@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
@Sovietishcat sorry for the delay. been very ill 🤒 . i am still feeling sick so i might be delayed with my next turn. sorry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
20 armour, 4 artilleries, 14 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Novgorod to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 22 armour, 4 artilleries, 15 infantry and 4 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 22 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 15/45 hits, 16,17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 22 armour, 4 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
5 aaGuns moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
1 armour and 5 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 submarine moved from 105 Sea Zone to 110 Sea Zone
Place Units - Russians
3 armour placed in Ukraine
1 bomber placed in Russia
2 armour and 1 infantry placed in Novgorod
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -1,33
Russians : -3,50
@dawgoneit said in dawgoneit Axis -vs- Sovietishcat Allies Playoff:
@Sovietishcat sorry for the delay. been very ill 🤒 . i am still feeling sick so i might be delayed with my next turn. sorry.
@dawgoneit No problems, take your time! Hopefully you will feel better soon :slightly_smiling_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
4 fighters moved from 6 Sea Zone to 23 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Japanese creates battle in territory 39 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 2 destroyers
Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 2 destroyers in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 4 fighters in 23 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 39 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 39 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 armour and 6 mech_infantrys moved from West India to Burma
4 fighters moved from 23 Sea Zone to 6 Sea Zone
5 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Kweichow to Yunnan
Place Units - Japanese
1 destroyer and 9 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Belarus to Germany
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 23 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
6 fighters moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Morocco
Battle in 124 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 124 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 124 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 124 Sea Zone
Americans roll dice for 1 submarine in 124 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 124 Sea Zone
Germans win, taking Morocco from Italians with no units remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Germans: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 6 fighters in 23 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
6 fighters moved from 23 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 1.
1 artillery, 1 bomber and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to France
2 armour and 7 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Persia to West India
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in West India
British attack with 2 armour and 10 mech_infantrys
Japanese defend with 4 artilleries and 4 infantry
British roll dice for 2 armour and 10 mech_infantrys in West India, round 2 : 0/12 hits, 2,67 expected hits
Japanese roll dice for 4 artilleries and 4 infantry in West India, round 2 : 3/8 hits, 2,67 expected hits
3 mech_infantrys owned by the British lost in West India
British roll dice for 2 armour and 7 mech_infantrys in West India, round 3 : 2/9 hits, 2,17 expected hits
Japanese roll dice for 4 artilleries and 4 infantry in West India, round 3 : 0/8 hits, 2,67 expected hits
2 infantry owned by the Japanese lost in West India
British roll dice for 2 armour and 7 mech_infantrys in West India, round 4 : 4/9 hits, 2,17 expected hits
Japanese roll dice for 4 artilleries and 2 infantry in West India, round 4 : 4/6 hits, 2,00 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 4 mech_infantrys owned by the British lost in West India
British roll dice for 2 armour and 3 mech_infantrys in West India, round 5 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 2 artilleries in West India, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in West India
British roll dice for 2 armour and 2 mech_infantrys in West India, round 6 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in West India, round 6 : 0/1 hits, 0,33 expected hits
British roll dice for 2 armour and 2 mech_infantrys in West India, round 7 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in West India, round 7 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for British: 8 mech_infantrys
Casualties for Japanese: 4 artilleries and 4 infantry
Non Combat Move - British
5 artilleries and 3 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 aaGun, 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,00
British : -3,17
AA fire in France : : -0,17
Americans : 2,67
Japanese : -1,67
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Northern Italy to Southern France
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
3 artilleries and 1 infantry moved from Romania to Yugoslavia
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major, 6x factory_minor; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
6 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to 110 Sea Zone
3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 artilleries and 9 infantry moved from Norway to Finland
Combat - Germans
Combat Hit Differential Summary :
@Sovietishcat any scramble in sz110?
@dawgoneit Yes please, best OOL, plz keep USA fighter last!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major, 6x factory_minor; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
6 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to 110 Sea Zone
3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 artilleries and 9 infantry moved from Norway to Finland
Combat - Germans
Americans scrambles 1 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Battle in Finland
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 armour
Germans roll dice for 2 artilleries and 9 infantry in Finland, round 2 : 1/11 hits, 2.50 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 110 Sea Zone
Germans attack with 6 bombers, 6 fighters, 1 submarine and 6 tactical_bombers
British defend with 1 carrier, 2 destroyers, 1 fighter and 2 transports; French defend with 1 fighter and 2 infantry; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 7 transports; Russians defend with 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 bombers, 6 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 : 8/18 hits, 11.00 expected hits
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
Americans roll dice for 2 carriers, 2 cruisers, 6 destroyers, 3 fighters and 9 transports in 110 Sea Zone, round 2 : 7/13 hits, 5.67 expected hits
2 destroyers owned by the British, 4 destroyers owned by the Americans, 1 submarine owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Russians Submerged
Germans roll dice for 6 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 9/12 hits, 7.50 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 3 fighters and 9 transports in 110 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits
2 cruisers owned by the Americans, 2 transports owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
7 transports owned by the Americans and 2 infantry owned by the French lost in 110 Sea Zone
Germans win with 6 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 113
Casualties for Germans: 4 fighters, 1 submarine and 4 tactical_bombers
Casualties for Americans: 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 7 transports
Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 2 transports
Casualties for French: 1 fighter and 2 infantry
Non Combat Move - Germans
6 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
9 infantry moved from Western Germany to Germany
Place Units - Germans
9 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -3.33
Americans : -0.50
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Belarus to Romania
1 artillery moved from Eastern Poland to Bessarabia
1 armour moved from Ukraine to Bessarabia
2 armour moved from Ukraine to Eastern Poland
1 bomber moved from Russia to Germany
Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Romania, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Romania, round 5 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Romania, round 6 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Romania, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 artillery moved from Vyborg to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
1 factory_minor placed in Western Ukraine
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1,33
Italians : -0,33
Russians : -4,33
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 6 mech_infantrys moved from Burma to West India
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 bombers moved from Yunnan to West India
2 artilleries moved from Yunnan to Burma
4 mech_infantrys moved from Kweichow to Burma
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Burma
1 artillery moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Hunan
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 17 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from 39 Sea Zone to West India
1 submarine moved from 22 Sea Zone to 23 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
retreated to 23 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in West India, round 2 : 5/12 hits, 4.17 expected hits
UK_Pacific roll dice for 2 armour and 2 mech_infantrys in West India, round 2 : 3/4 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for British: 2 armour and 2 mech_infantrys
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 tactical_bomber in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
Americans win with no units remaining. Battle score for attacker is -19
Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 23 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from West India to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
2 bombers moved from West India to Burma
Place Units - Japanese
1 artillery and 2 infantry placed in India
2 destroyers and 5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 3.00
UK_Pacific : 1.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 destroyers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
5 fighters moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
3 fighters placed in Normandy Bordeaux
1 fighter placed in Eastern United States
5 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 artilleries and 3 infantry moved from Eastern Persia to West India
3 armour moved from Persia to West India
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Libya
2 fighters moved from Egypt to Libya
Combat - British
Battle in West India
British attack with 3 armour, 5 artilleries and 3 infantry
Japanese defend with 1 armour, 1 artillery and 4 mech_infantrys
British roll dice for 3 armour, 5 artilleries and 3 infantry in West India, round 2 : 7/11 hits, 4,17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 4 mech_infantrys in West India, round 2 : 2/6 hits, 2,17 expected hits
4 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in West India
British win, taking West India from Japanese with 3 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 4 mech_infantrys
Battle in Libya
British attack with 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 3/7 hits, 2,83 expected hits
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1,67 expected hits
1 mech_infantry owned by the Italians, 1 marine owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 infantry and 1 marine
Casualties for Italians: 2 armour, 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Libya to Algeria
1 fighter moved from Libya to Algeria
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
3 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
3 armour placed in Persia
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 3,50
Italians : 0,33
AA fire in France : : -0,17
Americans : 0,00
Japanese : 0,50
AA fire in Germany : : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 92 Sea Zone
6 destroyers moved from 97 Sea Zone to 92 Sea Zone
3 artilleries and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 6 destroyers and 3 fighters
British defend with 1 battleship, 1 carrier, 4 destroyers and 1 fighter
Italians roll dice for 6 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits
Combat Hit Differential Summary :
Italians : 1.50
@Sovietishcat 5 hits in sz92 ool please
@dawgoneit best OOL, damaged AC, damaged BB, dds, AC, BB and fighter. If only fighter left, please land in GIB.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 92 Sea Zone
6 destroyers moved from 97 Sea Zone to 92 Sea Zone
3 artilleries and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 6 destroyers and 3 fighters
British defend with 1 battleship, 1 carrier, 4 destroyers and 1 fighter
Italians roll dice for 6 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 4 destroyers and 1 fighter in 92 Sea Zone, round 2 : 4/7 hits, 3.00 expected hits
4 destroyers owned by the Italians and 3 destroyers owned by the British lost in 92 Sea Zone
Italians roll dice for 2 destroyers and 3 fighters in 92 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 battleship owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
Italians roll dice for 3 fighters in 92 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
British roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 6 destroyers and 1 fighter
Casualties for British: 1 battleship, 1 carrier, 4 destroyers and 1 fighter
Battle in Romania
Italians attack with 3 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 3 artilleries and 1 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
Place Units - Italians
2 artilleries placed in Southern Italy
Italians undo move 1.
2 artilleries and 1 infantry placed in Southern France
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 2.50
British : 1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 cruiser and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major, 4x factory_minor; Remaining resources: 28 PUs;
Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
18 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary
6 bombers moved from Western Germany to United Kingdom
1 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Bulgaria to Yugoslavia
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/6 hits, 1.00 expected hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 6,7,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Slovakia Hungary
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 5/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Germany
4 bombers moved from United Kingdom to Western Germany
Place Units - Germans
1 artillery and 6 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 2.17
Russians : 0.33
AA fire in United Kingdom : : 1.00