• 20 18 17 15

    TripleA Turn Summary: Turkey round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 1,1 and gets 0 hits
    
        Combat Move - Turkey
            1 cavalry, 4 field_guns and 14 infantry moved from Tehran to Lurs
            5 field_guns and 1 infantry moved from Baghdad to Lurs
            3 field_guns and 3 infantry moved from Mecca to Hejaz
            1 infantry moved from Damascus to Palestine
            5 infantry moved from Hejaz to Palestine
            2 infantry moved from Constantinople to Dardanelles
            2 infantry moved from Constantinople to Smyrna
            2 infantry moved from Smyrna to Syria
            1 infantry moved from Syria to Lebanon
            2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
            2 heavy_guns moved from Constantinople to Sea Zone 67 Black Sea
            2 heavy_guns and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
            2 heavy_guns moved from Sea Zone 66 Black Sea to Armenia
    
        Purchase Units - Turkey
            Turkey buy 4 field_guns, 2 heavy_guns, 11 infantry and 4 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            3 trenchs placed in Lurs
            4 field_guns and 2 infantry placed in Mecca
            2 heavy_guns, 8 infantry and 1 trench placed in Constantinople
            1 infantry placed in Baghdad
    
        Activate Technology - Turkey
            Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Turkey
            Turkey collect 73 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Britain round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 5,3 and gets 0 hits
    
        Combat Move - Britain
            7 fighters moved from London to Paris
            2 heavy_guns moved from Cairo-Suez to Sinai
            3 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
            1 battlecruiser and 2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
            1 infantry moved from Port Sudan to Upper Egypt
            1 infantry moved from Western Sudan to Lower Egypt
            3 infantry moved from Uganda to Western Sudan
            2 cavalrys moved from Dar es Salaam to Uganda
            1 cavalry and 1 colonial moved from New South Wales to Queensland
            1 cavalry moved from Sydney-Canberra to Queensland
            1 colonial, 1 field_gun and 1 heavy_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            1 colonial, 1 field_gun, 1 heavy_gun and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
            1 colonial, 1 field_gun and 1 heavy_gun moved from Sea Zone 120 Arafura Sea to Papua
                  Britain take Papua from Germany
            2 colonials moved from Sydney-Canberra to New South Wales
            1 cruiser moved from Sea Zone 112 Pacific Ocean to Sea Zone 105 Pacific Ocean
            4 colonials and 1 field_gun moved from Puerto Vallarta to Guadalahara
            2 field_guns and 2 infantry moved from Mexico City to Guadalahara
            1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 29 Mid Atlantic
            2 infantry moved from Khabarovsk to Amur
    
        Purchase Units - Britain
            Britain buy 8 cavalrys, 3 cruisers, 3 field_guns, 2 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Britain
            Battle in Guadalahara
                Britain attack with 4 colonials, 3 field_guns and 2 infantry
                Neutral defend with 1 infantry
                    Britain roll dice for 4 colonials, 3 field_guns and 2 infantry in Guadalahara, round 2 : 5/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 infantry in Guadalahara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Guadalahara
                Britain loses 0 PUs for violating Guadalaharas neutrality.
                Britain win, taking Guadalahara from Neutral with 4 colonials, 3 field_guns and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            3 cruisers placed in Sea Zone 15 English Channel
            4 cavalrys placed in Mexico City
            2 cavalrys placed in Cape Town
            2 cavalrys placed in Dar es Salaam
            2 heavy_guns placed in Cairo-Suez
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Sydney-Canberra
    
        Turn Complete - Britain
            Britain collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Britain : 1.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russia round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            1 conscript moved from Norway to Oslo
                  Russia take Oslo from Germany
            1 conscript moved from Murmansk to Norway
            1 field_gun and 1 infantry moved from Murmansk to Finland
            9 conscripts, 3 field_guns and 3 infantry moved from St. Petersburg to Finland
            3 conscripts moved from Minsk to Belarus
            3 conscripts moved from Kiev to Odessa
            6 conscripts and 1 infantry moved from Don to Caucasus
            2 cavalrys, 3 conscripts, 2 field_guns and 1 infantry moved from Caucasus to Georgia
            1 field_gun and 1 infantry moved from Kazakhstan to Sea Zone 65 Caspian Sea
            1 field_gun and 1 infantry moved from Sea Zone 65 Caspian Sea to Caucasus
            2 infantry moved from Omsk to Kazakhstan
            1 conscript moved from Krasnoyarsk to Norilsk
                  Russia take Norilsk from Communists
            3 conscripts moved from Primorsky to Khabarovsk
            3 conscripts moved from Vladivostok to Primorsky
    
        Purchase Units - Russia
            Russia buy 16 conscripts, 3 field_guns, 4 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 trenchs placed in Khabarovsk
            Turning on Edit Mode
            EDIT: Removing units owned by Russia from Moscow: 1 conscript and 2 infantry
            EDIT: Adding units owned by Russia to Don: 2 conscripts and 1 infantry
            EDIT: Turning off Edit Mode
            3 trenchs placed in Georgia
            3 trenchs placed in Chukotka
            1 field_gun and 1 infantry placed in Omsk
            3 conscripts placed in Caucasus
            3 conscripts placed in Kiev
            3 conscripts placed in Minsk
            4 conscripts, 1 field_gun and 1 infantry placed in St. Petersburg
            2 conscripts and 1 infantry placed in Vladivostok
            Russia undo move 9.
            1 conscript, 1 field_gun and 1 infantry placed in Vladivostok
            2 conscripts and 1 infantry placed in Moscow
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : : 0.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Communists round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 5,4 and gets 0 hits
    
        Combat Move - Communists
            1 conscript moved from Irkutsk to Bratsk
                  Communists take Bratsk from Russia
            2 infantry moved from Irkutsk to Buryatia
            1 conscript moved from Yakutsk to Tiksi
            1 conscript moved from Sakhe to Magadan
                  Communists take Magadan from Russia
            10 conscripts moved from Yakutsk to Aldan
            1 field_gun moved from Sakhe to Aldan
            1 infantry moved from Sakhe to Aldan
    
        Purchase Units - Communists
            Communists buy 4 conscripts, 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Communists
            Battle in Buryatia
                Communists attack with 2 infantry
                Russia defend with 1 conscript
                    Communists roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Buryatia
                Communists win, taking Buryatia from Russia with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Aldan
                Communists attack with 10 conscripts, 1 field_gun and 1 infantry
                France defend with 1 field_gun
                    Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 2 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun in Aldan, round 2 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 3 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun in Aldan, round 3 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 10 conscripts, 1 field_gun and 1 infantry in Aldan, round 4 : 1/3 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun in Aldan, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the France and 1 conscript owned by the Communists lost in Aldan
                Communists win, taking Aldan from Russia with 9 conscripts, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
                Casualties for France: 1 field_gun
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 trenchs placed in Chita
            2 trenchs placed in Sakhe
            3 infantry placed in Irkutsk
            4 conscripts placed in Yakutsk
    
        Activate Technology - Communists
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Communists
            Communists collect 32 PUs; end with 32 PUs
            Communists collect 6 PUs from War Bonds; end with 38 PUs
    

    Combat Hit Differential Summary :

    Communists : -0.33
    Russia : -0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: USA round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - USA
            1 field_gun and 1 infantry moved from Chukotka to Magadan
            1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 125 Sulu Sea
            1 infantry moved from Mindanao to Sea Zone 125 Sulu Sea
            1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 131 Pacific Ocean
            1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
                  USA take Palau from Germany
    
        Purchase Units - USA
            USA buy 1 cruiser, 4 field_guns, 6 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - USA
            Battle in Magadan
                USA attack with 1 field_gun and 1 infantry
                Communists defend with 1 conscript
                    USA roll dice for 1 field_gun and 1 infantry in Magadan, round 2 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits
                    USA roll dice for 1 field_gun and 1 infantry in Magadan, round 3 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Magadan, round 3 : 0/1 hits, 0.17 expected hits
                    USA roll dice for 1 field_gun and 1 infantry in Magadan, round 4 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Magadan, round 4 : 0/1 hits, 0.17 expected hits
                    USA roll dice for 1 field_gun and 1 infantry in Magadan, round 5 : 1/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Magadan, round 5 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Magadan
                USA win, taking Magadan from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
    
        Non Combat Move - USA
            2 field_guns moved from California to Sea Zone 153 Pacific Ocean
            2 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
            2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            1 destroyer moved from Sea Zone 51 Mid Atlantic to Sea Zone 50 Mid Atlantic
            1 field_gun moved from Charleston to Sea Zone 30 Mid Atlantic
            1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            1 infantry moved from Ohio to Washington D.C.
            1 field_gun, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
            1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic
            1 field_gun and 2 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
            1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
            2 battlecruisers and 2 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 58 Tyrrhenian Sea
            1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
    
        Place Units - USA
            4 field_guns placed in San Francisco
            4 infantry placed in California
            2 transports placed in Sea Zone 130 Philippine Sea
            1 infantry placed in Manila
            1 transport placed in Sea Zone 30 Mid Atlantic
            1 cruiser placed in Sea Zone 29 Mid Atlantic
            1 infantry placed in Charleston
    
        Turn Complete - USA
            USA collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    USA : -1.67
    USA rolls : : 0.00
    Communists : -0.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Germany round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Germany
                Germany roll 4,4,2,6,5,4,1 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover bunkers
    
        Combat Move - Germany
            3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 stormtruppen and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
            1 stormtruppen moved from West Prussia to Sea Zone 11 Baltic Sea
            2 stormtruppens and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
            2 stormtruppens moved from Sweden to Norway
            2 stormtruppens moved from Sweden to Oslo
            4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
            3 stormtruppens moved from Berlin to Mecklenburg
            6 infantry and 1 stormtruppen moved from West Prussia to East Prussia
            5 heavy_guns moved from Rhine to Champagne
            1 infantry moved from Belgium to Picardy
            1 infantry moved from Belgium to Picardy
            3 infantry moved from Belgium to Champagne
            3 infantry moved from Brittany to Normandy
            2 infantry moved from Brittany to Burgundy
            5 infantry moved from Wurttemburg to Alsace
            8 cavalrys moved from Rhine to Belgium
            1 infantry moved from Rhine to Champagne
            4 infantry moved from Westphalia to Amsterdam
            3 stormtruppens moved from Holland to Amsterdam
            3 field_guns and 2 infantry moved from Holland to Amsterdam
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
            1 infantry moved from French Guinea to Ivory Coast
                  Germany take Ivory Coast from France
            1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic
    
        Purchase Units - Germany
            Germany buy 4 cruisers, 3 field_guns, 4 heavy_guns, 17 infantry, 1 transport and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Oslo
                Germany attack with 2 stormtruppens
                Russia defend with 1 conscript
                    Germany roll dice for 2 stormtruppens in Oslo, round 2 : 2/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Oslo, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Oslo
                Germany win, taking Oslo from Russia with 2 stormtruppens remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Norway
                Germany attack with 2 stormtruppens
                Russia defend with 1 conscript
                    Germany roll dice for 2 stormtruppens in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Norway, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Norway
                Germany win, taking Norway from Russia with 2 stormtruppens remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Amsterdam
                Germany attack with 3 field_guns, 6 infantry and 3 stormtruppens
                Neutral defend with 4 infantry and 2 trenchs
                    Germany roll dice for 3 field_guns, 6 infantry and 3 stormtruppens in Amsterdam, round 2 : 2/12 hits, 3.50 expected hits
                Units damaged: 2 trenchs owned by the Neutral
                    Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 0/4 hits, 1.33 expected hits
                    Germany roll dice for 3 field_guns, 6 infantry and 3 stormtruppens in Amsterdam, round 3 : 3/12 hits, 3.50 expected hits
                    Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germany, 1 infantry owned by the Neutral and 2 trenchs owned by the Neutral lost in Amsterdam
                    Germany roll dice for 3 field_guns, 4 infantry and 3 stormtruppens in Amsterdam, round 4 : 1/10 hits, 3.17 expected hits
                    Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Amsterdam
                    Germany roll dice for 3 field_guns, 3 infantry and 3 stormtruppens in Amsterdam, round 5 : 3/9 hits, 3.00 expected hits
                    Neutral roll dice for 2 infantry in Amsterdam, round 5 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Amsterdam
                Germany loses 0 PUs for violating Amsterdams neutrality.
                Germany win, taking Amsterdam from Neutral with 3 field_guns, 3 infantry and 3 stormtruppens remaining. Battle score for attacker is 9
                Casualties for Germany: 3 infantry
                Casualties for Neutral: 4 infantry and 2 trenchs
    
        Non Combat Move - Germany
    
        Place Units - Germany
            4 cruisers placed in Sea Zone 14 Helgoland Bight
            1 transport placed in Sea Zone 12 Baltic Sea
            3 trenchs placed in Sweden
            2 trenchs placed in Lithuania
            2 trenchs placed in Eastern Poland
            5 infantry and 2 trenchs placed in Brittany
            4 heavy_guns placed in Warsaw
            3 field_guns and 2 infantry placed in Belgium
            8 infantry placed in Wurttemburg
            2 infantry placed in Mecklenburg
    
        Activate Technology - Germany
            Germany activating bunkers
            Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 164 PUs; end with 166 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Germany : -2.50
    Russia : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: France round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - France
            France spend 5 on tech rolls
                France rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - France
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
            1 field_gun moved from Algiers to Sea Zone 55 Western Mediterranean
            1 field_gun and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea
            1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
            1 infantry moved from Algiers to Sea Zone 55 Western Mediterranean
            1 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
            1 infantry moved from Sea Zone 56 Gulf of Lyon to Languedoc
                  France take Languedoc from Austria
    
        Purchase Units - France
            France buy 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - France
    
        Non Combat Move - France
    
        Place Units - France
            8 infantry and 3 trenchs placed in Paris
            2 infantry placed in Algiers
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    France rolls : : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Serbia round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            1 heavy_gun and 1 trench placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Austria round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Austria
            Austria spend 15 on tech rolls
                Austria roll 3,3,4,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover lateFighter
    
        Combat Move - Austria
            19 field_guns, 1 heavy_gun, 1 infantry and 28 tanks moved from Latium to Rome
            1 fighter moved from Tuscany to Rome
            1 tank moved from Aquitaine to Languedoc
            3 infantry moved from Marseilles to Languedoc
            2 fighters moved from Hungary to Albania
            2 infantry moved from Montenegro to Albania
            1 field_gun and 5 infantry moved from Serbia to Macedonia
            4 tanks moved from Bulgaria to Albania
            6 gass moved from Belgrade to Albania
            3 field_guns moved from Croatia to Trieste
            2 infantry moved from Hungary to Croatia
            3 infantry moved from Trieste to Venice
            1 field_gun and 3 infantry moved from Hungary to Carpathia
            5 infantry moved from Carpathia to Galicia
    
        Purchase Units - Austria
            Austria buy 1 Factory, 6 gass, 2 heavy_guns, 13 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Languedoc
                Austria attack with 3 infantry and 1 tank
                France defend with 1 infantry
                    Austria roll dice for 3 infantry and 1 tank in Languedoc, round 2 : 2/4 hits, 1.33 expected hits
                    France roll dice for 1 infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria and 1 infantry owned by the France lost in Languedoc
                Austria win, taking Languedoc from France with 2 infantry and 1 tank remaining. Battle score for attacker is 0
                Casualties for Austria: 1 infantry
                Casualties for France: 1 infantry
            Battle in Rome
                Austria attack with 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks
                Italy defend with 1 Factory, 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs; France defend with 1 field_gun and 1 infantry
                    Austria roll dice for 19 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 28 tanks in Rome, round 2 : 30/50 hits, 26.00 expected hits
                    Italy roll dice for 2 field_guns, 2 heavy_guns, 3 infantry and 3 trenchs in Rome, round 2 : 2/7 hits, 3.00 expected hits
                    3 trenchs owned by the Italy, 1 field_gun owned by the France, 2 infantry owned by the Italy, 1 field_gun owned by the Austria, 1 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 1 field_gun owned by the Italy and 1 infantry owned by the France lost in Rome
                Austria captures 17PUs while taking Italy capital
                Austria win, taking Rome from Italy with 18 field_guns, 1 fighter, 1 heavy_gun and 28 tanks remaining. Battle score for attacker is 29
                Casualties for Austria: 1 field_gun and 1 infantry
                Casualties for Italy: 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs
                Casualties for France: 1 field_gun and 1 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Rome to Latium
    
        Place Units - Austria
            3 trenchs placed in Latium
            1 Factory placed in Transylvania
            4 infantry placed in Albania
            6 gass placed in Belgrade
            2 heavy_guns placed in Marseilles
            9 infantry placed in Hungary
    
        Activate Technology - Austria
            Austria activating lateFighter
            Trigger AustriaT3: buylate_fighter added to productionAustria
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Austria
            Austria collect 111 PUs; end with 129 PUs
            Austria collect 7 PUs from War Bonds; end with 136 PUs
    

    Combat Hit Differential Summary :

    Austria : 4.67
    Italy : -1.00
    France : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italy round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Turn Complete - Italy
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Turkey round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 6,4,3,5 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover victoryBonds
    
        Combat Move - Turkey
            4 field_guns and 2 infantry moved from Mecca to Hejaz
            1 fighter moved from Armenia to Arabia
            1 cavalry moved from Palestine to Hejaz
            2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
            4 infantry moved from Constantinople to Sea Zone 67 Black Sea
            4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
            4 infantry moved from Sea Zone 66 Black Sea to Armenia
            2 heavy_guns and 2 infantry moved from Dardanelles to Smyrna
            2 heavy_guns and 4 infantry moved from Constantinople to Anatolia
            1 field_gun, 3 heavy_guns and 2 infantry moved from Smyrna to Syria
            2 heavy_guns and 2 infantry moved from Syria to Mesopotamia
            1 infantry moved from Baghdad to Fars
    
        Purchase Units - Turkey
            Turkey buy 2 fighters, 2 heavy_guns and 15 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Turkey
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            2 fighters and 2 heavy_guns placed in Mecca
            5 infantry placed in Baghdad
            2 infantry placed in Mecca
            5 infantry placed in Damascus
            3 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating victoryBonds
            Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Turkey
            Turkey collect 73 PUs; end with 74 PUs
            Turkey collect 11 PUs from War Bonds; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Britain round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 4,1,4 and gets 0 hits
    
        Combat Move - Britain
            1 infantry moved from Upper Egypt to Sea Zone 75 Red Sea
            1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 71 Eastern Mediterranean
            1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus
                  Britain take Cyprus from Turkey
            2 transports moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
            2 heavy_guns moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            2 heavy_guns and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            2 heavy_guns moved from Sea Zone 69 Sea of Crete to Greece
            1 battlecruiser and 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 71 Eastern Mediterranean
            1 colonial and 1 field_gun moved from Nova Scotia to Sea Zone 29 Mid Atlantic
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 colonial and 1 field_gun moved from Sea Zone 32 Sargasso Sea to Azores
            1 colonial, 1 field_gun and 1 infantry moved from Guadalahara to Acapulco
            2 cavalrys moved from Mexico City to Acapulco
            3 colonials and 2 field_guns moved from Guadalahara to Veracruz
            2 cavalrys moved from Mexico City to Veracruz
            2 cavalrys moved from Cape Town to German Southwest Africa
            2 cavalrys moved from Dar es Salaam to Uganda
            2 cavalrys moved from Uganda to Lower Egypt
            3 infantry moved from Western Sudan to Lower Egypt
            1 infantry moved from Lower Egypt to Cairo-Suez
            1 heavy_gun moved from Papua to Sea Zone 120 Arafura Sea
            1 heavy_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
            1 heavy_gun moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
            1 colonial and 1 field_gun moved from Papua to Sea Zone 120 Arafura Sea
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
            1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Caroline Islands
                  Britain take Caroline Islands from Germany
            2 infantry moved from Amur to Khabarovsk
    
        Purchase Units - Britain
            Britain buy 5 cavalrys, 4 destroyers, 2 heavy_guns, 2 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Britain
            Battle in Veracruz
                Britain attack with 2 cavalrys, 3 colonials and 2 field_guns
                Neutral defend with 4 infantry
                    Britain roll dice for 2 cavalrys, 3 colonials and 2 field_guns in Veracruz, round 2 : 1/7 hits, 2.33 expected hits
                    Neutral roll dice for 4 infantry in Veracruz, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Veracruz
                    Britain roll dice for 1 cavalry, 3 colonials and 2 field_guns in Veracruz, round 3 : 0/6 hits, 2.17 expected hits
                    Neutral roll dice for 3 infantry in Veracruz, round 3 : 1/3 hits, 1.00 expected hits
                    1 cavalry owned by the Britain lost in Veracruz
                    Britain roll dice for 3 colonials and 2 field_guns in Veracruz, round 4 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 3 infantry in Veracruz, round 4 : 1/3 hits, 1.00 expected hits
                    1 colonial owned by the Britain and 2 infantry owned by the Neutral lost in Veracruz
                    Britain roll dice for 2 colonials and 2 field_guns in Veracruz, round 5 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 infantry in Veracruz, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Veracruz
                Britain loses 0 PUs for violating Veracruzs neutrality.
                Britain win, taking Veracruz from Neutral with 2 colonials and 2 field_guns remaining. Battle score for attacker is 1
                Casualties for Britain: 2 cavalrys and 1 colonial
                Casualties for Neutral: 4 infantry
            Battle in Acapulco
                Britain attack with 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry in Acapulco, round 2 : 2/5 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Acapulco
                Britain loses 0 PUs for violating Acapulcos neutrality.
                Britain win, taking Acapulco from Neutral with 2 cavalrys, 1 colonial, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            2 transports placed in Sea Zone 115 Tasman Sea
            4 destroyers placed in Sea Zone 15 English Channel
            2 heavy_guns placed in Cairo-Suez
            3 trenchs placed in Sinai
            3 cavalrys placed in Dar es Salaam
            2 cavalrys placed in Cape Town
            1 infantry placed in England
            1 infantry placed in London
    
        Turn Complete - Britain
            Britain collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Britain : -2.50
    

    Savegame

  • 20 18 17 15

    don’t forget Russia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russia round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 4,3 and gets 0 hits
    
        Combat Move - Russia
            6 conscripts moved from Finland to Sweden
            2 conscripts moved from Finland to Norway
            1 conscript moved from Finland to Norway
            1 conscript moved from Finland to Norway
            2 conscripts moved from Finland to Sweden
            3 infantry moved from Finland to Norway
            3 infantry moved from Finland to Sweden
            1 field_gun moved from Finland to Norway
            3 field_guns moved from Finland to Sweden
            9 conscripts, 1 field_gun and 2 infantry moved from Caucasus to Georgia
            2 conscripts and 1 infantry moved from Don to Caucasus
            3 conscripts moved from Kiev to Odessa
            3 conscripts moved from Minsk to Belarus
            2 conscripts and 1 infantry moved from Moscow to Don
            1 conscript moved from Norilsk to Evenkia
                  Russia take Evenkia from Communists
            2 infantry moved from Kazakhstan to Novosibirsk
            1 field_gun and 1 infantry moved from Omsk to Novosibirsk
            3 conscripts moved from Primorsky to Khabarovsk
            1 conscript, 1 field_gun and 1 infantry moved from Vladivostok to Primorsky
    
        Purchase Units - Russia
            Russia buy 11 conscripts, 3 field_guns, 5 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Russia
            Battle in Norway
                Russia attack with 4 conscripts, 1 field_gun and 3 infantry
                Germany defend with 2 stormtruppens
                    Russia roll dice for 4 conscripts, 1 field_gun and 3 infantry in Norway, round 2 : 1/5 hits, 1.00 expected hits
                    Germany roll dice for 2 stormtruppens in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in Norway
                    Russia roll dice for 3 conscripts, 1 field_gun and 3 infantry in Norway, round 3 : 1/5 hits, 1.00 expected hits
                    Germany roll dice for 1 stormtruppen in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 stormtruppen owned by the Germany lost in Norway
                Russia win, taking Norway from Germany with 3 conscripts, 1 field_gun and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russia: 1 conscript
                Casualties for Germany: 2 stormtruppens
            Battle in Sweden
                Russia attack with 8 conscripts, 3 field_guns and 3 infantry
                Germany defend with 4 stormtruppens and 3 trenchs
                    Russia roll dice for 8 conscripts, 3 field_guns and 3 infantry in Sweden, round 2 : 0/9 hits, 2.00 expected hits
                    Germany roll dice for 4 stormtruppens and 3 trenchs in Sweden, round 2 : 2/7 hits, 1.83 expected hits
                    2 conscripts owned by the Russia lost in Sweden
                    Russia roll dice for 6 conscripts, 3 field_guns and 3 infantry in Sweden, round 3 : 3/9 hits, 2.00 expected hits
                Units damaged: 3 trenchs owned by the Germany
                    Germany roll dice for 4 stormtruppens and 3 trenchs in Sweden, round 3 : 1/7 hits, 1.83 expected hits
                    1 conscript owned by the Russia lost in Sweden
                    Russia roll dice for 5 conscripts, 3 field_guns and 3 infantry in Sweden, round 4 : 3/9 hits, 2.00 expected hits
                    Germany roll dice for 4 stormtruppens and 3 trenchs in Sweden, round 4 : 1/7 hits, 1.83 expected hits
                    3 trenchs owned by the Germany and 1 conscript owned by the Russia lost in Sweden
                    Russia roll dice for 4 conscripts, 3 field_guns and 3 infantry in Sweden, round 5 : 4/9 hits, 2.00 expected hits
                    Germany roll dice for 4 stormtruppens in Sweden, round 5 : 2/4 hits, 1.33 expected hits
                    4 stormtruppens owned by the Germany and 2 conscripts owned by the Russia lost in Sweden
                Russia win, taking Sweden from Germany with 2 conscripts, 3 field_guns and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Russia: 6 conscripts
                Casualties for Germany: 4 stormtruppens and 3 trenchs
    
        Non Combat Move - Russia
            2 conscripts, 1 field_gun and 2 infantry moved from St. Petersburg to Finland
            1 conscript and 1 infantry moved from St. Petersburg to Finland
    
        Place Units - Russia
            3 trenchs placed in Latvia
            3 trenchs placed in Khabarovsk
            1 trench placed in Novosibirsk
            1 trench placed in Krasnoyarsk
            2 trenchs placed in Norilsk
            2 trenchs placed in Georgia
            3 conscripts placed in Kiev
            3 conscripts placed in Minsk
            3 conscripts, 1 field_gun and 2 infantry placed in St. Petersburg
            2 conscripts and 1 infantry placed in Moscow
            1 field_gun and 2 infantry placed in Caucasus
            1 field_gun placed in Omsk
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germany : -0.83
    Russia : 2.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Communists round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Communists
                Communists roll 3,2,5 and gets 0 hits
    
        Combat Move - Communists
            1 conscript moved from Aldan to Amur
                  Communists take Amur from Russia
            1 infantry moved from Chita to Aldan
            3 infantry moved from Irkutsk to Bratsk
            2 conscripts moved from Yakutsk to Sakhe
            2 conscripts moved from Yakutsk to Aldan
            1 infantry moved from Aldan to Sakhe
    
        Purchase Units - Communists
            Communists buy 5 conscripts, 2 heavy_guns and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Communists
    
        Non Combat Move - Communists
    
        Place Units - Communists
            3 trenchs placed in Aldan
            1 trench placed in Sakhe
            1 trench placed in Bratsk
            1 trench placed in Buryatia
            2 conscripts and 2 heavy_guns placed in Yakutsk
            3 conscripts placed in Irkutsk
    
        Activate Technology - Communists
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 4 techTokens
    
        Turn Complete - Communists
            Communists collect 31 PUs; end with 31 PUs
            Communists collect 7 PUs from War Bonds; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: USA round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 2,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover dockyards
    
        Combat Move - USA
            1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic
            2 field_guns and 2 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
            2 field_guns and 2 infantry moved from Sea Zone 54 Alboran Sea to Morocco
            1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
            1 field_gun and 3 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
            1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 24 Irish Sea
            4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
            4 infantry moved from California to Sea Zone 153 Pacific Ocean
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
            1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
            1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
                  USA take Marshall Islands from Germany
            2 field_guns and 2 infantry moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 135 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Guam
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 135 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands
                  USA take Mariana Islands from Germany
            1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 130 Philippine Sea
            4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            7 field_guns and 9 infantry moved from Chukotka to Magadan
            1 field_gun and 1 infantry moved from Magadan to Khabarovsk
            2 infantry moved from Khabarovsk to Amur
            2 battlecruisers and 2 cruisers moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 33 Mid Atlantic
    
        Purchase Units - USA
            USA buy 3 cruisers, 5 field_guns and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Sea Zone 53 Mid Atlantic
                USA attack with 1 destroyer
                Germany defend with 1 transport
                    1 transport owned by the Germany lost in Sea Zone 53 Mid Atlantic
                USA win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Germany: 1 transport
            Battle in Amur
                USA attack with 2 infantry
                Communists defend with 1 conscript
                    USA roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits
                    USA roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits
                    USA roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0.33 expected hits
                    Communists roll dice for 1 conscript in Amur, round 4 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists and 1 infantry owned by the USA lost in Amur
                USA win, taking Amur from Communists with 1 infantry remaining. Battle score for attacker is -1
                Casualties for USA: 1 infantry
                Casualties for Communists: 1 conscript
            Battle in Guam
                USA attack with 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    USA roll dice for 1 field_gun and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Guam
                USA win, taking Guam from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
            Battle in Morocco
                USA attack with 2 field_guns and 2 infantry
                Neutral defend with 6 cavalrys
                    USA roll dice for 2 field_guns and 2 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 6 cavalrys in Morocco, round 2 : 2/6 hits, 1.00 expected hits
                    2 infantry owned by the USA lost in Morocco
                    USA roll dice for 2 field_guns in Morocco, round 3 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 6 cavalrys in Morocco, round 3 : 1/6 hits, 1.00 expected hits
                    2 cavalrys owned by the Neutral and 1 field_gun owned by the USA lost in Morocco
                    USA roll dice for 1 field_gun in Morocco, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 4 cavalrys in Morocco, round 4 : 1/4 hits, 0.67 expected hits
                    1 field_gun owned by the USA lost in Morocco
                Neutral win with 4 cavalrys remaining. Battle score for attacker is -6
                Casualties for USA: 2 field_guns and 2 infantry
                Casualties for Neutral: 2 cavalrys
    
        Non Combat Move - USA
    
        Place Units - USA
            3 cruisers placed in Sea Zone 29 Mid Atlantic
            4 field_guns placed in San Francisco
            4 infantry placed in California
            1 field_gun and 1 infantry placed in Manila
    
        Activate Technology - USA
            USA activating dockyards
            Trigger USAT2: buysubmarine_dy added to productionUSA
            Trigger USAT2: buydestroyer_dy added to productionUSA
            Trigger USAT2: buycruiser_dy added to productionUSA
            Trigger USAT2: buybattlecruiser_dy added to productionUSA
            Trigger USAT2: buybattleship_dy added to productionUSA
            Trigger USAT2: buytransport_dy added to productionUSA
            Trigger USAT2: buysubmarine removed from productionUSA
            Trigger USAT2: buydestroyer removed from productionUSA
            Trigger USAT2: buycruiser removed from productionUSA
            Trigger USAT2: buybattlecruiser removed from productionUSA
            Trigger USAT2: buybattleship removed from productionUSA
            Trigger USAT2: buytransport removed from productionUSA
    
        Turn Complete - USA
            USA collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    USA : 0.00
    Communists : 0.50
    Germany : -0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Germany round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 6,5,3,1 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover victoryBonds
    
        Combat Move - Germany
            2 infantry and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
            2 infantry, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
            1 stormtruppen moved from East Prussia to Sea Zone 11 Baltic Sea
            2 infantry, 4 stormtruppens and 3 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea
            2 infantry and 4 stormtruppens moved from Sea Zone 10 Baltic Sea to Sweden
            5 infantry moved from Alsace to Champagne
            8 heavy_guns moved from Burgundy to Champagne
            5 infantry moved from Brittany to Burgundy
            3 field_guns and 2 infantry moved from Belgium to Picardy
            8 cavalrys moved from Belgium to Normandy
            5 tanks moved from Belgium to Champagne
            8 infantry moved from Wurttemburg to Alsace
            3 field_guns, 3 infantry and 3 stormtruppens moved from Amsterdam to Belgium
            5 fighters moved from Hanover to Belgium
            3 stormtruppens moved from Berlin to Mecklenburg
            6 infantry moved from East Prussia to Lithuania
            4 heavy_guns moved from Warsaw to Eastern Poland
            1 infantry moved from Ivory Coast to Gold Coast
                  Germany take Gold Coast from Britain
    
        Purchase Units - Germany
            Germany buy 1 Factory, 1 battleship, 1 destroyer, 6 field_guns, 1 fighter, 11 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Sweden
                Germany attack with 2 infantry and 4 stormtruppens
                Russia defend with 2 conscripts, 3 field_guns and 3 infantry
                    Germany roll dice for 2 infantry and 4 stormtruppens in Sweden, round 2 : 2/6 hits, 1.67 expected hits
                    Russia roll dice for 2 conscripts, 3 field_guns and 3 infantry in Sweden, round 2 : 4/8 hits, 2.33 expected hits
                    2 stormtruppens owned by the Germany, 2 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Sweden
                    Germany roll dice for 2 stormtruppens in Sweden, round 3 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 3 field_guns and 3 infantry in Sweden, round 3 : 1/6 hits, 2.00 expected hits
                    1 stormtruppen owned by the Germany and 1 infantry owned by the Russia lost in Sweden
                    Germany roll dice for 1 stormtruppen in Sweden, round 4 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 3 field_guns and 2 infantry in Sweden, round 4 : 3/5 hits, 1.67 expected hits
                    1 stormtruppen owned by the Germany lost in Sweden
                Russia win with 3 field_guns and 2 infantry remaining. Battle score for attacker is -11
                Casualties for Germany: 2 infantry and 4 stormtruppens
                Casualties for Russia: 2 conscripts and 1 infantry
    
        Non Combat Move - Germany
    
        Place Units - Germany
            1 battleship, 1 destroyer and 1 submarine placed in Sea Zone 14 Helgoland Bight
            3 trenchs placed in Champagne
            2 trenchs placed in Burgundy
            2 trenchs placed in Normandy
            2 trenchs placed in Picardy
            1 Factory placed in Holstein
            3 field_guns placed in Mecklenburg
            5 infantry placed in Brittany
            3 field_guns and 1 infantry placed in Warsaw
            5 infantry placed in Belgium
            1 fighter placed in Wurttemburg
    
        Activate Technology - Germany
            Germany activating victoryBonds
            Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 154 PUs; end with 154 PUs
            Germany collect 10 PUs from War Bonds; end with 164 PUs
    

    Combat Hit Differential Summary :

    Germany : 0.33
    Russia : 2.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: France round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - France
            France spend 0 on tech rolls
                France rolls : 1/1 hits, 0.00 expected hits
            France removing all Technology Tokens after successful research.
            France discover creepingBarage
    
        Combat Move - France
            1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
            2 infantry moved from Algiers to Sea Zone 55 Western Mediterranean
            2 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
            2 infantry moved from Sea Zone 56 Gulf of Lyon to Languedoc
            1 cruiser and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea
            5 cavalrys, 4 field_guns, 1 fighter, 39 heavy_guns and 38 infantry moved from Paris to Champagne
    
        Purchase Units - France
            France buy 9 heavy_guns; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Champagne
                France attack with 5 cavalrys, 4 field_guns, 1 fighter, 39 heavy_guns and 38 infantry
                Austria defend with 2 infantry; Germany defend with 7 cavalrys, 26 field_guns, 19 heavy_guns, 15 infantry, 6 tanks and 6 trenchs
                    France roll dice for 5 cavalrys, 4 field_guns, 1 fighter, 39 heavy_guns and 38 infantry in Champagne, round 2 : 37/87 hits, 29.00 expected hits
                    Germany roll dice for 7 cavalrys, 26 field_guns, 19 heavy_guns, 17 infantry, 6 tanks and 6 trenchs in Champagne, round 2 : 31/81 hits, 30.17 expected hits
                    10 infantry owned by the Germany, 6 trenchs owned by the Germany, 6 tanks owned by the Germany, 7 cavalrys owned by the Germany, 2 infantry owned by the Austria, 26 infantry owned by the France and 5 cavalrys owned by the France lost in Champagne
                    France roll dice for 4 field_guns, 1 fighter, 39 heavy_guns and 12 infantry in Champagne, round 3 : 24/56 hits, 18.67 expected hits
                    Germany roll dice for 26 field_guns, 19 heavy_guns and 5 infantry in Champagne, round 3 : 22/50 hits, 23.00 expected hits
                    19 field_guns owned by the Germany, 6 heavy_guns owned by the France, 5 infantry owned by the Germany, 4 field_guns owned by the France and 12 infantry owned by the France lost in Champagne
                    France roll dice for 1 fighter and 33 heavy_guns in Champagne, round 4 : 11/34 hits, 11.33 expected hits
                    Germany roll dice for 7 field_guns and 19 heavy_guns in Champagne, round 4 : 15/26 hits, 15.00 expected hits
                    7 field_guns owned by the Germany, 15 heavy_guns owned by the France and 4 heavy_guns owned by the Germany lost in Champagne
                    France roll dice for 1 fighter and 18 heavy_guns in Champagne, round 5 : 6/19 hits, 6.33 expected hits
                    Germany roll dice for 15 heavy_guns in Champagne, round 5 : 10/15 hits, 10.00 expected hits
                    10 heavy_guns owned by the France and 6 heavy_guns owned by the Germany lost in Champagne
                8 heavy_guns owned by the France retreated to Paris
                Germany win with 9 heavy_guns remaining. Battle score for attacker is -18
                Casualties for France: 5 cavalrys, 4 field_guns, 31 heavy_guns and 38 infantry
                Casualties for Austria: 2 infantry
                Casualties for Germany: 7 cavalrys, 26 field_guns, 10 heavy_guns, 15 infantry, 6 tanks and 6 trenchs
            Battle in Languedoc
                France attack with 2 infantry
                Austria defend with 2 infantry and 1 tank
                    France roll dice for 2 infantry in Languedoc, round 2 : 0/2 hits, 0.33 expected hits
                    Austria roll dice for 2 infantry and 1 tank in Languedoc, round 2 : 0/3 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Languedoc, round 3 : 0/2 hits, 0.33 expected hits
                    Austria roll dice for 2 infantry and 1 tank in Languedoc, round 3 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the France lost in Languedoc
                    France roll dice for 1 infantry in Languedoc, round 4 : 0/1 hits, 0.17 expected hits
                    Austria roll dice for 2 infantry and 1 tank in Languedoc, round 4 : 2/3 hits, 0.83 expected hits
                    1 infantry owned by the France lost in Languedoc
                Austria win with 2 infantry and 1 tank remaining. Battle score for attacker is -6
                Casualties for France: 2 infantry
    
        Non Combat Move - France
            1 fighter moved from Champagne to Paris
    
        Place Units - France
            8 heavy_guns placed in Paris
            1 heavy_gun placed in Tobruk
    
        Activate Technology - France
            France activating creepingBarage
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Austria : 0.50
    France rolls : : 1.00
    France : 11.83
    Germany : -0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Austria round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Austria
            Austria spend 15 on tech rolls
                Austria roll 1,6,4,4 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover railwayGuns
    
        Combat Move - Austria
            1 field_gun moved from Rome to Apulia
                  Austria take Apulia from Italy
            3 field_guns moved from Rome to Naples
                  Austria take Naples from Italy
            3 field_guns moved from Rome to Apulia
            1 field_gun moved from Rome to Naples
            4 field_guns moved from Rome to Latium
            28 tanks moved from Rome to Tuscany
            1 fighter moved from Latium to Sea Zone 56 Gulf of Lyon
            9 infantry moved from Hungary to Carpathia
            1 field_gun and 3 infantry moved from Carpathia to Galicia
    
        Purchase Units - Austria
            Austria buy 6 gass, 4 heavy_guns, 8 infantry, 6 tanks and 6 trenchs; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Sea Zone 56 Gulf of Lyon
                Austria attack with 1 fighter
                France defend with 1 transport
                    1 transport owned by the France lost in Sea Zone 56 Gulf of Lyon
                Austria win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for France: 1 transport
    
        Non Combat Move - Austria
            1 fighter moved from Sea Zone 56 Gulf of Lyon to Languedoc
    
        Place Units - Austria
            4 infantry placed in Albania
            3 trenchs placed in Languedoc
            3 trenchs placed in Aquitaine
            Turning on Edit Mode
            EDIT: Removing units owned by Austria from Burgundy: 2 infantry
            EDIT: Adding units owned by Austria to Aquitaine: 2 infantry
            EDIT: Turning off Edit Mode
            4 infantry placed in Rome
            4 heavy_guns placed in Marseilles
            6 gass placed in Belgrade
            6 tanks placed in Hungary
    
        Activate Technology - Austria
            Austria activating railwayGuns
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Austria
            Austria collect 115 PUs; end with 119 PUs
            Austria collect 6 PUs from War Bonds; end with 125 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italy round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Turn Complete - Italy
    

    Combat Hit Differential Summary :

    Savegame

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