita 2 trenchs placed in Sakhe 3 infantry placed in Irkutsk 4 conscripts placed in Yakutsk Activate Technology - Communists Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Communists Communists collect 32 PUs; end with 32 PUs Communists collect 6 PUs from War Bonds; end with 38 PUsCombat Hit Differential Summary :
Communists : -0.33 Russia : -0.17 -
TripleA Turn Summary: USA round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 1 field_gun and 1 infantry moved from Chukotka to Magadan 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 125 Sulu Sea 1 infantry moved from Mindanao to Sea Zone 125 Sulu Sea 1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 131 Pacific Ocean 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau USA take Palau from Germany Purchase Units - USA USA buy 1 cruiser, 4 field_guns, 6 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Magadan USA attack with 1 field_gun and 1 infantry Communists defend with 1 conscript USA roll dice for 1 field_gun and 1 infantry in Magadan, round 2 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits USA roll dice for 1 field_gun and 1 infantry in Magadan, round 3 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Magadan, round 3 : 0/1 hits, 0.17 expected hits USA roll dice for 1 field_gun and 1 infantry in Magadan, round 4 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Magadan, round 4 : 0/1 hits, 0.17 expected hits USA roll dice for 1 field_gun and 1 infantry in Magadan, round 5 : 1/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Magadan, round 5 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Magadan USA win, taking Magadan from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Non Combat Move - USA 2 field_guns moved from California to Sea Zone 153 Pacific Ocean 2 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 destroyer moved from Sea Zone 51 Mid Atlantic to Sea Zone 50 Mid Atlantic 1 field_gun moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 1 infantry moved from Ohio to Washington D.C. 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic 1 field_gun and 2 infantry moved from Sea Zone 34 Mid Atlantic to Madeira 1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 2 battlecruisers and 2 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean Place Units - USA 4 field_guns placed in San Francisco 4 infantry placed in California 2 transports placed in Sea Zone 130 Philippine Sea 1 infantry placed in Manila 1 transport placed in Sea Zone 30 Mid Atlantic 1 cruiser placed in Sea Zone 29 Mid Atlantic 1 infantry placed in Charleston Turn Complete - USA USA collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
USA : -1.67 USA rolls : : 0.00 Communists : -0.67 -
TripleA Turn Summary: Germany round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Germany Germany roll 4,4,2,6,5,4,1 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover bunkers Combat Move - Germany 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 stormtruppen and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 1 stormtruppen moved from West Prussia to Sea Zone 11 Baltic Sea 2 stormtruppens and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea 2 stormtruppens moved from Sweden to Norway 2 stormtruppens moved from Sweden to Oslo 4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden 3 stormtruppens moved from Berlin to Mecklenburg 6 infantry and 1 stormtruppen moved from West Prussia to East Prussia 5 heavy_guns moved from Rhine to Champagne 1 infantry moved from Belgium to Picardy 1 infantry moved from Belgium to Picardy 3 infantry moved from Belgium to Champagne 3 infantry moved from Brittany to Normandy 2 infantry moved from Brittany to Burgundy 5 infantry moved from Wurttemburg to Alsace 8 cavalrys moved from Rhine to Belgium 1 infantry moved from Rhine to Champagne 4 infantry moved from Westphalia to Amsterdam 3 stormtruppens moved from Holland to Amsterdam 3 field_guns and 2 infantry moved from Holland to Amsterdam 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 1 infantry moved from French Guinea to Ivory Coast Germany take Ivory Coast from France 1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic Purchase Units - Germany Germany buy 4 cruisers, 3 field_guns, 4 heavy_guns, 17 infantry, 1 transport and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Oslo Germany attack with 2 stormtruppens Russia defend with 1 conscript Germany roll dice for 2 stormtruppens in Oslo, round 2 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Oslo, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Oslo Germany win, taking Oslo from Russia with 2 stormtruppens remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Norway Germany attack with 2 stormtruppens Russia defend with 1 conscript Germany roll dice for 2 stormtruppens in Norway, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Norway, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Norway Germany win, taking Norway from Russia with 2 stormtruppens remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Amsterdam Germany attack with 3 field_guns, 6 infantry and 3 stormtruppens Neutral defend with 4 infantry and 2 trenchs Germany roll dice for 3 field_guns, 6 infantry and 3 stormtruppens in Amsterdam, round 2 : 2/12 hits, 3.50 expected hits Units damaged: 2 trenchs owned by the Neutral Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 0/4 hits, 1.33 expected hits Germany roll dice for 3 field_guns, 6 infantry and 3 stormtruppens in Amsterdam, round 3 : 3/12 hits, 3.50 expected hits Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germany, 1 infantry owned by the Neutral and 2 trenchs owned by the Neutral lost in Amsterdam Germany roll dice for 3 field_guns, 4 infantry and 3 stormtruppens in Amsterdam, round 4 : 1/10 hits, 3.17 expected hits Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Amsterdam Germany roll dice for 3 field_guns, 3 infantry and 3 stormtruppens in Amsterdam, round 5 : 3/9 hits, 3.00 expected hits Neutral roll dice for 2 infantry in Amsterdam, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Amsterdam Germany loses 0 PUs for violating Amsterdams neutrality. Germany win, taking Amsterdam from Neutral with 3 field_guns, 3 infantry and 3 stormtruppens remaining. Battle score for attacker is 9 Casualties for Germany: 3 infantry Casualties for Neutral: 4 infantry and 2 trenchs Non Combat Move - Germany Place Units - Germany 4 cruisers placed in Sea Zone 14 Helgoland Bight 1 transport placed in Sea Zone 12 Baltic Sea 3 trenchs placed in Sweden 2 trenchs placed in Lithuania 2 trenchs placed in Eastern Poland 5 infantry and 2 trenchs placed in Brittany 4 heavy_guns placed in Warsaw 3 field_guns and 2 infantry placed in Belgium 8 infantry placed in Wurttemburg 2 infantry placed in Mecklenburg Activate Technology - Germany Germany activating bunkers Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 164 PUs; end with 166 PUsCombat Hit Differential Summary :
Neutral : -1.33 Germany : -2.50 Russia : -0.33 -
TripleA Turn Summary: France round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 1 field_gun moved from Algiers to Sea Zone 55 Western Mediterranean 1 field_gun and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 1 infantry moved from Algiers to Sea Zone 55 Western Mediterranean 1 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 1 infantry moved from Sea Zone 56 Gulf of Lyon to Languedoc France take Languedoc from Austria Purchase Units - France France buy 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Non Combat Move - France Place Units - France 8 infantry and 3 trenchs placed in Paris 2 infantry placed in Algiers Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
France rolls : : 0.00 -
TripleA Turn Summary: Serbia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 3,3,4,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover lateFighter Combat Move - Austria 19 field_guns, 1 heavy_gun, 1 infantry and 28 tanks moved from Latium to Rome 1 fighter moved from Tuscany to Rome 1 tank moved from Aquitaine to Languedoc 3 infantry moved from Marseilles to Languedoc 2 fighters moved from Hungary to Albania 2 infantry moved from Montenegro to Albania 1 field_gun and 5 infantry moved from Serbia to Macedonia 4 tanks moved from Bulgaria to Albania 6 gass moved from Belgrade to Albania 3 field_guns moved from Croatia to Trieste 2 infantry moved from Hungary to Croatia 3 infantry moved from Trieste to Venice 1 field_gun and 3 infantry moved from Hungary to Carpathia 5 infantry moved from Carpathia to Galicia Purchase Units - Austria Austria buy 1 Factory, 6 gass, 2 heavy_guns, 13 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Battle in Languedoc Austria attack with 3 infantry and 1 tank France defend with 1 infantry Austria roll dice for 3 infantry and 1 tank in Languedoc, round 2 : 2/4 hits, 1.33 expected hits France roll dice for 1 infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria and 1 infantry owned by the France lost in Languedoc Austria win, taking Languedoc from France with 2 infantry and 1 tank remaining. Battle score for attacker is 0 Casualties for Austria: 1 infantry Casualties for France: 1 infantry Battle in Rome Austria attack with 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks Italy defend with 1 Factory, 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs; France defend with 1 field_gun and 1 infantry Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks in Rome, round 2 : 30/50 hits, 26.00 expected hits Italy roll dice for 2 field_guns, 2 heavy_guns, 3 infantry and 3 trenchs in Rome, round 2 : 2/7 hits, 3.00 expected hits 3 trenchs owned by the Italy, 1 field_gun owned by the France, 2 infantry owned by the Italy, 1 field_gun owned by the Austria, 1 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 1 field_gun owned by the Italy and 1 infantry owned by the France lost in Rome Austria captures 17PUs while taking Italy capital Austria win, taking Rome from Italy with 18 field_guns, 1 fighter, 1 heavy_gun and 28 tanks remaining. Battle score for attacker is 29 Casualties for Austria: 1 field_gun and 1 infantry Casualties for Italy: 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs Casualties for France: 1 field_gun and 1 infantry Non Combat Move - Austria 1 fighter moved from Rome to Latium Place Units - Austria 3 trenchs placed in Latium 1 Factory placed in Transylvania 4 infantry placed in Albania 6 gass placed in Belgrade 2 heavy_guns placed in Marseilles 9 infantry placed in Hungary Activate Technology - Austria Austria activating lateFighter Trigger AustriaT3: buylate_fighter added to productionAustria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 111 PUs; end with 129 PUs Austria collect 7 PUs from War Bonds; end with 136 PUsCombat Hit Differential Summary :
Austria : 4.67 Italy : -1.00 France : 0.67 -
TripleA Turn Summary: Italy round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Turn Complete - ItalyCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 6,4,3,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover victoryBonds Combat Move - Turkey 4 field_guns and 2 infantry moved from Mecca to Hejaz 1 fighter moved from Armenia to Arabia 1 cavalry moved from Palestine to Hejaz 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 4 infantry moved from Constantinople to Sea Zone 67 Black Sea 4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 4 infantry moved from Sea Zone 66 Black Sea to Armenia 2 heavy_guns and 2 infantry moved from Dardanelles to Smyrna 2 heavy_guns and 4 infantry moved from Constantinople to Anatolia 1 field_gun, 3 heavy_guns and 2 infantry moved from Smyrna to Syria 2 heavy_guns and 2 infantry moved from Syria to Mesopotamia 1 infantry moved from Baghdad to Fars Purchase Units - Turkey Turkey buy 2 fighters, 2 heavy_guns and 15 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat - Turkey Non Combat Move - Turkey Place Units - Turkey 2 fighters and 2 heavy_guns placed in Mecca 5 infantry placed in Baghdad 2 infantry placed in Mecca 5 infantry placed in Damascus 3 infantry placed in Constantinople Activate Technology - Turkey Turkey activating victoryBonds Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Turkey Turkey collect 73 PUs; end with 74 PUs Turkey collect 11 PUs from War Bonds; end with 85 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Britain round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 4,1,4 and gets 0 hits Combat Move - Britain 1 infantry moved from Upper Egypt to Sea Zone 75 Red Sea 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 71 Eastern Mediterranean 1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus Britain take Cyprus from Turkey 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean 2 heavy_guns moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 2 heavy_guns and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 2 heavy_guns moved from Sea Zone 69 Sea of Crete to Greece 1 battlecruiser and 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 71 Eastern Mediterranean 1 colonial and 1 field_gun moved from Nova Scotia to Sea Zone 29 Mid Atlantic 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 colonial and 1 field_gun moved from Sea Zone 32 Sargasso Sea to Azores 1 colonial, 1 field_gun and 1 infantry moved from Guadalahara to Acapulco 2 cavalrys moved from Mexico City to Acapulco 3 colonials and 2 field_guns moved from Guadalahara to Veracruz 2 cavalrys moved from Mexico City to Veracruz 2 cavalrys moved from Cape Town to German Southwest Africa 2 cavalrys moved from Dar es Salaam to Uganda 2 cavalrys moved from Uganda to Lower Egypt 3 infantry moved from Western Sudan to Lower Egypt 1 infantry moved from Lower Egypt to Cairo-Suez 1 heavy_gun moved from Papua to Sea Zone 120 Arafura Sea 1 heavy_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 heavy_gun moved from Sea Zone 122 Bismarck Sea to Bismarck Islands Britain take Bismarck Islands from Germany 1 colonial and 1 field_gun moved from Papua to Sea Zone 120 Arafura Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Caroline Islands Britain take Caroline Islands from Germany 2 infantry moved from Amur to Khabarovsk Purchase Units - Britain Britain buy 5 cavalrys, 4 destroyers, 2 heavy_guns, 2 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Britain Battle in Veracruz Britain attack with 2 cavalrys, 3 colonials and 2 field_guns Neutral defend with 4 infantry Britain roll dice for 2 cavalrys, 3 colonials and 2 field_guns in Veracruz, round 2 : 1/7 hits, 2.33 expected hits Neutral roll dice for 4 infantry in Veracruz, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Veracruz Britain roll dice for 1 cavalry, 3 colonials and 2 field_guns in Veracruz, round 3 : 0/6 hits, 2.17 expected hits Neutral roll dice for 3 infantry in Veracruz, round 3 : 1/3 hits, 1.00 expected hits 1 cavalry owned by the Britain lost in Veracruz Britain roll dice for 3 colonials and 2 field_guns in Veracruz, round 4 : 2/5 hits, 2.00 expected hits Neutral roll dice for 3 infantry in Veracruz, round 4 : 1/3 hits, 1.00 expected hits 1 colonial owned by the Britain and 2 infantry owned by the Neutral lost in Veracruz Britain roll dice for 2 colonials and 2 field_guns in Veracruz, round 5 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 infantry in Veracruz, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Veracruz Britain loses 0 PUs for violating Veracruzs neutrality. Britain win, taking Veracruz from Neutral with 2 colonials and 2 field_guns remaining. Battle score for attacker is 1 Casualties for Britain: 2 cavalrys and 1 colonial Casualties for Neutral: 4 infantry Battle in Acapulco Britain attack with 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry Neutral defend with 2 infantry Britain roll dice for 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry in Acapulco, round 2 : 2/5 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Acapulco Britain loses 0 PUs for violating Acapulcos neutrality. Britain win, taking Acapulco from Neutral with 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 2 transports placed in Sea Zone 115 Tasman Sea 4 destroyers placed in Sea Zone 15 English Channel 2 heavy_guns placed in Cairo-Suez 3 trenchs placed in Sinai 3 cavalrys placed in Dar es Salaam 2 cavalrys placed in Cape Town 1 infantry placed in England 1 infantry placed in London Turn Complete - Britain Britain collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Neutral : -1.33 Britain : -2.50





