@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 6,5,1 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover propaganda
Combat Move - Russia
1 conscript moved from Finland to Norway
Russia take Norway from Germany
2 conscripts moved from Karelia to Murmansk
1 field_gun moved from Finland to Murmansk
2 conscripts moved from Finland to Sweden
1 field_gun moved from Finland to Sweden
1 infantry moved from Finland to Sweden
1 infantry moved from Finland to Murmansk
3 conscripts moved from Don to Caucasus
5 conscripts and 2 field_guns moved from Caucasus to Georgia
6 conscripts moved from Dnieper to Don
6 conscripts, 6 field_guns and 4 infantry moved from Khabarovsk to Aldan
1 conscript moved from Novosibirsk to Buryatia
Russia take Buryatia from Communists
1 conscript moved from Novosibirsk to Bratsk
1 field_gun moved from Bratsk to Aldan
1 conscript moved from Western Siberian Lowlands to Krasnoyarsk
2 cavalrys moved from Moscow to Caucasus
1 infantry moved from Moscow to Don
2 conscripts and 1 infantry moved from Primorsky to Khabarovsk
3 conscripts moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 16 conscripts, 2 field_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Sweden
Russia attack with 2 conscripts, 1 field_gun and 1 infantry
Germany defend with 1 infantry
Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Sweden, round 2 : 1/3 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Sweden, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Sweden
Russia win, taking Sweden from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Germany: 1 infantry
Battle in Murmansk
Russia attack with 2 conscripts, 1 field_gun and 1 infantry
Germany defend with 1 stormtruppen
Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Murmansk, round 2 : 1/3 hits, 0.67 expected hits
Germany roll dice for 1 stormtruppen in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in Murmansk
Russia win, taking Murmansk from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Germany: 1 stormtruppen
Battle in Aldan
Russia attack with 6 conscripts, 7 field_guns and 4 infantry
Communists defend with 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs
Russia roll dice for 6 conscripts, 7 field_guns and 4 infantry in Aldan, round 2 : 7/17 hits, 4.17 expected hits
Units damaged: 7 trenchs owned by the Communists
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 2 : 2/4 hits, 1.50 expected hits
2 conscripts owned by the Russia lost in Aldan
Russia roll dice for 4 conscripts, 7 field_guns and 4 infantry in Aldan, round 3 : 2/15 hits, 4.17 expected hits
Units damaged: 2 trenchs owned by the Communists
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 3 : 1/4 hits, 1.50 expected hits
1 conscript owned by the Russia lost in Aldan
Russia roll dice for 3 conscripts, 7 field_guns and 4 infantry in Aldan, round 4 : 2/14 hits, 4.17 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 4 : 3/4 hits, 1.50 expected hits
2 trenchs owned by the Communists and 3 conscripts owned by the Russia lost in Aldan
Russia roll dice for 7 field_guns and 4 infantry in Aldan, round 5 : 1/11 hits, 3.67 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 7 trenchs in Aldan, round 5 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russia and 1 trench owned by the Communists lost in Aldan
Russia roll dice for 7 field_guns and 3 infantry in Aldan, round 6 : 4/10 hits, 3.33 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 6 trenchs in Aldan, round 6 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russia and 4 trenchs owned by the Communists lost in Aldan
Russia roll dice for 7 field_guns and 1 infantry in Aldan, round 7 : 1/8 hits, 2.67 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 2 trenchs in Aldan, round 7 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russia and 1 trench owned by the Communists lost in Aldan
Russia roll dice for 7 field_guns in Aldan, round 8 : 1/7 hits, 2.33 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 1 trench in Aldan, round 8 : 1/4 hits, 1.50 expected hits
1 field_gun owned by the Russia and 1 trench owned by the Communists lost in Aldan
Russia roll dice for 6 field_guns in Aldan, round 9 : 2/6 hits, 2.00 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun and 1 infantry in Aldan, round 9 : 1/4 hits, 1.50 expected hits
1 field_gun owned by the Russia and 2 conscripts owned by the Communists lost in Aldan
Russia roll dice for 5 field_guns in Aldan, round 10 : 2/5 hits, 1.67 expected hits
Communists roll dice for 1 heavy_gun and 1 infantry in Aldan, round 10 : 2/2 hits, 1.17 expected hits
2 field_guns owned by the Russia, 1 heavy_gun owned by the Communists and 1 infantry owned by the Communists lost in Aldan
Russia win, taking Aldan from Communists with 3 field_guns remaining. Battle score for attacker is -1
Casualties for Russia: 6 conscripts, 4 field_guns and 4 infantry
Casualties for Communists: 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Finland
6 conscripts placed in St. Petersburg
3 conscripts placed in Minsk
3 conscripts placed in Kiev
Turning on Edit Mode
EDIT: Removing units owned by Russia from Minsk: 3 conscripts
EDIT: Adding units owned by Russia to Belarus: 3 conscripts
EDIT: Adding units owned by Russia to Odessa: 3 conscripts
EDIT: Removing units owned by Russia from Kiev: 3 conscripts
EDIT: Turning off Edit Mode
2 field_guns and 1 infantry placed in Caucasus
3 trenchs placed in Georgia
3 conscripts placed in Vladivostok
Turning on Edit Mode
EDIT: Removing units owned by Russia from Omsk: 1 field_gun and 1 infantry
EDIT: Adding units owned by Russia to Kazakhstan: 1 field_gun and 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Omsk
1 conscript and 2 infantry placed in Moscow
Activate Technology - Russia
Russia activating propaganda
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Communists : 0.83
Germany : 1.33
Russia : -5.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Communists
Communists rolls : 1/1 hits, 0.00 expected hits
Communists removing all Technology Tokens after successful research.
Communists discover science
Combat Move - Communists
6 conscripts and 1 heavy_gun moved from Yakutsk to Aldan
1 conscript and 1 heavy_gun moved from Irkutsk to Buryatia
1 conscript moved from Irkutsk to Bratsk
1 cavalry moved from Norilsk to Bratsk
1 cavalry moved from Evenkia to Bratsk
Purchase Units - Communists
Communists buy 12 conscripts, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Buryatia
Communists attack with 1 conscript and 1 heavy_gun
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 1 heavy_gun in Buryatia, round 2 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Buryatia
Communists roll dice for 1 heavy_gun in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 4 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 5 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 6 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 6 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 7 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 7 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 8 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 8 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 9 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 9 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 10 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 10 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 11 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 11 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 12 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 12 : 1/1 hits, 0.17 expected hits
1 heavy_gun owned by the Communists lost in Buryatia
Russia win with 1 conscript remaining. Battle score for attacker is -7
Casualties for Communists: 1 conscript and 1 heavy_gun
Battle in Bratsk
Communists attack with 2 cavalrys and 1 conscript
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 1 conscript in Bratsk, round 2 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Bratsk, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Bratsk
Communists roll dice for 2 cavalrys in Bratsk, round 3 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Bratsk, round 3 : 1/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Bratsk
Communists roll dice for 1 cavalry in Bratsk, round 4 : 1/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript in Bratsk, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk
Russia win with no units remaining. Battle score for attacker is -8
Casualties for Communists: 2 cavalrys and 1 conscript
Casualties for Russia: 1 conscript
Battle in Aldan
Communists attack with 6 conscripts and 1 heavy_gun
Russia defend with 3 field_guns
Communists roll dice for 6 conscripts and 1 heavy_gun in Aldan, round 2 : 1/2 hits, 0.50 expected hits
Russia roll dice for 3 field_guns in Aldan, round 2 : 1/3 hits, 1.00 expected hits
1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan
Communists roll dice for 5 conscripts and 1 heavy_gun in Aldan, round 3 : 0/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 3 : 2/2 hits, 0.67 expected hits
2 conscripts owned by the Communists lost in Aldan
Communists roll dice for 3 conscripts and 1 heavy_gun in Aldan, round 4 : 0/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 4 : 1/2 hits, 0.67 expected hits
1 conscript owned by the Communists lost in Aldan
Communists roll dice for 2 conscripts and 1 heavy_gun in Aldan, round 5 : 0/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 5 : 0/2 hits, 0.67 expected hits
Communists roll dice for 2 conscripts and 1 heavy_gun in Aldan, round 6 : 1/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 6 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan
Communists roll dice for 1 conscript and 1 heavy_gun in Aldan, round 7 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 field_gun in Aldan, round 7 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Aldan
Communists win, taking Aldan from Russia with 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 2
Casualties for Communists: 5 conscripts
Casualties for Russia: 3 field_guns
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Sakhe
1 conscript and 2 infantry placed in Irkutsk
11 conscripts placed in Yakutsk
Activate Technology - Communists
Communists activating science
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
Communists collect 5 PUs from War Bonds; end with 34 PUs
Combat Hit Differential Summary :
Communists rolls : : 1.00
Communists : -3.67
Russia : 3.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,6 and gets 2 hits
USA removing all Technology Tokens after successful research.
USA discover convoys
Combat Move - USA
1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 51 Mid Atlantic
2 battlecruisers and 2 cruisers moved from Sea Zone 78 Indian Ocean to Sea Zone 70 Eastern Mediterranean
1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 15 English Channel
1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 30 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun moved from Azores to Sea Zone 34 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
6 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
6 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
6 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 cruiser and 1 destroyer moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
8 field_guns and 11 infantry moved from Chukotka to Sakhe
Purchase Units - USA
USA buy 7 field_guns, 4 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat - USA
Battle in Sakhe
USA attack with 8 field_guns and 11 infantry
Communists defend with 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs
USA roll dice for 8 field_guns and 11 infantry in Sakhe, round 2 : 5/19 hits, 5.83 expected hits
Units damaged: 5 trenchs owned by the Communists
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 2 : 2/12 hits, 2.50 expected hits
2 infantry owned by the USA lost in Sakhe
USA roll dice for 8 field_guns and 9 infantry in Sakhe, round 3 : 2/17 hits, 5.50 expected hits
Units damaged: 2 trenchs owned by the Communists
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 3 : 2/12 hits, 2.50 expected hits
2 infantry owned by the USA lost in Sakhe
USA roll dice for 8 field_guns and 7 infantry in Sakhe, round 4 : 5/15 hits, 5.00 expected hits
Units damaged: 4 trenchs owned by the Communists
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 4 : 6/12 hits, 2.50 expected hits
1 trench owned by the Communists and 6 infantry owned by the USA lost in Sakhe
USA roll dice for 8 field_guns and 1 infantry in Sakhe, round 5 : 2/9 hits, 3.00 expected hits
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 10 trenchs in Sakhe, round 5 : 5/12 hits, 2.50 expected hits
2 trenchs owned by the Communists, 4 field_guns owned by the USA and 1 infantry owned by the USA lost in Sakhe
4 field_guns owned by the USA retreated to Chukotka
Communists win with 9 conscripts, 1 field_gun, 2 infantry and 8 trenchs remaining. Battle score for attacker is -40
Casualties for USA: 4 field_guns and 11 infantry
Casualties for Communists: 3 trenchs
Battle in Madeira
USA attack with 1 field_gun and 1 infantry
Neutral defend with 1 infantry
USA roll dice for 1 field_gun and 1 infantry in Madeira, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 field_gun and 1 infantry in Madeira, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Madeira
USA loses 0 PUs for violating Madeiras neutrality.
USA win, taking Madeira from Neutral with 1 field_gun remaining. Battle score for attacker is 0
Casualties for USA: 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - USA
1 infantry moved from Missouri to Ohio
2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk
2 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
Place Units - USA
2 transports placed in Sea Zone 30 Mid Atlantic
2 field_guns placed in Charleston
5 field_guns placed in San Francisco
4 infantry placed in California
USA undo move 4.
USA undo move 3.
2 infantry placed in San Francisco
2 infantry placed in Oregon
2 field_guns placed in California
2 field_guns placed in San Francisco
1 transport placed in Sea Zone 130 Philippine Sea
1 field_gun placed in Manila
Activate Technology - USA
USA activating convoys
Turn Complete - USA
USA collect 69 PUs; end with 70 PUs
8 units repaired.
Combat Hit Differential Summary :
Neutral : 0.33
USA : -5.67
Communists : 5.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,1,2,2,1,3 and gets 0 hits
Combat Move - Germany
6 field_guns and 6 heavy_guns moved from Alsace to Champagne
7 cavalrys moved from Wurttemburg to Champagne
1 infantry moved from Wurttemburg to Rhine
5 heavy_guns moved from Wurttemburg to Rhine
1 tank moved from Wurttemburg to Champagne
8 cavalrys moved from Bavaria to Rhine
3 field_guns and 2 heavy_guns moved from Brittany to Burgundy
1 stormtruppen moved from Brittany to Burgundy
3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 stormtruppen moved from Pomerania to Sea Zone 12 Baltic Sea
4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
3 stormtruppens moved from Berlin to Mecklenburg
6 infantry and 1 stormtruppen moved from Pomerania to West Prussia
1 stormtruppen moved from Pomerania to West Prussia
Purchase Units - Germany
Germany buy 1 battleship, 2 cruisers, 1 destroyer, 5 fighters, 18 infantry, 1 submarine and 1 trench; Remaining resources: 1 PUs; 6 techTokens;
Combat - Germany
Battle in Sweden
Germany attack with 4 stormtruppens
Russia defend with 1 conscript, 1 field_gun and 1 infantry
Germany roll dice for 4 stormtruppens in Sweden, round 2 : 3/4 hits, 1.33 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Sweden, round 2 : 0/3 hits, 0.83 expected hits
1 field_gun owned by the Russia, 1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Sweden
Germany win, taking Sweden from Russia with 4 stormtruppens remaining. Battle score for attacker is 9
Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry
Non Combat Move - Germany
4 infantry moved from Hanover to Westphalia
Place Units - Germany
1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea
5 fighters placed in Hanover
3 infantry and 1 trench placed in German New Guinea
5 infantry placed in Brittany
5 infantry placed in Belgium
5 infantry placed in Wurttemburg
Activate Technology - Germany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 7 techTokens
Turn Complete - Germany
Germany collect 158 PUs; end with 159 PUs
Combat Hit Differential Summary :
Germany : 1.67
Russia : -0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Combat Move - France
1 field_gun and 3 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
1 field_gun and 3 infantry moved from Sea Zone 57 Ligurian Sea to Latium
1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Tripolitania to Tunisia
2 infantry moved from Lower Algeria to Mali
1 field_gun moved from Khabarovsk to Aldan
1 infantry moved from Amur to Aldan
1 colonial moved from Khabarovsk to Aldan
Purchase Units - France
France buy 7 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Aldan
France attack with 1 colonial, 1 field_gun and 1 infantry
Communists defend with 1 conscript and 1 heavy_gun
France roll dice for 1 colonial, 1 field_gun and 1 infantry in Aldan, round 2 : 2/3 hits, 1.00 expected hits
Communists roll dice for 1 conscript and 1 heavy_gun in Aldan, round 2 : 2/2 hits, 1.00 expected hits
1 heavy_gun owned by the Communists, 1 conscript owned by the Communists, 1 colonial owned by the France and 1 infantry owned by the France lost in Aldan
France win, taking Aldan from Communists with 1 field_gun remaining. Battle score for attacker is 1
Casualties for France: 1 colonial and 1 infantry
Casualties for Communists: 1 conscript and 1 heavy_gun
Non Combat Move - France
1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 52 Mid Atlantic
1 cruiser and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea
Place Units - France
7 heavy_guns and 3 trenchs placed in Paris
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
France : 1.00
Communists : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 5,2,6,1,4,1,2 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover workingWomen
Combat Move - Austria
1 fighter and 21 tanks moved from Venice to Latium
19 field_guns, 1 heavy_gun, 36 infantry and 7 tanks moved from Tuscany to Latium
2 infantry moved from Venice to Tuscany
6 infantry moved from Serbia to Albania
1 field_gun and 5 infantry moved from Belgrade to Serbia
5 infantry moved from Hungary to Carpathia
Purchase Units - Austria
Austria buy 5 field_guns, 2 fighters, 6 gass, 5 infantry and 4 tanks; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Battle in Latium
Austria attack with 19 field_guns, 1 fighter, 1 heavy_gun, 36 infantry and 28 tanks
Italy defend with 3 cavalrys, 4 field_guns, 2 heavy_guns, 34 infantry and 20 trenchs; France defend with 1 field_gun and 3 infantry
Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 36 infantry and 28 tanks in Latium, round 2 : 36/85 hits, 37.67 expected hits
Units damaged: 4 trenchs owned by the Italy
Italy roll dice for 3 cavalrys, 5 field_guns, 2 heavy_guns, 37 infantry and 20 trenchs in Latium, round 2 : 16/47 hits, 15.83 expected hits
16 trenchs owned by the Italy and 16 infantry owned by the Austria lost in Latium
Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 20 infantry and 28 tanks in Latium, round 3 : 35/69 hits, 32.33 expected hits
Italy roll dice for 3 cavalrys, 5 field_guns, 2 heavy_guns, 37 infantry and 4 trenchs in Latium, round 3 : 12/47 hits, 15.83 expected hits
4 trenchs owned by the Italy, 28 infantry owned by the Italy, 12 infantry owned by the Austria and 3 cavalrys owned by the Italy lost in Latium
Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 8 infantry and 28 tanks in Latium, round 4 : 28/57 hits, 28.33 expected hits
Italy roll dice for 5 field_guns, 2 heavy_guns and 9 infantry in Latium, round 4 : 7/16 hits, 6.00 expected hits
1 field_gun owned by the France, 6 infantry owned by the Italy, 7 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 4 field_guns owned by the Italy and 3 infantry owned by the France lost in Latium
Austria win, taking Latium from Italy with 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks remaining. Battle score for attacker is 108
Casualties for Austria: 35 infantry
Casualties for Italy: 3 cavalrys, 4 field_guns, 2 heavy_guns, 34 infantry and 20 trenchs
Casualties for France: 1 field_gun and 3 infantry
Non Combat Move - Austria
1 fighter moved from Latium to Tuscany
Place Units - Austria
4 field_guns placed in Albania
4 tanks placed in Bulgaria
6 gass placed in Belgrade
1 field_gun, 2 fighters and 5 infantry placed in Hungary
Activate Technology - Austria
Austria activating workingWomen
Trigger AustriaT1: buyfield_gun_w added to productionAustria
Trigger AustriaT1: buyheavy_gun_w added to productionAustria
Trigger AustriaT1: buyfield_gun removed from productionAustria
Trigger AustriaT1: buyheavy_gun removed from productionAustria
Trigger AustriaT1: buygas_w added to productionAustria
Trigger AustriaT1: buyfighter_w added to productionAustria
Trigger AustriaT1: buygas removed from productionAustria
Trigger AustriaT1: buyfighter removed from productionAustria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 105 PUs; end with 107 PUs
Austria collect 7 PUs from War Bonds; end with 114 PUs
Combat Hit Differential Summary :
Austria : 0.67
Italy : -2.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italy
Italy buy 2 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Place Units - Italy
2 heavy_guns and 3 trenchs placed in Rome
Turn Complete - Italy
Italy collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 1,1 and gets 0 hits
Combat Move - Turkey
1 cavalry, 4 field_guns and 14 infantry moved from Tehran to Lurs
5 field_guns and 1 infantry moved from Baghdad to Lurs
3 field_guns and 3 infantry moved from Mecca to Hejaz
1 infantry moved from Damascus to Palestine
5 infantry moved from Hejaz to Palestine
2 infantry moved from Constantinople to Dardanelles
2 infantry moved from Constantinople to Smyrna
2 infantry moved from Smyrna to Syria
1 infantry moved from Syria to Lebanon
2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
2 heavy_guns moved from Constantinople to Sea Zone 67 Black Sea
2 heavy_guns and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
2 heavy_guns moved from Sea Zone 66 Black Sea to Armenia
Purchase Units - Turkey
Turkey buy 4 field_guns, 2 heavy_guns, 11 infantry and 4 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Non Combat Move - Turkey
Place Units - Turkey
3 trenchs placed in Lurs
4 field_guns and 2 infantry placed in Mecca
2 heavy_guns, 8 infantry and 1 trench placed in Constantinople
1 infantry placed in Baghdad
Activate Technology - Turkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Turkey
Turkey collect 73 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 5,3 and gets 0 hits
Combat Move - Britain
7 fighters moved from London to Paris
2 heavy_guns moved from Cairo-Suez to Sinai
3 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
1 battlecruiser and 2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
1 infantry moved from Port Sudan to Upper Egypt
1 infantry moved from Western Sudan to Lower Egypt
3 infantry moved from Uganda to Western Sudan
2 cavalrys moved from Dar es Salaam to Uganda
1 cavalry and 1 colonial moved from New South Wales to Queensland
1 cavalry moved from Sydney-Canberra to Queensland
1 colonial, 1 field_gun and 1 heavy_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 colonial, 1 field_gun, 1 heavy_gun and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
1 colonial, 1 field_gun and 1 heavy_gun moved from Sea Zone 120 Arafura Sea to Papua
Britain take Papua from Germany
2 colonials moved from Sydney-Canberra to New South Wales
1 cruiser moved from Sea Zone 112 Pacific Ocean to Sea Zone 105 Pacific Ocean
4 colonials and 1 field_gun moved from Puerto Vallarta to Guadalahara
2 field_guns and 2 infantry moved from Mexico City to Guadalahara
1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 29 Mid Atlantic
2 infantry moved from Khabarovsk to Amur
Purchase Units - Britain
Britain buy 8 cavalrys, 3 cruisers, 3 field_guns, 2 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Britain
Battle in Guadalahara
Britain attack with 4 colonials, 3 field_guns and 2 infantry
Neutral defend with 1 infantry
Britain roll dice for 4 colonials, 3 field_guns and 2 infantry in Guadalahara, round 2 : 5/9 hits, 3.17 expected hits
Neutral roll dice for 1 infantry in Guadalahara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Guadalahara
Britain loses 0 PUs for violating Guadalaharas neutrality.
Britain win, taking Guadalahara from Neutral with 4 colonials, 3 field_guns and 1 infantry remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - Britain
Place Units - Britain
3 cruisers placed in Sea Zone 15 English Channel
4 cavalrys placed in Mexico City
2 cavalrys placed in Cape Town
2 cavalrys placed in Dar es Salaam
2 heavy_guns placed in Cairo-Suez
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Sydney-Canberra
Turn Complete - Britain
Britain collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Britain : 1.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
1 conscript moved from Norway to Oslo
Russia take Oslo from Germany
1 conscript moved from Murmansk to Norway
1 field_gun and 1 infantry moved from Murmansk to Finland
9 conscripts, 3 field_guns and 3 infantry moved from St. Petersburg to Finland
3 conscripts moved from Minsk to Belarus
3 conscripts moved from Kiev to Odessa
6 conscripts and 1 infantry moved from Don to Caucasus
2 cavalrys, 3 conscripts, 2 field_guns and 1 infantry moved from Caucasus to Georgia
1 field_gun and 1 infantry moved from Kazakhstan to Sea Zone 65 Caspian Sea
1 field_gun and 1 infantry moved from Sea Zone 65 Caspian Sea to Caucasus
2 infantry moved from Omsk to Kazakhstan
1 conscript moved from Krasnoyarsk to Norilsk
Russia take Norilsk from Communists
3 conscripts moved from Primorsky to Khabarovsk
3 conscripts moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 16 conscripts, 3 field_guns, 4 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Khabarovsk
Turning on Edit Mode
EDIT: Removing units owned by Russia from Moscow: 1 conscript and 2 infantry
EDIT: Adding units owned by Russia to Don: 2 conscripts and 1 infantry
EDIT: Turning off Edit Mode
3 trenchs placed in Georgia
3 trenchs placed in Chukotka
1 field_gun and 1 infantry placed in Omsk
3 conscripts placed in Caucasus
3 conscripts placed in Kiev
3 conscripts placed in Minsk
4 conscripts, 1 field_gun and 1 infantry placed in St. Petersburg
2 conscripts and 1 infantry placed in Vladivostok
Russia undo move 9.
1 conscript, 1 field_gun and 1 infantry placed in Vladivostok
2 conscripts and 1 infantry placed in Moscow
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 5,4 and gets 0 hits
Combat Move - Communists
1 conscript moved from Irkutsk to Bratsk
Communists take Bratsk from Russia
2 infantry moved from Irkutsk to Buryatia
1 conscript moved from Yakutsk to Tiksi
1 conscript moved from Sakhe to Magadan
Communists take Magadan from Russia
10 conscripts moved from Yakutsk to Aldan
1 field_gun moved from Sakhe to Aldan
1 infantry moved from Sakhe to Aldan
Purchase Units - Communists
Communists buy 4 conscripts, 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Buryatia
Communists attack with 2 infantry
Russia defend with 1 conscript
Communists roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Buryatia
Communists win, taking Buryatia from Russia with 2 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Aldan
Communists attack with 10 conscripts, 1 field_gun and 1 infantry
France defend with 1 field_gun
Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 2 : 0/3 hits, 0.67 expected hits
Russia roll dice for 1 field_gun in Aldan, round 2 : 0/1 hits, 0.33 expected hits
Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 3 : 0/3 hits, 0.67 expected hits
Russia roll dice for 1 field_gun in Aldan, round 3 : 0/1 hits, 0.33 expected hits
Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 4 : 1/3 hits, 0.67 expected hits
Russia roll dice for 1 field_gun in Aldan, round 4 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the France and 1 conscript owned by the Communists lost in Aldan
Communists win, taking Aldan from Russia with 9 conscripts, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Casualties for France: 1 field_gun
Non Combat Move - Communists
Place Units - Communists
2 trenchs placed in Chita
2 trenchs placed in Sakhe
3 infantry placed in Irkutsk
4 conscripts placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Communists
Communists collect 32 PUs; end with 32 PUs
Communists collect 6 PUs from War Bonds; end with 38 PUs
Combat Hit Differential Summary :
Communists : -0.33
Russia : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
1 field_gun and 1 infantry moved from Chukotka to Magadan
1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 125 Sulu Sea
1 infantry moved from Mindanao to Sea Zone 125 Sulu Sea
1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 131 Pacific Ocean
1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
USA take Palau from Germany
Purchase Units - USA
USA buy 1 cruiser, 4 field_guns, 6 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat - USA
Battle in Magadan
USA attack with 1 field_gun and 1 infantry
Communists defend with 1 conscript
USA roll dice for 1 field_gun and 1 infantry in Magadan, round 2 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits
USA roll dice for 1 field_gun and 1 infantry in Magadan, round 3 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Magadan, round 3 : 0/1 hits, 0.17 expected hits
USA roll dice for 1 field_gun and 1 infantry in Magadan, round 4 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Magadan, round 4 : 0/1 hits, 0.17 expected hits
USA roll dice for 1 field_gun and 1 infantry in Magadan, round 5 : 1/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Magadan, round 5 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Magadan
USA win, taking Magadan from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Non Combat Move - USA
2 field_guns moved from California to Sea Zone 153 Pacific Ocean
2 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 destroyer moved from Sea Zone 51 Mid Atlantic to Sea Zone 50 Mid Atlantic
1 field_gun moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
1 infantry moved from Ohio to Washington D.C.
1 field_gun, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic
1 field_gun and 2 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
2 battlecruisers and 2 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
Place Units - USA
4 field_guns placed in San Francisco
4 infantry placed in California
2 transports placed in Sea Zone 130 Philippine Sea
1 infantry placed in Manila
1 transport placed in Sea Zone 30 Mid Atlantic
1 cruiser placed in Sea Zone 29 Mid Atlantic
1 infantry placed in Charleston
Turn Complete - USA
USA collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
USA : -1.67
USA rolls : : 0.00
Communists : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Germany
Germany roll 4,4,2,6,5,4,1 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover bunkers
Combat Move - Germany
3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 stormtruppen and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
1 stormtruppen moved from West Prussia to Sea Zone 11 Baltic Sea
2 stormtruppens and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
2 stormtruppens moved from Sweden to Norway
2 stormtruppens moved from Sweden to Oslo
4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
3 stormtruppens moved from Berlin to Mecklenburg
6 infantry and 1 stormtruppen moved from West Prussia to East Prussia
5 heavy_guns moved from Rhine to Champagne
1 infantry moved from Belgium to Picardy
1 infantry moved from Belgium to Picardy
3 infantry moved from Belgium to Champagne
3 infantry moved from Brittany to Normandy
2 infantry moved from Brittany to Burgundy
5 infantry moved from Wurttemburg to Alsace
8 cavalrys moved from Rhine to Belgium
1 infantry moved from Rhine to Champagne
4 infantry moved from Westphalia to Amsterdam
3 stormtruppens moved from Holland to Amsterdam
3 field_guns and 2 infantry moved from Holland to Amsterdam
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
1 infantry moved from French Guinea to Ivory Coast
Germany take Ivory Coast from France
1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic
Purchase Units - Germany
Germany buy 4 cruisers, 3 field_guns, 4 heavy_guns, 17 infantry, 1 transport and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in Oslo
Germany attack with 2 stormtruppens
Russia defend with 1 conscript
Germany roll dice for 2 stormtruppens in Oslo, round 2 : 2/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Oslo, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Oslo
Germany win, taking Oslo from Russia with 2 stormtruppens remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Norway
Germany attack with 2 stormtruppens
Russia defend with 1 conscript
Germany roll dice for 2 stormtruppens in Norway, round 2 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Norway, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Norway
Germany win, taking Norway from Russia with 2 stormtruppens remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Amsterdam
Germany attack with 3 field_guns, 6 infantry and 3 stormtruppens
Neutral defend with 4 infantry and 2 trenchs
Germany roll dice for 3 field_guns, 6 infantry and 3 stormtruppens in Amsterdam, round 2 : 2/12 hits, 3.50 expected hits
Units damaged: 2 trenchs owned by the Neutral
Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 0/4 hits, 1.33 expected hits
Germany roll dice for 3 field_guns, 6 infantry and 3 stormtruppens in Amsterdam, round 3 : 3/12 hits, 3.50 expected hits
Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germany, 1 infantry owned by the Neutral and 2 trenchs owned by the Neutral lost in Amsterdam
Germany roll dice for 3 field_guns, 4 infantry and 3 stormtruppens in Amsterdam, round 4 : 1/10 hits, 3.17 expected hits
Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Amsterdam
Germany roll dice for 3 field_guns, 3 infantry and 3 stormtruppens in Amsterdam, round 5 : 3/9 hits, 3.00 expected hits
Neutral roll dice for 2 infantry in Amsterdam, round 5 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Amsterdam
Germany loses 0 PUs for violating Amsterdams neutrality.
Germany win, taking Amsterdam from Neutral with 3 field_guns, 3 infantry and 3 stormtruppens remaining. Battle score for attacker is 9
Casualties for Germany: 3 infantry
Casualties for Neutral: 4 infantry and 2 trenchs
Non Combat Move - Germany
Place Units - Germany
4 cruisers placed in Sea Zone 14 Helgoland Bight
1 transport placed in Sea Zone 12 Baltic Sea
3 trenchs placed in Sweden
2 trenchs placed in Lithuania
2 trenchs placed in Eastern Poland
5 infantry and 2 trenchs placed in Brittany
4 heavy_guns placed in Warsaw
3 field_guns and 2 infantry placed in Belgium
8 infantry placed in Wurttemburg
2 infantry placed in Mecklenburg
Activate Technology - Germany
Germany activating bunkers
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 164 PUs; end with 166 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Germany : -2.50
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
1 field_gun moved from Algiers to Sea Zone 55 Western Mediterranean
1 field_gun and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea
1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
1 infantry moved from Algiers to Sea Zone 55 Western Mediterranean
1 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
1 infantry moved from Sea Zone 56 Gulf of Lyon to Languedoc
France take Languedoc from Austria
Purchase Units - France
France buy 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Non Combat Move - France
Place Units - France
8 infantry and 3 trenchs placed in Paris
2 infantry placed in Algiers
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 heavy_gun and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 3,3,4,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover lateFighter
Combat Move - Austria
19 field_guns, 1 heavy_gun, 1 infantry and 28 tanks moved from Latium to Rome
1 fighter moved from Tuscany to Rome
1 tank moved from Aquitaine to Languedoc
3 infantry moved from Marseilles to Languedoc
2 fighters moved from Hungary to Albania
2 infantry moved from Montenegro to Albania
1 field_gun and 5 infantry moved from Serbia to Macedonia
4 tanks moved from Bulgaria to Albania
6 gass moved from Belgrade to Albania
3 field_guns moved from Croatia to Trieste
2 infantry moved from Hungary to Croatia
3 infantry moved from Trieste to Venice
1 field_gun and 3 infantry moved from Hungary to Carpathia
5 infantry moved from Carpathia to Galicia
Purchase Units - Austria
Austria buy 1 Factory, 6 gass, 2 heavy_guns, 13 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Battle in Languedoc
Austria attack with 3 infantry and 1 tank
France defend with 1 infantry
Austria roll dice for 3 infantry and 1 tank in Languedoc, round 2 : 2/4 hits, 1.33 expected hits
France roll dice for 1 infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Austria and 1 infantry owned by the France lost in Languedoc
Austria win, taking Languedoc from France with 2 infantry and 1 tank remaining. Battle score for attacker is 0
Casualties for Austria: 1 infantry
Casualties for France: 1 infantry
Battle in Rome
Austria attack with 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks
Italy defend with 1 Factory, 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs; France defend with 1 field_gun and 1 infantry
Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks in Rome, round 2 : 30/50 hits, 26.00 expected hits
Italy roll dice for 2 field_guns, 2 heavy_guns, 3 infantry and 3 trenchs in Rome, round 2 : 2/7 hits, 3.00 expected hits
3 trenchs owned by the Italy, 1 field_gun owned by the France, 2 infantry owned by the Italy, 1 field_gun owned by the Austria, 1 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 1 field_gun owned by the Italy and 1 infantry owned by the France lost in Rome
Austria captures 17PUs while taking Italy capital
Austria win, taking Rome from Italy with 18 field_guns, 1 fighter, 1 heavy_gun and 28 tanks remaining. Battle score for attacker is 29
Casualties for Austria: 1 field_gun and 1 infantry
Casualties for Italy: 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs
Casualties for France: 1 field_gun and 1 infantry
Non Combat Move - Austria
1 fighter moved from Rome to Latium
Place Units - Austria
3 trenchs placed in Latium
1 Factory placed in Transylvania
4 infantry placed in Albania
6 gass placed in Belgrade
2 heavy_guns placed in Marseilles
9 infantry placed in Hungary
Activate Technology - Austria
Austria activating lateFighter
Trigger AustriaT3: buylate_fighter added to productionAustria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 111 PUs; end with 129 PUs
Austria collect 7 PUs from War Bonds; end with 136 PUs
Combat Hit Differential Summary :
Austria : 4.67
Italy : -1.00
France : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Turn Complete - Italy
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 6,4,3,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover victoryBonds
Combat Move - Turkey
4 field_guns and 2 infantry moved from Mecca to Hejaz
1 fighter moved from Armenia to Arabia
1 cavalry moved from Palestine to Hejaz
2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
4 infantry moved from Constantinople to Sea Zone 67 Black Sea
4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
4 infantry moved from Sea Zone 66 Black Sea to Armenia
2 heavy_guns and 2 infantry moved from Dardanelles to Smyrna
2 heavy_guns and 4 infantry moved from Constantinople to Anatolia
1 field_gun, 3 heavy_guns and 2 infantry moved from Smyrna to Syria
2 heavy_guns and 2 infantry moved from Syria to Mesopotamia
1 infantry moved from Baghdad to Fars
Purchase Units - Turkey
Turkey buy 2 fighters, 2 heavy_guns and 15 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Non Combat Move - Turkey
Place Units - Turkey
2 fighters and 2 heavy_guns placed in Mecca
5 infantry placed in Baghdad
2 infantry placed in Mecca
5 infantry placed in Damascus
3 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating victoryBonds
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 73 PUs; end with 74 PUs
Turkey collect 11 PUs from War Bonds; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 4,1,4 and gets 0 hits
Combat Move - Britain
1 infantry moved from Upper Egypt to Sea Zone 75 Red Sea
1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 71 Eastern Mediterranean
1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus
Britain take Cyprus from Turkey
2 transports moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
2 heavy_guns moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
2 heavy_guns and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
2 heavy_guns moved from Sea Zone 69 Sea of Crete to Greece
1 battlecruiser and 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 71 Eastern Mediterranean
1 colonial and 1 field_gun moved from Nova Scotia to Sea Zone 29 Mid Atlantic
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 colonial and 1 field_gun moved from Sea Zone 32 Sargasso Sea to Azores
1 colonial, 1 field_gun and 1 infantry moved from Guadalahara to Acapulco
2 cavalrys moved from Mexico City to Acapulco
3 colonials and 2 field_guns moved from Guadalahara to Veracruz
2 cavalrys moved from Mexico City to Veracruz
2 cavalrys moved from Cape Town to German Southwest Africa
2 cavalrys moved from Dar es Salaam to Uganda
2 cavalrys moved from Uganda to Lower Egypt
3 infantry moved from Western Sudan to Lower Egypt
1 infantry moved from Lower Egypt to Cairo-Suez
1 heavy_gun moved from Papua to Sea Zone 120 Arafura Sea
1 heavy_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 heavy_gun moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
1 colonial and 1 field_gun moved from Papua to Sea Zone 120 Arafura Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Caroline Islands
Britain take Caroline Islands from Germany
2 infantry moved from Amur to Khabarovsk
Purchase Units - Britain
Britain buy 5 cavalrys, 4 destroyers, 2 heavy_guns, 2 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Britain
Battle in Veracruz
Britain attack with 2 cavalrys, 3 colonials and 2 field_guns
Neutral defend with 4 infantry
Britain roll dice for 2 cavalrys, 3 colonials and 2 field_guns in Veracruz, round 2 : 1/7 hits, 2.33 expected hits
Neutral roll dice for 4 infantry in Veracruz, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Veracruz
Britain roll dice for 1 cavalry, 3 colonials and 2 field_guns in Veracruz, round 3 : 0/6 hits, 2.17 expected hits
Neutral roll dice for 3 infantry in Veracruz, round 3 : 1/3 hits, 1.00 expected hits
1 cavalry owned by the Britain lost in Veracruz
Britain roll dice for 3 colonials and 2 field_guns in Veracruz, round 4 : 2/5 hits, 2.00 expected hits
Neutral roll dice for 3 infantry in Veracruz, round 4 : 1/3 hits, 1.00 expected hits
1 colonial owned by the Britain and 2 infantry owned by the Neutral lost in Veracruz
Britain roll dice for 2 colonials and 2 field_guns in Veracruz, round 5 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Veracruz
Britain loses 0 PUs for violating Veracruzs neutrality.
Britain win, taking Veracruz from Neutral with 2 colonials and 2 field_guns remaining. Battle score for attacker is 1
Casualties for Britain: 2 cavalrys and 1 colonial
Casualties for Neutral: 4 infantry
Battle in Acapulco
Britain attack with 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Britain roll dice for 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry in Acapulco, round 2 : 2/5 hits, 1.33 expected hits
Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Acapulco
Britain loses 0 PUs for violating Acapulcos neutrality.
Britain win, taking Acapulco from Neutral with 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
Place Units - Britain
2 transports placed in Sea Zone 115 Tasman Sea
4 destroyers placed in Sea Zone 15 English Channel
2 heavy_guns placed in Cairo-Suez
3 trenchs placed in Sinai
3 cavalrys placed in Dar es Salaam
2 cavalrys placed in Cape Town
1 infantry placed in England
1 infantry placed in London
Turn Complete - Britain
Britain collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Britain : -2.50