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1914 Whack vs dawg
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TripleA Turn Summary: Austria round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 4,6,6,2,1,4 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover propaganda Combat Move - Austria 28 tanks moved from Trieste to Montenegro 3 infantry moved from Trieste to Croatia 3 field_guns moved from Croatia to Hungary 5 tanks moved from Hungary to Montenegro 12 gass moved from Belgrade to Albania 1 fighter moved from Languedoc to Aquitaine 9 infantry moved from Carpathia to Galicia Purchase Units - Austria Austria buy 1 Factory, 16 gass, 2 heavy_guns, 4 infantry, 1 tank and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 1 trench placed in Languedoc 1 Factory and 3 trenchs placed in Galicia 4 infantry placed in Albania 2 heavy_guns and 1 trench placed in Rome 8 gass and 1 tank placed in Hungary 8 gass placed in Vienna Activate Technology - Austria Austria activating propaganda Trigger AustriaP: Austria has 3 infantry placed in Vienna Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 115 PUs; end with 115 PUs Austria collect 4 PUs from War Bonds; end with 119 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Non Combat Move - Italy Turn Complete - ItalyCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 6,4,5,1,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover lateFighter Combat Move - Turkey 6 field_guns moved from Mecca to Hejaz 2 infantry moved from Damascus to Palestine 1 cavalry moved from Lurs to Turkmenistan Turkey take Turkmenistan from Russia 2 field_guns and 3 infantry moved from Khurasan to Turkmenistan 2 heavy_guns and 2 infantry moved from Mesopotamia to Fars 2 infantry moved from Baghdad to Fars 1 heavy_gun moved from Lebanon to Palestine 2 infantry moved from Syria to Lebanon 1 infantry moved from Lebanon to Palestine 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 4 infantry moved from Constantinople to Sea Zone 67 Black Sea 4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 4 infantry moved from Sea Zone 66 Black Sea to Armenia 2 infantry moved from Armenia to Lurs 6 infantry moved from Constantinople to Anatolia Purchase Units - Turkey Turkey buy 3 infantry and 11 tanks; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Non Combat Move - Turkey Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 4 infantry moved from Anatolia to Constantinople Place Units - Turkey 5 tanks placed in Damascus 6 tanks placed in Mecca 3 infantry placed in Baghdad Activate Technology - Turkey Turkey activating lateFighter Trigger TurkeyT3: buylate_fighter added to productionTurkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Turkey Turkey collect 76 PUs; end with 76 PUs Turkey collect 9 PUs from War Bonds; end with 85 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Britain round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 4,3 and gets 0 hits Combat Move - Britain 2 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 2 heavy_guns moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Sinai to Sea Zone 70 Eastern Mediterranean 3 heavy_guns and 3 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 3 heavy_guns moved from Sea Zone 69 Sea of Crete to Greece 5 cavalrys moved from Lower Egypt to Sinai 3 cavalrys moved from Uganda to Lower Egypt 2 cavalrys moved from Congo to Lower Egypt 3 cavalrys moved from Dar es Salaam to Uganda 2 cavalrys moved from German Southwest Africa to Congo 2 cavalrys moved from Cape Town to German Southwest Africa 1 cruiser moved from Sea Zone 53 Mid Atlantic to Sea Zone 23 Mid Atlantic 6 cavalrys, 4 colonials, 4 field_guns and 1 infantry moved from Acapulco to Yucatan 2 infantry moved from London to England 4 fighters moved from London to Paris 1 heavy_gun moved from Tahiti to Sea Zone 113 Pacific Ocean 1 heavy_gun and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 122 Bismarck Sea 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea 1 colonial moved from Guadalcanal to Sea Zone 121 Coral Sea 1 colonial and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 122 Bismarck Sea 1 colonial and 1 heavy_gun moved from Sea Zone 122 Bismarck Sea to German New Guinea 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 115 Tasman Sea 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea 1 cavalry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 cavalry moved from Sea Zone 122 Bismarck Sea to German New Guinea Purchase Units - Britain Britain buy 9 cavalrys, 4 cruisers, 2 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Yucatan Britain attack with 6 cavalrys, 4 colonials, 4 field_guns and 1 infantry Neutral defend with 2 cavalrys and 4 infantry Britain roll dice for 6 cavalrys, 4 colonials, 4 field_guns and 1 infantry in Yucatan, round 2 : 6/15 hits, 4.50 expected hits Neutral roll dice for 2 cavalrys and 4 infantry in Yucatan, round 2 : 1/6 hits, 1.67 expected hits 2 cavalrys owned by the Neutral, 4 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Yucatan Britain loses 0 PUs for violating Yucatans neutrality. Britain win, taking Yucatan from Neutral with 5 cavalrys, 4 colonials, 4 field_guns and 1 infantry remaining. Battle score for attacker is 16 Casualties for Britain: 1 cavalry Casualties for Neutral: 2 cavalrys and 4 infantry Non Combat Move - Britain 1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida Place Units - Britain 4 cruisers placed in Sea Zone 15 English Channel 3 trenchs placed in Sinai 2 heavy_guns placed in Cairo-Suez 2 cavalrys placed in Cape Town 3 cavalrys placed in Dar es Salaam 4 cavalrys placed in Mexico City 1 field_gun and 1 infantry placed in German New Guinea 1 field_gun placed in Sydney-Canberra Turn Complete - Britain Britain collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Neutral : -0.67 Britain : 1.50 -
TripleA Turn Summary: Russia round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,3,2,6,2 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover railwayGuns Combat Move - Russia 6 conscripts, 5 field_guns and 7 infantry moved from Sweden to Stockholm 2 infantry moved from St. Petersburg to Finland 1 conscript, 1 field_gun and 6 infantry moved from Pskov to Latvia 3 conscripts moved from Minsk to Belarus 3 conscripts moved from Kiev to Odessa 1 field_gun, 1 heavy_gun and 1 infantry moved from Don to Caucasus 1 conscript moved from Caucasus to Kazakhstan 4 conscripts and 1 infantry moved from Caucasus to Kazakhstan 1 field_gun, 1 heavy_gun and 1 infantry moved from Primorsky to Khabarovsk 1 conscript, 1 field_gun and 1 heavy_gun moved from Vladivostok to Primorsky 1 conscript and 1 infantry moved from Omsk to Kazakhstan Purchase Units - Russia Russia buy 11 conscripts and 21 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Stockholm Russia attack with 6 conscripts, 5 field_guns and 7 infantry Germany defend with 3 field_guns, 2 stormtruppens and 3 trenchs Russia roll dice for 6 conscripts, 5 field_guns and 7 infantry in Stockholm, round 2 : 2/17 hits, 3.67 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 3 field_guns, 2 stormtruppens and 3 trenchs in Stockholm, round 2 : 0/8 hits, 2.17 expected hits Russia roll dice for 6 conscripts, 5 field_guns and 7 infantry in Stockholm, round 3 : 1/17 hits, 3.67 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 3 field_guns, 2 stormtruppens and 3 trenchs in Stockholm, round 3 : 4/8 hits, 2.17 expected hits 4 conscripts owned by the Russia lost in Stockholm Russia roll dice for 2 conscripts, 5 field_guns and 7 infantry in Stockholm, round 4 : 3/14 hits, 3.67 expected hits Germany roll dice for 3 field_guns, 2 stormtruppens and 3 trenchs in Stockholm, round 4 : 2/8 hits, 2.17 expected hits 3 trenchs owned by the Germany and 2 conscripts owned by the Russia lost in Stockholm Russia roll dice for 5 field_guns and 7 infantry in Stockholm, round 5 : 2/12 hits, 3.67 expected hits Germany roll dice for 3 field_guns and 2 stormtruppens in Stockholm, round 5 : 2/5 hits, 1.67 expected hits 2 stormtruppens owned by the Germany and 2 infantry owned by the Russia lost in Stockholm Russia roll dice for 5 field_guns and 5 infantry in Stockholm, round 6 : 3/10 hits, 3.33 expected hits Germany roll dice for 3 field_guns in Stockholm, round 6 : 1/3 hits, 1.00 expected hits 3 field_guns owned by the Germany and 1 infantry owned by the Russia lost in Stockholm Russia win, taking Stockholm from Germany with 5 field_guns and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russia: 6 conscripts and 3 infantry Casualties for Germany: 3 field_guns, 2 stormtruppens and 3 trenchs Non Combat Move - Russia 1 conscript, 1 field_gun and 1 infantry moved from Moscow to Don Place Units - Russia 3 trenchs placed in Kazakhstan 3 trenchs placed in Georgia 3 conscripts placed in Caucasus 3 trenchs placed in Odessa 3 trenchs placed in Belarus 3 trenchs placed in Latvia 3 trenchs placed in Finland 3 trenchs placed in Krasnoyarsk 3 conscripts placed in Kiev 2 conscripts placed in St. Petersburg 3 conscripts placed in Minsk Activate Technology - Russia Russia activating railwayGuns Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Germany : -0.17 Russia : -7.00 -
TripleA Turn Summary: Communists round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - Communists Communists spend 10 on tech rolls Communists roll 6,5,1 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover propaganda Combat Move - Communists 1 conscript moved from Aldan to Amur Communists take Amur from Russia 3 field_guns moved from Yakutsk to Sakhe 5 conscripts moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 2 conscripts and 7 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Communists Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Sakhe 2 trenchs placed in Aldan 1 trench placed in Chita 1 trench placed in Bratsk 2 conscripts placed in Irkutsk Activate Technology - Communists Communists activating propaganda Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 31 PUs; end with 32 PUs Communists collect 6 PUs from War Bonds; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - USA USA spend 5 on tech rolls USA roll 5,3,4 and gets 0 hits Combat Move - USA 1 destroyer and 1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 1 field_gun and 1 infantry moved from Ceuta to Sea Zone 54 Alboran Sea 1 field_gun moved from Sea Zone 54 Alboran Sea to Malilla 1 infantry moved from Sea Zone 54 Alboran Sea to Malilla 1 infantry moved from French Guinea to Ivory Coast France take Ivory Coast from Germany 1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 52 Mid Atlantic 1 transport moved from Sea Zone 42 Caribbean Sea to Sea Zone 41 Caribbean Sea 1 cavalry and 1 infantry moved from Panama to Sea Zone 41 Caribbean Sea 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 46 Caribbean Sea 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 cruiser and 1 destroyer moved from Sea Zone 111 Pacific Ocean to Sea Zone 104 Southern Ocean 1 field_gun moved from Tuamotu to Sea Zone 112 Pacific Ocean 1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 111 Pacific Ocean 1 field_gun moved from Sea Zone 111 Pacific Ocean to Easter Island Britain take Easter Island from Germany 1 field_gun and 1 infantry moved from Tuamotu to Sea Zone 112 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 149 Pacific Ocean 1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 145 Pacific Ocean 1 field_gun moved from Sea Zone 145 Pacific Ocean to Honolulu 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean 10 field_guns and 10 infantry moved from Chukotka to Sakhe 1 field_gun and 2 infantry moved from Khabarovsk to Sakhe 6 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 4 infantry moved from California to Sea Zone 153 Pacific Ocean 2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 6 field_guns, 6 infantry and 6 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 6 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean Purchase Units - USA USA buy 1 destroyer, 7 field_guns, 1 heavy_gun, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat - USA Battle in Malilla USA attack with 1 field_gun and 1 infantry Neutral defend with 2 infantry USA roll dice for 1 field_gun and 1 infantry in Malilla, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Malilla, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Malilla USA roll dice for 1 field_gun and 1 infantry in Malilla, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Malilla, round 3 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 1 infantry in Malilla, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Malilla, round 4 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 1 infantry in Malilla, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Malilla, round 5 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 1 infantry in Malilla, round 6 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Malilla, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Malilla USA loses 0 PUs for violating Malillas neutrality. USA win, taking Malilla from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Sakhe USA attack with 11 field_guns and 12 infantry Communists defend with 11 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs USA roll dice for 11 field_guns and 12 infantry in Sakhe, round 2 : 5/23 hits, 7.50 expected hits Units damaged: 3 trenchs owned by the Communists Communists roll dice for 11 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs in Sakhe, round 2 : 6/21 hits, 5.67 expected hits 2 conscripts owned by the Communists and 6 infantry owned by the USA lost in Sakhe USA roll dice for 11 field_guns and 6 infantry in Sakhe, round 3 : 6/17 hits, 5.67 expected hits Communists roll dice for 9 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs in Sakhe, round 3 : 6/19 hits, 5.33 expected hits 6 conscripts owned by the Communists and 6 infantry owned by the USA lost in Sakhe USA roll dice for 11 field_guns in Sakhe, round 4 : 3/11 hits, 3.67 expected hits Communists roll dice for 3 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs in Sakhe, round 4 : 7/13 hits, 4.33 expected hits 7 field_guns owned by the USA and 3 conscripts owned by the Communists lost in Sakhe 4 field_guns owned by the USA retreated to Chukotka Communists win with 4 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs remaining. Battle score for attacker is -42 Casualties for USA: 7 field_guns and 12 infantry Casualties for Communists: 11 conscripts Non Combat Move - USA 6 field_guns and 6 infantry moved from Sea Zone 151 Bering Sea to Chukotka Place Units - USA 1 transport placed in Sea Zone 153 Pacific Ocean 6 field_guns placed in San Francisco 4 infantry placed in California 1 heavy_gun and 2 infantry placed in Oregon 1 field_gun and 1 infantry placed in Manila 1 destroyer and 1 submarine placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 80 PUs; end with 80 PUs 3 units repaired.Combat Hit Differential Summary :
Neutral : -2.00 USA : -4.17 Communists : 3.67 -
TripleA Turn Summary: Germany round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 4,6,5,4,4,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover aircraftCarrier Combat Move - Germany 2 heavy_guns moved from Warsaw to Eastern Poland 1 heavy_gun moved from Eastern Poland to Lithuania 3 field_guns moved from Denmark to Sea Zone 12 Baltic Sea 1 field_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 stormtruppens moved from Denmark to Sea Zone 12 Baltic Sea 1 stormtruppen moved from Mecklenburg to Sea Zone 12 Baltic Sea 4 field_guns and 4 stormtruppens moved from Sea Zone 12 Baltic Sea to Pomerania 1 field_gun, 1 infantry and 2 stormtruppens moved from Mecklenburg to Pomerania 3 stormtruppens moved from Berlin to Brandenburg Purchase Units - Germany Germany buy 1 Factory, 6 cruisers, 9 infantry and 14 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Germany 5 fighters moved from Belgium to Amsterdam Place Units - Germany 3 trenchs placed in Amsterdam 1 Factory and 3 trenchs placed in Togo 6 cruisers placed in Sea Zone 14 Helgoland Bight 2 trenchs placed in Normandy 2 trenchs placed in Picardy 2 trenchs placed in Champagne 2 trenchs placed in Burgundy 5 infantry placed in Brittany 4 infantry placed in Belgium Activate Technology - Germany Germany activating aircraftCarrier Trigger GermanyT4: buycarrier added to productionGermany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 137 PUs; end with 137 PUs Germany collect 4 PUs from War Bonds; end with 141 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: France round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15 Research Technology - France France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 5 heavy_guns and 5 infantry moved from Paris to Normandy 1 fighter moved from Paris to Normandy 26 heavy_guns and 4 infantry moved from Paris to Burgundy 1 infantry moved from Upper Volta to Gold Coast Britain take Gold Coast from Germany 1 cruiser and 2 transports moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea 2 cavalrys moved from Bombay to Madras 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic Purchase Units - France France buy 8 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Normandy France attack with 1 fighter, 5 heavy_guns and 5 infantry Germany defend with 8 cavalrys, 1 heavy_gun, 3 infantry and 5 trenchs France roll dice for 1 fighter, 5 heavy_guns and 5 infantry in Normandy, round 2 : 2/11 hits, 3.67 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 8 cavalrys, 1 heavy_gun, 3 infantry and 5 trenchs in Normandy, round 2 : 5/17 hits, 3.83 expected hits 5 infantry owned by the France lost in Normandy France roll dice for 1 fighter and 5 heavy_guns in Normandy, round 3 : 4/6 hits, 2.00 expected hits Units damaged: 3 trenchs owned by the Germany Germany roll dice for 8 cavalrys, 1 heavy_gun, 3 infantry and 5 trenchs in Normandy, round 3 : 2/17 hits, 3.83 expected hits 2 heavy_guns owned by the France and 1 trench owned by the Germany lost in Normandy 3 heavy_guns owned by the France retreated to Paris Germany win with 8 cavalrys, 1 heavy_gun, 3 infantry and 4 trenchs remaining. Battle score for attacker is -22 Casualties for France: 2 heavy_guns and 5 infantry Casualties for Germany: 1 trench Battle in Burgundy France attack with 26 heavy_guns and 4 infantry Germany defend with 3 field_guns, 7 infantry, 1 stormtruppen and 8 trenchs France roll dice for 26 heavy_guns and 4 infantry in Burgundy, round 2 : 12/30 hits, 10.00 expected hits Units damaged: 4 trenchs owned by the Germany Germany roll dice for 3 field_guns, 7 infantry, 1 stormtruppen and 8 trenchs in Burgundy, round 2 : 5/19 hits, 5.00 expected hits 1 heavy_gun owned by the France, 4 trenchs owned by the Germany and 4 infantry owned by the France lost in Burgundy France roll dice for 25 heavy_guns in Burgundy, round 3 : 11/25 hits, 8.33 expected hits Germany roll dice for 3 field_guns, 7 infantry, 1 stormtruppen and 4 trenchs in Burgundy, round 3 : 3/15 hits, 4.33 expected hits 3 heavy_guns owned by the France, 7 infantry owned by the Germany and 4 trenchs owned by the Germany lost in Burgundy France roll dice for 22 heavy_guns in Burgundy, round 4 : 6/22 hits, 7.33 expected hits Germany roll dice for 3 field_guns and 1 stormtruppen in Burgundy, round 4 : 2/4 hits, 1.33 expected hits 1 stormtruppen owned by the Germany, 3 field_guns owned by the Germany and 2 heavy_guns owned by the France lost in Burgundy France win, taking Burgundy from Germany with 20 heavy_guns remaining. Battle score for attacker is 18 Casualties for France: 6 heavy_guns and 4 infantry Casualties for Germany: 3 field_guns, 7 infantry, 1 stormtruppen and 8 trenchs Non Combat Move - France 1 fighter moved from Normandy to Paris Place Units - France 8 heavy_guns and 2 trenchs placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 50 PUs; end with 50 PUs 4 units repaired.Combat Hit Differential Summary :
France rolls : : 0.00 France : 3.67 Germany : -1.33 -
TripleA Turn Summary: Serbia round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15 Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15 Research Technology - Austria Austria spend 20 on tech rolls Austria roll 6,4,2,4,3 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover creepingBarage Combat Move - Austria 1 field_gun and 5 infantry moved from Macedonia to Greece 4 tanks moved from Bulgaria to Greece 12 field_guns, 2 fighters, 18 gass, 1 heavy_gun, 32 infantry and 4 tanks moved from Albania to Greece 39 tanks moved from Montenegro to Greece 3 heavy_guns moved from Marseilles to Rhone 3 infantry moved from Marseilles to Rhone 2 infantry moved from Venice to Tyrol 6 field_guns moved from Rome to Latium 5 field_guns moved from Latium to Tuscany 1 heavy_gun moved from Rome to Naples 1 heavy_gun moved from Rome to Apulia 1 field_gun moved from Naples to Rome 1 field_gun moved from Apulia to Latium 8 gass moved from Hungary to Carpathia 8 gass moved from Vienna to Carpathia 3 field_guns moved from Hungary to Carpathia 3 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 14 field_guns, 4 heavy_guns, 3 infantry and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Battle in Greece Austria attack with 13 field_guns, 2 fighters, 18 gass, 1 heavy_gun, 37 infantry and 47 tanks Britain defend with 2 cavalrys, 13 heavy_guns and 3 infantry; Serbia defend with 1 Factory, 3 field_guns, 18 heavy_guns, 9 infantry and 17 trenchs; France defend with 1 cavalry, 3 colonials, 2 heavy_guns and 6 infantry Austria roll dice for 18 gass in Greece, round 2 : 11/18 hits, 12.00 expected hits 8 infantry owned by the Serbia, 2 cavalrys owned by the Britain and 1 cavalry owned by the France lost in Greece 18 gass owned by the Austria lost in Greece Austria roll dice for 13 field_guns, 2 fighters, 1 heavy_gun, 37 infantry and 47 tanks in Greece, round 2 : 44/100 hits, 49.00 expected hits Serbia roll dice for 3 colonials, 3 field_guns, 33 heavy_guns, 10 infantry and 17 trenchs in Greece, round 2 : 30/49 hits, 29.83 expected hits 1 infantry owned by the Serbia, 3 infantry owned by the Britain, 30 infantry owned by the Austria, 17 trenchs owned by the Serbia and 6 infantry owned by the France lost in Greece Austria roll dice for 13 field_guns, 2 fighters, 1 heavy_gun, 7 infantry and 47 tanks in Greece, round 3 : 36/70 hits, 39.00 expected hits Serbia roll dice for 3 colonials, 3 field_guns and 33 heavy_guns in Greece, round 3 : 27/39 hits, 26.50 expected hits 17 heavy_guns owned by the Serbia, 2 heavy_guns owned by the France, 3 field_guns owned by the Serbia, 13 field_guns owned by the Austria, 2 fighters owned by the Austria, 7 infantry owned by the Austria, 11 heavy_guns owned by the Britain, 4 tanks owned by the Austria, 3 colonials owned by the France and 1 heavy_gun owned by the Austria lost in Greece Austria roll dice for 43 tanks in Greece, round 4 : 27/43 hits, 28.67 expected hits Serbia roll dice for 3 heavy_guns in Greece, round 4 : 3/3 hits, 2.33 expected hits 1 heavy_gun owned by the Serbia, 2 heavy_guns owned by the Britain and 3 tanks owned by the Austria lost in Greece Austria captures 7PUs while taking Serbia capital Austria win, taking Greece from Serbia with 40 tanks remaining. Battle score for attacker is 7 Casualties for Britain: 2 cavalrys, 13 heavy_guns and 3 infantry Casualties for France: 1 cavalry, 3 colonials, 2 heavy_guns and 6 infantry Casualties for Serbia: 3 field_guns, 18 heavy_guns, 9 infantry and 17 trenchs Casualties for Austria: 13 field_guns, 2 fighters, 18 gass, 1 heavy_gun, 37 infantry and 7 tanks Non Combat Move - Austria 1 tank moved from Hungary to Galicia Place Units - Austria 8 field_guns and 3 trenchs placed in Galicia 3 trenchs placed in Aquitaine 4 heavy_guns and 1 trench placed in Tyrol 3 infantry placed in Rome 6 field_guns placed in Transylvania Activate Technology - Austria Austria activating creepingBarage Trigger AustriaP: Austria has 3 infantry placed in Vienna Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 120 PUs; end with 129 PUs Austria collect 8 PUs from War Bonds; end with 137 PUsCombat Hit Differential Summary :
Austria : -10.67 Serbia : 1.33 -
TripleA Turn Summary: Arabia round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 1,3,3 and gets 0 hits Combat Move - Turkey 6 tanks moved from Mecca to Sinai 1 field_gun, 1 heavy_gun and 38 infantry moved from Palestine to Sinai 5 tanks moved from Damascus to Sinai 23 field_guns, 4 fighters, 2 heavy_guns and 12 infantry moved from Hejaz to Sinai 2 heavy_guns and 2 infantry moved from Lebanon to Palestine 1 field_gun, 2 heavy_guns and 1 infantry moved from Syria to Mesopotamia 3 infantry moved from Baghdad to Fars 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 1 heavy_gun and 5 infantry moved from Macedonia to Greece 2 infantry moved from Macedonia to Greece 2 field_guns moved from Macedonia to Greece 4 infantry moved from Constantinople to Sea Zone 67 Black Sea 4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 4 infantry moved from Sea Zone 66 Black Sea to Armenia 2 infantry moved from Anatolia to Armenia Purchase Units - Turkey Turkey buy 2 cavalrys, 8 infantry, 1 late_fighter, 4 tanks and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Turkey Battle in Sinai Turkey attack with 24 field_guns, 4 fighters, 3 heavy_guns, 50 infantry and 11 tanks Arabia defend with 4 Bedouins; Italy defend with 1 cavalry, 1 field_gun and 1 infantry; Britain defend with 11 cavalrys, 2 colonials, 7 field_guns, 5 heavy_guns, 10 infantry and 21 trenchs; France defend with 3 cavalrys and 2 infantry Turkey roll dice for 24 field_guns, 4 fighters, 3 heavy_guns, 50 infantry and 11 tanks in Sinai, round 2 : 35/92 hits, 33.00 expected hits Units damaged: 7 trenchs owned by the Britain Britain roll dice for 4 Bedouins, 15 cavalrys, 2 colonials, 8 field_guns, 5 heavy_guns, 13 infantry and 21 trenchs in Sinai, round 2 : 17/47 hits, 15.67 expected hits 17 infantry owned by the Turkey and 14 trenchs owned by the Britain lost in Sinai Turkey roll dice for 24 field_guns, 4 fighters, 3 heavy_guns, 33 infantry and 11 tanks in Sinai, round 3 : 31/75 hits, 28.67 expected hits Britain roll dice for 4 Bedouins, 15 cavalrys, 2 colonials, 8 field_guns, 5 heavy_guns, 13 infantry and 7 trenchs in Sinai, round 3 : 16/47 hits, 15.67 expected hits 16 infantry owned by the Turkey, 3 infantry owned by the Britain, 11 cavalrys owned by the Britain, 4 Bedouins owned by the Arabia, 1 cavalry owned by the Italy, 2 infantry owned by the France, 3 cavalrys owned by the France and 7 trenchs owned by the Britain lost in Sinai Turkey roll dice for 24 field_guns, 4 fighters, 3 heavy_guns, 17 infantry and 11 tanks in Sinai, round 4 : 29/59 hits, 23.33 expected hits Britain roll dice for 2 colonials, 8 field_guns, 5 heavy_guns and 8 infantry in Sinai, round 4 : 11/23 hits, 10.17 expected hits 2 colonials owned by the Britain, 1 infantry owned by the Italy, 11 infantry owned by the Turkey, 7 infantry owned by the Britain, 5 heavy_guns owned by the Britain, 7 field_guns owned by the Britain and 1 field_gun owned by the Italy lost in Sinai Turkey win, taking Sinai from Britain with 24 field_guns, 4 fighters, 3 heavy_guns, 6 infantry and 11 tanks remaining. Battle score for attacker is 101 Casualties for Turkey: 44 infantry Casualties for Britain: 11 cavalrys, 2 colonials, 7 field_guns, 5 heavy_guns, 10 infantry and 21 trenchs Casualties for Arabia: 4 Bedouins Casualties for France: 3 cavalrys and 2 infantry Casualties for Italy: 1 cavalry, 1 field_gun and 1 infantry Non Combat Move - Turkey 4 fighters moved from Sinai to Hejaz Place Units - Turkey 2 cavalrys and 4 tanks placed in Mecca 3 trenchs placed in Turkmenistan 4 infantry placed in Constantinople 4 infantry and 1 late_fighter placed in Baghdad Activate Technology - Turkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Turkey Turkey collect 77 PUs; end with 77 PUs Turkey collect 8 PUs from War Bonds; end with 85 PUsCombat Hit Differential Summary :
Turkey : 10.00 Britain : 2.50 -
@Whackamatt i do believe i’m done after that round.
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Yeah, the Turkish luck of 10! And Austria taking Serbia is kind of the end.
So for future games, keep checking those battle stats. I think if France had tried to bust out 3-4 rounds before I told you about it, you would have regained the lead and gone on to win. If Germany starts to unravel, Austria might not have been able to go after Italy, etc.
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@Whackamatt your set up





