The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
1914 Whack vs dawg
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don’t forget Russia
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TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,3 and gets 0 hits Combat Move - Russia 6 conscripts moved from Finland to Sweden 2 conscripts moved from Finland to Norway 1 conscript moved from Finland to Norway 1 conscript moved from Finland to Norway 2 conscripts moved from Finland to Sweden 3 infantry moved from Finland to Norway 3 infantry moved from Finland to Sweden 1 field_gun moved from Finland to Norway 3 field_guns moved from Finland to Sweden 9 conscripts, 1 field_gun and 2 infantry moved from Caucasus to Georgia 2 conscripts and 1 infantry moved from Don to Caucasus 3 conscripts moved from Kiev to Odessa 3 conscripts moved from Minsk to Belarus 2 conscripts and 1 infantry moved from Moscow to Don 1 conscript moved from Norilsk to Evenkia Russia take Evenkia from Communists 2 infantry moved from Kazakhstan to Novosibirsk 1 field_gun and 1 infantry moved from Omsk to Novosibirsk 3 conscripts moved from Primorsky to Khabarovsk 1 conscript, 1 field_gun and 1 infantry moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 11 conscripts, 3 field_guns, 5 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Battle in Norway Russia attack with 4 conscripts, 1 field_gun and 3 infantry Germany defend with 2 stormtruppens Russia roll dice for 4 conscripts, 1 field_gun and 3 infantry in Norway, round 2 : 1/5 hits, 1.00 expected hits Germany roll dice for 2 stormtruppens in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in Norway Russia roll dice for 3 conscripts, 1 field_gun and 3 infantry in Norway, round 3 : 1/5 hits, 1.00 expected hits Germany roll dice for 1 stormtruppen in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany lost in Norway Russia win, taking Norway from Germany with 3 conscripts, 1 field_gun and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 conscript Casualties for Germany: 2 stormtruppens Battle in Sweden Russia attack with 8 conscripts, 3 field_guns and 3 infantry Germany defend with 4 stormtruppens and 3 trenchs Russia roll dice for 8 conscripts, 3 field_guns and 3 infantry in Sweden, round 2 : 0/9 hits, 2.00 expected hits Germany roll dice for 4 stormtruppens and 3 trenchs in Sweden, round 2 : 2/7 hits, 1.83 expected hits 2 conscripts owned by the Russia lost in Sweden Russia roll dice for 6 conscripts, 3 field_guns and 3 infantry in Sweden, round 3 : 3/9 hits, 2.00 expected hits Units damaged: 3 trenchs owned by the Germany Germany roll dice for 4 stormtruppens and 3 trenchs in Sweden, round 3 : 1/7 hits, 1.83 expected hits 1 conscript owned by the Russia lost in Sweden Russia roll dice for 5 conscripts, 3 field_guns and 3 infantry in Sweden, round 4 : 3/9 hits, 2.00 expected hits Germany roll dice for 4 stormtruppens and 3 trenchs in Sweden, round 4 : 1/7 hits, 1.83 expected hits 3 trenchs owned by the Germany and 1 conscript owned by the Russia lost in Sweden Russia roll dice for 4 conscripts, 3 field_guns and 3 infantry in Sweden, round 5 : 4/9 hits, 2.00 expected hits Germany roll dice for 4 stormtruppens in Sweden, round 5 : 2/4 hits, 1.33 expected hits 4 stormtruppens owned by the Germany and 2 conscripts owned by the Russia lost in Sweden Russia win, taking Sweden from Germany with 2 conscripts, 3 field_guns and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russia: 6 conscripts Casualties for Germany: 4 stormtruppens and 3 trenchs Non Combat Move - Russia 2 conscripts, 1 field_gun and 2 infantry moved from St. Petersburg to Finland 1 conscript and 1 infantry moved from St. Petersburg to Finland Place Units - Russia 3 trenchs placed in Latvia 3 trenchs placed in Khabarovsk 1 trench placed in Novosibirsk 1 trench placed in Krasnoyarsk 2 trenchs placed in Norilsk 2 trenchs placed in Georgia 3 conscripts placed in Kiev 3 conscripts placed in Minsk 3 conscripts, 1 field_gun and 2 infantry placed in St. Petersburg 2 conscripts and 1 infantry placed in Moscow 1 field_gun and 2 infantry placed in Caucasus 1 field_gun placed in Omsk Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Germany : -0.83 Russia : 2.00 -
TripleA Turn Summary: Communists round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Communists Communists roll 3,2,5 and gets 0 hits Combat Move - Communists 1 conscript moved from Aldan to Amur Communists take Amur from Russia 1 infantry moved from Chita to Aldan 3 infantry moved from Irkutsk to Bratsk 2 conscripts moved from Yakutsk to Sakhe 2 conscripts moved from Yakutsk to Aldan 1 infantry moved from Aldan to Sakhe Purchase Units - Communists Communists buy 5 conscripts, 2 heavy_guns and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Aldan 1 trench placed in Sakhe 1 trench placed in Bratsk 1 trench placed in Buryatia 2 conscripts and 2 heavy_guns placed in Yakutsk 3 conscripts placed in Irkutsk Activate Technology - Communists Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Communists Communists collect 31 PUs; end with 31 PUs Communists collect 7 PUs from War Bonds; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - USA USA spend 5 on tech rolls USA roll 2,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover dockyards Combat Move - USA 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic 2 field_guns and 2 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 2 field_guns and 2 infantry moved from Sea Zone 54 Alboran Sea to Morocco 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun and 3 infantry moved from Sea Zone 34 Mid Atlantic to Madeira 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 24 Irish Sea 4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 4 infantry moved from California to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands USA take Marshall Islands from Germany 2 field_guns and 2 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 135 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Guam 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 135 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands USA take Mariana Islands from Germany 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 130 Philippine Sea 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 7 field_guns and 9 infantry moved from Chukotka to Magadan 1 field_gun and 1 infantry moved from Magadan to Khabarovsk 2 infantry moved from Khabarovsk to Amur 2 battlecruisers and 2 cruisers moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 33 Mid Atlantic Purchase Units - USA USA buy 3 cruisers, 5 field_guns and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Sea Zone 53 Mid Atlantic USA attack with 1 destroyer Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 53 Mid Atlantic USA win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Amur USA attack with 2 infantry Communists defend with 1 conscript USA roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits USA roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits USA roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0.33 expected hits Communists roll dice for 1 conscript in Amur, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists and 1 infantry owned by the USA lost in Amur USA win, taking Amur from Communists with 1 infantry remaining. Battle score for attacker is -1 Casualties for USA: 1 infantry Casualties for Communists: 1 conscript Battle in Guam USA attack with 1 field_gun and 1 infantry Germany defend with 1 infantry USA roll dice for 1 field_gun and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Guam USA win, taking Guam from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Morocco USA attack with 2 field_guns and 2 infantry Neutral defend with 6 cavalrys USA roll dice for 2 field_guns and 2 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 2 : 2/6 hits, 1.00 expected hits 2 infantry owned by the USA lost in Morocco USA roll dice for 2 field_guns in Morocco, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 3 : 1/6 hits, 1.00 expected hits 2 cavalrys owned by the Neutral and 1 field_gun owned by the USA lost in Morocco USA roll dice for 1 field_gun in Morocco, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 4 : 1/4 hits, 0.67 expected hits 1 field_gun owned by the USA lost in Morocco Neutral win with 4 cavalrys remaining. Battle score for attacker is -6 Casualties for USA: 2 field_guns and 2 infantry Casualties for Neutral: 2 cavalrys Non Combat Move - USA Place Units - USA 3 cruisers placed in Sea Zone 29 Mid Atlantic 4 field_guns placed in San Francisco 4 infantry placed in California 1 field_gun and 1 infantry placed in Manila Activate Technology - USA USA activating dockyards Trigger USAT2: buysubmarine_dy added to productionUSA Trigger USAT2: buydestroyer_dy added to productionUSA Trigger USAT2: buycruiser_dy added to productionUSA Trigger USAT2: buybattlecruiser_dy added to productionUSA Trigger USAT2: buybattleship_dy added to productionUSA Trigger USAT2: buytransport_dy added to productionUSA Trigger USAT2: buysubmarine removed from productionUSA Trigger USAT2: buydestroyer removed from productionUSA Trigger USAT2: buycruiser removed from productionUSA Trigger USAT2: buybattlecruiser removed from productionUSA Trigger USAT2: buybattleship removed from productionUSA Trigger USAT2: buytransport removed from productionUSA Turn Complete - USA USA collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Neutral : 1.33 USA : 0.00 Communists : 0.50 Germany : -0.33 -
TripleA Turn Summary: Germany round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 6,5,3,1 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover victoryBonds Combat Move - Germany 2 infantry and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 infantry, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 1 stormtruppen moved from East Prussia to Sea Zone 11 Baltic Sea 2 infantry, 4 stormtruppens and 3 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea 2 infantry and 4 stormtruppens moved from Sea Zone 10 Baltic Sea to Sweden 5 infantry moved from Alsace to Champagne 8 heavy_guns moved from Burgundy to Champagne 5 infantry moved from Brittany to Burgundy 3 field_guns and 2 infantry moved from Belgium to Picardy 8 cavalrys moved from Belgium to Normandy 5 tanks moved from Belgium to Champagne 8 infantry moved from Wurttemburg to Alsace 3 field_guns, 3 infantry and 3 stormtruppens moved from Amsterdam to Belgium 5 fighters moved from Hanover to Belgium 3 stormtruppens moved from Berlin to Mecklenburg 6 infantry moved from East Prussia to Lithuania 4 heavy_guns moved from Warsaw to Eastern Poland 1 infantry moved from Ivory Coast to Gold Coast Germany take Gold Coast from Britain Purchase Units - Germany Germany buy 1 Factory, 1 battleship, 1 destroyer, 6 field_guns, 1 fighter, 11 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Sweden Germany attack with 2 infantry and 4 stormtruppens Russia defend with 2 conscripts, 3 field_guns and 3 infantry Germany roll dice for 2 infantry and 4 stormtruppens in Sweden, round 2 : 2/6 hits, 1.67 expected hits Russia roll dice for 2 conscripts, 3 field_guns and 3 infantry in Sweden, round 2 : 4/8 hits, 2.33 expected hits 2 stormtruppens owned by the Germany, 2 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Sweden Germany roll dice for 2 stormtruppens in Sweden, round 3 : 1/2 hits, 0.67 expected hits Russia roll dice for 3 field_guns and 3 infantry in Sweden, round 3 : 1/6 hits, 2.00 expected hits 1 stormtruppen owned by the Germany and 1 infantry owned by the Russia lost in Sweden Germany roll dice for 1 stormtruppen in Sweden, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 field_guns and 2 infantry in Sweden, round 4 : 3/5 hits, 1.67 expected hits 1 stormtruppen owned by the Germany lost in Sweden Russia win with 3 field_guns and 2 infantry remaining. Battle score for attacker is -11 Casualties for Germany: 2 infantry and 4 stormtruppens Casualties for Russia: 2 conscripts and 1 infantry Non Combat Move - Germany Place Units - Germany 1 battleship, 1 destroyer and 1 submarine placed in Sea Zone 14 Helgoland Bight 3 trenchs placed in Champagne 2 trenchs placed in Burgundy 2 trenchs placed in Normandy 2 trenchs placed in Picardy 1 Factory placed in Holstein 3 field_guns placed in Mecklenburg 5 infantry placed in Brittany 3 field_guns and 1 infantry placed in Warsaw 5 infantry placed in Belgium 1 fighter placed in Wurttemburg Activate Technology - Germany Germany activating victoryBonds Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 154 PUs; end with 154 PUs Germany collect 10 PUs from War Bonds; end with 164 PUsCombat Hit Differential Summary :
Germany : 0.33 Russia : 2.00 -
TripleA Turn Summary: France round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - France France spend 0 on tech rolls France rolls : 1/1 hits, 0.00 expected hits France removing all Technology Tokens after successful research. France discover creepingBarage Combat Move - France 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 infantry moved from Algiers to Sea Zone 55 Western Mediterranean 2 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 2 infantry moved from Sea Zone 56 Gulf of Lyon to Languedoc 1 cruiser and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea 5 cavalrys, 4 field_guns, 1 fighter, 39 heavy_guns and 38 infantry moved from Paris to Champagne Purchase Units - France France buy 9 heavy_guns; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Champagne France attack with 5 cavalrys, 4 field_guns, 1 fighter, 39 heavy_guns and 38 infantry Austria defend with 2 infantry; Germany defend with 7 cavalrys, 26 field_guns, 19 heavy_guns, 15 infantry, 6 tanks and 6 trenchs France roll dice for 5 cavalrys, 4 field_guns, 1 fighter, 39 heavy_guns and 38 infantry in Champagne, round 2 : 37/87 hits, 29.00 expected hits Germany roll dice for 7 cavalrys, 26 field_guns, 19 heavy_guns, 17 infantry, 6 tanks and 6 trenchs in Champagne, round 2 : 31/81 hits, 30.17 expected hits 10 infantry owned by the Germany, 6 trenchs owned by the Germany, 6 tanks owned by the Germany, 7 cavalrys owned by the Germany, 2 infantry owned by the Austria, 26 infantry owned by the France and 5 cavalrys owned by the France lost in Champagne France roll dice for 4 field_guns, 1 fighter, 39 heavy_guns and 12 infantry in Champagne, round 3 : 24/56 hits, 18.67 expected hits Germany roll dice for 26 field_guns, 19 heavy_guns and 5 infantry in Champagne, round 3 : 22/50 hits, 23.00 expected hits 19 field_guns owned by the Germany, 6 heavy_guns owned by the France, 5 infantry owned by the Germany, 4 field_guns owned by the France and 12 infantry owned by the France lost in Champagne France roll dice for 1 fighter and 33 heavy_guns in Champagne, round 4 : 11/34 hits, 11.33 expected hits Germany roll dice for 7 field_guns and 19 heavy_guns in Champagne, round 4 : 15/26 hits, 15.00 expected hits 7 field_guns owned by the Germany, 15 heavy_guns owned by the France and 4 heavy_guns owned by the Germany lost in Champagne France roll dice for 1 fighter and 18 heavy_guns in Champagne, round 5 : 6/19 hits, 6.33 expected hits Germany roll dice for 15 heavy_guns in Champagne, round 5 : 10/15 hits, 10.00 expected hits 10 heavy_guns owned by the France and 6 heavy_guns owned by the Germany lost in Champagne 8 heavy_guns owned by the France retreated to Paris Germany win with 9 heavy_guns remaining. Battle score for attacker is -18 Casualties for France: 5 cavalrys, 4 field_guns, 31 heavy_guns and 38 infantry Casualties for Austria: 2 infantry Casualties for Germany: 7 cavalrys, 26 field_guns, 10 heavy_guns, 15 infantry, 6 tanks and 6 trenchs Battle in Languedoc France attack with 2 infantry Austria defend with 2 infantry and 1 tank France roll dice for 2 infantry in Languedoc, round 2 : 0/2 hits, 0.33 expected hits Austria roll dice for 2 infantry and 1 tank in Languedoc, round 2 : 0/3 hits, 0.83 expected hits France roll dice for 2 infantry in Languedoc, round 3 : 0/2 hits, 0.33 expected hits Austria roll dice for 2 infantry and 1 tank in Languedoc, round 3 : 1/3 hits, 0.83 expected hits 1 infantry owned by the France lost in Languedoc France roll dice for 1 infantry in Languedoc, round 4 : 0/1 hits, 0.17 expected hits Austria roll dice for 2 infantry and 1 tank in Languedoc, round 4 : 2/3 hits, 0.83 expected hits 1 infantry owned by the France lost in Languedoc Austria win with 2 infantry and 1 tank remaining. Battle score for attacker is -6 Casualties for France: 2 infantry Non Combat Move - France 1 fighter moved from Champagne to Paris Place Units - France 8 heavy_guns placed in Paris 1 heavy_gun placed in Tobruk Activate Technology - France France activating creepingBarage Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Austria : 0.50 France rolls : : 1.00 France : 11.83 Germany : -0.17 -
TripleA Turn Summary: Austria round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 1,6,4,4 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover railwayGuns Combat Move - Austria 1 field_gun moved from Rome to Apulia Austria take Apulia from Italy 3 field_guns moved from Rome to Naples Austria take Naples from Italy 3 field_guns moved from Rome to Apulia 1 field_gun moved from Rome to Naples 4 field_guns moved from Rome to Latium 28 tanks moved from Rome to Tuscany 1 fighter moved from Latium to Sea Zone 56 Gulf of Lyon 9 infantry moved from Hungary to Carpathia 1 field_gun and 3 infantry moved from Carpathia to Galicia Purchase Units - Austria Austria buy 6 gass, 4 heavy_guns, 8 infantry, 6 tanks and 6 trenchs; Remaining resources: 4 PUs; 0 techTokens; Combat - Austria Battle in Sea Zone 56 Gulf of Lyon Austria attack with 1 fighter France defend with 1 transport 1 transport owned by the France lost in Sea Zone 56 Gulf of Lyon Austria win with 1 fighter remaining. Battle score for attacker is 7 Casualties for France: 1 transport Non Combat Move - Austria 1 fighter moved from Sea Zone 56 Gulf of Lyon to Languedoc Place Units - Austria 4 infantry placed in Albania 3 trenchs placed in Languedoc 3 trenchs placed in Aquitaine Turning on Edit Mode EDIT: Removing units owned by Austria from Burgundy: 2 infantry EDIT: Adding units owned by Austria to Aquitaine: 2 infantry EDIT: Turning off Edit Mode 4 infantry placed in Rome 4 heavy_guns placed in Marseilles 6 gass placed in Belgrade 6 tanks placed in Hungary Activate Technology - Austria Austria activating railwayGuns Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 115 PUs; end with 119 PUs Austria collect 6 PUs from War Bonds; end with 125 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Turn Complete - ItalyCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 4,6,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover armour Combat Move - Turkey 2 heavy_guns and 2 infantry moved from Mecca to Hejaz 1 fighter moved from Arabia to Hejaz 5 infantry moved from Damascus to Palestine 5 infantry moved from Baghdad to Lurs 3 infantry moved from Constantinople to Dardanelles 2 fighters moved from Mecca to Hejaz 2 heavy_guns and 4 infantry moved from Anatolia to Armenia 2 infantry moved from Macedonia to Bulgaria Purchase Units - Turkey Turkey buy 6 field_guns, 16 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Non Combat Move - Turkey Place Units - Turkey 6 field_guns placed in Mecca 5 infantry placed in Damascus 1 trench placed in Lurs 1 trench placed in Lebanon 8 infantry placed in Constantinople 3 infantry placed in Baghdad Activate Technology - Turkey Turkey activating armour Trigger TurkeyT5: buytank added to productionTurkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Turkey Turkey collect 72 PUs; end with 72 PUs Turkey collect 7 PUs from War Bonds; end with 79 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Britain round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2,6,2 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover convoys Combat Move - Britain 1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean 1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Lower Egypt to Sea Zone 70 Eastern Mediterranean 2 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 2 infantry moved from Sea Zone 69 Sea of Crete to Greece 2 heavy_guns and 1 infantry moved from Cairo-Suez to Sinai 2 cavalrys moved from Lower Egypt to Sinai 2 infantry moved from Lower Egypt to Cairo-Suez 2 cavalrys moved from Uganda to Lower Egypt 3 cavalrys moved from Dar es Salaam to Uganda 2 cavalrys moved from German Southwest Africa to Congo 2 cavalrys moved from Cape Town to German Southwest Africa 1 battlecruiser and 2 cruisers moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 colonial moved from New South Wales to Sea Zone 115 Tasman Sea 1 colonial moved from Sea Zone 115 Tasman Sea to New Caledonia France take New Caledonia from Germany 1 colonial moved from New South Wales to Sea Zone 115 Tasman Sea 1 colonial and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean 1 colonial moved from Sea Zone 114 Pacific Ocean to New Zealand Britain take New Zealand from Germany 1 colonial moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 colonial and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean 1 colonial moved from Sea Zone 113 Pacific Ocean to New Hebrides France take New Hebrides from Germany 1 heavy_gun moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 heavy_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean 1 heavy_gun moved from Sea Zone 113 Pacific Ocean to Tahiti France take Tahiti from Germany 2 colonials and 2 field_guns moved from Veracruz to Acapulco 1 colonial and 1 field_gun moved from Azores to Sea Zone 32 Sargasso Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 36 Straits of Florida 1 cruiser moved from Sea Zone 105 Pacific Ocean to Sea Zone 102 South Atlantic Purchase Units - Britain Britain buy 9 cavalrys, 1 cruiser, 3 destroyers, 1 field_gun, 2 heavy_guns, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Non Combat Move - Britain Place Units - Britain 1 cruiser and 3 destroyers placed in Sea Zone 15 English Channel 1 transport placed in Sea Zone 115 Tasman Sea 2 cavalrys placed in Cape Town 3 cavalrys placed in Dar es Salaam 3 trenchs placed in Sinai 2 heavy_guns placed in Cairo-Suez 4 cavalrys placed in Mexico City 1 field_gun placed in Sydney-Canberra Activate Technology - Britain Britain activating convoys Turn Complete - Britain Britain collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 1,2,1 and gets 0 hits Combat Move - Russia 1 infantry moved from Sweden to Stockholm Russia take Stockholm from Germany 3 field_guns and 1 infantry moved from Sweden to Oslo 3 conscripts, 1 field_gun and 3 infantry moved from Norway to Oslo 1 conscript moved from St. Petersburg to Finland 3 conscripts moved from Minsk to Belarus 2 conscripts and 1 infantry moved from Don to Caucasus 3 conscripts moved from Kiev to Odessa 2 conscripts and 1 infantry moved from Moscow to Don 2 conscripts, 1 field_gun and 3 infantry moved from Caucasus to Georgia 1 field_gun moved from Omsk to Novosibirsk 1 conscript, 1 field_gun and 1 infantry moved from Primorsky to Khabarovsk Purchase Units - Russia Russia buy 2 conscripts, 3 field_guns, 4 heavy_guns, 3 infantry and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Oslo Russia attack with 3 conscripts, 4 field_guns and 4 infantry Germany defend with 2 stormtruppens Russia roll dice for 3 conscripts, 4 field_guns and 4 infantry in Oslo, round 2 : 3/11 hits, 2.67 expected hits Germany roll dice for 2 stormtruppens in Oslo, round 2 : 1/2 hits, 0.67 expected hits 2 stormtruppens owned by the Germany and 1 conscript owned by the Russia lost in Oslo Russia win, taking Oslo from Germany with 2 conscripts, 4 field_guns and 4 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 conscript Casualties for Germany: 2 stormtruppens Non Combat Move - Russia 2 infantry moved from Odessa to Crimea 1 conscript moved from Odessa to Crimea Place Units - Russia 3 trenchs placed in Crimea 3 trenchs placed in Georgia 2 conscripts and 1 heavy_gun placed in Caucasus 1 field_gun, 1 heavy_gun and 1 infantry placed in Moscow 1 field_gun, 1 heavy_gun and 1 infantry placed in Vladivostok 1 heavy_gun placed in Omsk 3 trenchs placed in Novosibirsk 3 trenchs placed in Evenkia 1 infantry placed in Omsk 1 field_gun placed in St. Petersburg Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Germany : 0.33 Russia : 0.33 -
TripleA Turn Summary: Communists round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Communists Communists roll 2,4,1,4 and gets 0 hits Combat Move - Communists 2 conscripts moved from Irkutsk to Bratsk 1 conscript moved from Irkutsk to Buryatia 1 infantry moved from Buryatia to Chita 1 heavy_gun moved from Yakutsk to Sakhe 1 heavy_gun moved from Yakutsk to Aldan 1 conscript moved from Yakutsk to Sakhe 1 conscript moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 9 conscripts, 1 heavy_gun and 5 trenchs; Remaining resources: 0 PUs; 4 techTokens; Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Aldan 2 trenchs placed in Sakhe 3 conscripts placed in Irkutsk 6 conscripts and 1 heavy_gun placed in Yakutsk Activate Technology - Communists Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Communists Communists collect 30 PUs; end with 30 PUs Communists collect 4 PUs from War Bonds; end with 34 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 2 battlecruisers and 2 cruisers moved from Sea Zone 33 Mid Atlantic to Sea Zone 15 English Channel 1 cruiser moved from Sea Zone 24 Irish Sea to Sea Zone 15 English Channel 1 destroyer moved from Sea Zone 53 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 field_gun and 3 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 34 Mid Atlantic 3 cruisers moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 53 Mid Atlantic 1 field_gun and 3 infantry moved from Sea Zone 53 Mid Atlantic to Morocco 4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 4 infantry moved from California to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 infantry moved from Sea Zone 112 Pacific Ocean to Samoa USA take Samoa from Germany 1 field_gun and 1 infantry moved from Guam to Sea Zone 135 Pacific Ocean 1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 135 Pacific Ocean to Sea Zone 133 Pacific Ocean 2 field_guns and 2 infantry moved from Sea Zone 133 Pacific Ocean to Gilbert Island 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea 1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Tsingtao 7 field_guns and 9 infantry moved from Magadan to Sakhe 4 field_guns and 4 infantry moved from Chukotka to Sakhe 1 field_gun and 1 infantry moved from Khabarovsk to Sakhe 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 destroyer, 6 field_guns, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Gilbert Island USA attack with 2 field_guns and 2 infantry Germany defend with 1 infantry USA roll dice for 2 field_guns and 2 infantry in Gilbert Island, round 2 : 1/4 hits, 1.33 expected hits Germany roll dice for 1 infantry in Gilbert Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the USA lost in Gilbert Island USA win, taking Gilbert Island from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Germany: 1 infantry Battle in Sakhe USA attack with 12 field_guns and 14 infantry Communists defend with 11 conscripts, 1 heavy_gun, 2 infantry and 13 trenchs USA roll dice for 12 field_guns and 14 infantry in Sakhe, round 2 : 8/26 hits, 8.33 expected hits Units damaged: 8 trenchs owned by the Communists Communists roll dice for 11 conscripts, 1 heavy_gun, 2 infantry and 13 trenchs in Sakhe, round 2 : 2/14 hits, 3.33 expected hits 2 infantry owned by the USA lost in Sakhe USA roll dice for 12 field_guns and 12 infantry in Sakhe, round 3 : 9/24 hits, 8.00 expected hits Units damaged: 5 trenchs owned by the Communists Communists roll dice for 11 conscripts, 1 heavy_gun, 2 infantry and 13 trenchs in Sakhe, round 3 : 2/14 hits, 3.33 expected hits 4 trenchs owned by the Communists and 2 infantry owned by the USA lost in Sakhe USA roll dice for 12 field_guns and 10 infantry in Sakhe, round 4 : 6/22 hits, 7.33 expected hits Communists roll dice for 11 conscripts, 1 heavy_gun, 2 infantry and 9 trenchs in Sakhe, round 4 : 3/14 hits, 3.33 expected hits 6 trenchs owned by the Communists and 3 infantry owned by the USA lost in Sakhe USA roll dice for 12 field_guns and 7 infantry in Sakhe, round 5 : 6/19 hits, 6.33 expected hits Communists roll dice for 11 conscripts, 1 heavy_gun, 2 infantry and 3 trenchs in Sakhe, round 5 : 6/14 hits, 3.33 expected hits 3 trenchs owned by the Communists, 3 conscripts owned by the Communists and 6 infantry owned by the USA lost in Sakhe USA roll dice for 12 field_guns and 1 infantry in Sakhe, round 6 : 1/13 hits, 4.33 expected hits Communists roll dice for 8 conscripts, 1 heavy_gun and 2 infantry in Sakhe, round 6 : 2/11 hits, 2.83 expected hits 1 field_gun owned by the USA, 1 conscript owned by the Communists and 1 infantry owned by the USA lost in Sakhe USA roll dice for 11 field_guns in Sakhe, round 7 : 2/11 hits, 3.67 expected hits Communists roll dice for 7 conscripts, 1 heavy_gun and 2 infantry in Sakhe, round 7 : 2/10 hits, 2.67 expected hits 2 field_guns owned by the USA and 2 conscripts owned by the Communists lost in Sakhe USA roll dice for 9 field_guns in Sakhe, round 8 : 3/9 hits, 3.00 expected hits Communists roll dice for 5 conscripts, 1 heavy_gun and 2 infantry in Sakhe, round 8 : 3/8 hits, 2.33 expected hits 3 field_guns owned by the USA and 3 conscripts owned by the Communists lost in Sakhe USA roll dice for 6 field_guns in Sakhe, round 9 : 2/6 hits, 2.00 expected hits Communists roll dice for 2 conscripts, 1 heavy_gun and 2 infantry in Sakhe, round 9 : 3/5 hits, 1.83 expected hits 3 field_guns owned by the USA and 2 conscripts owned by the Communists lost in Sakhe USA roll dice for 3 field_guns in Sakhe, round 10 : 1/3 hits, 1.00 expected hits Communists roll dice for 1 heavy_gun and 2 infantry in Sakhe, round 10 : 2/3 hits, 1.50 expected hits 2 field_guns owned by the USA and 1 infantry owned by the Communists lost in Sakhe USA roll dice for 1 field_gun in Sakhe, round 11 : 1/1 hits, 0.33 expected hits Communists roll dice for 1 heavy_gun and 1 infantry in Sakhe, round 11 : 1/2 hits, 1.17 expected hits 1 field_gun owned by the USA and 1 infantry owned by the Communists lost in Sakhe Communists win with 1 heavy_gun remaining. Battle score for attacker is -23 Casualties for USA: 12 field_guns and 14 infantry Casualties for Communists: 11 conscripts, 2 infantry and 13 trenchs Battle in Morocco USA attack with 1 field_gun and 3 infantry Neutral defend with 4 cavalrys USA roll dice for 1 field_gun and 3 infantry in Morocco, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 2 : 0/4 hits, 0.67 expected hits 1 cavalry owned by the Neutral lost in Morocco USA roll dice for 1 field_gun and 3 infantry in Morocco, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 3 cavalrys in Morocco, round 3 : 0/3 hits, 0.50 expected hits 1 cavalry owned by the Neutral lost in Morocco USA roll dice for 1 field_gun and 3 infantry in Morocco, round 4 : 1/4 hits, 1.00 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 4 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Neutral lost in Morocco USA roll dice for 1 field_gun and 3 infantry in Morocco, round 5 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 cavalry in Morocco, round 5 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral lost in Morocco USA loses 0 PUs for violating Moroccos neutrality. USA win, taking Morocco from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 16 Casualties for Neutral: 4 cavalrys Non Combat Move - USA Place Units - USA 2 transports placed in Sea Zone 153 Pacific Ocean 6 field_guns placed in San Francisco 4 infantry placed in California 2 infantry placed in Oregon 1 destroyer and 1 submarine placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Neutral : -1.67 USA : -4.67 USA rolls : : 0.00 Communists : 0.33 Germany : 0.67 -
TripleA Turn Summary: Germany round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Germany Germany spend 25 on tech rolls Germany roll 5,6,4,5,4,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover workingWomen Combat Move - Germany 3 field_guns and 1 infantry moved from Warsaw to Eastern Poland 3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 3 field_guns and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 field_guns, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 3 field_guns and 3 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm 3 stormtruppens moved from Berlin to Mecklenburg 8 infantry moved from Alsace to Champagne 1 fighter moved from Wurttemburg to Champagne Purchase Units - Germany Germany buy 8 cruisers, 10 infantry and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Stockholm Germany attack with 3 field_guns and 3 stormtruppens Russia defend with 1 infantry Germany roll dice for 3 field_guns and 3 stormtruppens in Stockholm, round 2 : 2/6 hits, 2.50 expected hits Russia roll dice for 1 infantry in Stockholm, round 2 : 1/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany and 1 infantry owned by the Russia lost in Stockholm Germany win, taking Stockholm from Russia with 3 field_guns and 2 stormtruppens remaining. Battle score for attacker is 0 Casualties for Germany: 1 stormtruppen Casualties for Russia: 1 infantry Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Champagne 3 trenchs placed in Eastern Poland 3 trenchs placed in Lithuania 4 infantry placed in Warsaw 6 cruisers placed in Sea Zone 14 Helgoland Bight 2 cruisers placed in Sea Zone 14 Helgoland Bight 5 infantry placed in Brittany 1 infantry placed in Belgium Activate Technology - Germany Germany activating workingWomen Trigger GermanyT1: buyfield_gun_w added to productionGermany Trigger GermanyT1: buyheavy_gun_w added to productionGermany Trigger GermanyT1: buyfield_gun removed from productionGermany Trigger GermanyT1: buyheavy_gun removed from productionGermany Trigger GermanyT1: buygas_w added to productionGermany Trigger GermanyT1: buyfighter_w added to productionGermany Trigger GermanyT1: buygas removed from productionGermany Trigger GermanyT1: buyfighter removed from productionGermany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 146 PUs; end with 148 PUs Germany collect 7 PUs from War Bonds; end with 155 PUsCombat Hit Differential Summary :
Germany : -0.50 Russia : 0.67 -
TripleA Turn Summary: France round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Combat Move - France 1 battleship and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 2 cruisers and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 1 heavy_gun moved from Tobruk to Sea Zone 60 Central Mediterranean 1 heavy_gun moved from Sea Zone 60 Central Mediterranean to Greece Purchase Units - France France buy 8 heavy_guns and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France Place Units - France 8 heavy_guns and 1 trench placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 5,2,2 and gets 0 hits Combat Move - Austria 6 tanks moved from Hungary to Montenegro 2 infantry moved from Croatia to Montenegro 3 field_guns and 1 infantry moved from Trieste to Croatia 3 infantry moved from Venice to Trieste 2 infantry moved from Rome to Naples 2 infantry moved from Rome to Apulia 2 field_guns moved from Naples to Rome 2 field_guns moved from Apulia to Latium 2 field_guns moved from Rome to Latium 3 field_guns moved from Latium to Tuscany 2 infantry moved from Tuscany to Venice 28 tanks moved from Tuscany to Trieste Purchase Units - Austria Austria buy 2 heavy_guns, 7 infantry, 9 tanks and 9 trenchs; Remaining resources: 4 PUs; 3 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 1 trench placed in Naples 2 trenchs placed in Apulia 1 trench placed in Naples 2 heavy_guns and 2 trenchs placed in Rome 3 infantry and 1 trench placed in Marseilles 1 trench placed in Languedoc 1 trench placed in Aquitaine 4 infantry placed in Albania 4 tanks placed in Bulgaria 5 tanks placed in Hungary Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Austria Austria collect 115 PUs; end with 119 PUs Austria collect 9 PUs from War Bonds; end with 128 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Turn Complete - ItalyCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Turn Complete - ArabiaCombat Hit Differential Summary :





