@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L19 B1/4 trulpen (X) vs Giallo (A+9) BM3
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 2 carriers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 carriers and 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from Egypt to 95 Sea Zone 2 infantry moved from Morocco to Algeria 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 infantry moved from Burma to Shan State 1 fighter moved from United Kingdom to 95 Sea Zone 1 fighter moved from United Kingdom to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone
Combat Hit Differential Summary :
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scramble?
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I check.
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No scramble this time.
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Max def.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from India to 37 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Egypt to 95 Sea Zone 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 92 Sea Zone to 94 Sea Zone 1 carrier moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 95 Sea Zone Americans attack with 2 carriers, 2 destroyers, 5 fighters and 1 submarine Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 2 destroyers and 5 fighters in 95 Sea Zone, round 2 : 1/7 hits, 3,17 expected hits Italians roll dice for 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 95 Sea Zone, round 2 : 6/12 hits, 6,17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone Americans roll dice for 1 destroyer and 5 fighters in 95 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits Italians roll dice for 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 95 Sea Zone, round 3 : 5/10 hits, 5,33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 4 fighters owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 fighter in 95 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 carrier, 1 cruiser, 5 fighters, 1 tactical_bomber and 3 transports in 95 Sea Zone, round 4 : 4/8 hits, 4,67 expected hits 1 fighter owned by the Americans lost in 95 Sea Zone Italians win with 1 carrier, 1 cruiser, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -61 Casualties for Americans: 2 carriers, 2 destroyers, 5 fighters and 1 submarine Casualties for Italians: 1 carrier and 2 destroyers Casualties for Germans: 1 tactical_bomber Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy 1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians forced to land in Southern Italy Non Combat Move - Americans 3 transports moved from 92 Sea Zone to 89 Sea Zone 7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 37 Sea Zone to Queensland 9 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from Tunisia to Algeria 1 destroyer moved from 106 Sea Zone to 101 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 2 fighters placed in Eastern United States 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 13 PUs; Combat Move - British 2 carriers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 carriers and 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from Egypt to 95 Sea Zone 2 infantry moved from Morocco to Algeria 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 infantry moved from Burma to Shan State 1 fighter moved from United Kingdom to 95 Sea Zone 1 fighter moved from United Kingdom to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in 95 Sea Zone British attack with 1 bomber, 2 carriers, 5 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Italians British roll dice for 1 bomber, 2 carriers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 95 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 carrier, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 3 transports owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone British win with 1 bomber, 1 carrier, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 1 carrier and 1 fighter Casualties for Italians: 1 carrier, 1 cruiser, 2 fighters and 3 transports Non Combat Move - British 2 fighters moved from 95 Sea Zone to Malta 1 bomber moved from 95 Sea Zone to Egypt 1 fighter moved from 95 Sea Zone to Malta 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter moved from Shan State to India 3 aaGuns, 7 artilleries, 16 infantry and 3 mech_infantrys moved from Burma to India Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1,00 British : -1,00 Americans : 0,67 Japanese : 0,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tobruk to Libya Italians take Libya from Americans 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 2 armour moved from Trans-Jordan to Northwest Persia 1 artillery and 4 infantry moved from Volgograd to Caucasus 2 infantry moved from Greece to Albania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
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All anzac fighters on anzac carriers
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 destroyers, 8 infantry, 1 marine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Rostov 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 armour and 5 mech_infantrys moved from Poland to Western Ukraine 2 armour, 1 artillery and 3 mech_infantrys moved from Bessarabia to Ukraine 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 fighters moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone 1 tactical_bomber moved from Western Germany to 95 Sea Zone 3 bombers moved from Novgorod to 95 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to West India Germans take West India from UK_Pacific Combat - Germans Battle in Scotland Battle in Western Ukraine Germans attack with 2 armour and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 5 mech_infantrys in Western Ukraine, round 2 : 3/7 hits, 1,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Scotland from British, taking Western Ukraine from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 armour, 1 artillery and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers British defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the British Submerged Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber Non Combat Move - Germans 3 bombers moved from 95 Sea Zone to Southern Italy 1 carrier moved from 110 Sea Zone to 111 Sea Zone 2 fighters moved from 110 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 95 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from France to Western Germany 1 mech_infantry moved from Yugoslavia to Eastern Poland 6 armour moved from Volgograd to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 4 artilleries and 7 infantry moved from Archangel to Vologda 3 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 infantry moved from Volgograd to Samara 2 aaGuns, 5 artilleries and 11 infantry moved from Volgograd to Caucasus 11 armour and 5 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 fighter moved from 95 Sea Zone to Western Germany 1 tactical_bomber moved from 95 Sea Zone to Western Germany 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 2 aaGuns moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Vologda 2 fighters and 1 tactical_bomber moved from Bessarabia to Western Germany 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia Place Units - Germans 1 bomber, 1 marine and 1 tactical_bomber placed in Western Germany 2 infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Persia Germans undo move 4. 1 destroyer placed in 80 Sea Zone 1 destroyer placed in 93 Sea Zone 3 transports placed in 113 Sea Zone 2 infantry placed in Persia 1 infantry placed in Volgograd Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 4,33 British : -1,50 Russians : 0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Tambov to Bryansk 8 infantry moved from Tambov to Bryansk 2 fighters moved from Russia to Rostov 3 infantry moved from Tambov to Bryansk 4 artilleries moved from Tambov to Russia 6 artilleries and 5 infantry moved from Tambov to Bryansk 2 artilleries moved from Tambov to Russia 3 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 6 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 27 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 27 infantry in Bryansk, round 2 : 11/33 hits, 7,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 93 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Russians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 2 fighters moved from Rostov to Russia 2 aaGuns moved from Tambov to Bryansk Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -2,00 Russians : 3,83 Japanese : -1,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 41 Sea Zone to India 5 fighters moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Philippines to Guam Combat - Japanese Japanese creates battle in territory 41 Sea Zone Japanese creates battle in territory 43 Sea Zone Air Battle in India Japanese attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits AA fire in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1 Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 bomber moved from India to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 armour moved from Manchuria to Anhwe 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 fighters placed in Japan 3 destroyers placed in 36 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 0,33 AA fire in India : : 0,50 Japanese : 0,17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 41 Sea Zone to India 5 fighters moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Philippines to Guam Combat - Japanese Japanese creates battle in territory 41 Sea Zone Japanese creates battle in territory 43 Sea Zone Air Battle in India Japanese attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits AA fire in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1 Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 bomber moved from India to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 armour moved from Manchuria to Anhwe 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 fighters placed in Japan 3 destroyers placed in 36 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,33 AA fire in India : : 0,50 Japanese : 0,17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 41 Sea Zone to India 5 fighters moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Philippines to Guam Combat - Japanese Japanese creates battle in territory 41 Sea Zone Japanese creates battle in territory 43 Sea Zone Air Battle in India Japanese attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits AA fire in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1 Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 bomber moved from India to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 armour moved from Manchuria to Anhwe 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 fighters placed in Japan 3 destroyers placed in 36 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,33 AA fire in India : : 0,50 Japanese : 0,17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Americans creates battle in territory 37 Sea Zone Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 41 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 fighters moved from 101 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 8 submarines moved from 26 Sea Zone to 54 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 1 fighter placed in Eastern United States 6 submarines placed in 101 Sea Zone Americans undo move 1. Americans undo move 2. 2 carriers and 6 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Americans creates battle in territory 37 Sea Zone Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 41 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 fighters moved from 101 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 8 submarines moved from 26 Sea Zone to 54 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 1 fighter placed in Eastern United States 6 submarines placed in 101 Sea Zone Americans undo move 1. Americans undo move 2. 2 carriers and 6 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 8x factory_major; Remaining resources: 14 PUs; UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 armour EDIT: Adding units owned by Americans to Tunisia: 1 armour EDIT: Turning off Edit Mode 3 fighters moved from Malta to Gibraltar 1 infantry moved from India to Burma 1 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from India to West India 1 bomber moved from Egypt to West India 2 infantry moved from Algeria to Tunisia 4 artilleries and 10 infantry moved from Egypt to Trans-Jordan 3 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 8 infantry and 1 mech_infantry moved from United Kingdom to Scotland 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 submarine Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 2 fighters British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Scotland British attack with 8 infantry and 1 mech_infantry Germans defend with 1 airfield and 4 infantry British roll dice for 8 infantry and 1 mech_infantry in Scotland, round 2 : 2/9 hits, 1,50 expected hits Germans roll dice for 4 infantry in Scotland, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland 1 mech_infantry owned by the British and 6 infantry owned by the British retreated to United Kingdom Germans win with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in West India British attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in West India British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys Italians defend with 1 infantry British roll dice for 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/20 hits, 5,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 bomber moved from West India to India 1 fighter moved from West India to India 1 fighter and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan Place Units - British 10 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 33 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 3 fighters EDIT: Adding units owned by British to Egypt: 3 fighters EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 4 PUs; end with 4 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : 1,00 British : -3,50 Italians : -0,50 Americans : -0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 harbour; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 2 infantry moved from Caucasus to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Russians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 bomber moved from Rostov to Greece 2 armour moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 artilleries and 2 infantry moved from Iraq to Persia 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 harbour placed in Iraq 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1,00 Russians : -0,50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 harbour; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 2 infantry moved from Caucasus to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Russians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 bomber moved from Rostov to Greece 2 armour moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 artilleries and 2 infantry moved from Iraq to Persia 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 harbour placed in Iraq 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,00 Russians : -0,50
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 57 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :