@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
1914 Whack vs dawg
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TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 5,6,1 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover industry Combat Move - Austria 1 heavy_gun and 2 infantry moved from Bosnia to Montenegro Austria take Montenegro from Serbia 1 cavalry, 1 field_gun and 6 infantry moved from Serbia to Albania 1 fighter moved from Bulgaria to Albania 2 field_guns and 2 infantry moved from Belgrade to Serbia 4 field_guns and 4 infantry moved from Croatia to Montenegro 2 cavalrys moved from Trieste to Montenegro 4 cavalrys and 2 infantry moved from Piedmont to Marseilles 1 field_gun moved from Piedmont to Rhone 1 cavalry moved from Tyrol to Rhone 3 field_guns and 4 infantry moved from Venice to Tuscany 3 cavalrys moved from Tyrol to Tuscany 2 infantry moved from Tyrol to Milan 3 infantry moved from Carpathia to Galicia Purchase Units - Austria Austria buy 8 field_guns, 7 infantry, 2 tanks and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Rhone Austria attack with 1 cavalry and 1 field_gun France defend with 1 infantry Austria roll dice for 1 cavalry and 1 field_gun in Rhone, round 2 : 2/2 hits, 0.67 expected hits France roll dice for 1 infantry in Rhone, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Rhone Austria win, taking Rhone from France with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Battle in Marseilles Austria attack with 4 cavalrys and 2 infantry France defend with 1 Factory, 1 cavalry and 1 infantry Austria roll dice for 4 cavalrys and 2 infantry in Marseilles, round 2 : 1/6 hits, 1.00 expected hits France roll dice for 1 cavalry and 1 infantry in Marseilles, round 2 : 0/2 hits, 0.50 expected hits 1 cavalry owned by the France lost in Marseilles Austria roll dice for 4 cavalrys and 2 infantry in Marseilles, round 3 : 1/6 hits, 1.00 expected hits France roll dice for 1 infantry in Marseilles, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Marseilles Austria win, taking Marseilles from France with 4 cavalrys and 2 infantry remaining. Battle score for attacker is 7 Casualties for France: 1 cavalry and 1 infantry Battle in Albania Austria attack with 1 cavalry, 1 field_gun, 1 fighter and 6 infantry Serbia defend with 1 field_gun, 1 heavy_gun and 4 infantry Austria roll dice for 1 cavalry, 1 field_gun, 1 fighter and 6 infantry in Albania, round 2 : 2/9 hits, 2.17 expected hits Serbia roll dice for 1 field_gun, 1 heavy_gun and 4 infantry in Albania, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Serbia and 2 infantry owned by the Austria lost in Albania Austria roll dice for 1 cavalry, 1 field_gun, 1 fighter and 4 infantry in Albania, round 3 : 0/7 hits, 1.83 expected hits Serbia roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Albania, round 3 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Austria lost in Albania Austria roll dice for 1 cavalry, 1 field_gun, 1 fighter and 1 infantry in Albania, round 4 : 0/4 hits, 1.33 expected hits Serbia roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Albania, round 4 : 3/4 hits, 1.67 expected hits 1 cavalry owned by the Austria, 1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Albania retreated to Albania Serbia win with 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is -20 Casualties for Austria: 1 cavalry, 1 field_gun and 6 infantry Casualties for Serbia: 2 infantry Non Combat Move - Austria 1 fighter moved from Albania to Serbia Place Units - Austria 4 field_guns placed in Venice 3 trenchs placed in Tuscany 3 trenchs placed in Galicia 2 tanks placed in Tyrol 3 infantry placed in Hungary 2 field_guns and 2 infantry placed in Tyrol 2 field_guns and 2 infantry placed in Belgrade Activate Technology - Austria Austria activating industry Turn Complete - Austria Austria collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Austria : -2.00 France : -1.17 Serbia : 2.33 -
TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 5 infantry moved from Rome to Latium 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun moved from Sicily to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 field_gun moved from Sea Zone 57 Ligurian Sea to Latium 1 field_gun moved from Rome to Latium 1 field_gun and 1 infantry moved from Tripolitania to Tunisia 1 battlecruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean Purchase Units - Italy Italy buy 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Latium 3 infantry placed in Rome Turn Complete - Italy Italy collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Combat Move - Arabia 4 Bedouins moved from Mecca to Sinai Arabia take Hejaz from Turkey Purchase Units - Arabia Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs; Combat - Arabia Battle in Sinai Arabia attack with 4 Bedouins Turkey defend with 1 heavy_gun Arabia roll dice for 4 Bedouins in Sinai, round 2 : 0/4 hits, 0.67 expected hits Turkey roll dice for 1 heavy_gun in Sinai, round 2 : 1/1 hits, 0.67 expected hits 1 Bedouin owned by the Arabia lost in Sinai Arabia roll dice for 3 Bedouins in Sinai, round 3 : 0/3 hits, 0.50 expected hits Turkey roll dice for 1 heavy_gun in Sinai, round 3 : 1/1 hits, 0.67 expected hits 1 Bedouin owned by the Arabia lost in Sinai Arabia roll dice for 2 Bedouins in Sinai, round 4 : 0/2 hits, 0.33 expected hits Turkey roll dice for 1 heavy_gun in Sinai, round 4 : 1/1 hits, 0.67 expected hits 1 Bedouin owned by the Arabia lost in Sinai Arabia roll dice for 1 Bedouin in Sinai, round 5 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 heavy_gun in Sinai, round 5 : 1/1 hits, 0.67 expected hits 1 Bedouin owned by the Arabia lost in Sinai Turkey win with 1 heavy_gun remaining. Battle score for attacker is -8 Casualties for Arabia: 4 Bedouins Non Combat Move - Arabia Place Units - Arabia 3 Bedouins and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Turkey : 1.33 Arabia : -1.67 -
TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 5,5 and gets 0 hits Combat Move - Turkey Turkey loses 0 PUs for violating Bahrains neutrality. 1 infantry moved from Basra to Sea Zone 72 Persian Gulf 1 infantry moved from Sea Zone 72 Persian Gulf to Bahrain Turkey take Bahrain from Neutral 1 infantry moved from Bulgaria to Macedonia 3 infantry moved from Dardanelles to Sea Zone 68 Aegean Sea 3 infantry moved from Sea Zone 68 Aegean Sea to Macedonia 1 cavalry moved from Arabia to Hejaz Turkey take Hejaz from Arabia 1 cavalry moved from Hejaz to Arabia 2 fighters moved from Mesopotamia to Arabia 1 field_gun and 6 infantry moved from Damascus to Palestine 2 infantry moved from Basra to Mesopotamia 2 infantry moved from Baghdad to Kurdistan 1 field_gun and 1 infantry moved from Baghdad to Mesopotamia Purchase Units - Turkey Turkey buy 1 destroyer, 10 gass and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Non Combat Move - Turkey Place Units - Turkey 1 destroyer placed in Sea Zone 68 Aegean Sea 2 trenchs placed in Sinai 2 trenchs placed in Armenia 5 gass placed in Damascus 5 gass placed in Baghdad Turn Complete - Turkey Turkey collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,4,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover merchantmarine Combat Move - Britain 1 cruiser moved from Sea Zone 79 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun moved from Goa to Sea Zone 79 Arabian Sea 2 transports moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 79 Arabian Sea 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 94 South Atlantic 1 battlecruiser and 2 cruisers moved from Sea Zone 92 Mozambique Channel to Sea Zone 74 Gulf of Aden 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 75 Red Sea 2 battlecruisers and 3 cruisers moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea 1 cruiser moved from Sea Zone 89 Indian Ocean to Sea Zone 74 Gulf of Aden 2 cavalrys moved from Cape Town to German Southwest Africa 2 cavalrys moved from German Southwest Africa to Northern Rhodesia 2 cavalrys, 1 field_gun and 2 infantry moved from Northern Rhodesia to German East Africa 1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Sinai 1 field_gun moved from Cairo-Suez to Sinai 1 infantry moved from Nagpur to Deccan 1 colonial moved from Sindh to Gujarat 1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Belgium 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea Purchase Units - Britain Britain buy 4 destroyers, 3 field_guns, 5 infantry, 2 transports and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sea Zone 72 Persian Gulf Britain attack with 1 cruiser Turkey defend with 1 transport 1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf Britain win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Turkey: 1 transport Battle in Sinai Britain attack with 2 field_guns and 1 infantry Turkey defend with 1 heavy_gun and 2 trenchs Britain roll dice for 2 battlecruisers in Sinai, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 2 trenchs owned by the Turkey Britain roll dice for 2 field_guns and 1 infantry in Sinai, round 2 : 1/3 hits, 1.00 expected hits Turkey roll dice for 1 heavy_gun and 2 trenchs in Sinai, round 2 : 0/1 hits, 0.67 expected hits 1 trench owned by the Turkey lost in Sinai Britain roll dice for 2 field_guns and 1 infantry in Sinai, round 3 : 2/3 hits, 1.00 expected hits Turkey roll dice for 1 heavy_gun and 1 trench in Sinai, round 3 : 0/1 hits, 0.67 expected hits 1 trench owned by the Turkey and 1 heavy_gun owned by the Turkey lost in Sinai Britain win, taking Sinai from Turkey with 2 field_guns and 1 infantry remaining. Battle score for attacker is 11 Casualties for Turkey: 1 heavy_gun and 2 trenchs Non Combat Move - Britain 1 colonial moved from Chad to Western Sudan 1 infantry moved from Dahome to Nigeria 1 field_gun moved from Ohio to Missouri 3 colonials moved from Missouri to Great Plains Place Units - Britain 2 field_guns placed in Bombay 2 transports placed in Sea Zone 73 Arabian Sea 2 trenchs placed in Sydney-Canberra 4 destroyers placed in Sea Zone 15 English Channel 1 field_gun and 1 infantry placed in Cairo-Suez Britain undo move 5. 1 field_gun and 1 infantry placed in Cape Town 2 infantry placed in Cairo-Suez Britain undo move 4. 3 destroyers placed in Sea Zone 15 English Channel 1 destroyer placed in Sea Zone 15 English Channel 2 infantry placed in London Activate Technology - Britain Britain activating merchantmarine Turn Complete - Britain Britain collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Turkey : -1.33 Britain : 1.67 -
TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,3,3 and gets 0 hits Combat Move - Russia 2 infantry moved from Kiev to Odessa 1 cavalry and 1 conscript moved from Caucasus to Georgia 3 infantry moved from Minsk to Belarus 1 field_gun, 1 heavy_gun and 2 infantry moved from Don to Belarus 1 conscript moved from Pskov to Latvia 1 conscript moved from Latvia to Belarus 1 conscript moved from Chukotka to Sakhe Russia take Sakhe from Communists 2 conscripts and 1 field_gun moved from Magadan to Khabarovsk 1 conscript moved from Khabarovsk to Amur Russia take Amur from Communists 1 conscript moved from Khabarovsk to Aldan Russia take Aldan from Communists 2 conscripts and 1 field_gun moved from Western Siberian Lowlands to Norilsk 1 conscript moved from Novosibirsk to Krasnoyarsk 2 conscripts moved from Kazakhstan to Omsk 1 conscript moved from Bessarabia to Odessa 2 conscripts and 1 field_gun moved from Vladivostok to Primorsky 1 conscript, 2 field_guns and 6 infantry moved from Norway to Oslo Purchase Units - Russia Russia buy 18 conscripts, 1 field_gun, 3 heavy_guns, 2 infantry and 9 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Oslo Russia attack with 1 conscript, 2 field_guns and 6 infantry Neutral defend with 3 infantry Russia roll dice for 1 conscript, 2 field_guns and 6 infantry in Oslo, round 2 : 3/9 hits, 2.00 expected hits Neutral roll dice for 3 infantry in Oslo, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral lost in Oslo Russia loses 0 PUs for violating Oslos neutrality. Russia win, taking Oslo from Neutral with 1 conscript, 2 field_guns and 6 infantry remaining. Battle score for attacker is 9 Casualties for Neutral: 3 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Odessa 3 trenchs placed in Belarus 3 heavy_guns and 3 trenchs placed in Irkutsk 2 conscripts placed in Omsk 1 field_gun and 1 infantry placed in Vladivostok 1 conscript placed in Vladivostok 3 conscripts placed in Kiev 3 conscripts placed in Minsk 6 conscripts placed in St. Petersburg 2 conscripts and 1 infantry placed in Caucasus 1 conscript placed in Moscow Turn Complete - Russia Russia collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Neutral : -1.00 Russia : 1.00 -
TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Communists Communists rolls : 1/1 hits, 0.00 expected hits Communists removing all Technology Tokens after successful research. Communists discover railwayGuns Combat Move - Communists 1 fighter moved from Chita to Irkutsk 4 cavalrys moved from Buryatia to Irkutsk 7 cavalrys and 2 field_guns moved from Bratsk to Irkutsk 1 conscript moved from Bratsk to Buryatia 6 conscripts moved from Bratsk to Irkutsk 5 conscripts, 1 field_gun, 1 fighter and 2 infantry moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 5 cavalrys, 1 heavy_gun and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Sakhe Communists attack with 5 conscripts, 1 field_gun, 1 fighter and 2 infantry Russia defend with 1 conscript Communists roll dice for 5 conscripts, 1 field_gun, 1 fighter and 2 infantry in Sakhe, round 2 : 2/6 hits, 1.33 expected hits Russia roll dice for 1 conscript in Sakhe, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists win, taking Sakhe from Russia with 4 conscripts, 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript Battle in Irkutsk Communists attack with 11 cavalrys, 6 conscripts, 2 field_guns and 1 fighter Russia defend with 1 Factory, 1 field_gun, 3 heavy_guns, 2 infantry and 3 trenchs Communists roll dice for 11 cavalrys, 6 conscripts, 2 field_guns and 1 fighter in Irkutsk, round 2 : 2/17 hits, 3.33 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 3 trenchs in Irkutsk, round 2 : 2/6 hits, 3.00 expected hits 2 conscripts owned by the Communists lost in Irkutsk Communists roll dice for 11 cavalrys, 4 conscripts, 2 field_guns and 1 fighter in Irkutsk, round 3 : 3/17 hits, 3.33 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 3 trenchs in Irkutsk, round 3 : 4/6 hits, 3.00 expected hits 2 trenchs owned by the Russia and 4 conscripts owned by the Communists lost in Irkutsk Communists roll dice for 11 cavalrys, 2 field_guns and 1 fighter in Irkutsk, round 4 : 4/14 hits, 3.33 expected hits Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 1 trench in Irkutsk, round 4 : 2/6 hits, 3.00 expected hits 1 field_gun owned by the Russia, 2 infantry owned by the Russia, 1 trench owned by the Russia and 2 cavalrys owned by the Communists lost in Irkutsk Communists roll dice for 9 cavalrys, 2 field_guns and 1 fighter in Irkutsk, round 5 : 4/12 hits, 3.00 expected hits Russia roll dice for 3 heavy_guns in Irkutsk, round 5 : 3/3 hits, 2.00 expected hits 3 heavy_guns owned by the Russia and 3 cavalrys owned by the Communists lost in Irkutsk Communists win, taking Irkutsk from Russia with 6 cavalrys, 2 field_guns and 1 fighter remaining. Battle score for attacker is 2 Casualties for Communists: 5 cavalrys and 6 conscripts Casualties for Russia: 1 field_gun, 3 heavy_guns, 2 infantry and 3 trenchs Non Combat Move - Communists 1 fighter moved from Irkutsk to Bratsk 1 fighter moved from Sakhe to Bratsk Place Units - Communists 5 cavalrys, 1 heavy_gun and 1 infantry placed in Yakutsk Activate Technology - Communists Communists activating railwayGuns Turn Complete - Communists Communists collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Communists rolls : : 1.00 Communists : 0.67 Russia : 0.83 -
TripleA Turn Summary: USA round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 1 cavalry and 4 infantry moved from California to Sea Zone 153 Pacific Ocean 1 cavalry, 4 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 cavalry and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 2 battlecruisers, 2 cruisers and 1 destroyer; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - USA Place Units - USA 1 battlecruiser, 2 cruisers and 1 destroyer placed in Sea Zone 153 Pacific Ocean 1 battlecruiser placed in Sea Zone 153 Pacific Ocean Turn Complete - USA USA collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
USA rolls : : 0.00 -
TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 6,4,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover science Combat Move - Germany 1 field_gun and 2 infantry moved from Piedmont to Marseilles 1 field_gun, 1 heavy_gun and 4 infantry moved from Switzerland to Franche-Comte 8 infantry moved from Westphalia to Rhine 12 infantry moved from Wurttemburg to Alsace 6 infantry moved from Bavaria to Wurttemburg 3 battlecruisers, 2 battleships, 5 cruisers, 2 destroyers and 7 submarines moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 2 submarines moved from Sea Zone 18 North Atlantic to Sea Zone 25 Mid Atlantic 1 submarine moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean 2 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 submarine moved from Sea Zone 19 North Atlantic to Sea Zone 27 Mid Atlantic 1 field_gun moved from New Caledonia to Sea Zone 115 Tasman Sea 1 field_gun and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean 1 field_gun moved from Sea Zone 114 Pacific Ocean to New Zealand Germany take New Zealand from Britain 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean 1 infantry moved from Guadalcanal to Sea Zone 113 Pacific Ocean 1 infantry moved from Sea Zone 113 Pacific Ocean to Tahiti Germany take Tahiti from France 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 1 infantry moved from Papua to Sea Zone 120 Arafura Sea 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean 1 infantry moved from Sea Zone 113 Pacific Ocean to New Hebrides Germany take New Hebrides from France 3 stormtruppens moved from Berlin to Mecklenburg 2 field_guns and 4 infantry moved from Mecklenburg to Pomerania 4 infantry moved from Pomerania to West Prussia Purchase Units - Germany Germany buy 1 destroyer, 7 field_guns, 3 heavy_guns, 9 infantry, 1 submarine and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Franche-Comte Germany attack with 1 field_gun, 1 heavy_gun and 4 infantry France defend with 1 infantry Germany roll dice for 1 field_gun, 1 heavy_gun and 4 infantry in Franche-Comte, round 2 : 4/6 hits, 1.67 expected hits France roll dice for 1 infantry in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte Germany win, taking Franche-Comte from France with 1 field_gun, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for France: 1 infantry Battle in Sea Zone 15 English Channel Germany attack with 3 battlecruisers, 2 battleships, 5 cruisers, 2 destroyers and 7 submarines Britain defend with 1 battlecruiser, 2 battleships, 3 cruisers, 7 destroyers and 3 transports; France defend with 1 battlecruiser, 1 cruiser and 1 transport Germany roll dice for 7 submarines in Sea Zone 15 English Channel, round 2 : 1/7 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Britain Germany roll dice for 3 battlecruisers, 2 battleships, 5 cruisers and 2 destroyers in Sea Zone 15 English Channel, round 2 : 5/12 hits, 6.50 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 2 battlecruisers, 2 battleships, 4 cruisers, 7 destroyers and 4 transports in Sea Zone 15 English Channel, round 2 : 7/15 hits, 7.00 expected hits Units damaged: 2 battleships owned by the Germany 5 submarines owned by the Germany and 4 destroyers owned by the Britain lost in Sea Zone 15 English Channel Germany roll dice for 2 submarines in Sea Zone 15 English Channel, round 3 : 1/2 hits, 0.67 expected hits Germany roll dice for 3 battlecruisers, 2 battleships, 5 cruisers and 2 destroyers in Sea Zone 15 English Channel, round 3 : 8/12 hits, 6.50 expected hits Britain roll dice for 2 battlecruisers, 2 battleships, 4 cruisers, 3 destroyers and 4 transports in Sea Zone 15 English Channel, round 3 : 6/11 hits, 5.67 expected hits 2 submarines owned by the Germany, 1 battlecruiser owned by the France, 1 cruiser owned by the France, 2 destroyers owned by the Germany, 2 cruisers owned by the Germany, 3 destroyers owned by the Britain, 1 battlecruiser owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 15 English Channel Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 4 : 4/8 hits, 4.83 expected hits Britain roll dice for 2 battleships and 4 transports in Sea Zone 15 English Channel, round 4 : 1/2 hits, 1.33 expected hits 1 transport owned by the France, 2 battleships owned by the Britain, 1 cruiser owned by the Germany and 1 transport owned by the Britain lost in Sea Zone 15 English Channel 2 transports owned by the Britain lost in Sea Zone 15 English Channel Germany win with 3 battlecruisers, 2 battleships and 2 cruisers remaining. Battle score for attacker is 110 Casualties for Germany: 3 cruisers, 2 destroyers and 7 submarines Casualties for Britain: 1 battlecruiser, 2 battleships, 3 cruisers, 7 destroyers and 3 transports Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Eastern Poland 3 infantry and 3 trenchs placed in Piedmont 3 heavy_guns and 2 trenchs placed in Dar es Salaam 2 infantry placed in Warsaw 1 destroyer and 1 submarine placed in Sea Zone 14 Helgoland Bight 6 field_guns placed in Wurttemburg 1 field_gun and 4 infantry placed in Bavaria Activate Technology - Germany Germany activating science Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 126 PUs; end with 126 PUs 2 units repaired.Combat Hit Differential Summary :
Britain : -0.00 France : 0.67 Germany : 0.50 -
TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 6,4,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover science Combat Move - Germany 1 field_gun and 2 infantry moved from Piedmont to Marseilles 1 field_gun, 1 heavy_gun and 4 infantry moved from Switzerland to Franche-Comte 8 infantry moved from Westphalia to Rhine 12 infantry moved from Wurttemburg to Alsace 6 infantry moved from Bavaria to Wurttemburg 3 battlecruisers, 2 battleships, 5 cruisers, 2 destroyers and 7 submarines moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 2 submarines moved from Sea Zone 18 North Atlantic to Sea Zone 25 Mid Atlantic 1 submarine moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean 2 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 submarine moved from Sea Zone 19 North Atlantic to Sea Zone 27 Mid Atlantic 1 field_gun moved from New Caledonia to Sea Zone 115 Tasman Sea 1 field_gun and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean 1 field_gun moved from Sea Zone 114 Pacific Ocean to New Zealand Germany take New Zealand from Britain 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean 1 infantry moved from Guadalcanal to Sea Zone 113 Pacific Ocean 1 infantry moved from Sea Zone 113 Pacific Ocean to Tahiti Germany take Tahiti from France 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 1 infantry moved from Papua to Sea Zone 120 Arafura Sea 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean 1 infantry moved from Sea Zone 113 Pacific Ocean to New Hebrides Germany take New Hebrides from France 3 stormtruppens moved from Berlin to Mecklenburg 2 field_guns and 4 infantry moved from Mecklenburg to Pomerania 4 infantry moved from Pomerania to West Prussia Purchase Units - Germany Germany buy 1 destroyer, 7 field_guns, 3 heavy_guns, 9 infantry, 1 submarine and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Franche-Comte Germany attack with 1 field_gun, 1 heavy_gun and 4 infantry France defend with 1 infantry Germany roll dice for 1 field_gun, 1 heavy_gun and 4 infantry in Franche-Comte, round 2 : 4/6 hits, 1.67 expected hits France roll dice for 1 infantry in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte Germany win, taking Franche-Comte from France with 1 field_gun, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for France: 1 infantry Battle in Sea Zone 15 English Channel Germany attack with 3 battlecruisers, 2 battleships, 5 cruisers, 2 destroyers and 7 submarines Britain defend with 1 battlecruiser, 2 battleships, 3 cruisers, 7 destroyers and 3 transports; France defend with 1 battlecruiser, 1 cruiser and 1 transport Germany roll dice for 7 submarines in Sea Zone 15 English Channel, round 2 : 1/7 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Britain Germany roll dice for 3 battlecruisers, 2 battleships, 5 cruisers and 2 destroyers in Sea Zone 15 English Channel, round 2 : 5/12 hits, 6.50 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 2 battlecruisers, 2 battleships, 4 cruisers, 7 destroyers and 4 transports in Sea Zone 15 English Channel, round 2 : 7/15 hits, 7.00 expected hits Units damaged: 2 battleships owned by the Germany 5 submarines owned by the Germany and 4 destroyers owned by the Britain lost in Sea Zone 15 English Channel Germany roll dice for 2 submarines in Sea Zone 15 English Channel, round 3 : 1/2 hits, 0.67 expected hits Germany roll dice for 3 battlecruisers, 2 battleships, 5 cruisers and 2 destroyers in Sea Zone 15 English Channel, round 3 : 8/12 hits, 6.50 expected hits Britain roll dice for 2 battlecruisers, 2 battleships, 4 cruisers, 3 destroyers and 4 transports in Sea Zone 15 English Channel, round 3 : 6/11 hits, 5.67 expected hits 2 submarines owned by the Germany, 1 battlecruiser owned by the France, 1 cruiser owned by the France, 2 destroyers owned by the Germany, 2 cruisers owned by the Germany, 3 destroyers owned by the Britain, 1 battlecruiser owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 15 English Channel Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 4 : 4/8 hits, 4.83 expected hits Britain roll dice for 2 battleships and 4 transports in Sea Zone 15 English Channel, round 4 : 1/2 hits, 1.33 expected hits 1 transport owned by the France, 2 battleships owned by the Britain, 1 cruiser owned by the Germany and 1 transport owned by the Britain lost in Sea Zone 15 English Channel 2 transports owned by the Britain lost in Sea Zone 15 English Channel Germany win with 3 battlecruisers, 2 battleships and 2 cruisers remaining. Battle score for attacker is 110 Casualties for Germany: 3 cruisers, 2 destroyers and 7 submarines Casualties for Britain: 1 battlecruiser, 2 battleships, 3 cruisers, 7 destroyers and 3 transports Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Eastern Poland 3 infantry and 3 trenchs placed in Piedmont 3 heavy_guns and 2 trenchs placed in Dar es Salaam 2 infantry placed in Warsaw 1 destroyer and 1 submarine placed in Sea Zone 14 Helgoland Bight 6 field_guns placed in Wurttemburg 1 field_gun and 4 infantry placed in Bavaria Activate Technology - Germany Germany activating science Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 126 PUs; end with 126 PUs 2 units repaired. Turning on Edit Mode EDIT: Removing units owned by Germany from Sea Zone 14 Helgoland Bight: 1 submarine EDIT: Removing units owned by Germany from Bavaria: 1 infantry EDIT: Adding units owned by Germany to Sea Zone 122 Bismarck Sea: 1 submarine EDIT: Adding units owned by Germany to German New Guinea: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Britain : -0.00 France : 0.67 Germany : 0.50 -
TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - France 2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 cavalry, 1 field_gun, 1 fighter and 4 infantry moved from Languedoc to Rhone 4 field_guns and 1 heavy_gun moved from Auvergne to Rhone 2 field_guns and 3 infantry moved from Burgundy to Franche-Comte 5 cavalrys moved from Paris to Rhone 3 cavalrys moved from Paris to Rhone 3 gass moved from Brittany to Franche-Comte 3 infantry moved from Paris to Champagne 3 cavalrys moved from Lower Egypt to Sinai 1 colonial, 1 heavy_gun and 1 infantry moved from Cyrenaica to Lower Egypt 1 colonial and 2 infantry moved from Chad to Cyrenaica 1 infantry moved from Western Sudan to Lower Egypt 1 colonial moved from Niger to Fezzan Purchase Units - France France buy 11 cavalrys, 1 cruiser, 1 destroyer and 3 gass; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Franche-Comte France attack with 2 field_guns, 3 gass and 3 infantry Germany defend with 1 field_gun, 1 heavy_gun and 3 infantry France roll dice for 3 gass in Franche-Comte, round 2 : 3/3 hits, 2.00 expected hits 3 infantry owned by the Germany lost in Franche-Comte 3 gass owned by the France lost in Franche-Comte France roll dice for 2 field_guns and 3 infantry in Franche-Comte, round 2 : 2/5 hits, 1.50 expected hits Germany roll dice for 1 field_gun and 1 heavy_gun in Franche-Comte, round 2 : 2/2 hits, 1.00 expected hits 1 field_gun owned by the Germany, 1 heavy_gun owned by the Germany and 2 infantry owned by the France lost in Franche-Comte France win, taking Franche-Comte from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 field_gun, 1 heavy_gun and 3 infantry Casualties for France: 3 gass and 2 infantry Battle in Rhone France attack with 9 cavalrys, 5 field_guns, 1 fighter, 1 heavy_gun and 4 infantry Austria defend with 1 cavalry and 1 field_gun France roll dice for 9 cavalrys, 5 field_guns, 1 fighter, 1 heavy_gun and 4 infantry in Rhone, round 2 : 5/20 hits, 5.67 expected hits Austria roll dice for 1 cavalry and 1 field_gun in Rhone, round 2 : 0/2 hits, 0.50 expected hits 1 cavalry owned by the Austria and 1 field_gun owned by the Austria lost in Rhone France win, taking Rhone from Austria with 9 cavalrys, 5 field_guns, 1 fighter, 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 8 Casualties for Austria: 1 cavalry and 1 field_gun Non Combat Move - France 1 fighter moved from Rhone to Paris Place Units - France 8 cavalrys placed in Paris 3 gass placed in Brittany 1 cruiser and 1 destroyer placed in Sea Zone 60 Central Mediterranean 2 cavalrys placed in Yanaon 1 cavalry placed in Algiers Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Austria : -0.50 France : 0.83 Germany : 1.00 -
TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - Serbia 1 field_gun, 1 heavy_gun and 2 infantry moved from Albania to Greece Purchase Units - Serbia Serbia buy 2 heavy_guns; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 2 heavy_guns placed in Greece Turn Complete - Serbia Serbia collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 4,1 and gets 0 hits Combat Move - Austria 2 cavalrys, 4 field_guns, 1 heavy_gun and 6 infantry moved from Montenegro to Albania Austria take Albania from Serbia 2 field_guns and 2 infantry moved from Serbia to Albania 1 fighter moved from Serbia to Albania 2 field_guns and 2 infantry moved from Belgrade to Serbia 3 infantry moved from Hungary to Carpathia 4 field_guns moved from Venice to Tuscany 2 field_guns moved from Tyrol to Switzerland 2 infantry moved from Tyrol to Switzerland 2 tanks moved from Tyrol to Tuscany 2 infantry moved from Milan to Tuscany 3 cavalrys moved from Marseilles to Languedoc Purchase Units - Austria Austria buy 6 field_guns, 2 heavy_guns, 1 infantry, 4 tanks and 7 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Languedoc Austria attack with 3 cavalrys France defend with 1 infantry Austria roll dice for 3 cavalrys in Languedoc, round 2 : 0/3 hits, 0.50 expected hits France roll dice for 1 infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Austria lost in Languedoc Austria roll dice for 2 cavalrys in Languedoc, round 3 : 0/2 hits, 0.33 expected hits France roll dice for 1 infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits Austria roll dice for 2 cavalrys in Languedoc, round 4 : 0/2 hits, 0.33 expected hits France roll dice for 1 infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits Austria roll dice for 2 cavalrys in Languedoc, round 5 : 0/2 hits, 0.33 expected hits France roll dice for 1 infantry in Languedoc, round 5 : 0/1 hits, 0.33 expected hits Austria roll dice for 2 cavalrys in Languedoc, round 6 : 1/2 hits, 0.33 expected hits France roll dice for 1 infantry in Languedoc, round 6 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Austria and 1 infantry owned by the France lost in Languedoc Austria win, taking Languedoc from France with 1 cavalry remaining. Battle score for attacker is -5 Casualties for Austria: 2 cavalrys Casualties for France: 1 infantry Non Combat Move - Austria 1 fighter moved from Albania to Macedonia Place Units - Austria 2 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs placed in Marseilles 4 field_guns placed in Venice 3 trenchs placed in Galicia 4 tanks placed in Belgrade 1 trench placed in Tuscany Turn Complete - Austria Austria collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Austria : -0.83 France : 0.33 -
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 field_gun moved from Latium to Sea Zone 57 Ligurian Sea 1 infantry moved from Latium to Sea Zone 57 Ligurian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon 1 field_gun and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Languedoc Purchase Units - Italy Italy buy 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Italy Battle in Languedoc Italy attack with 1 field_gun and 1 infantry Austria defend with 1 cavalry Italy roll dice for 1 field_gun and 1 infantry in Languedoc, round 2 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 cavalry in Languedoc, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Austria lost in Languedoc Italy win, taking Languedoc from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 cavalry Non Combat Move - Italy 1 cavalry, 1 field_gun and 1 infantry moved from Tunisia to Tripolitania 1 cavalry moved from Tripolitania to Cyrenaica Place Units - Italy 3 trenchs placed in Latium Turning on Edit Mode EDIT: Removing units owned by Italy from Rome: 3 infantry EDIT: Adding units owned by Italy to Latium: 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in Rome Turn Complete - Italy Italy collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 Austria : -0.17 Italy : 0.33 -
TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - Arabia 1 Bedouin moved from Mecca to Jordan Arabia take Hejaz from Turkey Arabia take Jordan from Turkey 2 Bedouins moved from Mecca to Sinai 1 Bedouin moved from Mecca to Hejaz 2 Bedouins moved from Mecca to Sinai Purchase Units - Arabia Arabia buy 3 Bedouins; Remaining resources: 0 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Turkey Turkey roll 6,1 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover workingWomen Combat Move - Turkey 5 gass moved from Damascus to Mecca 5 gass moved from Baghdad to Mecca 2 cavalrys and 3 infantry moved from Arabia to Mecca 2 fighters and 2 infantry moved from Arabia to Hejaz 1 infantry moved from Baghdad to Mesopotamia 1 field_gun moved from Mesopotamia to Jordan 2 infantry moved from Palestine to Jordan 2 infantry moved from Kurdistan to Armenia Purchase Units - Turkey Turkey buy 2 cruisers, 3 field_guns and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Mecca Turkey attack with 2 cavalrys, 10 gass and 3 infantry Arabia defend with 3 Bedouins, 1 Factory and 3 trenchs Turkey roll dice for 10 gass in Mecca, round 2 : 8/10 hits, 6.67 expected hits 3 Bedouins owned by the Arabia lost in Mecca 10 gass owned by the Turkey lost in Mecca 3 trenchs owned by the Arabia lost in Mecca Turkey captures 8PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 2 cavalrys and 3 infantry remaining. Battle score for attacker is -25 Casualties for Arabia: 3 Bedouins and 3 trenchs Casualties for Turkey: 10 gass Battle in Hejaz Turkey attack with 2 fighters and 2 infantry Arabia defend with 1 Bedouin Turkey roll dice for 2 fighters and 2 infantry in Hejaz, round 2 : 3/4 hits, 1.33 expected hits Arabia roll dice for 1 Bedouin in Hejaz, round 2 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Hejaz Turkey win, taking Hejaz from Arabia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Battle in Jordan Turkey attack with 1 field_gun and 2 infantry Arabia defend with 1 Bedouin Turkey roll dice for 1 field_gun and 2 infantry in Jordan, round 2 : 1/3 hits, 0.83 expected hits Arabia roll dice for 1 Bedouin in Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan Turkey win, taking Jordan from Arabia with 1 field_gun and 1 infantry remaining. Battle score for attacker is -1 Casualties for Turkey: 1 infantry Casualties for Arabia: 1 Bedouin Non Combat Move - Turkey 2 fighters moved from Hejaz to Palestine Place Units - Turkey 1 field_gun and 4 infantry placed in Damascus 1 field_gun and 4 infantry placed in Baghdad 2 cruisers placed in Sea Zone 68 Aegean Sea 1 field_gun and 3 infantry placed in Constantinople Activate Technology - Turkey Turkey activating workingWomen Trigger TurkeyT1: buyfield_gun_w added to productionTurkey Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey Trigger TurkeyT1: buyfield_gun removed from productionTurkey Trigger TurkeyT1: buyheavy_gun removed from productionTurkey Trigger TurkeyT1: buygas_w added to productionTurkey Trigger TurkeyT1: buyfighter_w added to productionTurkey Trigger TurkeyT1: buygas removed from productionTurkey Trigger TurkeyT1: buyfighter removed from productionTurkey Turn Complete - Turkey Turkey collect 68 PUs; end with 76 PUsCombat Hit Differential Summary :
Turkey : 3.17 Arabia : 0.33 -
TripleA Turn Summary: Britain round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover armour Combat Move - Britain 2 heavy_guns moved from Madras to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns, 2 heavy_guns, 2 infantry and 4 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 2 field_guns, 2 heavy_guns and 2 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam 4 cavalrys, 1 field_gun and 5 infantry moved from German East Africa to Dar es Salaam 1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean 1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam 1 infantry moved from British East Africa to Italian Somaliland Italy take Italian Somaliland from Germany 1 battlecruiser and 3 cruisers moved from Sea Zone 74 Gulf of Aden to Sea Zone 70 Eastern Mediterranean 2 battlecruisers and 3 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean 1 colonial moved from Western Sudan to Lower Egypt 1 field_gun moved from Missouri to Great Plains 1 infantry moved from Panama to Sea Zone 41 Caribbean Sea 1 infantry and 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 39 Bay of Campeche 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 4 battlecruisers, 1 battleship, 7 cruisers, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 infantry moved from Sea Zone 69 Sea of Crete to Smyrna Britain take Smyrna from Turkey 1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea 2 cavalrys moved from German Southwest Africa to German East Africa Purchase Units - Britain Britain buy 2 cavalrys, 4 fighters, 6 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Dar es Salaam Britain attack with 4 cavalrys, 4 field_guns, 2 heavy_guns and 8 infantry Germany defend with 1 Factory, 1 field_gun, 3 heavy_guns, 4 infantry and 5 trenchs Britain roll dice for 4 cavalrys, 4 field_guns, 2 heavy_guns and 8 infantry in Dar es Salaam, round 2 : 4/18 hits, 5.00 expected hits Units damaged: 4 trenchs owned by the Germany Germany roll dice for 1 field_gun, 3 heavy_guns, 4 infantry and 5 trenchs in Dar es Salaam, round 2 : 3/8 hits, 3.67 expected hits 3 cavalrys owned by the Britain lost in Dar es Salaam Britain roll dice for 1 cavalry, 4 field_guns, 2 heavy_guns and 8 infantry in Dar es Salaam, round 3 : 4/15 hits, 4.50 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 field_gun, 3 heavy_guns, 4 infantry and 5 trenchs in Dar es Salaam, round 3 : 2/8 hits, 3.67 expected hits 3 trenchs owned by the Germany, 1 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Dar es Salaam Britain roll dice for 4 field_guns, 2 heavy_guns and 7 infantry in Dar es Salaam, round 4 : 5/13 hits, 4.17 expected hits Germany roll dice for 1 field_gun, 3 heavy_guns, 4 infantry and 2 trenchs in Dar es Salaam, round 4 : 3/8 hits, 3.67 expected hits 3 infantry owned by the Germany, 2 trenchs owned by the Germany and 3 infantry owned by the Britain lost in Dar es Salaam Britain roll dice for 4 field_guns, 2 heavy_guns and 4 infantry in Dar es Salaam, round 5 : 2/10 hits, 3.33 expected hits Germany roll dice for 1 field_gun, 3 heavy_guns and 1 infantry in Dar es Salaam, round 5 : 0/5 hits, 2.67 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Dar es Salaam Britain roll dice for 4 field_guns, 2 heavy_guns and 4 infantry in Dar es Salaam, round 6 : 7/10 hits, 3.33 expected hits Germany roll dice for 3 heavy_guns in Dar es Salaam, round 6 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Britain and 3 heavy_guns owned by the Germany lost in Dar es Salaam Britain win, taking Dar es Salaam from Germany with 4 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 12 Casualties for Britain: 4 cavalrys and 6 infantry Casualties for Germany: 1 field_gun, 3 heavy_guns, 4 infantry and 5 trenchs Non Combat Move - Britain 1 battlecruiser and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete Place Units - Britain 2 heavy_guns placed in Cairo-Suez 3 heavy_guns and 3 trenchs placed in Belgium 4 fighters and 1 heavy_gun placed in London 2 cavalrys placed in Cape Town Activate Technology - Britain Britain activating armour Trigger BritainT5: buytank added to productionBritain Turn Complete - Britain Britain collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Britain rolls : : 1.00 Britain : 1.67 Germany : -5.67 -
TripleA Turn Summary: Russia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Russia Russia roll 4,5,5 and gets 0 hits Combat Move - Russia 1 conscript, 2 field_guns and 6 infantry moved from Oslo to Sweden 1 conscript moved from Amur to Chita Russia take Chita from Communists 1 conscript moved from Aldan to Tiksi 7 conscripts and 1 field_gun moved from Norilsk to Tiksi 2 conscripts and 1 field_gun moved from Primorsky to Khabarovsk 1 conscript, 1 field_gun and 1 infantry moved from Vladivostok to Primorsky 2 conscripts and 1 infantry moved from Caucasus to Georgia 1 conscript moved from Moscow to Smolensk 3 conscripts moved from Minsk to Belarus 3 conscripts moved from Kiev to Odessa Purchase Units - Russia Russia buy 7 field_guns, 16 infantry and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Tiksi Russia attack with 8 conscripts and 1 field_gun Communists defend with 1 conscript Russia roll dice for 8 conscripts and 1 field_gun in Tiksi, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 8 conscripts and 1 field_gun in Tiksi, round 3 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits Russia roll dice for 8 conscripts and 1 field_gun in Tiksi, round 4 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Tiksi Russia roll dice for 7 conscripts and 1 field_gun in Tiksi, round 5 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 5 : 0/1 hits, 0.17 expected hits Russia roll dice for 7 conscripts and 1 field_gun in Tiksi, round 6 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 6 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Tiksi Russia roll dice for 6 conscripts and 1 field_gun in Tiksi, round 7 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 7 : 0/1 hits, 0.17 expected hits Russia roll dice for 6 conscripts and 1 field_gun in Tiksi, round 8 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 8 : 0/1 hits, 0.17 expected hits Russia roll dice for 6 conscripts and 1 field_gun in Tiksi, round 9 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 9 : 0/1 hits, 0.17 expected hits Russia roll dice for 6 conscripts and 1 field_gun in Tiksi, round 10 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 10 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 5 conscripts and 1 field_gun remaining. Battle score for attacker is -4 Casualties for Russia: 3 conscripts Casualties for Communists: 1 conscript Battle in Sweden Russia attack with 1 conscript, 2 field_guns and 6 infantry Neutral defend with 2 infantry Russia roll dice for 1 conscript, 2 field_guns and 6 infantry in Sweden, round 2 : 0/9 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript, 2 field_guns and 6 infantry in Sweden, round 3 : 1/9 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Sweden Russia roll dice for 1 conscript, 2 field_guns and 6 infantry in Sweden, round 4 : 3/9 hits, 2.00 expected hits Neutral roll dice for 1 infantry in Sweden, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Sweden Russia loses 0 PUs for violating Swedens neutrality. Russia win, taking Sweden from Neutral with 1 conscript, 2 field_guns and 6 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Odessa 3 trenchs placed in Belarus 3 infantry placed in Kiev 3 infantry placed in Minsk 1 field_gun and 2 infantry placed in Vladivostok 2 field_guns placed in Omsk 1 field_gun and 2 infantry placed in Caucasus 3 field_guns and 3 infantry placed in St. Petersburg Russia undo move 8. 1 field_gun and 2 infantry placed in Moscow 2 field_guns and 4 infantry placed in St. Petersburg Turning on Edit Mode EDIT: Removing units owned by Russia from St. Petersburg: 6 conscripts EDIT: Adding units owned by Russia to Pskov: 6 conscripts EDIT: Turning off Edit Mode Turn Complete - Russia Russia collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Neutral : -1.67 Communists : 1.50 Russia : -5.50 -
TripleA Turn Summary: Communists round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 2 field_guns moved from Irkutsk to Bratsk 1 conscript moved from Buryatia to Chita 3 cavalrys moved from Irkutsk to Chita 3 cavalrys moved from Irkutsk to Tiksi 2 fighters moved from Bratsk to Tiksi 1 cavalry moved from Yakutsk to Tiksi 1 conscript moved from Bratsk to Aldan Communists take Aldan from Russia 1 heavy_gun and 1 infantry moved from Yakutsk to Aldan 4 cavalrys moved from Yakutsk to Aldan 1 conscript moved from Sakhe to Aldan Purchase Units - Communists Communists buy 3 conscripts, 1 heavy_gun and 4 trenchs; Remaining resources: 1 PUs; 1 techTokens; Combat - Communists Battle in Chita Communists attack with 3 cavalrys and 1 conscript Russia defend with 1 conscript Communists roll dice for 3 cavalrys and 1 conscript in Chita, round 2 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 3 cavalrys and 1 conscript in Chita, round 3 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 3 cavalrys and 1 conscript in Chita, round 4 : 1/3 hits, 0.50 expected hits Russia roll dice for 1 conscript in Chita, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Chita Communists win, taking Chita from Russia with 3 cavalrys remaining. Battle score for attacker is 0 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript Battle in Tiksi Communists attack with 4 cavalrys and 2 fighters Russia defend with 5 conscripts and 1 field_gun Communists roll dice for 4 cavalrys and 2 fighters in Tiksi, round 2 : 3/6 hits, 1.67 expected hits Russia roll dice for 5 conscripts and 1 field_gun in Tiksi, round 2 : 2/6 hits, 1.17 expected hits 3 conscripts owned by the Russia and 2 cavalrys owned by the Communists lost in Tiksi Communists roll dice for 2 cavalrys and 2 fighters in Tiksi, round 3 : 1/4 hits, 1.33 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 3 : 1/3 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry and 2 fighters in Tiksi, round 4 : 1/3 hits, 1.00 expected hits Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 4 : 0/2 hits, 0.50 expected hits 1 conscript owned by the Russia lost in Tiksi Communists roll dice for 1 cavalry and 2 fighters in Tiksi, round 5 : 1/3 hits, 1.00 expected hits Russia roll dice for 1 field_gun in Tiksi, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Tiksi Communists win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Communists: 4 cavalrys Casualties for Russia: 5 conscripts and 1 field_gun Non Combat Move - Communists 2 fighters moved from Tiksi to Sakhe 1 infantry moved from Sakhe to Aldan Place Units - Communists 3 trenchs placed in Sakhe 1 trench placed in Bratsk 2 conscripts placed in Irkutsk 1 conscript and 1 heavy_gun placed in Yakutsk Turn Complete - Communists Communists collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Communists rolls : : 0.00 Communists : 0.50 Russia : 1.83 -
TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - USA USA spend 5 on tech rolls USA roll 6,2 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover merchantmarine Combat Move - USA 3 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean Purchase Units - USA USA buy 1 cruiser, 3 destroyers, 3 field_guns and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - USA 1 cavalry moved from Chukotka to Khabarovsk 4 infantry moved from Chukotka to Koryak 1 field_gun and 1 infantry moved from Luzon to Manila 1 field_gun and 1 infantry moved from Hawaii to Honolulu 1 field_gun and 1 infantry moved from Atlanta to Carolinas 1 infantry moved from Louisiana to Kentucky 1 infantry moved from Ohio to Washington D.C. 1 infantry moved from Hudson-Delaware to Washington D.C. Place Units - USA 2 destroyers placed in Sea Zone 30 Mid Atlantic 1 cruiser and 1 destroyer placed in Sea Zone 153 Pacific Ocean 3 field_guns and 1 infantry placed in San Francisco 2 infantry placed in California 1 infantry placed in Charleston Activate Technology - USA USA activating merchantmarine Turn Complete - USA USA collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :





