TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 6,5,1 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover propaganda
Combat Move - Russia
1 conscript moved from Finland to Norway
Russia take Norway from Germany
2 conscripts moved from Karelia to Murmansk
1 field_gun moved from Finland to Murmansk
2 conscripts moved from Finland to Sweden
1 field_gun moved from Finland to Sweden
1 infantry moved from Finland to Sweden
1 infantry moved from Finland to Murmansk
3 conscripts moved from Don to Caucasus
5 conscripts and 2 field_guns moved from Caucasus to Georgia
6 conscripts moved from Dnieper to Don
6 conscripts, 6 field_guns and 4 infantry moved from Khabarovsk to Aldan
1 conscript moved from Novosibirsk to Buryatia
Russia take Buryatia from Communists
1 conscript moved from Novosibirsk to Bratsk
1 field_gun moved from Bratsk to Aldan
1 conscript moved from Western Siberian Lowlands to Krasnoyarsk
2 cavalrys moved from Moscow to Caucasus
1 infantry moved from Moscow to Don
2 conscripts and 1 infantry moved from Primorsky to Khabarovsk
3 conscripts moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 16 conscripts, 2 field_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Sweden
Russia attack with 2 conscripts, 1 field_gun and 1 infantry
Germany defend with 1 infantry
Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Sweden, round 2 : 1/3 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Sweden, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Sweden
Russia win, taking Sweden from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Germany: 1 infantry
Battle in Murmansk
Russia attack with 2 conscripts, 1 field_gun and 1 infantry
Germany defend with 1 stormtruppen
Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Murmansk, round 2 : 1/3 hits, 0.67 expected hits
Germany roll dice for 1 stormtruppen in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in Murmansk
Russia win, taking Murmansk from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Germany: 1 stormtruppen
Battle in Aldan
Russia attack with 6 conscripts, 7 field_guns and 4 infantry
Communists defend with 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs
Russia roll dice for 6 conscripts, 7 field_guns and 4 infantry in Aldan, round 2 : 7/17 hits, 4.17 expected hits
Units damaged: 7 trenchs owned by the Communists
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 2 : 2/4 hits, 1.50 expected hits
2 conscripts owned by the Russia lost in Aldan
Russia roll dice for 4 conscripts, 7 field_guns and 4 infantry in Aldan, round 3 : 2/15 hits, 4.17 expected hits
Units damaged: 2 trenchs owned by the Communists
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 3 : 1/4 hits, 1.50 expected hits
1 conscript owned by the Russia lost in Aldan
Russia roll dice for 3 conscripts, 7 field_guns and 4 infantry in Aldan, round 4 : 2/14 hits, 4.17 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs in Aldan, round 4 : 3/4 hits, 1.50 expected hits
2 trenchs owned by the Communists and 3 conscripts owned by the Russia lost in Aldan
Russia roll dice for 7 field_guns and 4 infantry in Aldan, round 5 : 1/11 hits, 3.67 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 7 trenchs in Aldan, round 5 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russia and 1 trench owned by the Communists lost in Aldan
Russia roll dice for 7 field_guns and 3 infantry in Aldan, round 6 : 4/10 hits, 3.33 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 6 trenchs in Aldan, round 6 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russia and 4 trenchs owned by the Communists lost in Aldan
Russia roll dice for 7 field_guns and 1 infantry in Aldan, round 7 : 1/8 hits, 2.67 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 2 trenchs in Aldan, round 7 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russia and 1 trench owned by the Communists lost in Aldan
Russia roll dice for 7 field_guns in Aldan, round 8 : 1/7 hits, 2.33 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun, 1 infantry and 1 trench in Aldan, round 8 : 1/4 hits, 1.50 expected hits
1 field_gun owned by the Russia and 1 trench owned by the Communists lost in Aldan
Russia roll dice for 6 field_guns in Aldan, round 9 : 2/6 hits, 2.00 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun and 1 infantry in Aldan, round 9 : 1/4 hits, 1.50 expected hits
1 field_gun owned by the Russia and 2 conscripts owned by the Communists lost in Aldan
Russia roll dice for 5 field_guns in Aldan, round 10 : 2/5 hits, 1.67 expected hits
Communists roll dice for 1 heavy_gun and 1 infantry in Aldan, round 10 : 2/2 hits, 1.17 expected hits
2 field_guns owned by the Russia, 1 heavy_gun owned by the Communists and 1 infantry owned by the Communists lost in Aldan
Russia win, taking Aldan from Communists with 3 field_guns remaining. Battle score for attacker is -1
Casualties for Russia: 6 conscripts, 4 field_guns and 4 infantry
Casualties for Communists: 2 conscripts, 1 heavy_gun, 1 infantry and 9 trenchs
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Finland
6 conscripts placed in St. Petersburg
3 conscripts placed in Minsk
3 conscripts placed in Kiev
Turning on Edit Mode
EDIT: Removing units owned by Russia from Minsk: 3 conscripts
EDIT: Adding units owned by Russia to Belarus: 3 conscripts
EDIT: Adding units owned by Russia to Odessa: 3 conscripts
EDIT: Removing units owned by Russia from Kiev: 3 conscripts
EDIT: Turning off Edit Mode
2 field_guns and 1 infantry placed in Caucasus
3 trenchs placed in Georgia
3 conscripts placed in Vladivostok
Turning on Edit Mode
EDIT: Removing units owned by Russia from Omsk: 1 field_gun and 1 infantry
EDIT: Adding units owned by Russia to Kazakhstan: 1 field_gun and 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Omsk
1 conscript and 2 infantry placed in Moscow
Activate Technology - Russia
Russia activating propaganda
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Communists : 0.83
Germany : 1.33
Russia : -5.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Communists
Communists rolls : 1/1 hits, 0.00 expected hits
Communists removing all Technology Tokens after successful research.
Communists discover science
Combat Move - Communists
6 conscripts and 1 heavy_gun moved from Yakutsk to Aldan
1 conscript and 1 heavy_gun moved from Irkutsk to Buryatia
1 conscript moved from Irkutsk to Bratsk
1 cavalry moved from Norilsk to Bratsk
1 cavalry moved from Evenkia to Bratsk
Purchase Units - Communists
Communists buy 12 conscripts, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Buryatia
Communists attack with 1 conscript and 1 heavy_gun
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 1 heavy_gun in Buryatia, round 2 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Buryatia
Communists roll dice for 1 heavy_gun in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 4 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 5 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 6 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 6 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 7 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 7 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 8 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 8 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 9 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 9 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 10 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 10 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 11 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 11 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 heavy_gun in Buryatia, round 12 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 12 : 1/1 hits, 0.17 expected hits
1 heavy_gun owned by the Communists lost in Buryatia
Russia win with 1 conscript remaining. Battle score for attacker is -7
Casualties for Communists: 1 conscript and 1 heavy_gun
Battle in Bratsk
Communists attack with 2 cavalrys and 1 conscript
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 1 conscript in Bratsk, round 2 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Bratsk, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Bratsk
Communists roll dice for 2 cavalrys in Bratsk, round 3 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Bratsk, round 3 : 1/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Bratsk
Communists roll dice for 1 cavalry in Bratsk, round 4 : 1/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript in Bratsk, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk
Russia win with no units remaining. Battle score for attacker is -8
Casualties for Communists: 2 cavalrys and 1 conscript
Casualties for Russia: 1 conscript
Battle in Aldan
Communists attack with 6 conscripts and 1 heavy_gun
Russia defend with 3 field_guns
Communists roll dice for 6 conscripts and 1 heavy_gun in Aldan, round 2 : 1/2 hits, 0.50 expected hits
Russia roll dice for 3 field_guns in Aldan, round 2 : 1/3 hits, 1.00 expected hits
1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan
Communists roll dice for 5 conscripts and 1 heavy_gun in Aldan, round 3 : 0/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 3 : 2/2 hits, 0.67 expected hits
2 conscripts owned by the Communists lost in Aldan
Communists roll dice for 3 conscripts and 1 heavy_gun in Aldan, round 4 : 0/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 4 : 1/2 hits, 0.67 expected hits
1 conscript owned by the Communists lost in Aldan
Communists roll dice for 2 conscripts and 1 heavy_gun in Aldan, round 5 : 0/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 5 : 0/2 hits, 0.67 expected hits
Communists roll dice for 2 conscripts and 1 heavy_gun in Aldan, round 6 : 1/2 hits, 0.50 expected hits
Russia roll dice for 2 field_guns in Aldan, round 6 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan
Communists roll dice for 1 conscript and 1 heavy_gun in Aldan, round 7 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 field_gun in Aldan, round 7 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Aldan
Communists win, taking Aldan from Russia with 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 2
Casualties for Communists: 5 conscripts
Casualties for Russia: 3 field_guns
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Sakhe
1 conscript and 2 infantry placed in Irkutsk
11 conscripts placed in Yakutsk
Activate Technology - Communists
Communists activating science
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
Communists collect 5 PUs from War Bonds; end with 34 PUs
Combat Hit Differential Summary :
Communists rolls : : 1.00
Communists : -3.67
Russia : 3.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,6 and gets 2 hits
USA removing all Technology Tokens after successful research.
USA discover convoys
Combat Move - USA
1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 51 Mid Atlantic
2 battlecruisers and 2 cruisers moved from Sea Zone 78 Indian Ocean to Sea Zone 70 Eastern Mediterranean
1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 15 English Channel
1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 30 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun moved from Azores to Sea Zone 34 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
6 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
6 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
6 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 cruiser and 1 destroyer moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
8 field_guns and 11 infantry moved from Chukotka to Sakhe
Purchase Units - USA
USA buy 7 field_guns, 4 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat - USA
Battle in Sakhe
USA attack with 8 field_guns and 11 infantry
Communists defend with 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs
USA roll dice for 8 field_guns and 11 infantry in Sakhe, round 2 : 5/19 hits, 5.83 expected hits
Units damaged: 5 trenchs owned by the Communists
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 2 : 2/12 hits, 2.50 expected hits
2 infantry owned by the USA lost in Sakhe
USA roll dice for 8 field_guns and 9 infantry in Sakhe, round 3 : 2/17 hits, 5.50 expected hits
Units damaged: 2 trenchs owned by the Communists
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 3 : 2/12 hits, 2.50 expected hits
2 infantry owned by the USA lost in Sakhe
USA roll dice for 8 field_guns and 7 infantry in Sakhe, round 4 : 5/15 hits, 5.00 expected hits
Units damaged: 4 trenchs owned by the Communists
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 11 trenchs in Sakhe, round 4 : 6/12 hits, 2.50 expected hits
1 trench owned by the Communists and 6 infantry owned by the USA lost in Sakhe
USA roll dice for 8 field_guns and 1 infantry in Sakhe, round 5 : 2/9 hits, 3.00 expected hits
Communists roll dice for 9 conscripts, 1 field_gun, 2 infantry and 10 trenchs in Sakhe, round 5 : 5/12 hits, 2.50 expected hits
2 trenchs owned by the Communists, 4 field_guns owned by the USA and 1 infantry owned by the USA lost in Sakhe
4 field_guns owned by the USA retreated to Chukotka
Communists win with 9 conscripts, 1 field_gun, 2 infantry and 8 trenchs remaining. Battle score for attacker is -40
Casualties for USA: 4 field_guns and 11 infantry
Casualties for Communists: 3 trenchs
Battle in Madeira
USA attack with 1 field_gun and 1 infantry
Neutral defend with 1 infantry
USA roll dice for 1 field_gun and 1 infantry in Madeira, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 field_gun and 1 infantry in Madeira, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Madeira
USA loses 0 PUs for violating Madeiras neutrality.
USA win, taking Madeira from Neutral with 1 field_gun remaining. Battle score for attacker is 0
Casualties for USA: 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - USA
1 infantry moved from Missouri to Ohio
2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk
2 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
Place Units - USA
2 transports placed in Sea Zone 30 Mid Atlantic
2 field_guns placed in Charleston
5 field_guns placed in San Francisco
4 infantry placed in California
USA undo move 4.
USA undo move 3.
2 infantry placed in San Francisco
2 infantry placed in Oregon
2 field_guns placed in California
2 field_guns placed in San Francisco
1 transport placed in Sea Zone 130 Philippine Sea
1 field_gun placed in Manila
Activate Technology - USA
USA activating convoys
Turn Complete - USA
USA collect 69 PUs; end with 70 PUs
8 units repaired.
Combat Hit Differential Summary :
Neutral : 0.33
USA : -5.67
Communists : 5.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,1,2,2,1,3 and gets 0 hits
Combat Move - Germany
6 field_guns and 6 heavy_guns moved from Alsace to Champagne
7 cavalrys moved from Wurttemburg to Champagne
1 infantry moved from Wurttemburg to Rhine
5 heavy_guns moved from Wurttemburg to Rhine
1 tank moved from Wurttemburg to Champagne
8 cavalrys moved from Bavaria to Rhine
3 field_guns and 2 heavy_guns moved from Brittany to Burgundy
1 stormtruppen moved from Brittany to Burgundy
3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 stormtruppen moved from Pomerania to Sea Zone 12 Baltic Sea
4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
3 stormtruppens moved from Berlin to Mecklenburg
6 infantry and 1 stormtruppen moved from Pomerania to West Prussia
1 stormtruppen moved from Pomerania to West Prussia
Purchase Units - Germany
Germany buy 1 battleship, 2 cruisers, 1 destroyer, 5 fighters, 18 infantry, 1 submarine and 1 trench; Remaining resources: 1 PUs; 6 techTokens;
Combat - Germany
Battle in Sweden
Germany attack with 4 stormtruppens
Russia defend with 1 conscript, 1 field_gun and 1 infantry
Germany roll dice for 4 stormtruppens in Sweden, round 2 : 3/4 hits, 1.33 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Sweden, round 2 : 0/3 hits, 0.83 expected hits
1 field_gun owned by the Russia, 1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Sweden
Germany win, taking Sweden from Russia with 4 stormtruppens remaining. Battle score for attacker is 9
Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry
Non Combat Move - Germany
4 infantry moved from Hanover to Westphalia
Place Units - Germany
1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea
5 fighters placed in Hanover
3 infantry and 1 trench placed in German New Guinea
5 infantry placed in Brittany
5 infantry placed in Belgium
5 infantry placed in Wurttemburg
Activate Technology - Germany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 7 techTokens
Turn Complete - Germany
Germany collect 158 PUs; end with 159 PUs
Combat Hit Differential Summary :
Germany : 1.67
Russia : -0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Combat Move - France
1 field_gun and 3 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
1 field_gun and 3 infantry moved from Sea Zone 57 Ligurian Sea to Latium
1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Tripolitania to Tunisia
2 infantry moved from Lower Algeria to Mali
1 field_gun moved from Khabarovsk to Aldan
1 infantry moved from Amur to Aldan
1 colonial moved from Khabarovsk to Aldan
Purchase Units - France
France buy 7 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Aldan
France attack with 1 colonial, 1 field_gun and 1 infantry
Communists defend with 1 conscript and 1 heavy_gun
France roll dice for 1 colonial, 1 field_gun and 1 infantry in Aldan, round 2 : 2/3 hits, 1.00 expected hits
Communists roll dice for 1 conscript and 1 heavy_gun in Aldan, round 2 : 2/2 hits, 1.00 expected hits
1 heavy_gun owned by the Communists, 1 conscript owned by the Communists, 1 colonial owned by the France and 1 infantry owned by the France lost in Aldan
France win, taking Aldan from Communists with 1 field_gun remaining. Battle score for attacker is 1
Casualties for France: 1 colonial and 1 infantry
Casualties for Communists: 1 conscript and 1 heavy_gun
Non Combat Move - France
1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 52 Mid Atlantic
1 cruiser and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea
Place Units - France
7 heavy_guns and 3 trenchs placed in Paris
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
France : 1.00
Communists : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 5,2,6,1,4,1,2 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover workingWomen
Combat Move - Austria
1 fighter and 21 tanks moved from Venice to Latium
19 field_guns, 1 heavy_gun, 36 infantry and 7 tanks moved from Tuscany to Latium
2 infantry moved from Venice to Tuscany
6 infantry moved from Serbia to Albania
1 field_gun and 5 infantry moved from Belgrade to Serbia
5 infantry moved from Hungary to Carpathia
Purchase Units - Austria
Austria buy 5 field_guns, 2 fighters, 6 gass, 5 infantry and 4 tanks; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Battle in Latium
Austria attack with 19 field_guns, 1 fighter, 1 heavy_gun, 36 infantry and 28 tanks
Italy defend with 3 cavalrys, 4 field_guns, 2 heavy_guns, 34 infantry and 20 trenchs; France defend with 1 field_gun and 3 infantry
Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 36 infantry and 28 tanks in Latium, round 2 : 36/85 hits, 37.67 expected hits
Units damaged: 4 trenchs owned by the Italy
Italy roll dice for 3 cavalrys, 5 field_guns, 2 heavy_guns, 37 infantry and 20 trenchs in Latium, round 2 : 16/47 hits, 15.83 expected hits
16 trenchs owned by the Italy and 16 infantry owned by the Austria lost in Latium
Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 20 infantry and 28 tanks in Latium, round 3 : 35/69 hits, 32.33 expected hits
Italy roll dice for 3 cavalrys, 5 field_guns, 2 heavy_guns, 37 infantry and 4 trenchs in Latium, round 3 : 12/47 hits, 15.83 expected hits
4 trenchs owned by the Italy, 28 infantry owned by the Italy, 12 infantry owned by the Austria and 3 cavalrys owned by the Italy lost in Latium
Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 8 infantry and 28 tanks in Latium, round 4 : 28/57 hits, 28.33 expected hits
Italy roll dice for 5 field_guns, 2 heavy_guns and 9 infantry in Latium, round 4 : 7/16 hits, 6.00 expected hits
1 field_gun owned by the France, 6 infantry owned by the Italy, 7 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 4 field_guns owned by the Italy and 3 infantry owned by the France lost in Latium
Austria win, taking Latium from Italy with 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks remaining. Battle score for attacker is 108
Casualties for Austria: 35 infantry
Casualties for Italy: 3 cavalrys, 4 field_guns, 2 heavy_guns, 34 infantry and 20 trenchs
Casualties for France: 1 field_gun and 3 infantry
Non Combat Move - Austria
1 fighter moved from Latium to Tuscany
Place Units - Austria
4 field_guns placed in Albania
4 tanks placed in Bulgaria
6 gass placed in Belgrade
1 field_gun, 2 fighters and 5 infantry placed in Hungary
Activate Technology - Austria
Austria activating workingWomen
Trigger AustriaT1: buyfield_gun_w added to productionAustria
Trigger AustriaT1: buyheavy_gun_w added to productionAustria
Trigger AustriaT1: buyfield_gun removed from productionAustria
Trigger AustriaT1: buyheavy_gun removed from productionAustria
Trigger AustriaT1: buygas_w added to productionAustria
Trigger AustriaT1: buyfighter_w added to productionAustria
Trigger AustriaT1: buygas removed from productionAustria
Trigger AustriaT1: buyfighter removed from productionAustria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 105 PUs; end with 107 PUs
Austria collect 7 PUs from War Bonds; end with 114 PUs
Combat Hit Differential Summary :
Austria : 0.67
Italy : -2.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italy
Italy buy 2 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Place Units - Italy
2 heavy_guns and 3 trenchs placed in Rome
Turn Complete - Italy
Italy collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 1,1 and gets 0 hits
Combat Move - Turkey
1 cavalry, 4 field_guns and 14 infantry moved from Tehran to Lurs
5 field_guns and 1 infantry moved from Baghdad to Lurs
3 field_guns and 3 infantry moved from Mecca to Hejaz
1 infantry moved from Damascus to Palestine
5 infantry moved from Hejaz to Palestine
2 infantry moved from Constantinople to Dardanelles
2 infantry moved from Constantinople to Smyrna
2 infantry moved from Smyrna to Syria
1 infantry moved from Syria to Lebanon
2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
2 heavy_guns moved from Constantinople to Sea Zone 67 Black Sea
2 heavy_guns and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
2 heavy_guns moved from Sea Zone 66 Black Sea to Armenia
Purchase Units - Turkey
Turkey buy 4 field_guns, 2 heavy_guns, 11 infantry and 4 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Non Combat Move - Turkey
Place Units - Turkey
3 trenchs placed in Lurs
4 field_guns and 2 infantry placed in Mecca
2 heavy_guns, 8 infantry and 1 trench placed in Constantinople
1 infantry placed in Baghdad
Activate Technology - Turkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Turkey
Turkey collect 73 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 5,3 and gets 0 hits
Combat Move - Britain
7 fighters moved from London to Paris
2 heavy_guns moved from Cairo-Suez to Sinai
3 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
1 battlecruiser and 2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
1 infantry moved from Port Sudan to Upper Egypt
1 infantry moved from Western Sudan to Lower Egypt
3 infantry moved from Uganda to Western Sudan
2 cavalrys moved from Dar es Salaam to Uganda
1 cavalry and 1 colonial moved from New South Wales to Queensland
1 cavalry moved from Sydney-Canberra to Queensland
1 colonial, 1 field_gun and 1 heavy_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 colonial, 1 field_gun, 1 heavy_gun and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
1 colonial, 1 field_gun and 1 heavy_gun moved from Sea Zone 120 Arafura Sea to Papua
Britain take Papua from Germany
2 colonials moved from Sydney-Canberra to New South Wales
1 cruiser moved from Sea Zone 112 Pacific Ocean to Sea Zone 105 Pacific Ocean
4 colonials and 1 field_gun moved from Puerto Vallarta to Guadalahara
2 field_guns and 2 infantry moved from Mexico City to Guadalahara
1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 29 Mid Atlantic
2 infantry moved from Khabarovsk to Amur
Purchase Units - Britain
Britain buy 8 cavalrys, 3 cruisers, 3 field_guns, 2 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Britain
Battle in Guadalahara
Britain attack with 4 colonials, 3 field_guns and 2 infantry
Neutral defend with 1 infantry
Britain roll dice for 4 colonials, 3 field_guns and 2 infantry in Guadalahara, round 2 : 5/9 hits, 3.17 expected hits
Neutral roll dice for 1 infantry in Guadalahara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Guadalahara
Britain loses 0 PUs for violating Guadalaharas neutrality.
Britain win, taking Guadalahara from Neutral with 4 colonials, 3 field_guns and 1 infantry remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - Britain
Place Units - Britain
3 cruisers placed in Sea Zone 15 English Channel
4 cavalrys placed in Mexico City
2 cavalrys placed in Cape Town
2 cavalrys placed in Dar es Salaam
2 heavy_guns placed in Cairo-Suez
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Sydney-Canberra
Turn Complete - Britain
Britain collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Britain : 1.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
1 conscript moved from Norway to Oslo
Russia take Oslo from Germany
1 conscript moved from Murmansk to Norway
1 field_gun and 1 infantry moved from Murmansk to Finland
9 conscripts, 3 field_guns and 3 infantry moved from St. Petersburg to Finland
3 conscripts moved from Minsk to Belarus
3 conscripts moved from Kiev to Odessa
6 conscripts and 1 infantry moved from Don to Caucasus
2 cavalrys, 3 conscripts, 2 field_guns and 1 infantry moved from Caucasus to Georgia
1 field_gun and 1 infantry moved from Kazakhstan to Sea Zone 65 Caspian Sea
1 field_gun and 1 infantry moved from Sea Zone 65 Caspian Sea to Caucasus
2 infantry moved from Omsk to Kazakhstan
1 conscript moved from Krasnoyarsk to Norilsk
Russia take Norilsk from Communists
3 conscripts moved from Primorsky to Khabarovsk
3 conscripts moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 16 conscripts, 3 field_guns, 4 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Khabarovsk
Turning on Edit Mode
EDIT: Removing units owned by Russia from Moscow: 1 conscript and 2 infantry
EDIT: Adding units owned by Russia to Don: 2 conscripts and 1 infantry
EDIT: Turning off Edit Mode
3 trenchs placed in Georgia
3 trenchs placed in Chukotka
1 field_gun and 1 infantry placed in Omsk
3 conscripts placed in Caucasus
3 conscripts placed in Kiev
3 conscripts placed in Minsk
4 conscripts, 1 field_gun and 1 infantry placed in St. Petersburg
2 conscripts and 1 infantry placed in Vladivostok
Russia undo move 9.
1 conscript, 1 field_gun and 1 infantry placed in Vladivostok
2 conscripts and 1 infantry placed in Moscow
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 5,4 and gets 0 hits
Combat Move - Communists
1 conscript moved from Irkutsk to Bratsk
Communists take Bratsk from Russia
2 infantry moved from Irkutsk to Buryatia
1 conscript moved from Yakutsk to Tiksi
1 conscript moved from Sakhe to Magadan
Communists take Magadan from Russia
10 conscripts moved from Yakutsk to Aldan
1 field_gun moved from Sakhe to Aldan
1 infantry moved from Sakhe to Aldan
Purchase Units - Communists
Communists buy 4 conscripts, 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Buryatia
Communists attack with 2 infantry
Russia defend with 1 conscript
Communists roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Buryatia
Communists win, taking Buryatia from Russia with 2 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Aldan
Communists attack with 10 conscripts, 1 field_gun and 1 infantry
France defend with 1 field_gun
Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 2 : 0/3 hits, 0.67 expected hits
Russia roll dice for 1 field_gun in Aldan, round 2 : 0/1 hits, 0.33 expected hits
Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 3 : 0/3 hits, 0.67 expected hits
Russia roll dice for 1 field_gun in Aldan, round 3 : 0/1 hits, 0.33 expected hits
Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 4 : 1/3 hits, 0.67 expected hits
Russia roll dice for 1 field_gun in Aldan, round 4 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the France and 1 conscript owned by the Communists lost in Aldan
Communists win, taking Aldan from Russia with 9 conscripts, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Casualties for France: 1 field_gun
Non Combat Move - Communists
Place Units - Communists
2 trenchs placed in Chita
2 trenchs placed in Sakhe
3 infantry placed in Irkutsk
4 conscripts placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Communists
Communists collect 32 PUs; end with 32 PUs
Communists collect 6 PUs from War Bonds; end with 38 PUs
Combat Hit Differential Summary :
Communists : -0.33
Russia : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
1 field_gun and 1 infantry moved from Chukotka to Magadan
1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 125 Sulu Sea
1 infantry moved from Mindanao to Sea Zone 125 Sulu Sea
1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 131 Pacific Ocean
1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
USA take Palau from Germany
Purchase Units - USA
USA buy 1 cruiser, 4 field_guns, 6 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat - USA
Battle in Magadan
USA attack with 1 field_gun and 1 infantry
Communists defend with 1 conscript
USA roll dice for 1 field_gun and 1 infantry in Magadan, round 2 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits
USA roll dice for 1 field_gun and 1 infantry in Magadan, round 3 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Magadan, round 3 : 0/1 hits, 0.17 expected hits
USA roll dice for 1 field_gun and 1 infantry in Magadan, round 4 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Magadan, round 4 : 0/1 hits, 0.17 expected hits
USA roll dice for 1 field_gun and 1 infantry in Magadan, round 5 : 1/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Magadan, round 5 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Magadan
USA win, taking Magadan from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Non Combat Move - USA
2 field_guns moved from California to Sea Zone 153 Pacific Ocean
2 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 destroyer moved from Sea Zone 51 Mid Atlantic to Sea Zone 50 Mid Atlantic
1 field_gun moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
1 infantry moved from Ohio to Washington D.C.
1 field_gun, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic
1 field_gun and 2 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
2 battlecruisers and 2 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
Place Units - USA
4 field_guns placed in San Francisco
4 infantry placed in California
2 transports placed in Sea Zone 130 Philippine Sea
1 infantry placed in Manila
1 transport placed in Sea Zone 30 Mid Atlantic
1 cruiser placed in Sea Zone 29 Mid Atlantic
1 infantry placed in Charleston
Turn Complete - USA
USA collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
USA : -1.67
USA rolls : : 0.00
Communists : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Germany
Germany roll 4,4,2,6,5,4,1 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover bunkers
Combat Move - Germany
3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 stormtruppen and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
1 stormtruppen moved from West Prussia to Sea Zone 11 Baltic Sea
2 stormtruppens and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
2 stormtruppens moved from Sweden to Norway
2 stormtruppens moved from Sweden to Oslo
4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
3 stormtruppens moved from Berlin to Mecklenburg
6 infantry and 1 stormtruppen moved from West Prussia to East Prussia
5 heavy_guns moved from Rhine to Champagne
1 infantry moved from Belgium to Picardy
1 infantry moved from Belgium to Picardy
3 infantry moved from Belgium to Champagne
3 infantry moved from Brittany to Normandy
2 infantry moved from Brittany to Burgundy
5 infantry moved from Wurttemburg to Alsace
8 cavalrys moved from Rhine to Belgium
1 infantry moved from Rhine to Champagne
4 infantry moved from Westphalia to Amsterdam
3 stormtruppens moved from Holland to Amsterdam
3 field_guns and 2 infantry moved from Holland to Amsterdam
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
1 infantry moved from French Guinea to Ivory Coast
Germany take Ivory Coast from France
1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic
Purchase Units - Germany
Germany buy 4 cruisers, 3 field_guns, 4 heavy_guns, 17 infantry, 1 transport and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in Oslo
Germany attack with 2 stormtruppens
Russia defend with 1 conscript
Germany roll dice for 2 stormtruppens in Oslo, round 2 : 2/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Oslo, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Oslo
Germany win, taking Oslo from Russia with 2 stormtruppens remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Norway
Germany attack with 2 stormtruppens
Russia defend with 1 conscript
Germany roll dice for 2 stormtruppens in Norway, round 2 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Norway, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Norway
Germany win, taking Norway from Russia with 2 stormtruppens remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Amsterdam
Germany attack with 3 field_guns, 6 infantry and 3 stormtruppens
Neutral defend with 4 infantry and 2 trenchs
Germany roll dice for 3 field_guns, 6 infantry and 3 stormtruppens in Amsterdam, round 2 : 2/12 hits, 3.50 expected hits
Units damaged: 2 trenchs owned by the Neutral
Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 0/4 hits, 1.33 expected hits
Germany roll dice for 3 field_guns, 6 infantry and 3 stormtruppens in Amsterdam, round 3 : 3/12 hits, 3.50 expected hits
Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germany, 1 infantry owned by the Neutral and 2 trenchs owned by the Neutral lost in Amsterdam
Germany roll dice for 3 field_guns, 4 infantry and 3 stormtruppens in Amsterdam, round 4 : 1/10 hits, 3.17 expected hits
Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Amsterdam
Germany roll dice for 3 field_guns, 3 infantry and 3 stormtruppens in Amsterdam, round 5 : 3/9 hits, 3.00 expected hits
Neutral roll dice for 2 infantry in Amsterdam, round 5 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Amsterdam
Germany loses 0 PUs for violating Amsterdams neutrality.
Germany win, taking Amsterdam from Neutral with 3 field_guns, 3 infantry and 3 stormtruppens remaining. Battle score for attacker is 9
Casualties for Germany: 3 infantry
Casualties for Neutral: 4 infantry and 2 trenchs
Non Combat Move - Germany
Place Units - Germany
4 cruisers placed in Sea Zone 14 Helgoland Bight
1 transport placed in Sea Zone 12 Baltic Sea
3 trenchs placed in Sweden
2 trenchs placed in Lithuania
2 trenchs placed in Eastern Poland
5 infantry and 2 trenchs placed in Brittany
4 heavy_guns placed in Warsaw
3 field_guns and 2 infantry placed in Belgium
8 infantry placed in Wurttemburg
2 infantry placed in Mecklenburg
Activate Technology - Germany
Germany activating bunkers
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 164 PUs; end with 166 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Germany : -2.50
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
1 field_gun moved from Algiers to Sea Zone 55 Western Mediterranean
1 field_gun and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea
1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
1 infantry moved from Algiers to Sea Zone 55 Western Mediterranean
1 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
1 infantry moved from Sea Zone 56 Gulf of Lyon to Languedoc
France take Languedoc from Austria
Purchase Units - France
France buy 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Non Combat Move - France
Place Units - France
8 infantry and 3 trenchs placed in Paris
2 infantry placed in Algiers
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 heavy_gun and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 3,3,4,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover lateFighter
Combat Move - Austria
19 field_guns, 1 heavy_gun, 1 infantry and 28 tanks moved from Latium to Rome
1 fighter moved from Tuscany to Rome
1 tank moved from Aquitaine to Languedoc
3 infantry moved from Marseilles to Languedoc
2 fighters moved from Hungary to Albania
2 infantry moved from Montenegro to Albania
1 field_gun and 5 infantry moved from Serbia to Macedonia
4 tanks moved from Bulgaria to Albania
6 gass moved from Belgrade to Albania
3 field_guns moved from Croatia to Trieste
2 infantry moved from Hungary to Croatia
3 infantry moved from Trieste to Venice
1 field_gun and 3 infantry moved from Hungary to Carpathia
5 infantry moved from Carpathia to Galicia
Purchase Units - Austria
Austria buy 1 Factory, 6 gass, 2 heavy_guns, 13 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Battle in Languedoc
Austria attack with 3 infantry and 1 tank
France defend with 1 infantry
Austria roll dice for 3 infantry and 1 tank in Languedoc, round 2 : 2/4 hits, 1.33 expected hits
France roll dice for 1 infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Austria and 1 infantry owned by the France lost in Languedoc
Austria win, taking Languedoc from France with 2 infantry and 1 tank remaining. Battle score for attacker is 0
Casualties for Austria: 1 infantry
Casualties for France: 1 infantry
Battle in Rome
Austria attack with 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks
Italy defend with 1 Factory, 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs; France defend with 1 field_gun and 1 infantry
Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks in Rome, round 2 : 30/50 hits, 26.00 expected hits
Italy roll dice for 2 field_guns, 2 heavy_guns, 3 infantry and 3 trenchs in Rome, round 2 : 2/7 hits, 3.00 expected hits
3 trenchs owned by the Italy, 1 field_gun owned by the France, 2 infantry owned by the Italy, 1 field_gun owned by the Austria, 1 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 1 field_gun owned by the Italy and 1 infantry owned by the France lost in Rome
Austria captures 17PUs while taking Italy capital
Austria win, taking Rome from Italy with 18 field_guns, 1 fighter, 1 heavy_gun and 28 tanks remaining. Battle score for attacker is 29
Casualties for Austria: 1 field_gun and 1 infantry
Casualties for Italy: 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs
Casualties for France: 1 field_gun and 1 infantry
Non Combat Move - Austria
1 fighter moved from Rome to Latium
Place Units - Austria
3 trenchs placed in Latium
1 Factory placed in Transylvania
4 infantry placed in Albania
6 gass placed in Belgrade
2 heavy_guns placed in Marseilles
9 infantry placed in Hungary
Activate Technology - Austria
Austria activating lateFighter
Trigger AustriaT3: buylate_fighter added to productionAustria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 111 PUs; end with 129 PUs
Austria collect 7 PUs from War Bonds; end with 136 PUs
Combat Hit Differential Summary :
Austria : 4.67
Italy : -1.00
France : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Turn Complete - Italy
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 6,4,3,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover victoryBonds
Combat Move - Turkey
4 field_guns and 2 infantry moved from Mecca to Hejaz
1 fighter moved from Armenia to Arabia
1 cavalry moved from Palestine to Hejaz
2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
4 infantry moved from Constantinople to Sea Zone 67 Black Sea
4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
4 infantry moved from Sea Zone 66 Black Sea to Armenia
2 heavy_guns and 2 infantry moved from Dardanelles to Smyrna
2 heavy_guns and 4 infantry moved from Constantinople to Anatolia
1 field_gun, 3 heavy_guns and 2 infantry moved from Smyrna to Syria
2 heavy_guns and 2 infantry moved from Syria to Mesopotamia
1 infantry moved from Baghdad to Fars
Purchase Units - Turkey
Turkey buy 2 fighters, 2 heavy_guns and 15 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Non Combat Move - Turkey
Place Units - Turkey
2 fighters and 2 heavy_guns placed in Mecca
5 infantry placed in Baghdad
2 infantry placed in Mecca
5 infantry placed in Damascus
3 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating victoryBonds
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 73 PUs; end with 74 PUs
Turkey collect 11 PUs from War Bonds; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 4,1,4 and gets 0 hits
Combat Move - Britain
1 infantry moved from Upper Egypt to Sea Zone 75 Red Sea
1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 71 Eastern Mediterranean
1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus
Britain take Cyprus from Turkey
2 transports moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
2 heavy_guns moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
2 heavy_guns and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
2 heavy_guns moved from Sea Zone 69 Sea of Crete to Greece
1 battlecruiser and 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 71 Eastern Mediterranean
1 colonial and 1 field_gun moved from Nova Scotia to Sea Zone 29 Mid Atlantic
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 colonial and 1 field_gun moved from Sea Zone 32 Sargasso Sea to Azores
1 colonial, 1 field_gun and 1 infantry moved from Guadalahara to Acapulco
2 cavalrys moved from Mexico City to Acapulco
3 colonials and 2 field_guns moved from Guadalahara to Veracruz
2 cavalrys moved from Mexico City to Veracruz
2 cavalrys moved from Cape Town to German Southwest Africa
2 cavalrys moved from Dar es Salaam to Uganda
2 cavalrys moved from Uganda to Lower Egypt
3 infantry moved from Western Sudan to Lower Egypt
1 infantry moved from Lower Egypt to Cairo-Suez
1 heavy_gun moved from Papua to Sea Zone 120 Arafura Sea
1 heavy_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 heavy_gun moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
1 colonial and 1 field_gun moved from Papua to Sea Zone 120 Arafura Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Caroline Islands
Britain take Caroline Islands from Germany
2 infantry moved from Amur to Khabarovsk
Purchase Units - Britain
Britain buy 5 cavalrys, 4 destroyers, 2 heavy_guns, 2 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Britain
Battle in Veracruz
Britain attack with 2 cavalrys, 3 colonials and 2 field_guns
Neutral defend with 4 infantry
Britain roll dice for 2 cavalrys, 3 colonials and 2 field_guns in Veracruz, round 2 : 1/7 hits, 2.33 expected hits
Neutral roll dice for 4 infantry in Veracruz, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Veracruz
Britain roll dice for 1 cavalry, 3 colonials and 2 field_guns in Veracruz, round 3 : 0/6 hits, 2.17 expected hits
Neutral roll dice for 3 infantry in Veracruz, round 3 : 1/3 hits, 1.00 expected hits
1 cavalry owned by the Britain lost in Veracruz
Britain roll dice for 3 colonials and 2 field_guns in Veracruz, round 4 : 2/5 hits, 2.00 expected hits
Neutral roll dice for 3 infantry in Veracruz, round 4 : 1/3 hits, 1.00 expected hits
1 colonial owned by the Britain and 2 infantry owned by the Neutral lost in Veracruz
Britain roll dice for 2 colonials and 2 field_guns in Veracruz, round 5 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Veracruz
Britain loses 0 PUs for violating Veracruzs neutrality.
Britain win, taking Veracruz from Neutral with 2 colonials and 2 field_guns remaining. Battle score for attacker is 1
Casualties for Britain: 2 cavalrys and 1 colonial
Casualties for Neutral: 4 infantry
Battle in Acapulco
Britain attack with 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Britain roll dice for 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry in Acapulco, round 2 : 2/5 hits, 1.33 expected hits
Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Acapulco
Britain loses 0 PUs for violating Acapulcos neutrality.
Britain win, taking Acapulco from Neutral with 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
Place Units - Britain
2 transports placed in Sea Zone 115 Tasman Sea
4 destroyers placed in Sea Zone 15 English Channel
2 heavy_guns placed in Cairo-Suez
3 trenchs placed in Sinai
3 cavalrys placed in Dar es Salaam
2 cavalrys placed in Cape Town
1 infantry placed in England
1 infantry placed in London
Turn Complete - Britain
Britain collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Britain : -2.50