Update. I tried skipping turns all the way to A9 and they still cannot buy air. Seems like the XML on the trigger to change their purchase profile is bugged.
1914 Whack vs dawg
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TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 5,2,5 and gets 0 hits Combat Move - Britain Britain loses 0 PUs for violating Mexico Citys neutrality. 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 cavalry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 cavalry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 cavalry moved from Sea Zone 71 Eastern Mediterranean to Syria Britain take Syria from Turkey 1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 infantry moved from Chad to Western Sudan 1 heavy_gun moved from Uganda to Western Sudan 1 cavalry moved from Dar es Salaam to Uganda 1 infantry moved from British Somaliland to French Somaliland France take French Somaliland from Germany 1 infantry moved from Dar es Salaam to German East Africa 2 cavalrys moved from Congo to Western Sudan 1 cavalry moved from Cairo-Suez to Sinai 1 cavalry moved from Western Sudan to Lower Egypt 1 cavalry moved from Western Sudan to Lower Egypt 1 cruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 131 Pacific Ocean 2 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 1 colonial moved from Monterrey to Mexico City Britain take Mexico City from Neutral 4 colonials, 1 field_gun and 1 infantry moved from Monterrey to Chihuahua Purchase Units - Britain Britain buy 1 destroyer, 1 heavy_gun, 15 infantry, 1 transport and 9 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Britain Battle in Sea Zone 131 Pacific Ocean Britain attack with 1 cruiser Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 131 Pacific Ocean Britain win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Chihuahua Britain attack with 4 colonials, 1 field_gun and 1 infantry Neutral defend with 2 infantry Britain roll dice for 4 colonials, 1 field_gun and 1 infantry in Chihuahua, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Chihuahua Britain loses 0 PUs for violating Chihuahuas neutrality. Britain win, taking Chihuahua from Neutral with 4 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Britain 2 infantry moved from London to England 5 fighters moved from Belgium to London Place Units - Britain 1 destroyer and 1 transport placed in Sea Zone 115 Tasman Sea 3 trenchs placed in Sinai 1 heavy_gun and 1 infantry placed in Cairo-Suez 3 infantry and 3 trenchs placed in England 5 infantry and 3 trenchs placed in London Britain undo move 2. 3 infantry and 3 trenchs placed in Belgium 3 infantry placed in Dar es Salaam Turn Complete - Britain Britain collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Neutral : -0.67 Britain : 0.00 -
TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 2 conscripts moved from Don to Caucasus 2 conscripts moved from Don to Belarus 1 conscript moved from Don to Caucasus 1 conscript moved from Don to Belarus 1 infantry moved from Don to Caucasus 1 field_gun and 2 infantry moved from Don to Belarus 1 field_gun and 2 infantry moved from Dnieper to Odessa 1 conscript, 1 field_gun and 1 infantry moved from Kiev to Odessa 1 conscript, 1 field_gun and 1 infantry moved from Minsk to Belarus 1 conscript and 1 infantry moved from Moscow to Smolensk 1 field_gun and 1 infantry moved from Omsk to Novosibirsk 2 conscripts moved from Caucasus to Georgia Purchase Units - Russia Russia buy 22 conscripts, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Russia 1 conscript, 1 field_gun and 1 infantry moved from Primorsky to Khabarovsk Place Units - Russia 6 conscripts and 3 trenchs placed in St. Petersburg 3 trenchs placed in Belarus 3 trenchs placed in Latvia 3 trenchs placed in Georgia 3 conscripts placed in Kiev 3 conscripts placed in Minsk 3 conscripts placed in Moscow 2 conscripts placed in Omsk 2 conscripts and 1 infantry placed in Vladivostok 3 conscripts placed in Caucasus Turn Complete - Russia Russia collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Russia rolls : : 0.00 -
TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 5,4,4,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover victoryBonds Combat Move - Communists 1 cavalry and 1 fighter moved from Chita to Novosibirsk 2 cavalrys and 1 field_gun moved from Bratsk to Novosibirsk 1 conscript moved from Buryatia to Novosibirsk 1 conscript moved from Aldan to Bratsk 2 conscripts and 1 infantry moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 3 conscripts and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Novosibirsk Communists attack with 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter Russia defend with 2 conscripts, 1 field_gun and 1 infantry Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter in Novosibirsk, round 2 : 0/6 hits, 1.50 expected hits Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Novosibirsk, round 2 : 0/4 hits, 1.00 expected hits Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter in Novosibirsk, round 3 : 1/6 hits, 1.50 expected hits Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Novosibirsk, round 3 : 3/4 hits, 1.00 expected hits 1 conscript owned by the Russia, 1 conscript owned by the Communists and 2 cavalrys owned by the Communists lost in Novosibirsk Communists roll dice for 1 cavalry, 1 field_gun and 1 fighter in Novosibirsk, round 4 : 1/3 hits, 1.00 expected hits Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Novosibirsk, round 4 : 2/3 hits, 0.83 expected hits 1 conscript owned by the Russia, 1 field_gun owned by the Communists and 1 cavalry owned by the Communists lost in Novosibirsk Communists roll dice for 1 fighter in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Novosibirsk, round 5 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Communists lost in Novosibirsk Russia win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -23 Casualties for Communists: 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter Casualties for Russia: 2 conscripts Non Combat Move - Communists Turning on Edit Mode EDIT: Adding units owned by Communists to Bratsk: 1 fighter EDIT: Turning off Edit Mode Place Units - Communists 3 trenchs placed in Aldan 3 trenchs placed in Sakhe 1 trench placed in Bratsk 3 conscripts placed in Yakutsk Activate Technology - Communists Communists activating victoryBonds Turn Complete - Communists Communists collect 32 PUs; end with 32 PUs Communists collect 9 PUs from War Bonds; end with 41 PUsCombat Hit Differential Summary :
Communists : -2.33 Russia : 3.50 -
TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - USA USA spend 5 on tech rolls USA rolls : 1/1 hits, 0.00 expected hits USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 120 Arafura Sea to Sea Zone 85 Indian Ocean 3 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun moved from California to Sea Zone 153 Pacific Ocean 4 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 field_gun and 1 infantry moved from Carolinas to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores Purchase Units - USA USA buy 1 cruiser, 1 field_gun, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Azores USA attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 1 infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Azores USA loses 0 PUs for violating Azoress neutrality. USA win, taking Azores from Neutral with 1 field_gun remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Battle in Sea Zone 85 Indian Ocean USA attack with 2 battlecruisers, 3 cruisers and 2 destroyers Germany defend with 1 battlecruiser, 1 cruiser and 2 submarines USA roll dice for 2 battlecruisers, 3 cruisers and 2 destroyers in Sea Zone 85 Indian Ocean, round 2 : 4/7 hits, 3.83 expected hits Germany roll dice for 2 submarines in Sea Zone 85 Indian Ocean, round 2 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 85 Indian Ocean, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the USA, 2 submarines owned by the Germany, 1 cruiser owned by the Germany and 1 battlecruiser owned by the Germany lost in Sea Zone 85 Indian Ocean USA win with 2 battlecruisers, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 31 Casualties for USA: 1 destroyer Casualties for Germany: 1 battlecruiser, 1 cruiser and 2 submarines Non Combat Move - USA 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 109 Pacific Ocean to Sea Zone 46 Caribbean Sea 1 infantry moved from Kentucky to Missouri Place Units - USA 1 transport placed in Sea Zone 130 Philippine Sea 3 transports placed in Sea Zone 153 Pacific Ocean USA undo move 2. 2 transports placed in Sea Zone 153 Pacific Ocean 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 3 infantry placed in San Francisco 1 infantry placed in California 1 cruiser placed in Sea Zone 30 Mid Atlantic 1 infantry placed in Manila 1 infantry placed in Charleston Activate Technology - USA USA activating industry Turn Complete - USA USA collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Neutral : 0.67 USA : 0.50 USA rolls : : 1.00 Germany : -0.50 -
TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,5,5,6,6,4,2 and gets 3 hits Germany removing all Technology Tokens after successful research. Germany discover industry Combat Move - Germany 2 field_guns moved from Sweden to Sea Zone 13 Skagerrak 3 field_guns moved from Norway to Sea Zone 13 Skagerrak 6 stormtruppens moved from Sweden to Sea Zone 13 Skagerrak 1 stormtruppen moved from Norway to Sea Zone 13 Skagerrak 1 stormtruppen moved from Norway to Murmansk Germany take Murmansk from Russia 1 stormtruppen moved from Norway to Finland Germany take Finland from Russia 4 infantry moved from Sweden to Finland 1 infantry moved from Oslo to Sweden 5 field_guns, 7 stormtruppens and 6 transports moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel 3 battlecruisers, 2 battleships, 4 cruisers and 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 5 field_guns and 7 stormtruppens moved from Sea Zone 15 English Channel to Belgium 6 field_guns and 20 infantry moved from Rhine to Belgium 11 field_guns, 1 heavy_gun and 18 infantry moved from Champagne to Belgium 3 heavy_guns moved from Languedoc to Auvergne 3 heavy_guns moved from Rhone to Burgundy 3 heavy_guns moved from Piedmont to Rhone 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland 1 infantry and 1 transport moved from Sea Zone 105 Pacific Ocean to Sea Zone 103 South Atlantic 1 infantry moved from Sea Zone 103 South Atlantic to Falkland Islands Germany take Falkland Islands from Britain 1 submarine moved from Sea Zone 116 Great Australian Bight to Sea Zone 115 Tasman Sea Purchase Units - Germany Germany buy 15 heavy_guns, 14 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Auvergne Germany attack with 3 heavy_guns France defend with 1 cavalry Germany roll dice for 3 heavy_guns in Auvergne, round 2 : 0/3 hits, 1.00 expected hits France roll dice for 1 cavalry in Auvergne, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 heavy_guns in Auvergne, round 3 : 0/3 hits, 1.00 expected hits France roll dice for 1 cavalry in Auvergne, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 heavy_guns in Auvergne, round 4 : 2/3 hits, 1.00 expected hits France roll dice for 1 cavalry in Auvergne, round 4 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Auvergne Germany win, taking Auvergne from France with 3 heavy_guns remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Burgundy Germany attack with 3 heavy_guns France defend with 1 infantry Germany roll dice for 3 heavy_guns in Burgundy, round 2 : 2/3 hits, 1.00 expected hits France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Burgundy Germany win, taking Burgundy from France with 3 heavy_guns remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Battle in Sea Zone 115 Tasman Sea Germany attack with 1 submarine Britain defend with 1 destroyer and 1 transport Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 destroyer and 1 transport in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 3 : 1/1 hits, 0.33 expected hits Britain roll dice for 1 destroyer and 1 transport in Sea Zone 115 Tasman Sea, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Britain lost in Sea Zone 115 Tasman Sea 1 transport owned by the Britain lost in Sea Zone 115 Tasman Sea Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 4 : 0/1 hits, 0.33 expected hits Germany win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Britain: 1 destroyer and 1 transport Battle in Belgium Germany attack with 22 field_guns, 1 heavy_gun, 38 infantry and 7 stormtruppens Britain defend with 1 Factory, 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs Germany roll dice for 3 battlecruisers and 2 battleships in Belgium, round 2 : 3/5 hits, 3.33 expected hits Units damaged: 3 trenchs owned by the Britain Germany roll dice for 22 field_guns, 1 heavy_gun, 38 infantry and 7 stormtruppens in Belgium, round 2 : 20/68 hits, 20.17 expected hits Britain roll dice for 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs in Belgium, round 2 : 14/38 hits, 16.33 expected hits 14 infantry owned by the Germany, 1 cavalry owned by the Britain and 11 trenchs owned by the Britain lost in Belgium Germany roll dice for 22 field_guns, 1 heavy_gun, 24 infantry and 7 stormtruppens in Belgium, round 3 : 14/54 hits, 17.83 expected hits Britain roll dice for 1 cavalry, 5 field_guns, 10 fighters, 7 heavy_guns and 14 infantry in Belgium, round 3 : 13/37 hits, 16.17 expected hits 13 infantry owned by the Germany, 13 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Belgium Germany roll dice for 22 field_guns, 1 heavy_gun, 11 infantry and 7 stormtruppens in Belgium, round 4 : 15/41 hits, 14.83 expected hits Britain roll dice for 5 field_guns, 10 fighters, 7 heavy_guns and 1 infantry in Belgium, round 4 : 17/23 hits, 11.67 expected hits 6 stormtruppens owned by the Germany, 11 infantry owned by the Germany, 9 fighters owned by the Britain, 1 infantry owned by the Britain and 5 field_guns owned by the Britain lost in Belgium Germany roll dice for 22 field_guns, 1 heavy_gun and 1 stormtruppen in Belgium, round 5 : 10/24 hits, 8.17 expected hits Britain roll dice for 1 fighter and 7 heavy_guns in Belgium, round 5 : 2/8 hits, 5.17 expected hits 2 field_guns owned by the Germany, 1 fighter owned by the Britain and 7 heavy_guns owned by the Britain lost in Belgium Germany win, taking Belgium from Britain with 20 field_guns, 1 heavy_gun and 1 stormtruppen remaining. Battle score for attacker is 88 Casualties for Germany: 2 field_guns, 38 infantry and 6 stormtruppens Casualties for Britain: 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs Non Combat Move - Germany 3 field_guns and 3 infantry moved from Wurttemburg to Alsace 3 field_guns and 3 infantry moved from Wurttemburg to Rhine 6 field_guns moved from Bavaria to Wurttemburg 3 field_guns, 3 infantry and 3 stormtruppens moved from Mecklenburg to Hanover 3 stormtruppens moved from Berlin to Mecklenburg Place Units - Germany 1 trench placed in Alsace 1 trench placed in Alsace 2 trenchs placed in Lithuania 1 trench placed in Eastern Poland 1 heavy_gun and 1 infantry placed in Warsaw 6 heavy_guns placed in Wurttemburg 3 heavy_guns placed in Piedmont 5 heavy_guns and 1 infantry placed in Bavaria 4 infantry placed in Hanover 6 infantry placed in Mecklenburg 2 infantry placed in German New Guinea Activate Technology - Germany Germany activating industry Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 152 PUs; end with 152 PUsCombat Hit Differential Summary :
Britain : -4.00 France : -0.83 Germany : -2.33 -
TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - France France spend 5 on tech rolls France roll 6,1,6 and gets 2 hits France removing all Technology Tokens after successful research. France discover railwayGuns Combat Move - France 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 colonial moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 colonial and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 cavalry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 cavalry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 colonial moved from Sinai to Sea Zone 70 Eastern Mediterranean 1 cavalry, 1 colonial and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 cavalry, 2 colonials and 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 destroyer moved from Sea Zone 56 Gulf of Lyon to Sea Zone 58 Tyrrhenian Sea Purchase Units - France France buy 9 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France 1 field_gun and 3 infantry moved from Tunisia to Tripolitania 1 infantry moved from Algeria to Tunisia 2 infantry moved from Algiers to Algeria 2 infantry moved from Normandy to Brittany Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 1 heavy_gun and 1 infantry placed in Brittany Activate Technology - France France activating railwayGuns Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 4,3 and gets 0 hits Combat Move - Austria 1 tank moved from Toulouse to Aquitaine Austria take Aquitaine from France 2 infantry moved from Franche-Comte to Champagne 1 infantry moved from Franche-Comte to Burgundy 1 infantry moved from Rhone to Burgundy 15 tanks moved from Albania to Croatia 6 tanks moved from Belgrade to Croatia 1 field_gun and 3 infantry moved from Trieste to Venice 9 infantry moved from Venice to Tuscany 1 fighter moved from Macedonia to Croatia Purchase Units - Austria Austria buy 14 infantry, 7 tanks and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 2 trenchs placed in Albania 3 trenchs placed in Galicia 1 trench placed in Albania 6 infantry placed in Venice 2 infantry placed in Trieste 6 infantry placed in Belgrade 6 tanks placed in Trieste 1 tank placed in Tyrol Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Austria Austria collect 103 PUs; end with 103 PUs Austria collect 8 PUs from War Bonds; end with 111 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 field_gun and 1 infantry moved from Lower Egypt to Cairo-Suez Purchase Units - Italy Italy buy 1 field_gun and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 1 heavy_gun and 5 infantry moved from Rome to Latium Place Units - Italy 1 field_gun and 5 infantry placed in Rome Turn Complete - Italy Italy collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 3,4 and gets 0 hits Combat Move - Turkey 2 heavy_guns and 1 infantry moved from Constantinople to Smyrna 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 heavy_guns moved from Constantinople to Sea Zone 67 Black Sea 2 heavy_guns and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 heavy_guns moved from Sea Zone 66 Black Sea to Armenia 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 infantry moved from Dardanelles to Bulgaria 2 infantry moved from Bulgaria to Macedonia 2 heavy_guns moved from Damascus to Lebanon 2 heavy_guns moved from Damascus to Syria 1 infantry moved from Smyrna to Syria 1 fighter moved from Smyrna to Syria 2 heavy_guns moved from Smyrna to Armenia 1 field_gun and 4 infantry moved from Fars to Lurs 2 cavalrys, 3 field_guns and 10 infantry moved from Armenia to Lurs Purchase Units - Turkey Turkey buy 2 field_guns, 2 heavy_guns, 9 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Turkey Battle in Lurs Turkey attack with 2 cavalrys, 4 field_guns and 14 infantry Neutral defend with 2 infantry Turkey roll dice for 2 cavalrys, 4 field_guns and 14 infantry in Lurs, round 2 : 4/20 hits, 4.67 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 cavalry owned by the Turkey lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 1 cavalry, 4 field_guns and 14 infantry remaining. Battle score for attacker is 2 Casualties for Turkey: 1 cavalry Casualties for Neutral: 2 infantry Battle in Syria Turkey attack with 1 fighter, 2 heavy_guns and 1 infantry Britain defend with 1 cavalry Turkey roll dice for 1 fighter, 2 heavy_guns and 1 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits Britain roll dice for 1 cavalry in Syria, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Syria Turkey win, taking Syria from Britain with 1 fighter, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Non Combat Move - Turkey 1 fighter moved from Syria to Armenia 1 infantry moved from Palestine to Lebanon Place Units - Turkey 1 trench placed in Lebanon 3 trenchs placed in Armenia 1 trench placed in Hejaz 2 heavy_guns and 3 infantry placed in Constantinople 2 field_guns placed in Mecca 5 infantry placed in Damascus 1 infantry placed in Baghdad Turn Complete - Turkey Turkey collect 70 PUs; end with 71 PUsCombat Hit Differential Summary :
Neutral : 0.33 Turkey : -0.00 Britain : -0.17 -
TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2,2,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover railwayGuns Combat Move - Britain 1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 cavalry moved from Lower Egypt to Sea Zone 70 Eastern Mediterranean 1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 cavalry and 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 1 infantry moved from Cairo-Suez to Sinai 1 cavalry moved from Lower Egypt to Sinai 1 heavy_gun and 1 infantry moved from Western Sudan to Lower Egypt 1 cavalry moved from Uganda to Lower Egypt 1 infantry moved from French Somaliland to Eritrea 1 infantry moved from German East Africa to Uganda 3 infantry moved from Dar es Salaam to German East Africa 4 colonials, 1 field_gun and 1 infantry moved from Chihuahua to Baja-Sonora Purchase Units - Britain Britain buy 8 fighters, 2 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Baja-Sonora Britain attack with 4 colonials, 1 field_gun and 1 infantry Neutral defend with 2 infantry Britain roll dice for 4 colonials, 1 field_gun and 1 infantry in Baja-Sonora, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baja-Sonora Britain loses 0 PUs for violating Baja-Sonoras neutrality. Britain win, taking Baja-Sonora from Neutral with 4 colonials and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 3 trenchs placed in Sinai 2 heavy_guns and 2 trenchs placed in Cairo-Suez 5 fighters placed in London 3 fighters placed in England Activate Technology - Britain Britain activating railwayGuns Turn Complete - Britain Britain collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Neutral : 0.33 Britain : 1.00 -
TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,3 and gets 0 hits Combat Move - Russia 2 conscripts moved from St. Petersburg to Karelia 10 conscripts, 2 field_guns and 4 infantry moved from St. Petersburg to Finland 1 conscript and 1 infantry moved from Smolensk to Belarus 3 conscripts moved from Minsk to Belarus 3 conscripts moved from Kiev to Odessa 1 conscript moved from Caucasus to Azerbaijan 2 conscripts and 1 infantry moved from Caucasus to Georgia 3 conscripts moved from Moscow to Don 1 field_gun and 1 infantry moved from Novosibirsk to Bratsk 1 conscript moved from Krasnoyarsk to Bratsk 2 conscripts moved from Omsk to Novosibirsk 2 conscripts and 1 infantry moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 2 cavalrys, 13 conscripts, 6 field_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Battle in Bratsk Russia attack with 1 conscript, 1 field_gun and 1 infantry Communists defend with 1 conscript, 1 fighter and 1 trench Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 2 : 1/3 hits, 0.67 expected hits Units damaged: 1 trench owned by the Communists Communists roll dice for 1 conscript, 1 fighter and 1 trench in Bratsk, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 3 : 1/3 hits, 0.67 expected hits Communists roll dice for 1 conscript, 1 fighter and 1 trench in Bratsk, round 3 : 0/2 hits, 0.67 expected hits 1 trench owned by the Communists lost in Bratsk Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 4 : 1/3 hits, 0.67 expected hits Communists roll dice for 1 conscript and 1 fighter in Bratsk, round 4 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Russia roll dice for 1 field_gun and 1 infantry in Bratsk, round 5 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 fighter in Bratsk, round 5 : 0/1 hits, 0.50 expected hits Russia roll dice for 1 field_gun and 1 infantry in Bratsk, round 6 : 2/2 hits, 0.67 expected hits Communists roll dice for 1 fighter in Bratsk, round 6 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russia and 1 fighter owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 1 field_gun remaining. Battle score for attacker is 9 Casualties for Communists: 1 conscript, 1 fighter and 1 trench Casualties for Russia: 1 conscript and 1 infantry Battle in Finland Russia attack with 10 conscripts, 2 field_guns and 4 infantry Germany defend with 4 infantry and 1 stormtruppen Russia roll dice for 10 conscripts, 2 field_guns and 4 infantry in Finland, round 2 : 1/8 hits, 1.67 expected hits Germany roll dice for 4 infantry and 1 stormtruppen in Finland, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Finland Russia roll dice for 8 conscripts, 2 field_guns and 4 infantry in Finland, round 3 : 2/8 hits, 1.67 expected hits Germany roll dice for 3 infantry and 1 stormtruppen in Finland, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Finland Russia roll dice for 6 conscripts, 2 field_guns and 4 infantry in Finland, round 4 : 2/8 hits, 1.67 expected hits Germany roll dice for 1 infantry and 1 stormtruppen in Finland, round 4 : 0/2 hits, 0.67 expected hits 1 stormtruppen owned by the Germany and 1 infantry owned by the Germany lost in Finland Russia win, taking Finland from Germany with 6 conscripts, 2 field_guns and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russia: 4 conscripts Casualties for Germany: 4 infantry and 1 stormtruppen Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Khabarovsk 3 conscripts placed in Vladivostok 3 conscripts placed in Kiev 3 conscripts placed in Minsk 3 conscripts and 3 field_guns placed in St. Petersburg 1 conscript and 2 field_guns placed in Caucasus 2 cavalrys and 1 infantry placed in Moscow 1 field_gun and 1 infantry placed in Omsk Turn Complete - Russia Russia collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Communists : -1.00 Germany : 0.33 Russia : 1.67 -
TripleA Turn Summary: Communists round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 conscript moved from Yakutsk to Sakhe 1 conscript moved from Yakutsk to Aldan 1 conscript moved from Yakutsk to Aldan 1 cavalry, 1 conscript and 1 heavy_gun moved from Aldan to Bratsk Purchase Units - Communists Communists buy 8 conscripts, 2 heavy_guns and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens; Combat - Communists Battle in Bratsk Communists attack with 1 cavalry, 1 conscript and 1 heavy_gun Russia defend with 1 field_gun Communists roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Bratsk, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Communists lost in Bratsk Communists roll dice for 1 cavalry and 1 heavy_gun in Bratsk, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Bratsk, round 3 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Communists lost in Bratsk Communists roll dice for 1 heavy_gun in Bratsk, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Bratsk, round 4 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 heavy_gun in Bratsk, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Bratsk, round 5 : 1/1 hits, 0.33 expected hits 1 heavy_gun owned by the Communists lost in Bratsk Russia win with 1 field_gun remaining. Battle score for attacker is -11 Casualties for Communists: 1 cavalry, 1 conscript and 1 heavy_gun Non Combat Move - Communists 1 infantry moved from Aldan to Chita Place Units - Communists 1 trench placed in Aldan 1 trench placed in Sakhe 2 conscripts and 1 heavy_gun placed in Irkutsk 1 trench placed in Sakhe 6 conscripts and 1 heavy_gun placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 32 PUs Communists collect 7 PUs from War Bonds; end with 39 PUsCombat Hit Differential Summary :
Communists rolls : : 0.00 Communists : -2.00 Russia : 1.67 -
TripleA Turn Summary: USA round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 2 infantry moved from Manila to Sea Zone 130 Philippine Sea 2 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea 1 field_gun and 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from California to Sea Zone 153 Pacific Ocean 1 field_gun, 5 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 battlecruiser and 2 cruisers moved from Sea Zone 85 Indian Ocean to Sea Zone 78 Indian Ocean 1 destroyer moved from Sea Zone 85 Indian Ocean to Sea Zone 115 Tasman Sea 1 cruiser moved from Sea Zone 85 Indian Ocean to Sea Zone 115 Tasman Sea 1 battlecruiser moved from Sea Zone 85 Indian Ocean to Sea Zone 78 Indian Ocean 1 field_gun and 5 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 46 Caribbean Sea to Sea Zone 32 Sargasso Sea 1 cruiser and 1 destroyer moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 30 Mid Atlantic Purchase Units - USA USA buy 1 battlecruiser, 1 cruiser, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Sea Zone 115 Tasman Sea USA attack with 1 cruiser and 1 destroyer Germany defend with 1 submarine USA roll dice for 1 cruiser and 1 destroyer in Sea Zone 115 Tasman Sea, round 2 : 2/2 hits, 0.83 expected hits Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germany lost in Sea Zone 115 Tasman Sea USA win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Non Combat Move - USA Place Units - USA 1 battlecruiser, 1 cruiser and 2 destroyers placed in Sea Zone 30 Mid Atlantic 6 infantry placed in San Francisco Turn Complete - USA USA collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
USA : 1.17 USA rolls : : 0.00 Germany : -0.17 -
TripleA Turn Summary: Germany round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,3,3,5 and gets 0 hits Combat Move - Germany 1 heavy_gun moved from Belgium to Picardy Germany take Picardy from France 6 field_guns and 1 stormtruppen moved from Belgium to Sea Zone 15 English Channel 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer, 6 field_guns, 1 stormtruppen and 6 transports moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 heavy_guns moved from Burgundy to Brittany 1 heavy_gun moved from Burgundy to Normandy Germany take Normandy from France 6 field_guns and 1 stormtruppen moved from Sea Zone 25 Mid Atlantic to Brittany 14 field_guns moved from Belgium to Champagne 3 field_guns and 3 infantry moved from Rhine to Champagne 3 field_guns and 3 infantry moved from Alsace to Champagne 3 heavy_guns moved from Rhone to Burgundy 3 heavy_guns moved from Auvergne to Burgundy 6 field_guns and 6 heavy_guns moved from Wurttemburg to Alsace 5 heavy_guns and 1 infantry moved from Bavaria to Wurttemburg 3 field_guns, 4 infantry and 3 stormtruppens moved from Hanover to Holland 3 stormtruppens moved from Berlin to Mecklenburg 6 infantry and 3 stormtruppens moved from Mecklenburg to Pomerania 1 heavy_gun and 1 infantry moved from Warsaw to Eastern Poland 1 infantry moved from Falkland Islands to Sea Zone 103 South Atlantic 1 infantry and 1 transport moved from Sea Zone 103 South Atlantic to Sea Zone 50 Mid Atlantic 1 infantry moved from Sea Zone 50 Mid Atlantic to French Guinea Germany take French Guinea from France Purchase Units - Germany Germany buy 15 cavalrys, 6 tanks, 2 transports and 8 trenchs; Remaining resources: 3 PUs; 4 techTokens; Combat - Germany Battle in Holland Germany attack with 3 field_guns, 4 infantry and 3 stormtruppens Neutral defend with 3 infantry Germany roll dice for 3 field_guns, 4 infantry and 3 stormtruppens in Holland, round 2 : 2/10 hits, 3.17 expected hits Neutral roll dice for 3 infantry in Holland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Holland Germany roll dice for 3 field_guns, 3 infantry and 3 stormtruppens in Holland, round 3 : 3/9 hits, 3.00 expected hits Neutral roll dice for 1 infantry in Holland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Holland Germany loses 0 PUs for violating Hollands neutrality. Germany win, taking Holland from Neutral with 3 field_guns, 2 infantry and 3 stormtruppens remaining. Battle score for attacker is 3 Casualties for Germany: 2 infantry Casualties for Neutral: 3 infantry Battle in Brittany Germany attack with 6 field_guns, 2 heavy_guns and 1 stormtruppen France defend with 1 Factory, 1 heavy_gun and 6 infantry Germany roll dice for 3 battlecruisers and 2 battleships in Brittany, round 2 : 4/5 hits, 3.33 expected hits Germany roll dice for 6 field_guns, 2 heavy_guns and 1 stormtruppen in Brittany, round 2 : 5/9 hits, 3.17 expected hits France roll dice for 1 heavy_gun and 6 infantry in Brittany, round 2 : 3/7 hits, 2.83 expected hits 1 heavy_gun owned by the France, 3 field_guns owned by the Germany and 6 infantry owned by the France lost in Brittany Germany win, taking Brittany from France with 3 field_guns, 2 heavy_guns and 1 stormtruppen remaining. Battle score for attacker is 11 Casualties for Germany: 3 field_guns Casualties for France: 1 heavy_gun and 6 infantry Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Champagne 3 trenchs placed in Burgundy 1 trench placed in Eastern Poland 1 trench placed in Lithuania 2 transports placed in Sea Zone 12 Baltic Sea 5 tanks placed in Belgium 7 cavalrys and 1 tank placed in Wurttemburg 8 cavalrys placed in Bavaria Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Germany Germany collect 163 PUs; end with 166 PUsCombat Hit Differential Summary :
Neutral : 0.67 France : 0.17 Germany : 1.33 -
TripleA Turn Summary: France round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Combat Move - France 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 infantry moved from Tunisia to Tripolitania 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea 1 field_gun and 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Tunisia 2 infantry moved from Algeria to Lower Algeria 2 infantry moved from Tripolitania to Tunisia 1 transport moved from Sea Zone 109 Pacific Ocean to Sea Zone 41 Caribbean Sea 1 cruiser and 2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea Purchase Units - France France buy 1 field_gun, 8 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France Place Units - France 1 field_gun and 1 infantry placed in Algiers 8 heavy_guns and 3 trenchs placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 4,2,4,4,5 and gets 0 hits Combat Move - Austria 6 tanks moved from Trieste to Tuscany 1 field_gun and 9 infantry moved from Venice to Tuscany 1 tank moved from Tyrol to Tuscany 21 tanks moved from Croatia to Venice 2 infantry moved from Trieste to Venice 1 fighter moved from Croatia to Venice 2 infantry moved from Albania to Montenegro 6 infantry moved from Belgrade to Serbia Purchase Units - Austria Austria buy 2 Factorys, 1 field_gun, 14 infantry and 5 trenchs; Remaining resources: 0 PUs; 5 techTokens; Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Galicia 1 Factory placed in Albania 1 Factory placed in Bulgaria 2 trenchs placed in Albania 1 field_gun and 5 infantry placed in Belgrade 4 infantry placed in Trieste 5 infantry placed in Hungary Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 6 techTokens Turn Complete - Austria Austria collect 103 PUs; end with 103 PUs Austria collect 5 PUs from War Bonds; end with 108 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai 1 field_gun and 5 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 1 field_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Latium 1 field_gun and 2 infantry placed in Rome Turn Complete - Italy Italy collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Turkey round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Turkey Turkey roll 2,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover science Combat Move - Turkey 1 cavalry, 4 field_guns and 14 infantry moved from Lurs to Tehran 2 infantry moved from Bulgaria to Macedonia 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 3 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 infantry moved from Dardanelles to Sea Zone 67 Black Sea 1 infantry moved from Dardanelles to Bulgaria 1 heavy_gun moved from Dardanelles to Bulgaria 2 heavy_guns moved from Constantinople to Dardanelles 4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 4 infantry moved from Sea Zone 66 Black Sea to Armenia 5 infantry moved from Damascus to Palestine 2 field_guns moved from Mecca to Hejaz Purchase Units - Turkey Turkey buy 8 field_guns, 2 heavy_guns, 8 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Turkey Battle in Tehran Turkey attack with 1 cavalry, 4 field_guns and 14 infantry Neutral defend with 2 infantry Turkey roll dice for 1 cavalry, 4 field_guns and 14 infantry in Tehran, round 2 : 5/19 hits, 4.50 expected hits Neutral roll dice for 2 infantry in Tehran, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Tehran Turkey loses 0 PUs for violating Tehrans neutrality. Turkey win, taking Tehran from Neutral with 1 cavalry, 4 field_guns and 14 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Turkey Place Units - Turkey 1 trench placed in Dardanelles 1 trench placed in Syria 1 trench placed in Palestine 5 field_guns placed in Baghdad 3 field_guns and 3 infantry placed in Mecca 2 heavy_guns and 4 infantry placed in Constantinople 1 infantry placed in Damascus Activate Technology - Turkey Turkey activating science Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Turkey Turkey collect 73 PUs; end with 74 PUsCombat Hit Differential Summary :
Neutral : -0.67 Turkey : 0.50 -
TripleA Turn Summary: Britain round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 10 fighters moved from London to Sea Zone 25 Mid Atlantic 3 fighters moved from England to Sea Zone 25 Mid Atlantic 1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 112 Pacific Ocean 2 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 cavalry, 1 heavy_gun and 1 infantry moved from Lower Egypt to Sea Zone 70 Eastern Mediterranean 1 cavalry, 1 heavy_gun, 1 infantry and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 cavalry, 1 heavy_gun and 1 infantry moved from Sea Zone 69 Sea of Crete to Greece 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 1 battlecruiser and 2 cruisers moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 heavy_gun moved from Cairo-Suez to Sinai 3 infantry moved from German East Africa to Uganda 1 infantry moved from Uganda to Western Sudan 1 infantry moved from Eritrea to Port Sudan 4 colonials and 1 field_gun moved from Baja-Sonora to Puerto Vallarta 1 colonial moved from Mexico City to Puerto Vallarta 1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida Purchase Units - Britain Britain buy 2 cavalrys, 2 field_guns, 4 fighters, 2 heavy_guns, 2 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Britain Battle in Puerto Vallarta Britain attack with 5 colonials and 1 field_gun Neutral defend with 2 infantry Britain roll dice for 5 colonials and 1 field_gun in Puerto Vallarta, round 2 : 3/6 hits, 2.17 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits 1 colonial owned by the Britain and 2 infantry owned by the Neutral lost in Puerto Vallarta Britain loses 0 PUs for violating Puerto Vallartas neutrality. Britain win, taking Puerto Vallarta from Neutral with 4 colonials and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Casualties for Neutral: 2 infantry Battle in Sea Zone 25 Mid Atlantic Britain attack with 13 fighters Germany defend with 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 6 transports Britain roll dice for 13 fighters in Sea Zone 25 Mid Atlantic, round 2 : 5/13 hits, 4.33 expected hits Units damaged: 2 battleships owned by the Germany Germany roll dice for 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 6 transports in Sea Zone 25 Mid Atlantic, round 2 : 5/10 hits, 5.67 expected hits 5 fighters owned by the Britain, 1 destroyer owned by the Germany and 2 cruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic Britain roll dice for 8 fighters in Sea Zone 25 Mid Atlantic, round 3 : 6/8 hits, 2.67 expected hits Germany roll dice for 3 battlecruisers, 2 battleships, 2 cruisers and 6 transports in Sea Zone 25 Mid Atlantic, round 3 : 5/7 hits, 4.33 expected hits 5 fighters owned by the Britain, 1 battleship owned by the Germany, 3 battlecruisers owned by the Germany and 2 cruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic Britain roll dice for 3 fighters in Sea Zone 25 Mid Atlantic, round 4 : 2/3 hits, 1.00 expected hits Germany roll dice for 1 battleship and 6 transports in Sea Zone 25 Mid Atlantic, round 4 : 0/1 hits, 0.67 expected hits 1 transport owned by the Germany and 1 battleship owned by the Germany lost in Sea Zone 25 Mid Atlantic 5 transports owned by the Germany lost in Sea Zone 25 Mid Atlantic Britain win with 3 fighters remaining. Battle score for attacker is 93 Casualties for Britain: 10 fighters Casualties for Germany: 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 6 transports Non Combat Move - Britain 3 fighters moved from Sea Zone 25 Mid Atlantic to London Place Units - Britain 4 fighters placed in London 2 transports placed in Sea Zone 115 Tasman Sea 2 heavy_guns placed in Cairo-Suez 3 trenchs placed in Sinai 2 cavalrys placed in Dar es Salaam 2 field_guns and 2 infantry placed in Mexico City Turn Complete - Britain Britain collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Britain rolls : : 0.00 Neutral : 0.33 Britain : 5.83 Germany : -0.67





