@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
don’t forget Russia
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 4,3 and gets 0 hits
Combat Move - Russia
6 conscripts moved from Finland to Sweden
2 conscripts moved from Finland to Norway
1 conscript moved from Finland to Norway
1 conscript moved from Finland to Norway
2 conscripts moved from Finland to Sweden
3 infantry moved from Finland to Norway
3 infantry moved from Finland to Sweden
1 field_gun moved from Finland to Norway
3 field_guns moved from Finland to Sweden
9 conscripts, 1 field_gun and 2 infantry moved from Caucasus to Georgia
2 conscripts and 1 infantry moved from Don to Caucasus
3 conscripts moved from Kiev to Odessa
3 conscripts moved from Minsk to Belarus
2 conscripts and 1 infantry moved from Moscow to Don
1 conscript moved from Norilsk to Evenkia
Russia take Evenkia from Communists
2 infantry moved from Kazakhstan to Novosibirsk
1 field_gun and 1 infantry moved from Omsk to Novosibirsk
3 conscripts moved from Primorsky to Khabarovsk
1 conscript, 1 field_gun and 1 infantry moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 11 conscripts, 3 field_guns, 5 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Russia
Battle in Norway
Russia attack with 4 conscripts, 1 field_gun and 3 infantry
Germany defend with 2 stormtruppens
Russia roll dice for 4 conscripts, 1 field_gun and 3 infantry in Norway, round 2 : 1/5 hits, 1.00 expected hits
Germany roll dice for 2 stormtruppens in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in Norway
Russia roll dice for 3 conscripts, 1 field_gun and 3 infantry in Norway, round 3 : 1/5 hits, 1.00 expected hits
Germany roll dice for 1 stormtruppen in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany lost in Norway
Russia win, taking Norway from Germany with 3 conscripts, 1 field_gun and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russia: 1 conscript
Casualties for Germany: 2 stormtruppens
Battle in Sweden
Russia attack with 8 conscripts, 3 field_guns and 3 infantry
Germany defend with 4 stormtruppens and 3 trenchs
Russia roll dice for 8 conscripts, 3 field_guns and 3 infantry in Sweden, round 2 : 0/9 hits, 2.00 expected hits
Germany roll dice for 4 stormtruppens and 3 trenchs in Sweden, round 2 : 2/7 hits, 1.83 expected hits
2 conscripts owned by the Russia lost in Sweden
Russia roll dice for 6 conscripts, 3 field_guns and 3 infantry in Sweden, round 3 : 3/9 hits, 2.00 expected hits
Units damaged: 3 trenchs owned by the Germany
Germany roll dice for 4 stormtruppens and 3 trenchs in Sweden, round 3 : 1/7 hits, 1.83 expected hits
1 conscript owned by the Russia lost in Sweden
Russia roll dice for 5 conscripts, 3 field_guns and 3 infantry in Sweden, round 4 : 3/9 hits, 2.00 expected hits
Germany roll dice for 4 stormtruppens and 3 trenchs in Sweden, round 4 : 1/7 hits, 1.83 expected hits
3 trenchs owned by the Germany and 1 conscript owned by the Russia lost in Sweden
Russia roll dice for 4 conscripts, 3 field_guns and 3 infantry in Sweden, round 5 : 4/9 hits, 2.00 expected hits
Germany roll dice for 4 stormtruppens in Sweden, round 5 : 2/4 hits, 1.33 expected hits
4 stormtruppens owned by the Germany and 2 conscripts owned by the Russia lost in Sweden
Russia win, taking Sweden from Germany with 2 conscripts, 3 field_guns and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russia: 6 conscripts
Casualties for Germany: 4 stormtruppens and 3 trenchs
Non Combat Move - Russia
2 conscripts, 1 field_gun and 2 infantry moved from St. Petersburg to Finland
1 conscript and 1 infantry moved from St. Petersburg to Finland
Place Units - Russia
3 trenchs placed in Latvia
3 trenchs placed in Khabarovsk
1 trench placed in Novosibirsk
1 trench placed in Krasnoyarsk
2 trenchs placed in Norilsk
2 trenchs placed in Georgia
3 conscripts placed in Kiev
3 conscripts placed in Minsk
3 conscripts, 1 field_gun and 2 infantry placed in St. Petersburg
2 conscripts and 1 infantry placed in Moscow
1 field_gun and 2 infantry placed in Caucasus
1 field_gun placed in Omsk
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germany : -0.83
Russia : 2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Communists
Communists roll 3,2,5 and gets 0 hits
Combat Move - Communists
1 conscript moved from Aldan to Amur
Communists take Amur from Russia
1 infantry moved from Chita to Aldan
3 infantry moved from Irkutsk to Bratsk
2 conscripts moved from Yakutsk to Sakhe
2 conscripts moved from Yakutsk to Aldan
1 infantry moved from Aldan to Sakhe
Purchase Units - Communists
Communists buy 5 conscripts, 2 heavy_guns and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Aldan
1 trench placed in Sakhe
1 trench placed in Bratsk
1 trench placed in Buryatia
2 conscripts and 2 heavy_guns placed in Yakutsk
3 conscripts placed in Irkutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Communists
Communists collect 31 PUs; end with 31 PUs
Communists collect 7 PUs from War Bonds; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - USA
USA spend 5 on tech rolls
USA roll 2,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover dockyards
Combat Move - USA
1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic
2 field_guns and 2 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
2 field_guns and 2 infantry moved from Sea Zone 54 Alboran Sea to Morocco
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun and 3 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 24 Irish Sea
4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
4 infantry moved from California to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
USA take Marshall Islands from Germany
2 field_guns and 2 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 135 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Guam
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 135 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands
USA take Mariana Islands from Germany
1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 130 Philippine Sea
4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
7 field_guns and 9 infantry moved from Chukotka to Magadan
1 field_gun and 1 infantry moved from Magadan to Khabarovsk
2 infantry moved from Khabarovsk to Amur
2 battlecruisers and 2 cruisers moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 33 Mid Atlantic
Purchase Units - USA
USA buy 3 cruisers, 5 field_guns and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Sea Zone 53 Mid Atlantic
USA attack with 1 destroyer
Germany defend with 1 transport
1 transport owned by the Germany lost in Sea Zone 53 Mid Atlantic
USA win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germany: 1 transport
Battle in Amur
USA attack with 2 infantry
Communists defend with 1 conscript
USA roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits
USA roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits
USA roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0.33 expected hits
Communists roll dice for 1 conscript in Amur, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists and 1 infantry owned by the USA lost in Amur
USA win, taking Amur from Communists with 1 infantry remaining. Battle score for attacker is -1
Casualties for USA: 1 infantry
Casualties for Communists: 1 conscript
Battle in Guam
USA attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
USA roll dice for 1 field_gun and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Guam
USA win, taking Guam from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Morocco
USA attack with 2 field_guns and 2 infantry
Neutral defend with 6 cavalrys
USA roll dice for 2 field_guns and 2 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 6 cavalrys in Morocco, round 2 : 2/6 hits, 1.00 expected hits
2 infantry owned by the USA lost in Morocco
USA roll dice for 2 field_guns in Morocco, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 6 cavalrys in Morocco, round 3 : 1/6 hits, 1.00 expected hits
2 cavalrys owned by the Neutral and 1 field_gun owned by the USA lost in Morocco
USA roll dice for 1 field_gun in Morocco, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 4 cavalrys in Morocco, round 4 : 1/4 hits, 0.67 expected hits
1 field_gun owned by the USA lost in Morocco
Neutral win with 4 cavalrys remaining. Battle score for attacker is -6
Casualties for USA: 2 field_guns and 2 infantry
Casualties for Neutral: 2 cavalrys
Non Combat Move - USA
Place Units - USA
3 cruisers placed in Sea Zone 29 Mid Atlantic
4 field_guns placed in San Francisco
4 infantry placed in California
1 field_gun and 1 infantry placed in Manila
Activate Technology - USA
USA activating dockyards
Trigger USAT2: buysubmarine_dy added to productionUSA
Trigger USAT2: buydestroyer_dy added to productionUSA
Trigger USAT2: buycruiser_dy added to productionUSA
Trigger USAT2: buybattlecruiser_dy added to productionUSA
Trigger USAT2: buybattleship_dy added to productionUSA
Trigger USAT2: buytransport_dy added to productionUSA
Trigger USAT2: buysubmarine removed from productionUSA
Trigger USAT2: buydestroyer removed from productionUSA
Trigger USAT2: buycruiser removed from productionUSA
Trigger USAT2: buybattlecruiser removed from productionUSA
Trigger USAT2: buybattleship removed from productionUSA
Trigger USAT2: buytransport removed from productionUSA
Turn Complete - USA
USA collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Neutral : 1.33
USA : 0.00
Communists : 0.50
Germany : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 6,5,3,1 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover victoryBonds
Combat Move - Germany
2 infantry and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 infantry, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
1 stormtruppen moved from East Prussia to Sea Zone 11 Baltic Sea
2 infantry, 4 stormtruppens and 3 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea
2 infantry and 4 stormtruppens moved from Sea Zone 10 Baltic Sea to Sweden
5 infantry moved from Alsace to Champagne
8 heavy_guns moved from Burgundy to Champagne
5 infantry moved from Brittany to Burgundy
3 field_guns and 2 infantry moved from Belgium to Picardy
8 cavalrys moved from Belgium to Normandy
5 tanks moved from Belgium to Champagne
8 infantry moved from Wurttemburg to Alsace
3 field_guns, 3 infantry and 3 stormtruppens moved from Amsterdam to Belgium
5 fighters moved from Hanover to Belgium
3 stormtruppens moved from Berlin to Mecklenburg
6 infantry moved from East Prussia to Lithuania
4 heavy_guns moved from Warsaw to Eastern Poland
1 infantry moved from Ivory Coast to Gold Coast
Germany take Gold Coast from Britain
Purchase Units - Germany
Germany buy 1 Factory, 1 battleship, 1 destroyer, 6 field_guns, 1 fighter, 11 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Sweden
Germany attack with 2 infantry and 4 stormtruppens
Russia defend with 2 conscripts, 3 field_guns and 3 infantry
Germany roll dice for 2 infantry and 4 stormtruppens in Sweden, round 2 : 2/6 hits, 1.67 expected hits
Russia roll dice for 2 conscripts, 3 field_guns and 3 infantry in Sweden, round 2 : 4/8 hits, 2.33 expected hits
2 stormtruppens owned by the Germany, 2 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Sweden
Germany roll dice for 2 stormtruppens in Sweden, round 3 : 1/2 hits, 0.67 expected hits
Russia roll dice for 3 field_guns and 3 infantry in Sweden, round 3 : 1/6 hits, 2.00 expected hits
1 stormtruppen owned by the Germany and 1 infantry owned by the Russia lost in Sweden
Germany roll dice for 1 stormtruppen in Sweden, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 3 field_guns and 2 infantry in Sweden, round 4 : 3/5 hits, 1.67 expected hits
1 stormtruppen owned by the Germany lost in Sweden
Russia win with 3 field_guns and 2 infantry remaining. Battle score for attacker is -11
Casualties for Germany: 2 infantry and 4 stormtruppens
Casualties for Russia: 2 conscripts and 1 infantry
Non Combat Move - Germany
Place Units - Germany
1 battleship, 1 destroyer and 1 submarine placed in Sea Zone 14 Helgoland Bight
3 trenchs placed in Champagne
2 trenchs placed in Burgundy
2 trenchs placed in Normandy
2 trenchs placed in Picardy
1 Factory placed in Holstein
3 field_guns placed in Mecklenburg
5 infantry placed in Brittany
3 field_guns and 1 infantry placed in Warsaw
5 infantry placed in Belgium
1 fighter placed in Wurttemburg
Activate Technology - Germany
Germany activating victoryBonds
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 154 PUs; end with 154 PUs
Germany collect 10 PUs from War Bonds; end with 164 PUs
Combat Hit Differential Summary :
Germany : 0.33
Russia : 2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - France
France spend 0 on tech rolls
France rolls : 1/1 hits, 0.00 expected hits
France removing all Technology Tokens after successful research.
France discover creepingBarage
Combat Move - France
1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
2 infantry moved from Algiers to Sea Zone 55 Western Mediterranean
2 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
2 infantry moved from Sea Zone 56 Gulf of Lyon to Languedoc
1 cruiser and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea
5 cavalrys, 4 field_guns, 1 fighter, 39 heavy_guns and 38 infantry moved from Paris to Champagne
Purchase Units - France
France buy 9 heavy_guns; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Champagne
France attack with 5 cavalrys, 4 field_guns, 1 fighter, 39 heavy_guns and 38 infantry
Austria defend with 2 infantry; Germany defend with 7 cavalrys, 26 field_guns, 19 heavy_guns, 15 infantry, 6 tanks and 6 trenchs
France roll dice for 5 cavalrys, 4 field_guns, 1 fighter, 39 heavy_guns and 38 infantry in Champagne, round 2 : 37/87 hits, 29.00 expected hits
Germany roll dice for 7 cavalrys, 26 field_guns, 19 heavy_guns, 17 infantry, 6 tanks and 6 trenchs in Champagne, round 2 : 31/81 hits, 30.17 expected hits
10 infantry owned by the Germany, 6 trenchs owned by the Germany, 6 tanks owned by the Germany, 7 cavalrys owned by the Germany, 2 infantry owned by the Austria, 26 infantry owned by the France and 5 cavalrys owned by the France lost in Champagne
France roll dice for 4 field_guns, 1 fighter, 39 heavy_guns and 12 infantry in Champagne, round 3 : 24/56 hits, 18.67 expected hits
Germany roll dice for 26 field_guns, 19 heavy_guns and 5 infantry in Champagne, round 3 : 22/50 hits, 23.00 expected hits
19 field_guns owned by the Germany, 6 heavy_guns owned by the France, 5 infantry owned by the Germany, 4 field_guns owned by the France and 12 infantry owned by the France lost in Champagne
France roll dice for 1 fighter and 33 heavy_guns in Champagne, round 4 : 11/34 hits, 11.33 expected hits
Germany roll dice for 7 field_guns and 19 heavy_guns in Champagne, round 4 : 15/26 hits, 15.00 expected hits
7 field_guns owned by the Germany, 15 heavy_guns owned by the France and 4 heavy_guns owned by the Germany lost in Champagne
France roll dice for 1 fighter and 18 heavy_guns in Champagne, round 5 : 6/19 hits, 6.33 expected hits
Germany roll dice for 15 heavy_guns in Champagne, round 5 : 10/15 hits, 10.00 expected hits
10 heavy_guns owned by the France and 6 heavy_guns owned by the Germany lost in Champagne
8 heavy_guns owned by the France retreated to Paris
Germany win with 9 heavy_guns remaining. Battle score for attacker is -18
Casualties for France: 5 cavalrys, 4 field_guns, 31 heavy_guns and 38 infantry
Casualties for Austria: 2 infantry
Casualties for Germany: 7 cavalrys, 26 field_guns, 10 heavy_guns, 15 infantry, 6 tanks and 6 trenchs
Battle in Languedoc
France attack with 2 infantry
Austria defend with 2 infantry and 1 tank
France roll dice for 2 infantry in Languedoc, round 2 : 0/2 hits, 0.33 expected hits
Austria roll dice for 2 infantry and 1 tank in Languedoc, round 2 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Languedoc, round 3 : 0/2 hits, 0.33 expected hits
Austria roll dice for 2 infantry and 1 tank in Languedoc, round 3 : 1/3 hits, 0.83 expected hits
1 infantry owned by the France lost in Languedoc
France roll dice for 1 infantry in Languedoc, round 4 : 0/1 hits, 0.17 expected hits
Austria roll dice for 2 infantry and 1 tank in Languedoc, round 4 : 2/3 hits, 0.83 expected hits
1 infantry owned by the France lost in Languedoc
Austria win with 2 infantry and 1 tank remaining. Battle score for attacker is -6
Casualties for France: 2 infantry
Non Combat Move - France
1 fighter moved from Champagne to Paris
Place Units - France
8 heavy_guns placed in Paris
1 heavy_gun placed in Tobruk
Activate Technology - France
France activating creepingBarage
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Austria : 0.50
France rolls : : 1.00
France : 11.83
Germany : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 1,6,4,4 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover railwayGuns
Combat Move - Austria
1 field_gun moved from Rome to Apulia
Austria take Apulia from Italy
3 field_guns moved from Rome to Naples
Austria take Naples from Italy
3 field_guns moved from Rome to Apulia
1 field_gun moved from Rome to Naples
4 field_guns moved from Rome to Latium
28 tanks moved from Rome to Tuscany
1 fighter moved from Latium to Sea Zone 56 Gulf of Lyon
9 infantry moved from Hungary to Carpathia
1 field_gun and 3 infantry moved from Carpathia to Galicia
Purchase Units - Austria
Austria buy 6 gass, 4 heavy_guns, 8 infantry, 6 tanks and 6 trenchs; Remaining resources: 4 PUs; 0 techTokens;
Combat - Austria
Battle in Sea Zone 56 Gulf of Lyon
Austria attack with 1 fighter
France defend with 1 transport
1 transport owned by the France lost in Sea Zone 56 Gulf of Lyon
Austria win with 1 fighter remaining. Battle score for attacker is 7
Casualties for France: 1 transport
Non Combat Move - Austria
1 fighter moved from Sea Zone 56 Gulf of Lyon to Languedoc
Place Units - Austria
4 infantry placed in Albania
3 trenchs placed in Languedoc
3 trenchs placed in Aquitaine
Turning on Edit Mode
EDIT: Removing units owned by Austria from Burgundy: 2 infantry
EDIT: Adding units owned by Austria to Aquitaine: 2 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Rome
4 heavy_guns placed in Marseilles
6 gass placed in Belgrade
6 tanks placed in Hungary
Activate Technology - Austria
Austria activating railwayGuns
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 115 PUs; end with 119 PUs
Austria collect 6 PUs from War Bonds; end with 125 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Turn Complete - Italy
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Turkey
Turkey spend 10 on tech rolls
Turkey roll 4,6,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover armour
Combat Move - Turkey
2 heavy_guns and 2 infantry moved from Mecca to Hejaz
1 fighter moved from Arabia to Hejaz
5 infantry moved from Damascus to Palestine
5 infantry moved from Baghdad to Lurs
3 infantry moved from Constantinople to Dardanelles
2 fighters moved from Mecca to Hejaz
2 heavy_guns and 4 infantry moved from Anatolia to Armenia
2 infantry moved from Macedonia to Bulgaria
Purchase Units - Turkey
Turkey buy 6 field_guns, 16 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Non Combat Move - Turkey
Place Units - Turkey
6 field_guns placed in Mecca
5 infantry placed in Damascus
1 trench placed in Lurs
1 trench placed in Lebanon
8 infantry placed in Constantinople
3 infantry placed in Baghdad
Activate Technology - Turkey
Turkey activating armour
Trigger TurkeyT5: buytank added to productionTurkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 72 PUs; end with 72 PUs
Turkey collect 7 PUs from War Bonds; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,2,6,2 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover convoys
Combat Move - Britain
1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean
1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean
1 infantry moved from Lower Egypt to Sea Zone 70 Eastern Mediterranean
2 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
2 infantry moved from Sea Zone 69 Sea of Crete to Greece
2 heavy_guns and 1 infantry moved from Cairo-Suez to Sinai
2 cavalrys moved from Lower Egypt to Sinai
2 infantry moved from Lower Egypt to Cairo-Suez
2 cavalrys moved from Uganda to Lower Egypt
3 cavalrys moved from Dar es Salaam to Uganda
2 cavalrys moved from German Southwest Africa to Congo
2 cavalrys moved from Cape Town to German Southwest Africa
1 battlecruiser and 2 cruisers moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 colonial moved from New South Wales to Sea Zone 115 Tasman Sea
1 colonial moved from Sea Zone 115 Tasman Sea to New Caledonia
France take New Caledonia from Germany
1 colonial moved from New South Wales to Sea Zone 115 Tasman Sea
1 colonial and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean
1 colonial moved from Sea Zone 114 Pacific Ocean to New Zealand
Britain take New Zealand from Germany
1 colonial moved from Caroline Islands to Sea Zone 122 Bismarck Sea
1 colonial and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean
1 colonial moved from Sea Zone 113 Pacific Ocean to New Hebrides
France take New Hebrides from Germany
1 heavy_gun moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
1 heavy_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean
1 heavy_gun moved from Sea Zone 113 Pacific Ocean to Tahiti
France take Tahiti from Germany
2 colonials and 2 field_guns moved from Veracruz to Acapulco
1 colonial and 1 field_gun moved from Azores to Sea Zone 32 Sargasso Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 36 Straits of Florida
1 cruiser moved from Sea Zone 105 Pacific Ocean to Sea Zone 102 South Atlantic
Purchase Units - Britain
Britain buy 9 cavalrys, 1 cruiser, 3 destroyers, 1 field_gun, 2 heavy_guns, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Non Combat Move - Britain
Place Units - Britain
1 cruiser and 3 destroyers placed in Sea Zone 15 English Channel
1 transport placed in Sea Zone 115 Tasman Sea
2 cavalrys placed in Cape Town
3 cavalrys placed in Dar es Salaam
3 trenchs placed in Sinai
2 heavy_guns placed in Cairo-Suez
4 cavalrys placed in Mexico City
1 field_gun placed in Sydney-Canberra
Activate Technology - Britain
Britain activating convoys
Turn Complete - Britain
Britain collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 1,2,1 and gets 0 hits
Combat Move - Russia
1 infantry moved from Sweden to Stockholm
Russia take Stockholm from Germany
3 field_guns and 1 infantry moved from Sweden to Oslo
3 conscripts, 1 field_gun and 3 infantry moved from Norway to Oslo
1 conscript moved from St. Petersburg to Finland
3 conscripts moved from Minsk to Belarus
2 conscripts and 1 infantry moved from Don to Caucasus
3 conscripts moved from Kiev to Odessa
2 conscripts and 1 infantry moved from Moscow to Don
2 conscripts, 1 field_gun and 3 infantry moved from Caucasus to Georgia
1 field_gun moved from Omsk to Novosibirsk
1 conscript, 1 field_gun and 1 infantry moved from Primorsky to Khabarovsk
Purchase Units - Russia
Russia buy 2 conscripts, 3 field_guns, 4 heavy_guns, 3 infantry and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Russia
Battle in Oslo
Russia attack with 3 conscripts, 4 field_guns and 4 infantry
Germany defend with 2 stormtruppens
Russia roll dice for 3 conscripts, 4 field_guns and 4 infantry in Oslo, round 2 : 3/11 hits, 2.67 expected hits
Germany roll dice for 2 stormtruppens in Oslo, round 2 : 1/2 hits, 0.67 expected hits
2 stormtruppens owned by the Germany and 1 conscript owned by the Russia lost in Oslo
Russia win, taking Oslo from Germany with 2 conscripts, 4 field_guns and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russia: 1 conscript
Casualties for Germany: 2 stormtruppens
Non Combat Move - Russia
2 infantry moved from Odessa to Crimea
1 conscript moved from Odessa to Crimea
Place Units - Russia
3 trenchs placed in Crimea
3 trenchs placed in Georgia
2 conscripts and 1 heavy_gun placed in Caucasus
1 field_gun, 1 heavy_gun and 1 infantry placed in Moscow
1 field_gun, 1 heavy_gun and 1 infantry placed in Vladivostok
1 heavy_gun placed in Omsk
3 trenchs placed in Novosibirsk
3 trenchs placed in Evenkia
1 infantry placed in Omsk
1 field_gun placed in St. Petersburg
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germany : 0.33
Russia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Communists
Communists roll 2,4,1,4 and gets 0 hits
Combat Move - Communists
2 conscripts moved from Irkutsk to Bratsk
1 conscript moved from Irkutsk to Buryatia
1 infantry moved from Buryatia to Chita
1 heavy_gun moved from Yakutsk to Sakhe
1 heavy_gun moved from Yakutsk to Aldan
1 conscript moved from Yakutsk to Sakhe
1 conscript moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 9 conscripts, 1 heavy_gun and 5 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Aldan
2 trenchs placed in Sakhe
3 conscripts placed in Irkutsk
6 conscripts and 1 heavy_gun placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Communists
Communists collect 30 PUs; end with 30 PUs
Communists collect 4 PUs from War Bonds; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
2 battlecruisers and 2 cruisers moved from Sea Zone 33 Mid Atlantic to Sea Zone 15 English Channel
1 cruiser moved from Sea Zone 24 Irish Sea to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 53 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 field_gun and 3 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 34 Mid Atlantic
3 cruisers moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 53 Mid Atlantic
1 field_gun and 3 infantry moved from Sea Zone 53 Mid Atlantic to Morocco
4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
4 infantry moved from California to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 112 Pacific Ocean
1 infantry moved from Sea Zone 112 Pacific Ocean to Samoa
USA take Samoa from Germany
1 field_gun and 1 infantry moved from Guam to Sea Zone 135 Pacific Ocean
1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 135 Pacific Ocean to Sea Zone 133 Pacific Ocean
2 field_guns and 2 infantry moved from Sea Zone 133 Pacific Ocean to Gilbert Island
1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea
1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Tsingtao
7 field_guns and 9 infantry moved from Magadan to Sakhe
4 field_guns and 4 infantry moved from Chukotka to Sakhe
1 field_gun and 1 infantry moved from Khabarovsk to Sakhe
4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
Purchase Units - USA
USA buy 1 destroyer, 6 field_guns, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat - USA
Battle in Gilbert Island
USA attack with 2 field_guns and 2 infantry
Germany defend with 1 infantry
USA roll dice for 2 field_guns and 2 infantry in Gilbert Island, round 2 : 1/4 hits, 1.33 expected hits
Germany roll dice for 1 infantry in Gilbert Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the USA lost in Gilbert Island
USA win, taking Gilbert Island from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0
Casualties for USA: 1 infantry
Casualties for Germany: 1 infantry
Battle in Sakhe
USA attack with 12 field_guns and 14 infantry
Communists defend with 11 conscripts, 1 heavy_gun, 2 infantry and 13 trenchs
USA roll dice for 12 field_guns and 14 infantry in Sakhe, round 2 : 8/26 hits, 8.33 expected hits
Units damaged: 8 trenchs owned by the Communists
Communists roll dice for 11 conscripts, 1 heavy_gun, 2 infantry and 13 trenchs in Sakhe, round 2 : 2/14 hits, 3.33 expected hits
2 infantry owned by the USA lost in Sakhe
USA roll dice for 12 field_guns and 12 infantry in Sakhe, round 3 : 9/24 hits, 8.00 expected hits
Units damaged: 5 trenchs owned by the Communists
Communists roll dice for 11 conscripts, 1 heavy_gun, 2 infantry and 13 trenchs in Sakhe, round 3 : 2/14 hits, 3.33 expected hits
4 trenchs owned by the Communists and 2 infantry owned by the USA lost in Sakhe
USA roll dice for 12 field_guns and 10 infantry in Sakhe, round 4 : 6/22 hits, 7.33 expected hits
Communists roll dice for 11 conscripts, 1 heavy_gun, 2 infantry and 9 trenchs in Sakhe, round 4 : 3/14 hits, 3.33 expected hits
6 trenchs owned by the Communists and 3 infantry owned by the USA lost in Sakhe
USA roll dice for 12 field_guns and 7 infantry in Sakhe, round 5 : 6/19 hits, 6.33 expected hits
Communists roll dice for 11 conscripts, 1 heavy_gun, 2 infantry and 3 trenchs in Sakhe, round 5 : 6/14 hits, 3.33 expected hits
3 trenchs owned by the Communists, 3 conscripts owned by the Communists and 6 infantry owned by the USA lost in Sakhe
USA roll dice for 12 field_guns and 1 infantry in Sakhe, round 6 : 1/13 hits, 4.33 expected hits
Communists roll dice for 8 conscripts, 1 heavy_gun and 2 infantry in Sakhe, round 6 : 2/11 hits, 2.83 expected hits
1 field_gun owned by the USA, 1 conscript owned by the Communists and 1 infantry owned by the USA lost in Sakhe
USA roll dice for 11 field_guns in Sakhe, round 7 : 2/11 hits, 3.67 expected hits
Communists roll dice for 7 conscripts, 1 heavy_gun and 2 infantry in Sakhe, round 7 : 2/10 hits, 2.67 expected hits
2 field_guns owned by the USA and 2 conscripts owned by the Communists lost in Sakhe
USA roll dice for 9 field_guns in Sakhe, round 8 : 3/9 hits, 3.00 expected hits
Communists roll dice for 5 conscripts, 1 heavy_gun and 2 infantry in Sakhe, round 8 : 3/8 hits, 2.33 expected hits
3 field_guns owned by the USA and 3 conscripts owned by the Communists lost in Sakhe
USA roll dice for 6 field_guns in Sakhe, round 9 : 2/6 hits, 2.00 expected hits
Communists roll dice for 2 conscripts, 1 heavy_gun and 2 infantry in Sakhe, round 9 : 3/5 hits, 1.83 expected hits
3 field_guns owned by the USA and 2 conscripts owned by the Communists lost in Sakhe
USA roll dice for 3 field_guns in Sakhe, round 10 : 1/3 hits, 1.00 expected hits
Communists roll dice for 1 heavy_gun and 2 infantry in Sakhe, round 10 : 2/3 hits, 1.50 expected hits
2 field_guns owned by the USA and 1 infantry owned by the Communists lost in Sakhe
USA roll dice for 1 field_gun in Sakhe, round 11 : 1/1 hits, 0.33 expected hits
Communists roll dice for 1 heavy_gun and 1 infantry in Sakhe, round 11 : 1/2 hits, 1.17 expected hits
1 field_gun owned by the USA and 1 infantry owned by the Communists lost in Sakhe
Communists win with 1 heavy_gun remaining. Battle score for attacker is -23
Casualties for USA: 12 field_guns and 14 infantry
Casualties for Communists: 11 conscripts, 2 infantry and 13 trenchs
Battle in Morocco
USA attack with 1 field_gun and 3 infantry
Neutral defend with 4 cavalrys
USA roll dice for 1 field_gun and 3 infantry in Morocco, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 4 cavalrys in Morocco, round 2 : 0/4 hits, 0.67 expected hits
1 cavalry owned by the Neutral lost in Morocco
USA roll dice for 1 field_gun and 3 infantry in Morocco, round 3 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 3 cavalrys in Morocco, round 3 : 0/3 hits, 0.50 expected hits
1 cavalry owned by the Neutral lost in Morocco
USA roll dice for 1 field_gun and 3 infantry in Morocco, round 4 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 2 cavalrys in Morocco, round 4 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Neutral lost in Morocco
USA roll dice for 1 field_gun and 3 infantry in Morocco, round 5 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 cavalry in Morocco, round 5 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Neutral lost in Morocco
USA loses 0 PUs for violating Moroccos neutrality.
USA win, taking Morocco from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 16
Casualties for Neutral: 4 cavalrys
Non Combat Move - USA
Place Units - USA
2 transports placed in Sea Zone 153 Pacific Ocean
6 field_guns placed in San Francisco
4 infantry placed in California
2 infantry placed in Oregon
1 destroyer and 1 submarine placed in Sea Zone 29 Mid Atlantic
Turn Complete - USA
USA collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Neutral : -1.67
USA : -4.67
USA rolls : : 0.00
Communists : 0.33
Germany : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Germany
Germany spend 25 on tech rolls
Germany roll 5,6,4,5,4,2 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover workingWomen
Combat Move - Germany
3 field_guns and 1 infantry moved from Warsaw to Eastern Poland
3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
3 field_guns and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 field_guns, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
3 field_guns and 3 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm
3 stormtruppens moved from Berlin to Mecklenburg
8 infantry moved from Alsace to Champagne
1 fighter moved from Wurttemburg to Champagne
Purchase Units - Germany
Germany buy 8 cruisers, 10 infantry and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in Stockholm
Germany attack with 3 field_guns and 3 stormtruppens
Russia defend with 1 infantry
Germany roll dice for 3 field_guns and 3 stormtruppens in Stockholm, round 2 : 2/6 hits, 2.50 expected hits
Russia roll dice for 1 infantry in Stockholm, round 2 : 1/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany and 1 infantry owned by the Russia lost in Stockholm
Germany win, taking Stockholm from Russia with 3 field_guns and 2 stormtruppens remaining. Battle score for attacker is 0
Casualties for Germany: 1 stormtruppen
Casualties for Russia: 1 infantry
Non Combat Move - Germany
Place Units - Germany
3 trenchs placed in Champagne
3 trenchs placed in Eastern Poland
3 trenchs placed in Lithuania
4 infantry placed in Warsaw
6 cruisers placed in Sea Zone 14 Helgoland Bight
2 cruisers placed in Sea Zone 14 Helgoland Bight
5 infantry placed in Brittany
1 infantry placed in Belgium
Activate Technology - Germany
Germany activating workingWomen
Trigger GermanyT1: buyfield_gun_w added to productionGermany
Trigger GermanyT1: buyheavy_gun_w added to productionGermany
Trigger GermanyT1: buyfield_gun removed from productionGermany
Trigger GermanyT1: buyheavy_gun removed from productionGermany
Trigger GermanyT1: buygas_w added to productionGermany
Trigger GermanyT1: buyfighter_w added to productionGermany
Trigger GermanyT1: buygas removed from productionGermany
Trigger GermanyT1: buyfighter removed from productionGermany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 146 PUs; end with 148 PUs
Germany collect 7 PUs from War Bonds; end with 155 PUs
Combat Hit Differential Summary :
Germany : -0.50
Russia : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Combat Move - France
1 battleship and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
2 cruisers and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
1 heavy_gun moved from Tobruk to Sea Zone 60 Central Mediterranean
1 heavy_gun moved from Sea Zone 60 Central Mediterranean to Greece
Purchase Units - France
France buy 8 heavy_guns and 1 trench; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - France
Place Units - France
8 heavy_guns and 1 trench placed in Paris
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 heavy_gun and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 5,2,2 and gets 0 hits
Combat Move - Austria
6 tanks moved from Hungary to Montenegro
2 infantry moved from Croatia to Montenegro
3 field_guns and 1 infantry moved from Trieste to Croatia
3 infantry moved from Venice to Trieste
2 infantry moved from Rome to Naples
2 infantry moved from Rome to Apulia
2 field_guns moved from Naples to Rome
2 field_guns moved from Apulia to Latium
2 field_guns moved from Rome to Latium
3 field_guns moved from Latium to Tuscany
2 infantry moved from Tuscany to Venice
28 tanks moved from Tuscany to Trieste
Purchase Units - Austria
Austria buy 2 heavy_guns, 7 infantry, 9 tanks and 9 trenchs; Remaining resources: 4 PUs; 3 techTokens;
Combat - Austria
Non Combat Move - Austria
Place Units - Austria
1 trench placed in Naples
2 trenchs placed in Apulia
1 trench placed in Naples
2 heavy_guns and 2 trenchs placed in Rome
3 infantry and 1 trench placed in Marseilles
1 trench placed in Languedoc
1 trench placed in Aquitaine
4 infantry placed in Albania
4 tanks placed in Bulgaria
5 tanks placed in Hungary
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Austria
Austria collect 115 PUs; end with 119 PUs
Austria collect 9 PUs from War Bonds; end with 128 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Turn Complete - Italy
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Turn Complete - Arabia
Combat Hit Differential Summary :