@pacifiersboard said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
@oysteilo
any scramble off Hawai?
Will reply soon
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major, 6x factory_minor; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
6 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to 110 Sea Zone
3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 artilleries and 9 infantry moved from Norway to Finland
Combat - Germans
Combat Hit Differential Summary :
@Sovietishcat any scramble in sz110?
@dawgoneit Yes please, best OOL, plz keep USA fighter last!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major, 6x factory_minor; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
6 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to 110 Sea Zone
3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 artilleries and 9 infantry moved from Norway to Finland
Combat - Germans
Americans scrambles 1 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Battle in Finland
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 armour
Germans roll dice for 2 artilleries and 9 infantry in Finland, round 2 : 1/11 hits, 2.50 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 110 Sea Zone
Germans attack with 6 bombers, 6 fighters, 1 submarine and 6 tactical_bombers
British defend with 1 carrier, 2 destroyers, 1 fighter and 2 transports; French defend with 1 fighter and 2 infantry; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 7 transports; Russians defend with 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 bombers, 6 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 : 8/18 hits, 11.00 expected hits
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
Americans roll dice for 2 carriers, 2 cruisers, 6 destroyers, 3 fighters and 9 transports in 110 Sea Zone, round 2 : 7/13 hits, 5.67 expected hits
2 destroyers owned by the British, 4 destroyers owned by the Americans, 1 submarine owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Russians Submerged
Germans roll dice for 6 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 9/12 hits, 7.50 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 3 fighters and 9 transports in 110 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits
2 cruisers owned by the Americans, 2 transports owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
7 transports owned by the Americans and 2 infantry owned by the French lost in 110 Sea Zone
Germans win with 6 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 113
Casualties for Germans: 4 fighters, 1 submarine and 4 tactical_bombers
Casualties for Americans: 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 7 transports
Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 2 transports
Casualties for French: 1 fighter and 2 infantry
Non Combat Move - Germans
6 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
9 infantry moved from Western Germany to Germany
Place Units - Germans
9 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -3.33
Americans : -0.50
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Belarus to Romania
1 artillery moved from Eastern Poland to Bessarabia
1 armour moved from Ukraine to Bessarabia
2 armour moved from Ukraine to Eastern Poland
1 bomber moved from Russia to Germany
Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Romania, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Romania, round 5 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Romania, round 6 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 artillery moved from Vyborg to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
1 factory_minor placed in Western Ukraine
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1,33
Italians : -0,33
Russians : -4,33
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 6 mech_infantrys moved from Burma to West India
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 bombers moved from Yunnan to West India
2 artilleries moved from Yunnan to Burma
4 mech_infantrys moved from Kweichow to Burma
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Burma
1 artillery moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Hunan
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 17 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from 39 Sea Zone to West India
1 submarine moved from 22 Sea Zone to 23 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
retreated to 23 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in West India, round 2 : 5/12 hits, 4.17 expected hits
UK_Pacific roll dice for 2 armour and 2 mech_infantrys in West India, round 2 : 3/4 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for British: 2 armour and 2 mech_infantrys
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 tactical_bomber in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
Americans win with no units remaining. Battle score for attacker is -19
Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 23 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from West India to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
2 bombers moved from West India to Burma
Place Units - Japanese
1 artillery and 2 infantry placed in India
2 destroyers and 5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 3.00
UK_Pacific : 1.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 destroyers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
5 fighters moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
3 fighters placed in Normandy Bordeaux
1 fighter placed in Eastern United States
5 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 artilleries and 3 infantry moved from Eastern Persia to West India
3 armour moved from Persia to West India
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Libya
2 fighters moved from Egypt to Libya
Combat - British
Battle in West India
British attack with 3 armour, 5 artilleries and 3 infantry
Japanese defend with 1 armour, 1 artillery and 4 mech_infantrys
British roll dice for 3 armour, 5 artilleries and 3 infantry in West India, round 2 : 7/11 hits, 4,17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 4 mech_infantrys in West India, round 2 : 2/6 hits, 2,17 expected hits
4 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in West India
British win, taking West India from Japanese with 3 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 4 mech_infantrys
Battle in Libya
British attack with 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 3/7 hits, 2,83 expected hits
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1,67 expected hits
1 mech_infantry owned by the Italians, 1 marine owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 infantry and 1 marine
Casualties for Italians: 2 armour, 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Libya to Algeria
1 fighter moved from Libya to Algeria
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
3 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
3 armour placed in Persia
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 3,50
Italians : 0,33
AA fire in France : : -0,17
Americans : 0,00
Japanese : 0,50
AA fire in Germany : : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 92 Sea Zone
6 destroyers moved from 97 Sea Zone to 92 Sea Zone
3 artilleries and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 6 destroyers and 3 fighters
British defend with 1 battleship, 1 carrier, 4 destroyers and 1 fighter
Italians roll dice for 6 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits
Combat Hit Differential Summary :
Italians : 1.50
@Sovietishcat 5 hits in sz92 ool please
@dawgoneit best OOL, damaged AC, damaged BB, dds, AC, BB and fighter. If only fighter left, please land in GIB.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 92 Sea Zone
6 destroyers moved from 97 Sea Zone to 92 Sea Zone
3 artilleries and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 6 destroyers and 3 fighters
British defend with 1 battleship, 1 carrier, 4 destroyers and 1 fighter
Italians roll dice for 6 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 4 destroyers and 1 fighter in 92 Sea Zone, round 2 : 4/7 hits, 3.00 expected hits
4 destroyers owned by the Italians and 3 destroyers owned by the British lost in 92 Sea Zone
Italians roll dice for 2 destroyers and 3 fighters in 92 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 battleship owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
Italians roll dice for 3 fighters in 92 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
British roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 6 destroyers and 1 fighter
Casualties for British: 1 battleship, 1 carrier, 4 destroyers and 1 fighter
Battle in Romania
Italians attack with 3 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 3 artilleries and 1 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
Place Units - Italians
2 artilleries placed in Southern Italy
Italians undo move 1.
2 artilleries and 1 infantry placed in Southern France
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 2.50
British : 1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 cruiser and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major, 4x factory_minor; Remaining resources: 28 PUs;
Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
18 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary
6 bombers moved from Western Germany to United Kingdom
1 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Bulgaria to Yugoslavia
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/6 hits, 1.00 expected hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 6,7,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Slovakia Hungary
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 5/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Germany
4 bombers moved from United Kingdom to Western Germany
Place Units - Germans
1 artillery and 6 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 2.17
Russians : 0.33
AA fire in United Kingdom : : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
27 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Poland
1 armour moved from Bessarabia to Poland
1 artillery and 1 infantry moved from Bessarabia to Romania
2 armour and 1 mech_infantry moved from Ukraine to Romania
3 mech_infantrys moved from Novgorod to Poland
1 infantry moved from Baltic States to Poland
Combat - Russians
Battle in Romania
Russians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 3 artilleries and 1 infantry
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 3 : 2/5 hits, 1,83 expected hits
Germans roll dice for 3 artilleries in Romania, round 3 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Italians lost in Romania
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 4 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Romania, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Romania, round 5 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 3 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 28 armour, 3 artilleries, 1 bomber, 2 fighters, 12 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 6 aaGuns, 2 armour, 3 artilleries and 36 infantry
AA fire in Poland : 1/4 hits, 0,67 expected hits
1 fighter owned by the Russians lost in Poland
Russians roll dice for 28 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry, 9 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 20/55 hits, 20,83 expected hits
Germans roll dice for 6 aaGuns, 2 armour, 3 artilleries and 36 infantry in Poland, round 2 : 11/41 hits, 14,00 expected hits
11 infantry owned by the Russians, 6 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Poland
Russians roll dice for 28 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 9 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 21/44 hits, 19,00 expected hits
Germans roll dice for 2 armour, 3 artilleries and 22 infantry in Poland, round 3 : 8/27 hits, 9,33 expected hits
7 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 21 infantry owned by the Germans lost in Poland
Russians roll dice for 28 armour, 3 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 18/36 hits, 17,50 expected hits
Germans roll dice for 2 armour, 3 artilleries and 1 infantry in Poland, round 4 : 4/6 hits, 2,33 expected hits
1 mech_infantry owned by the Russians, 3 artilleries owned by the Germans, 3 artilleries owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 28 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Russians: 3 artilleries, 1 fighter, 12 infantry and 8 mech_infantrys
Casualties for Germans: 6 aaGuns, 2 armour, 3 artilleries and 36 infantry
Non Combat Move - Russians
6 aaGuns moved from Eastern Poland to Poland
1 infantry moved from Belarus to Eastern Poland
4 artilleries moved from Novgorod to Baltic States
1 bomber, 1 fighter and 1 tactical_bomber moved from Poland to Novgorod
2 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Volgograd to Ukraine
Place Units - Russians
1 bomber placed in Russia
3 armour placed in Novgorod
Russians undo move 2.
3 mech_infantrys placed in Novgorod
3 armour placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -4,67
AA fire in Poland : : 0,33
Russians : -0,50
@Sovietishcat your win
@dawgoneit GG