@surfer Sub.
dawgoneit Axis -vs- Sovietishcat Allies Playoff
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Karelia to Novgorod 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 3 infantry moved from Russia to Bryansk 5 armour and 2 mech_infantrys moved from Novgorod to Belarus 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Baltic States 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Ukraine to Bryansk 7 infantry moved from Bryansk to Belarus 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 104 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Hunan 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 4 transports moved from 36 Sea Zone to 20 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 transports moved from 20 Sea Zone to 6 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 2 artilleries and 4 infantry moved from Kwangsi to Yunnan 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung 2 bombers moved from Kwangsi to Hunan 7 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer British defend with 1 destroyer Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 5 artilleries, 7 fighters, 7 infantry and 6 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 5 artilleries, 7 fighters, 7 infantry and 6 tactical_bombers in Yunnan, round 2 : 15/25 hits, 11.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 artilleries, 7 fighters, 7 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/11 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 2 bombers, 2 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Hunan to Kwangsi 7 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi 3 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 2 artilleries and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsCombat Hit Differential Summary :
British : -0.33 Chinese : -0.67 UK_Pacific : -0.67 Japanese : 3.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone Americans undo move 4. Americans undo move 3. 2 destroyers and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Tobruk 5 fighters and 1 tactical_bomber moved from Egypt to Tobruk 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - British Battle in Tobruk British attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/8 hits, 3,83 expected hits Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Tobruk to Egypt 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to 76 Sea Zone 1 marine moved from Ethiopia to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from West India to India 1 aaGun and 3 infantry moved from Burma to India 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 airfield placed in Egypt 1 mech_infantry placed in Egypt 1 destroyer placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : -1,83 Italians : -0,67 Chinese : 0,00 Japanese : 0,67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Libya to Tobruk 3 fighters moved from Libya to Tobruk 2 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria 2 armour and 1 mech_infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from French Combat - Italians Battle in Tobruk Italians attack with 2 artilleries, 3 fighters and 2 infantry British defend with 1 armour and 1 mech_infantry Italians roll dice for 2 artilleries, 3 fighters and 2 infantry in Tobruk, round 2 : 2/7 hits, 2.83 expected hits British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 2 artilleries and 3 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Tobruk to Southern Italy 2 aaGuns and 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 3 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 1.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,33 Japanese : 1,33 -
TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 2 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 bomber moved from Western Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 3 tactical_bombers moved from Morocco to 110 Sea Zone 4 bombers moved from Morocco to 110 Sea Zone -
@dawgoneit scramble in sz110?
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@dawgoneit no scramble!
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@dawgoneit I received marti dice email from your other games… maybe you put my email address by mistake.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 2 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 bomber moved from Western Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 3 tactical_bombers moved from Morocco to 110 Sea Zone 4 bombers moved from Morocco to 110 Sea Zone Combat - Germans Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 4 bombers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 4 bombers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Baltic States to Western Germany 1 aaGun, 3 armour, 1 artillery and 8 infantry moved from Poland to Eastern Poland 1 aaGun, 3 armour, 1 artillery and 8 infantry moved from Romania to Eastern Poland 1 aaGun, 3 armour, 1 artillery and 9 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Germany to Poland 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Norway to Finland 2 fighters and 2 tactical_bombers moved from Morocco to Algeria Place Units - Germans 1 airfield and 1 armour placed in Normandy Bordeaux 1 bomber and 2 infantry placed in Western Germany 2 transports placed in 110 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 1.50 British : -0.33 Russians : -0.67 -
@Sovietishcat said in dawgoneit Axis -vs- Sovietishcat Allies Playoff:
@dawgoneit I received marti dice email from your other games… maybe you put my email address by mistake.
I will keep an eye out. Do you no the games?
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Bryansk to Western Ukraine 1 submarine moved from 92 Sea Zone to 98 Sea Zone Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 artilleries and 9 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Baltic States to Belarus 1 infantry moved from Bryansk to Ukraine 10 infantry moved from Russia to Tambov 6 infantry moved from Timguska to Novosibirsk 12 infantry moved from Yenisey to Timguska 2 aaGuns moved from Yenisey to Timguska Place Units - Russians 5 artilleries and 5 infantry placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : 0,00 -
@dawgoneit said in dawgoneit Axis -vs- Sovietishcat Allies Playoff:
@Sovietishcat said in dawgoneit Axis -vs- Sovietishcat Allies Playoff:
@dawgoneit I received marti dice email from your other games… maybe you put my email address by mistake.
I will keep an eye out. Do you no the games?
@dawgoneit I do not remember, but if I see it again, I shall let you know!
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 mech_infantry moved from Hunan to French Indo China Japanese take French Indo China from French 1 mech_infantry moved from Hunan to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Hopei to Kweichow 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Yunnan to Shan State 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Non Combat Move - Japanese 2 artilleries moved from Japan to 6 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 43 Sea Zone to Kwangsi 2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi 5 artilleries and 4 infantry moved from Yunnan to Burma 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 3 destroyers and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits Americans roll dice for 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/10 hits, 4,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 2 marines moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 marines, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 armour, 2 infantry and 2 marines moved from 106 Sea Zone to Quebec 1 artillery moved from 106 Sea Zone to Quebec 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 2 destroyers and 2 submarines placed in 101 Sea Zone 1 carrier and 3 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 bombers, 8 fighters and 7 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 bombers, 8 fighters and 7 tactical_bombers in Yunnan, round 2 : 9/17 hits, 9,17 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 5 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk 5 fighters and 1 tactical_bomber moved from Egypt to Tobruk 1 infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Northwest Persia to Iraq 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 1 fighter moved from India to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tobruk British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/7 hits, 3,33 expected hits Italians roll dice for 2 artilleries in Tobruk, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Battle in Iraq British attack with 2 artilleries and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 1/7 hits, 1,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 1/5 hits, 1,50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 artilleries and 3 infantry in Iraq, round 4 : 1/5 hits, 1,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone 3 fighters moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 marine moved from Trans-Jordan to 98 Sea Zone 1 marine moved from 98 Sea Zone to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from 41 Sea Zone to India Place Units - British 1 carrier placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : -2,17 Italians : -0,67 Americans : -1,50 AA fire in Caroline Islands : : -0,50 Chinese : 0,17 Neutral_Axis : 0,00 Japanese : -0,17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Tunisia to Algeria 3 destroyers moved from 97 Sea Zone to 95 Sea Zone 1 armour and 1 mech_infantry moved from Romania to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Russians win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern France 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -0.83 Russians : 1.00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 9 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 2 destroyers moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from Queensland to South Australia 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 110 Sea Zone to 114 Sea Zone 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 1 cruiser, 1 destroyer and 3 transports moved from 110 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Algeria to Western Germany 1 infantry moved from Normandy Bordeaux to Southern France 1 armour, 4 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 bombers moved from Western Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Bryansk Germans take Western Ukraine from Russians Germans take Bryansk from Russians 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries and 8 infantry moved from Finland to Karelia 4 bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Baltic States Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour and 1 artillery in Ukraine, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 artillery in Ukraine, round 5 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 114 Sea Zone Germans attack with 4 bombers, 1 destroyer and 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 4 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 3 aaGuns, 8 armour, 3 artilleries, 24 infantry and 1 mech_infantry moved from Eastern Poland to Poland 2 infantry moved from Western Germany to Germany 3 aaGuns moved from Western Germany to Germany 4 bombers moved from 114 Sea Zone to Western Germany 2 bombers moved from Baltic States to Western Germany 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France Place Units - Germans 10 infantry placed in Germany 1 bomber placed in Western Germany 3 infantry placed in France Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -1.17 Russians : 1.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 5 artilleries and 5 infantry moved from Russia to Bryansk 9 infantry moved from Tambov to Bryansk 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Belarus to Baltic States 1 fighter moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 5 artilleries and 14 infantry Germans defend with 1 armour Russians roll dice for 5 artilleries and 14 infantry in Bryansk, round 2 : 1/19 hits, 4,83 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 3/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 fighter moved from Novgorod to Belarus 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 98 Sea Zone to 92 Sea Zone Place Units - Russians 6 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0,50 Russians : -0,17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 6 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 1 armour and 2 mech_infantrys moved from Hunan to Burma 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Celebes Battle in 37 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 artilleries moved from Kwangsi to 36 Sea Zone 5 infantry moved from Kwangsi to 36 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 5 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone 3 artilleries and 5 infantry moved from 38 Sea Zone to Burma 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 7 fighters and 7 tactical_bombers moved from Yunnan to Burma 2 bombers moved from Yunnan to Burma 3 infantry moved from Kwangsi to Yunnan 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 battleships, 2 carriers and 1 cruiser moved from 43 Sea Zone to 21 Sea Zone 1 submarine moved from 45 Sea Zone to 21 Sea Zone 3 fighters moved from 37 Sea Zone to 21 Sea Zone 1 fighter moved from Yunnan to 21 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 2 transports moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Burma to 38 Sea Zone Place Units - Japanese 6 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.50





