TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 6,4,5,1,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover lateFighter
Combat Move - Turkey
6 field_guns moved from Mecca to Hejaz
2 infantry moved from Damascus to Palestine
1 cavalry moved from Lurs to Turkmenistan
Turkey take Turkmenistan from Russia
2 field_guns and 3 infantry moved from Khurasan to Turkmenistan
2 heavy_guns and 2 infantry moved from Mesopotamia to Fars
2 infantry moved from Baghdad to Fars
1 heavy_gun moved from Lebanon to Palestine
2 infantry moved from Syria to Lebanon
1 infantry moved from Lebanon to Palestine
2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
4 infantry moved from Constantinople to Sea Zone 67 Black Sea
4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
4 infantry moved from Sea Zone 66 Black Sea to Armenia
2 infantry moved from Armenia to Lurs
6 infantry moved from Constantinople to Anatolia
Purchase Units - Turkey
Turkey buy 3 infantry and 11 tanks; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Non Combat Move - Turkey
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 infantry moved from Anatolia to Constantinople
Place Units - Turkey
5 tanks placed in Damascus
6 tanks placed in Mecca
3 infantry placed in Baghdad
Activate Technology - Turkey
Turkey activating lateFighter
Trigger TurkeyT3: buylate_fighter added to productionTurkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 76 PUs; end with 76 PUs
Turkey collect 9 PUs from War Bonds; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 4,3 and gets 0 hits
Combat Move - Britain
2 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
2 heavy_guns moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Sinai to Sea Zone 70 Eastern Mediterranean
3 heavy_guns and 3 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
3 heavy_guns moved from Sea Zone 69 Sea of Crete to Greece
5 cavalrys moved from Lower Egypt to Sinai
3 cavalrys moved from Uganda to Lower Egypt
2 cavalrys moved from Congo to Lower Egypt
3 cavalrys moved from Dar es Salaam to Uganda
2 cavalrys moved from German Southwest Africa to Congo
2 cavalrys moved from Cape Town to German Southwest Africa
1 cruiser moved from Sea Zone 53 Mid Atlantic to Sea Zone 23 Mid Atlantic
6 cavalrys, 4 colonials, 4 field_guns and 1 infantry moved from Acapulco to Yucatan
2 infantry moved from London to England
4 fighters moved from London to Paris
1 heavy_gun moved from Tahiti to Sea Zone 113 Pacific Ocean
1 heavy_gun and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 122 Bismarck Sea
1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
1 colonial moved from Guadalcanal to Sea Zone 121 Coral Sea
1 colonial and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 122 Bismarck Sea
1 colonial and 1 heavy_gun moved from Sea Zone 122 Bismarck Sea to German New Guinea
1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 115 Tasman Sea
1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea
1 cavalry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 cavalry moved from Sea Zone 122 Bismarck Sea to German New Guinea
Purchase Units - Britain
Britain buy 9 cavalrys, 4 cruisers, 2 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Britain
Battle in Yucatan
Britain attack with 6 cavalrys, 4 colonials, 4 field_guns and 1 infantry
Neutral defend with 2 cavalrys and 4 infantry
Britain roll dice for 6 cavalrys, 4 colonials, 4 field_guns and 1 infantry in Yucatan, round 2 : 6/15 hits, 4.50 expected hits
Neutral roll dice for 2 cavalrys and 4 infantry in Yucatan, round 2 : 1/6 hits, 1.67 expected hits
2 cavalrys owned by the Neutral, 4 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Yucatan
Britain loses 0 PUs for violating Yucatans neutrality.
Britain win, taking Yucatan from Neutral with 5 cavalrys, 4 colonials, 4 field_guns and 1 infantry remaining. Battle score for attacker is 16
Casualties for Britain: 1 cavalry
Casualties for Neutral: 2 cavalrys and 4 infantry
Non Combat Move - Britain
1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida
Place Units - Britain
4 cruisers placed in Sea Zone 15 English Channel
3 trenchs placed in Sinai
2 heavy_guns placed in Cairo-Suez
2 cavalrys placed in Cape Town
3 cavalrys placed in Dar es Salaam
4 cavalrys placed in Mexico City
1 field_gun and 1 infantry placed in German New Guinea
1 field_gun placed in Sydney-Canberra
Turn Complete - Britain
Britain collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Britain : 1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 4,3,2,6,2 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover railwayGuns
Combat Move - Russia
6 conscripts, 5 field_guns and 7 infantry moved from Sweden to Stockholm
2 infantry moved from St. Petersburg to Finland
1 conscript, 1 field_gun and 6 infantry moved from Pskov to Latvia
3 conscripts moved from Minsk to Belarus
3 conscripts moved from Kiev to Odessa
1 field_gun, 1 heavy_gun and 1 infantry moved from Don to Caucasus
1 conscript moved from Caucasus to Kazakhstan
4 conscripts and 1 infantry moved from Caucasus to Kazakhstan
1 field_gun, 1 heavy_gun and 1 infantry moved from Primorsky to Khabarovsk
1 conscript, 1 field_gun and 1 heavy_gun moved from Vladivostok to Primorsky
1 conscript and 1 infantry moved from Omsk to Kazakhstan
Purchase Units - Russia
Russia buy 11 conscripts and 21 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Stockholm
Russia attack with 6 conscripts, 5 field_guns and 7 infantry
Germany defend with 3 field_guns, 2 stormtruppens and 3 trenchs
Russia roll dice for 6 conscripts, 5 field_guns and 7 infantry in Stockholm, round 2 : 2/17 hits, 3.67 expected hits
Units damaged: 2 trenchs owned by the Germany
Germany roll dice for 3 field_guns, 2 stormtruppens and 3 trenchs in Stockholm, round 2 : 0/8 hits, 2.17 expected hits
Russia roll dice for 6 conscripts, 5 field_guns and 7 infantry in Stockholm, round 3 : 1/17 hits, 3.67 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 3 field_guns, 2 stormtruppens and 3 trenchs in Stockholm, round 3 : 4/8 hits, 2.17 expected hits
4 conscripts owned by the Russia lost in Stockholm
Russia roll dice for 2 conscripts, 5 field_guns and 7 infantry in Stockholm, round 4 : 3/14 hits, 3.67 expected hits
Germany roll dice for 3 field_guns, 2 stormtruppens and 3 trenchs in Stockholm, round 4 : 2/8 hits, 2.17 expected hits
3 trenchs owned by the Germany and 2 conscripts owned by the Russia lost in Stockholm
Russia roll dice for 5 field_guns and 7 infantry in Stockholm, round 5 : 2/12 hits, 3.67 expected hits
Germany roll dice for 3 field_guns and 2 stormtruppens in Stockholm, round 5 : 2/5 hits, 1.67 expected hits
2 stormtruppens owned by the Germany and 2 infantry owned by the Russia lost in Stockholm
Russia roll dice for 5 field_guns and 5 infantry in Stockholm, round 6 : 3/10 hits, 3.33 expected hits
Germany roll dice for 3 field_guns in Stockholm, round 6 : 1/3 hits, 1.00 expected hits
3 field_guns owned by the Germany and 1 infantry owned by the Russia lost in Stockholm
Russia win, taking Stockholm from Germany with 5 field_guns and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russia: 6 conscripts and 3 infantry
Casualties for Germany: 3 field_guns, 2 stormtruppens and 3 trenchs
Non Combat Move - Russia
1 conscript, 1 field_gun and 1 infantry moved from Moscow to Don
Place Units - Russia
3 trenchs placed in Kazakhstan
3 trenchs placed in Georgia
3 conscripts placed in Caucasus
3 trenchs placed in Odessa
3 trenchs placed in Belarus
3 trenchs placed in Latvia
3 trenchs placed in Finland
3 trenchs placed in Krasnoyarsk
3 conscripts placed in Kiev
2 conscripts placed in St. Petersburg
3 conscripts placed in Minsk
Activate Technology - Russia
Russia activating railwayGuns
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germany : -0.17
Russia : -7.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Communists
Communists spend 10 on tech rolls
Communists roll 6,5,1 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover propaganda
Combat Move - Communists
1 conscript moved from Aldan to Amur
Communists take Amur from Russia
3 field_guns moved from Yakutsk to Sakhe
5 conscripts moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 2 conscripts and 7 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Sakhe
2 trenchs placed in Aldan
1 trench placed in Chita
1 trench placed in Bratsk
2 conscripts placed in Irkutsk
Activate Technology - Communists
Communists activating propaganda
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 31 PUs; end with 32 PUs
Communists collect 6 PUs from War Bonds; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - USA
USA spend 5 on tech rolls
USA roll 5,3,4 and gets 0 hits
Combat Move - USA
1 destroyer and 1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
1 field_gun and 1 infantry moved from Ceuta to Sea Zone 54 Alboran Sea
1 field_gun moved from Sea Zone 54 Alboran Sea to Malilla
1 infantry moved from Sea Zone 54 Alboran Sea to Malilla
1 infantry moved from French Guinea to Ivory Coast
France take Ivory Coast from Germany
1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 52 Mid Atlantic
1 transport moved from Sea Zone 42 Caribbean Sea to Sea Zone 41 Caribbean Sea
1 cavalry and 1 infantry moved from Panama to Sea Zone 41 Caribbean Sea
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 46 Caribbean Sea
1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 cruiser and 1 destroyer moved from Sea Zone 111 Pacific Ocean to Sea Zone 104 Southern Ocean
1 field_gun moved from Tuamotu to Sea Zone 112 Pacific Ocean
1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 111 Pacific Ocean
1 field_gun moved from Sea Zone 111 Pacific Ocean to Easter Island
Britain take Easter Island from Germany
1 field_gun and 1 infantry moved from Tuamotu to Sea Zone 112 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 149 Pacific Ocean
1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea
1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 145 Pacific Ocean
1 field_gun moved from Sea Zone 145 Pacific Ocean to Honolulu
1 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
10 field_guns and 10 infantry moved from Chukotka to Sakhe
1 field_gun and 2 infantry moved from Khabarovsk to Sakhe
6 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
4 infantry moved from California to Sea Zone 153 Pacific Ocean
2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
6 field_guns, 6 infantry and 6 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
6 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
Purchase Units - USA
USA buy 1 destroyer, 7 field_guns, 1 heavy_gun, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 3 techTokens;
Combat - USA
Battle in Malilla
USA attack with 1 field_gun and 1 infantry
Neutral defend with 2 infantry
USA roll dice for 1 field_gun and 1 infantry in Malilla, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Malilla, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Malilla
USA roll dice for 1 field_gun and 1 infantry in Malilla, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Malilla, round 3 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 field_gun and 1 infantry in Malilla, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Malilla, round 4 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 field_gun and 1 infantry in Malilla, round 5 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Malilla, round 5 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 field_gun and 1 infantry in Malilla, round 6 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Malilla, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Malilla
USA loses 0 PUs for violating Malillas neutrality.
USA win, taking Malilla from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Sakhe
USA attack with 11 field_guns and 12 infantry
Communists defend with 11 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs
USA roll dice for 11 field_guns and 12 infantry in Sakhe, round 2 : 5/23 hits, 7.50 expected hits
Units damaged: 3 trenchs owned by the Communists
Communists roll dice for 11 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs in Sakhe, round 2 : 6/21 hits, 5.67 expected hits
2 conscripts owned by the Communists and 6 infantry owned by the USA lost in Sakhe
USA roll dice for 11 field_guns and 6 infantry in Sakhe, round 3 : 6/17 hits, 5.67 expected hits
Communists roll dice for 9 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs in Sakhe, round 3 : 6/19 hits, 5.33 expected hits
6 conscripts owned by the Communists and 6 infantry owned by the USA lost in Sakhe
USA roll dice for 11 field_guns in Sakhe, round 4 : 3/11 hits, 3.67 expected hits
Communists roll dice for 3 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs in Sakhe, round 4 : 7/13 hits, 4.33 expected hits
7 field_guns owned by the USA and 3 conscripts owned by the Communists lost in Sakhe
4 field_guns owned by the USA retreated to Chukotka
Communists win with 4 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs remaining. Battle score for attacker is -42
Casualties for USA: 7 field_guns and 12 infantry
Casualties for Communists: 11 conscripts
Non Combat Move - USA
6 field_guns and 6 infantry moved from Sea Zone 151 Bering Sea to Chukotka
Place Units - USA
1 transport placed in Sea Zone 153 Pacific Ocean
6 field_guns placed in San Francisco
4 infantry placed in California
1 heavy_gun and 2 infantry placed in Oregon
1 field_gun and 1 infantry placed in Manila
1 destroyer and 1 submarine placed in Sea Zone 29 Mid Atlantic
Turn Complete - USA
USA collect 80 PUs; end with 80 PUs
3 units repaired.
Combat Hit Differential Summary :
Neutral : -2.00
USA : -4.17
Communists : 3.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,6,5,4,4,5 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover aircraftCarrier
Combat Move - Germany
2 heavy_guns moved from Warsaw to Eastern Poland
1 heavy_gun moved from Eastern Poland to Lithuania
3 field_guns moved from Denmark to Sea Zone 12 Baltic Sea
1 field_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 stormtruppens moved from Denmark to Sea Zone 12 Baltic Sea
1 stormtruppen moved from Mecklenburg to Sea Zone 12 Baltic Sea
4 field_guns and 4 stormtruppens moved from Sea Zone 12 Baltic Sea to Pomerania
1 field_gun, 1 infantry and 2 stormtruppens moved from Mecklenburg to Pomerania
3 stormtruppens moved from Berlin to Brandenburg
Purchase Units - Germany
Germany buy 1 Factory, 6 cruisers, 9 infantry and 14 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Germany
5 fighters moved from Belgium to Amsterdam
Place Units - Germany
3 trenchs placed in Amsterdam
1 Factory and 3 trenchs placed in Togo
6 cruisers placed in Sea Zone 14 Helgoland Bight
2 trenchs placed in Normandy
2 trenchs placed in Picardy
2 trenchs placed in Champagne
2 trenchs placed in Burgundy
5 infantry placed in Brittany
4 infantry placed in Belgium
Activate Technology - Germany
Germany activating aircraftCarrier
Trigger GermanyT4: buycarrier added to productionGermany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 137 PUs; end with 137 PUs
Germany collect 4 PUs from War Bonds; end with 141 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15
Research Technology - France
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
5 heavy_guns and 5 infantry moved from Paris to Normandy
1 fighter moved from Paris to Normandy
26 heavy_guns and 4 infantry moved from Paris to Burgundy
1 infantry moved from Upper Volta to Gold Coast
Britain take Gold Coast from Germany
1 cruiser and 2 transports moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea
2 cavalrys moved from Bombay to Madras
1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic
Purchase Units - France
France buy 8 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Battle in Normandy
France attack with 1 fighter, 5 heavy_guns and 5 infantry
Germany defend with 8 cavalrys, 1 heavy_gun, 3 infantry and 5 trenchs
France roll dice for 1 fighter, 5 heavy_guns and 5 infantry in Normandy, round 2 : 2/11 hits, 3.67 expected hits
Units damaged: 2 trenchs owned by the Germany
Germany roll dice for 8 cavalrys, 1 heavy_gun, 3 infantry and 5 trenchs in Normandy, round 2 : 5/17 hits, 3.83 expected hits
5 infantry owned by the France lost in Normandy
France roll dice for 1 fighter and 5 heavy_guns in Normandy, round 3 : 4/6 hits, 2.00 expected hits
Units damaged: 3 trenchs owned by the Germany
Germany roll dice for 8 cavalrys, 1 heavy_gun, 3 infantry and 5 trenchs in Normandy, round 3 : 2/17 hits, 3.83 expected hits
2 heavy_guns owned by the France and 1 trench owned by the Germany lost in Normandy
3 heavy_guns owned by the France retreated to Paris
Germany win with 8 cavalrys, 1 heavy_gun, 3 infantry and 4 trenchs remaining. Battle score for attacker is -22
Casualties for France: 2 heavy_guns and 5 infantry
Casualties for Germany: 1 trench
Battle in Burgundy
France attack with 26 heavy_guns and 4 infantry
Germany defend with 3 field_guns, 7 infantry, 1 stormtruppen and 8 trenchs
France roll dice for 26 heavy_guns and 4 infantry in Burgundy, round 2 : 12/30 hits, 10.00 expected hits
Units damaged: 4 trenchs owned by the Germany
Germany roll dice for 3 field_guns, 7 infantry, 1 stormtruppen and 8 trenchs in Burgundy, round 2 : 5/19 hits, 5.00 expected hits
1 heavy_gun owned by the France, 4 trenchs owned by the Germany and 4 infantry owned by the France lost in Burgundy
France roll dice for 25 heavy_guns in Burgundy, round 3 : 11/25 hits, 8.33 expected hits
Germany roll dice for 3 field_guns, 7 infantry, 1 stormtruppen and 4 trenchs in Burgundy, round 3 : 3/15 hits, 4.33 expected hits
3 heavy_guns owned by the France, 7 infantry owned by the Germany and 4 trenchs owned by the Germany lost in Burgundy
France roll dice for 22 heavy_guns in Burgundy, round 4 : 6/22 hits, 7.33 expected hits
Germany roll dice for 3 field_guns and 1 stormtruppen in Burgundy, round 4 : 2/4 hits, 1.33 expected hits
1 stormtruppen owned by the Germany, 3 field_guns owned by the Germany and 2 heavy_guns owned by the France lost in Burgundy
France win, taking Burgundy from Germany with 20 heavy_guns remaining. Battle score for attacker is 18
Casualties for France: 6 heavy_guns and 4 infantry
Casualties for Germany: 3 field_guns, 7 infantry, 1 stormtruppen and 8 trenchs
Non Combat Move - France
1 fighter moved from Normandy to Paris
Place Units - France
8 heavy_guns and 2 trenchs placed in Paris
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 50 PUs; end with 50 PUs
4 units repaired.
Combat Hit Differential Summary :
France rolls : : 0.00
France : 3.67
Germany : -1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 heavy_gun and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15
Research Technology - Austria
Austria spend 20 on tech rolls
Austria roll 6,4,2,4,3 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover creepingBarage
Combat Move - Austria
1 field_gun and 5 infantry moved from Macedonia to Greece
4 tanks moved from Bulgaria to Greece
12 field_guns, 2 fighters, 18 gass, 1 heavy_gun, 32 infantry and 4 tanks moved from Albania to Greece
39 tanks moved from Montenegro to Greece
3 heavy_guns moved from Marseilles to Rhone
3 infantry moved from Marseilles to Rhone
2 infantry moved from Venice to Tyrol
6 field_guns moved from Rome to Latium
5 field_guns moved from Latium to Tuscany
1 heavy_gun moved from Rome to Naples
1 heavy_gun moved from Rome to Apulia
1 field_gun moved from Naples to Rome
1 field_gun moved from Apulia to Latium
8 gass moved from Hungary to Carpathia
8 gass moved from Vienna to Carpathia
3 field_guns moved from Hungary to Carpathia
3 infantry moved from Vienna to Carpathia
Purchase Units - Austria
Austria buy 14 field_guns, 4 heavy_guns, 3 infantry and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Battle in Greece
Austria attack with 13 field_guns, 2 fighters, 18 gass, 1 heavy_gun, 37 infantry and 47 tanks
Britain defend with 2 cavalrys, 13 heavy_guns and 3 infantry; Serbia defend with 1 Factory, 3 field_guns, 18 heavy_guns, 9 infantry and 17 trenchs; France defend with 1 cavalry, 3 colonials, 2 heavy_guns and 6 infantry
Austria roll dice for 18 gass in Greece, round 2 : 11/18 hits, 12.00 expected hits
8 infantry owned by the Serbia, 2 cavalrys owned by the Britain and 1 cavalry owned by the France lost in Greece
18 gass owned by the Austria lost in Greece
Austria roll dice for 13 field_guns, 2 fighters, 1 heavy_gun, 37 infantry and 47 tanks in Greece, round 2 : 44/100 hits, 49.00 expected hits
Serbia roll dice for 3 colonials, 3 field_guns, 33 heavy_guns, 10 infantry and 17 trenchs in Greece, round 2 : 30/49 hits, 29.83 expected hits
1 infantry owned by the Serbia, 3 infantry owned by the Britain, 30 infantry owned by the Austria, 17 trenchs owned by the Serbia and 6 infantry owned by the France lost in Greece
Austria roll dice for 13 field_guns, 2 fighters, 1 heavy_gun, 7 infantry and 47 tanks in Greece, round 3 : 36/70 hits, 39.00 expected hits
Serbia roll dice for 3 colonials, 3 field_guns and 33 heavy_guns in Greece, round 3 : 27/39 hits, 26.50 expected hits
17 heavy_guns owned by the Serbia, 2 heavy_guns owned by the France, 3 field_guns owned by the Serbia, 13 field_guns owned by the Austria, 2 fighters owned by the Austria, 7 infantry owned by the Austria, 11 heavy_guns owned by the Britain, 4 tanks owned by the Austria, 3 colonials owned by the France and 1 heavy_gun owned by the Austria lost in Greece
Austria roll dice for 43 tanks in Greece, round 4 : 27/43 hits, 28.67 expected hits
Serbia roll dice for 3 heavy_guns in Greece, round 4 : 3/3 hits, 2.33 expected hits
1 heavy_gun owned by the Serbia, 2 heavy_guns owned by the Britain and 3 tanks owned by the Austria lost in Greece
Austria captures 7PUs while taking Serbia capital
Austria win, taking Greece from Serbia with 40 tanks remaining. Battle score for attacker is 7
Casualties for Britain: 2 cavalrys, 13 heavy_guns and 3 infantry
Casualties for France: 1 cavalry, 3 colonials, 2 heavy_guns and 6 infantry
Casualties for Serbia: 3 field_guns, 18 heavy_guns, 9 infantry and 17 trenchs
Casualties for Austria: 13 field_guns, 2 fighters, 18 gass, 1 heavy_gun, 37 infantry and 7 tanks
Non Combat Move - Austria
1 tank moved from Hungary to Galicia
Place Units - Austria
8 field_guns and 3 trenchs placed in Galicia
3 trenchs placed in Aquitaine
4 heavy_guns and 1 trench placed in Tyrol
3 infantry placed in Rome
6 field_guns placed in Transylvania
Activate Technology - Austria
Austria activating creepingBarage
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 120 PUs; end with 129 PUs
Austria collect 8 PUs from War Bonds; end with 137 PUs
Combat Hit Differential Summary :
Austria : -10.67
Serbia : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15
Research Technology - Turkey
Turkey spend 10 on tech rolls
Turkey roll 1,3,3 and gets 0 hits
Combat Move - Turkey
6 tanks moved from Mecca to Sinai
1 field_gun, 1 heavy_gun and 38 infantry moved from Palestine to Sinai
5 tanks moved from Damascus to Sinai
23 field_guns, 4 fighters, 2 heavy_guns and 12 infantry moved from Hejaz to Sinai
2 heavy_guns and 2 infantry moved from Lebanon to Palestine
1 field_gun, 2 heavy_guns and 1 infantry moved from Syria to Mesopotamia
3 infantry moved from Baghdad to Fars
2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
1 heavy_gun and 5 infantry moved from Macedonia to Greece
2 infantry moved from Macedonia to Greece
2 field_guns moved from Macedonia to Greece
4 infantry moved from Constantinople to Sea Zone 67 Black Sea
4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
4 infantry moved from Sea Zone 66 Black Sea to Armenia
2 infantry moved from Anatolia to Armenia
Purchase Units - Turkey
Turkey buy 2 cavalrys, 8 infantry, 1 late_fighter, 4 tanks and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Turkey
Battle in Sinai
Turkey attack with 24 field_guns, 4 fighters, 3 heavy_guns, 50 infantry and 11 tanks
Arabia defend with 4 Bedouins; Italy defend with 1 cavalry, 1 field_gun and 1 infantry; Britain defend with 11 cavalrys, 2 colonials, 7 field_guns, 5 heavy_guns, 10 infantry and 21 trenchs; France defend with 3 cavalrys and 2 infantry
Turkey roll dice for 24 field_guns, 4 fighters, 3 heavy_guns, 50 infantry and 11 tanks in Sinai, round 2 : 35/92 hits, 33.00 expected hits
Units damaged: 7 trenchs owned by the Britain
Britain roll dice for 4 Bedouins, 15 cavalrys, 2 colonials, 8 field_guns, 5 heavy_guns, 13 infantry and 21 trenchs in Sinai, round 2 : 17/47 hits, 15.67 expected hits
17 infantry owned by the Turkey and 14 trenchs owned by the Britain lost in Sinai
Turkey roll dice for 24 field_guns, 4 fighters, 3 heavy_guns, 33 infantry and 11 tanks in Sinai, round 3 : 31/75 hits, 28.67 expected hits
Britain roll dice for 4 Bedouins, 15 cavalrys, 2 colonials, 8 field_guns, 5 heavy_guns, 13 infantry and 7 trenchs in Sinai, round 3 : 16/47 hits, 15.67 expected hits
16 infantry owned by the Turkey, 3 infantry owned by the Britain, 11 cavalrys owned by the Britain, 4 Bedouins owned by the Arabia, 1 cavalry owned by the Italy, 2 infantry owned by the France, 3 cavalrys owned by the France and 7 trenchs owned by the Britain lost in Sinai
Turkey roll dice for 24 field_guns, 4 fighters, 3 heavy_guns, 17 infantry and 11 tanks in Sinai, round 4 : 29/59 hits, 23.33 expected hits
Britain roll dice for 2 colonials, 8 field_guns, 5 heavy_guns and 8 infantry in Sinai, round 4 : 11/23 hits, 10.17 expected hits
2 colonials owned by the Britain, 1 infantry owned by the Italy, 11 infantry owned by the Turkey, 7 infantry owned by the Britain, 5 heavy_guns owned by the Britain, 7 field_guns owned by the Britain and 1 field_gun owned by the Italy lost in Sinai
Turkey win, taking Sinai from Britain with 24 field_guns, 4 fighters, 3 heavy_guns, 6 infantry and 11 tanks remaining. Battle score for attacker is 101
Casualties for Turkey: 44 infantry
Casualties for Britain: 11 cavalrys, 2 colonials, 7 field_guns, 5 heavy_guns, 10 infantry and 21 trenchs
Casualties for Arabia: 4 Bedouins
Casualties for France: 3 cavalrys and 2 infantry
Casualties for Italy: 1 cavalry, 1 field_gun and 1 infantry
Non Combat Move - Turkey
4 fighters moved from Sinai to Hejaz
Place Units - Turkey
2 cavalrys and 4 tanks placed in Mecca
3 trenchs placed in Turkmenistan
4 infantry placed in Constantinople
4 infantry and 1 late_fighter placed in Baghdad
Activate Technology - Turkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Turkey
Turkey collect 77 PUs; end with 77 PUs
Turkey collect 8 PUs from War Bonds; end with 85 PUs
Combat Hit Differential Summary :
Turkey : 10.00
Britain : 2.50
@Whackamatt i do believe i’m done after that round.
Yeah, the Turkish luck of 10! And Austria taking Serbia is kind of the end.
So for future games, keep checking those battle stats. I think if France had tried to bust out 3-4 rounds before I told you about it, you would have regained the lead and gone on to win. If Germany starts to unravel, Austria might not have been able to go after Italy, etc.
@Whackamatt your set up