@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Whack bad LOTR vs dawg ....again
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TripleA Turn Summary: Dwarves round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Dwarves Dwarves buy 1 axeInfantry, 1 cannon, 1 mortar and 1 phalanx; Remaining resources: 0 PUs; Combat Move - Dwarves 1 berzerkers and 1 cannon moved from N. Dale to Celduin 1 cannon moved from Celduin to Rhovanion 1 zepplin moved from Rhovanion to S. Rhovanion 4 axeInfantrys and 3 zepplins moved from S. Rhovanion to Dagorlad 2 cannons and 2 phalanxs moved from S. E. Rhovanion to S. Rhovanion 2 berzerkerss moved from E. Rhovanion to Rhovanion 1 berzerkers, 1 cannon and 1 zepplin moved from Lonely Mtn. to N. Dale 1 zepplin moved from N. Dale to Rhovanion Combat - Dwarves Battle in Dagorlad Dwarves attack with 4 axeInfantrys and 3 zepplins Khand defend with 4 raiderss and 2 xbowInfantrys Dwarves roll dice for 4 axeInfantrys and 3 zepplins in Dagorlad, round 2 : 3/7 hits, 2.17 expected hits Khand roll dice for 4 raiderss and 2 xbowInfantrys in Dagorlad, round 2 : 0/6 hits, 1.33 expected hits 3 raiderss owned by the Khand lost in Dagorlad Dwarves roll dice for 4 axeInfantrys and 3 zepplins in Dagorlad, round 3 : 1/7 hits, 2.17 expected hits Khand roll dice for 1 raiders and 2 xbowInfantrys in Dagorlad, round 3 : 1/3 hits, 0.83 expected hits 1 axeInfantry owned by the Dwarves and 1 raiders owned by the Khand lost in Dagorlad Dwarves roll dice for 3 axeInfantrys and 3 zepplins in Dagorlad, round 4 : 3/6 hits, 2.00 expected hits Khand roll dice for 2 xbowInfantrys in Dagorlad, round 4 : 1/2 hits, 0.67 expected hits 2 xbowInfantrys owned by the Khand and 1 axeInfantry owned by the Dwarves lost in Dagorlad Dwarves win, taking Dagorlad from Khand with 2 axeInfantrys and 3 zepplins remaining. Battle score for attacker is 16 Casualties for Khand: 4 raiderss and 2 xbowInfantrys Casualties for Dwarves: 2 axeInfantrys Non Combat Move - Dwarves 3 zepplins moved from Dagorlad to S. Rhovanion Place Units - Dwarves 1 axeInfantry, 1 cannon, 1 mortar and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Dwarves : 0.67 Khand : -0.83
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TripleA Turn Summary: Saruman round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Saruman Saruman buy 3 orcss and 1 siegeTower; Remaining resources: 0 PUs; Combat Move - Saruman 1 raiders and 1 siegeTower moved from Isengard to Fangorn 1 orcs moved from Isengard to S. Dunland Saruman take S. Dunland from Gondor Combat - Saruman Battle in Fangorn Saruman attack with 1 raiders and 1 siegeTower Elves defend with 1 hobbits Saruman roll dice for 1 raiders and 1 siegeTower in Fangorn, round 2 : 1/2 hits, 0.83 expected hits Elves roll dice for 1 hobbits in Fangorn, round 2 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves and 1 raiders owned by the Saruman lost in Fangorn Saruman win, taking Fangorn from Elves with 1 siegeTower remaining. Battle score for attacker is -2 Casualties for Saruman: 1 raiders Casualties for Elves: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 3 orcss and 1 siegeTower placed in Isengard Turn Complete - Saruman Saruman collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Saruman : 0.17 Elves : 0.83
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TripleA Turn Summary: Freefolk round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Freefolk Freefolk buy 1 archers, 1 catapult, 4 hobbitss and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 lightCavalry moved from Eregion to S. Caves 2 hobbitss and 2 spearInfantrys moved from Minhiriath to Lond Daer 2 lightCavalrys moved from Bree to Lond Daer 1 lightCavalry moved from Cardolan to S. Dunland 1 lightCavalry moved from Cardolan to Lond Daer Combat - Freefolk Battle in S. Caves Freefolk attack with 1 lightCavalry Goblins defend with 1 castle and 1 shooters Freefolk roll dice for 1 lightCavalry in S. Caves, round 2 : 1/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in S. Caves, round 2 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in S. Caves Freefolk win, taking S. Caves from Goblins with 1 lightCavalry remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in Lond Daer Freefolk attack with 2 hobbitss, 3 lightCavalrys and 2 spearInfantrys Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys Freefolk roll dice for 2 hobbitss, 3 lightCavalrys and 2 spearInfantrys in Lond Daer, round 2 : 2/5 hits, 1.33 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 0/4 hits, 1.00 expected hits 2 fortificationss owned by the Neutral lost in Lond Daer Freefolk roll dice for 2 hobbitss, 3 lightCavalrys and 2 spearInfantrys in Lond Daer, round 3 : 0/5 hits, 1.33 expected hits Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 0/2 hits, 0.67 expected hits Freefolk roll dice for 2 hobbitss, 3 lightCavalrys and 2 spearInfantrys in Lond Daer, round 4 : 1/5 hits, 1.33 expected hits Neutral roll dice for 2 spearInfantrys in Lond Daer, round 4 : 1/2 hits, 0.67 expected hits 1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Lond Daer Freefolk roll dice for 1 hobbits, 3 lightCavalrys and 2 spearInfantrys in Lond Daer, round 5 : 3/5 hits, 1.33 expected hits Neutral roll dice for 1 spearInfantry in Lond Daer, round 5 : 1/1 hits, 0.33 expected hits 1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Lond Daer Freefolk loses 0 PUs for violating Lond Daers neutrality. Freefolk win, taking Lond Daer from Neutral with 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 2 fortificationss and 2 spearInfantrys Casualties for Freefolk: 2 hobbitss Battle in S. Dunland Freefolk attack with 1 lightCavalry Saruman defend with 1 orcs Freefolk roll dice for 1 lightCavalry in S. Dunland, round 2 : 1/1 hits, 0.33 expected hits Saruman roll dice for 1 orcs in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Saruman lost in S. Dunland Freefolk win, taking S. Dunland from Saruman with 1 lightCavalry remaining. Battle score for attacker is 3 Casualties for Saruman: 1 orcs Non Combat Move - Freefolk 1 archers and 1 spearInfantry moved from S. Downs to Cardolan 1 catapult and 1 spearInfantry moved from Tharbad to Eregion 1 hobbits moved from Bree to S. Downs 1 hobbits moved from Hobbiton to Shire Place Units - Freefolk 1 archers and 1 catapult placed in Tharbad 2 hobbitss and 1 lightCavalry placed in Bree 2 hobbitss placed in Hobbiton Turn Complete - Freefolk Freefolk collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Goblins : -0.33 Neutral : -0.67 Saruman : -0.17 Freefolk : 2.00
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TripleA Turn Summary: Mordor round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Mordor Mordor buy 7 orcss and 1 tower; Remaining resources: 1 PUs; Combat Move - Mordor 3 orcss, 9 siegeTowers and 13 trollss moved from Eastfold to Helms Deep 2 orcss moved from W. Osg. to E. Osg. 1 trolls moved from Minas Morgul to Dagorlad 1 orcs moved from N. Ithilien to Dagorlad 3 nazguls moved from E. Emnet to Dagorlad Combat - Mordor Battle in Helms Deep Mordor attack with 3 orcss, 9 siegeTowers and 13 trollss Elves defend with 1 griffin; Rohan defend with 1 castle, 15 fortificationss, 1 spearInfantry and 2 towers Mordor roll dice for 3 orcss, 9 siegeTowers and 13 trollss in Helms Deep, round 2 : 11/25 hits, 11.50 expected hits Rohan roll dice for 15 fortificationss, 1 griffin, 1 spearInfantry and 2 towers in Helms Deep, round 2 : 6/19 hits, 4.67 expected hits 3 siegeTowers owned by the Mordor, 3 orcss owned by the Mordor and 11 fortificationss owned by the Rohan lost in Helms Deep Mordor roll dice for 6 siegeTowers and 13 trollss in Helms Deep, round 3 : 10/19 hits, 9.50 expected hits Rohan roll dice for 4 fortificationss, 1 griffin, 1 spearInfantry and 2 towers in Helms Deep, round 3 : 2/8 hits, 2.83 expected hits 1 griffin owned by the Elves, 2 siegeTowers owned by the Mordor, 1 spearInfantry owned by the Rohan, 2 towers owned by the Rohan and 4 fortificationss owned by the Rohan lost in Helms Deep Mordor captures 6PUs while taking Rohan capital Mordor win, taking Helms Deep from Rohan with 4 siegeTowers and 13 trollss remaining. Battle score for attacker is 21 Casualties for Mordor: 3 orcss and 5 siegeTowers Casualties for Rohan: 15 fortificationss, 1 spearInfantry and 2 towers Casualties for Elves: 1 griffin Battle in Dagorlad Mordor attack with 3 nazguls, 1 orcs and 1 trolls Dwarves defend with 2 axeInfantrys Mordor roll dice for 3 nazguls, 1 orcs and 1 trolls in Dagorlad, round 2 : 1/5 hits, 2.50 expected hits Dwarves roll dice for 2 axeInfantrys in Dagorlad, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 nazgul owned by the Mordor 1 axeInfantry owned by the Dwarves lost in Dagorlad Mordor roll dice for 3 nazguls, 1 orcs and 1 trolls in Dagorlad, round 3 : 4/5 hits, 2.50 expected hits Dwarves roll dice for 1 axeInfantry in Dagorlad, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 nazgul owned by the Mordor 1 axeInfantry owned by the Dwarves lost in Dagorlad Mordor win, taking Dagorlad from Dwarves with 3 nazguls, 1 orcs and 1 trolls remaining. Battle score for attacker is 8 Casualties for Dwarves: 2 axeInfantrys Non Combat Move - Mordor 3 nazguls moved from Dagorlad to E. Emnet Place Units - Mordor 1 tower placed in Udun 2 orcss placed in E. Osg. 2 orcss placed in W. Osg. 3 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 32 PUs; end with 39 PUs 2 units repaired.
Combat Hit Differential Summary :
Mordor : 0.00 Dwarves : 0.50 Rohan : 0.50
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TripleA Turn Summary: Goblins round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Goblins Goblins buy 6 shooterss; Remaining resources: 1 PUs; Place Units - Goblins 6 shooterss placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Elves Elves buy 7 hobbitss and 8 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 2 eagless, 3 griffins and 7 hobbitss moved from Eregion to Moria 1 eagles moved from Lorien to Moria 1 hobbits moved from Celebran to Moria 8 hunterss moved from Rivendell to Moria 2 hunterss and 2 wizards moved from N. Caves to Moria 1 hobbits moved from Wold to Celebran 1 hobbits moved from N. Brown Lands to Wold 1 eagles moved from S. Rhovanion to Moria 1 hobbits moved from E. Rhovanion to S. E. Rhovanion 1 ents moved from Rhovanion to S. Rhovanion 1 hunters moved from Rhun to Rhovanion Combat - Elves Battle in Moria Elves attack with 4 eagless, 3 griffins, 8 hobbitss, 10 hunterss and 2 wizards Goblins defend with 2 batss, 1 castle, 8 fortificationss, 18 shooterss and 2 stabberss Elves roll dice for 4 eagless, 3 griffins, 8 hobbitss, 10 hunterss and 2 wizards in Moria, round 2 : 10/27 hits, 8.83 expected hits Goblins roll dice for 2 batss, 8 fortificationss, 18 shooterss and 2 stabberss in Moria, round 2 : 6/30 hits, 8.00 expected hits 6 hobbitss owned by the Elves, 8 fortificationss owned by the Goblins and 2 stabberss owned by the Goblins lost in Moria Elves roll dice for 4 eagless, 3 griffins, 2 hobbitss, 10 hunterss and 2 wizards in Moria, round 3 : 11/21 hits, 7.83 expected hits Goblins roll dice for 2 batss and 18 shooterss in Moria, round 3 : 10/20 hits, 6.33 expected hits 2 batss owned by the Goblins, 9 shooterss owned by the Goblins, 8 hunterss owned by the Elves and 2 hobbitss owned by the Elves lost in Moria Elves roll dice for 4 eagless, 3 griffins, 2 hunterss and 2 wizards in Moria, round 4 : 6/11 hits, 4.83 expected hits Goblins roll dice for 9 shooterss in Moria, round 4 : 2/9 hits, 3.00 expected hits 6 shooterss owned by the Goblins and 2 eagless owned by the Elves lost in Moria Elves roll dice for 2 eagless, 3 griffins, 2 hunterss and 2 wizards in Moria, round 5 : 3/9 hits, 4.17 expected hits Goblins roll dice for 3 shooterss in Moria, round 5 : 3/3 hits, 1.00 expected hits 3 shooterss owned by the Goblins, 1 hunters owned by the Elves and 2 eagless owned by the Elves lost in Moria Elves captures 9PUs while taking Goblins capital Elves win, taking Moria from Goblins with 3 griffins, 1 hunters and 2 wizards remaining. Battle score for attacker is -10 Casualties for Elves: 4 eagless, 8 hobbitss and 9 hunterss Casualties for Goblins: 2 batss, 8 fortificationss, 18 shooterss and 2 stabberss Non Combat Move - Elves 2 hobbitss moved from N. Caves to Drimrill Dale 3 griffins moved from Moria to Lorien Place Units - Elves 8 hunterss placed in Rivendell 2 hobbitss placed in N. Caves 4 hobbitss placed in Lorien 1 hobbits placed in Dol Goldur Turn Complete - Elves Elves collect 49 PUs; end with 58 PUs
Combat Hit Differential Summary :
Goblins : 2.67 Elves : 4.33
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TripleA Turn Summary: Haradrim round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Haradrim Haradrim buy 1 corsairs, 2 oliphants and 6 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Haradrim 1 oliphant moved from E. Emnet to Westfold Non Combat Move - Haradrim Place Units - Haradrim 2 oliphants and 2 spearInfantrys placed in E. Emnet 1 corsairs and 4 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Gondor Gondor buy 1 heavyCavalry, 3 spearInfantrys, 3 towerGuards and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Gondor 15 spearInfantrys and 2 towerGuards moved from Minas Tirith to Anorien 1 spearInfantry moved from Lossarnach to Anduin Mouth 1 galleon and 1 spearInfantry moved from Anduin Mouth to Umbar Coast 1 spearInfantry moved from Umbar Coast to Umbar Peninsula Gondor take Umbar Peninsula from Haradrim 1 towerGuard moved from Lossarnach to Anduin Mouth 1 galleon and 1 towerGuard moved from Anduin Mouth to Harnen 1 towerGuard moved from Harnen to Umbar Gondor take Umbar from Haradrim 1 spearInfantry moved from Lossarnach to Anduin Mouth 1 galleon and 1 spearInfantry moved from Anduin Mouth to Harnen 1 spearInfantry moved from Harnen to N. Haradwaith Gondor take N. Haradwaith from Haradrim 1 spearInfantry and 1 towerGuard moved from Lossarnach to Anduin Mouth 1 trebuche moved from Lossarnach to Anduin Mouth 2 galleons, 1 spearInfantry, 1 towerGuard and 1 trebuche moved from Anduin Mouth to Harnen 1 spearInfantry, 1 towerGuard and 1 trebuche moved from Harnen to Harad Road 4 trebuches moved from Lossarnach to W. Osg. 4 spearInfantrys and 4 towerGuards moved from Lossarnach to W. Osg. 1 spearInfantry moved from Lossarnach to W. Osg. 6 heavyCavalrys moved from Druwaith Laur to Anfalas Combat - Gondor Battle in Anorien Gondor attack with 15 spearInfantrys and 2 towerGuards Khand defend with 1 raiders and 1 trebuche Gondor roll dice for 15 spearInfantrys and 2 towerGuards in Anorien, round 2 : 4/17 hits, 3.17 expected hits Khand roll dice for 1 raiders and 1 trebuche in Anorien, round 2 : 0/2 hits, 0.33 expected hits 1 trebuche owned by the Khand and 1 raiders owned by the Khand lost in Anorien Gondor win, taking Anorien from Khand with 15 spearInfantrys and 2 towerGuards remaining. Battle score for attacker is 8 Casualties for Khand: 1 raiders and 1 trebuche Battle in Harad Road Gondor attack with 1 spearInfantry, 1 towerGuard and 1 trebuche Khand defend with 2 raiderCavalrys Gondor roll dice for 1 spearInfantry, 1 towerGuard and 1 trebuche in Harad Road, round 2 : 0/3 hits, 1.17 expected hits Haradrim roll dice for 2 raiderCavalrys in Harad Road, round 2 : 0/2 hits, 0.33 expected hits Gondor roll dice for 1 spearInfantry, 1 towerGuard and 1 trebuche in Harad Road, round 3 : 1/3 hits, 1.17 expected hits Haradrim roll dice for 2 raiderCavalrys in Harad Road, round 3 : 1/2 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor and 1 raiderCavalry owned by the Khand lost in Harad Road Gondor roll dice for 1 towerGuard and 1 trebuche in Harad Road, round 4 : 1/2 hits, 1.00 expected hits Haradrim roll dice for 1 raiderCavalry in Harad Road, round 4 : 0/1 hits, 0.17 expected hits 1 raiderCavalry owned by the Khand lost in Harad Road Gondor win, taking Harad Road from Haradrim with 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 7 Casualties for Gondor: 1 spearInfantry Casualties for Khand: 2 raiderCavalrys Battle in W. Osg. Gondor attack with 5 spearInfantrys, 4 towerGuards and 4 trebuches Mordor defend with 1 castle, 2 orcss and 2 towers Gondor roll dice for 5 spearInfantrys, 4 towerGuards and 4 trebuches in W. Osg., round 2 : 6/13 hits, 4.83 expected hits Mordor roll dice for 2 orcss and 2 towers in W. Osg., round 2 : 2/4 hits, 1.67 expected hits 2 towers owned by the Mordor, 2 spearInfantrys owned by the Gondor and 2 orcss owned by the Mordor lost in W. Osg. Gondor win, taking W. Osg. from Mordor with 3 spearInfantrys, 4 towerGuards and 4 trebuches remaining. Battle score for attacker is 10 Casualties for Gondor: 2 spearInfantrys Casualties for Mordor: 2 orcss and 2 towers Non Combat Move - Gondor 1 spearInfantry and 1 towerGuard moved from Lossarnach to W. Osg. 2 spearInfantrys and 2 towerGuards moved from Lossarnach to Anorien Place Units - Gondor 1 heavyCavalry, 3 spearInfantrys, 3 towerGuards and 2 trebuches placed in Minas Tirith Turn Complete - Gondor Gondor collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Mordor : 0.33 Haradrim : 0.17 Gondor : 0.67 Khand : -0.33
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TripleA Turn Summary: Rhun round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Turn Complete - Rhun
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Dale Dale buy 1 heavyCavalry and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from S. Rhovanion to Dagorlad 1 spearInfantry moved from S. Rhovanion to Dagorlad 1 heavyCavalry moved from S. Rhovanion to Dagorlad 2 lightCavalrys moved from Rhovanion to S. Rhovanion 1 spearInfantry moved from E. Rhovanion to S. E. Rhovanion 1 heavyCavalry moved from Celduin to S. Rhovanion 1 spearInfantry moved from Drimrill Dale to Celebran 1 archers moved from Gladden to Anduin East Bank 3 lightCavalrys moved from Lake Town to Rhovanion 1 archers moved from Lake Town to N. Dale 1 spearInfantry moved from W. Mirkwood to S. Mirkwood Combat - Dale Battle in Dagorlad Dale attack with 1 heavyCavalry and 2 spearInfantrys Mordor defend with 1 orcs and 1 trolls Dale roll dice for 1 heavyCavalry and 2 spearInfantrys in Dagorlad, round 2 : 2/3 hits, 0.83 expected hits Mordor roll dice for 1 orcs and 1 trolls in Dagorlad, round 2 : 2/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Dale, 1 trolls owned by the Mordor and 1 orcs owned by the Mordor lost in Dagorlad Dale win, taking Dagorlad from Mordor with 1 heavyCavalry remaining. Battle score for attacker is 3 Casualties for Dale: 2 spearInfantrys Casualties for Mordor: 1 orcs and 1 trolls Non Combat Move - Dale Place Units - Dale 1 heavyCavalry and 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Mordor : 1.33 Dale : 1.17
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TripleA Turn Summary: Khand round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Khand Khand buy 1 warWolves and 3 xbowInfantrys; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys moved from Khand to N. Haradwaith Combat - Khand Battle in N. Haradwaith Khand attack with 2 raiderCavalrys Gondor defend with 1 spearInfantry Khand roll dice for 2 raiderCavalrys in N. Haradwaith, round 2 : 1/2 hits, 1.00 expected hits Gondor roll dice for 1 spearInfantry in N. Haradwaith, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor and 1 raiderCavalry owned by the Khand lost in N. Haradwaith Khand win, taking N. Haradwaith from Gondor with 1 raiderCavalry remaining. Battle score for attacker is -2 Casualties for Khand: 1 raiderCavalry Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 1 warWolves and 3 xbowInfantrys placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : 0.67 Khand : 0.00
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TripleA Turn Summary: Dwarves round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Dwarves Dwarves buy 1 cannon, 1 mortar and 1 zepplin; Remaining resources: 0 PUs; Combat Move - Dwarves 2 berzerkerss, 1 cannon and 1 zepplin moved from Rhovanion to S. Rhovanion 1 berzerkers and 1 cannon moved from Celduin to Rhovanion 1 berzerkers and 1 cannon moved from N. Dale to Celduin 1 axeInfantry, 1 cannon, 1 mortar and 1 phalanx moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 1 cannon, 1 mortar and 1 zepplin placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Saruman Saruman buy 3 orcss and 1 siegeTower; Remaining resources: 0 PUs; Combat Move - Saruman 3 orcss and 1 siegeTower moved from Isengard to S. Dunland Combat - Saruman Battle in S. Dunland Saruman attack with 3 orcss and 1 siegeTower Freefolk defend with 1 lightCavalry Saruman roll dice for 3 orcss and 1 siegeTower in S. Dunland, round 2 : 1/4 hits, 1.00 expected hits Freefolk roll dice for 1 lightCavalry in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Freefolk lost in S. Dunland Saruman win, taking S. Dunland from Freefolk with 3 orcss and 1 siegeTower remaining. Battle score for attacker is 4 Casualties for Freefolk: 1 lightCavalry Non Combat Move - Saruman Place Units - Saruman 3 orcss and 1 siegeTower placed in Isengard Turn Complete - Saruman Saruman collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Saruman : 0.00 Freefolk : -0.17
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TripleA Turn Summary: Freefolk round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Freefolk Freefolk buy 1 archers, 1 catapult, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 lightCavalry moved from S. Caves to S. Dunland 3 lightCavalrys moved from Lond Daer to S. Dunland 2 spearInfantrys moved from Lond Daer to N. Enedwaith 1 catapult, 3 hobbitss and 2 spearInfantrys moved from Eregion to N. Dunland 1 archers and 1 catapult moved from Tharbad to Eregion 1 archers and 1 spearInfantry moved from Cardolan to Eregion 1 hobbits moved from S. Downs to Cardolan 2 hobbitss moved from Bree to S. Downs 1 hobbits moved from Shire to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 lightCavalry moved from Bree to Eregion Combat - Freefolk Battle in S. Dunland Freefolk attack with 4 lightCavalrys Saruman defend with 3 orcss and 1 siegeTower Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 2 : 2/4 hits, 1.33 expected hits Saruman roll dice for 3 orcss and 1 siegeTower in S. Dunland, round 2 : 0/4 hits, 0.67 expected hits 2 orcss owned by the Saruman lost in S. Dunland Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 3 : 2/4 hits, 1.33 expected hits Saruman roll dice for 1 orcs and 1 siegeTower in S. Dunland, round 3 : 0/2 hits, 0.33 expected hits 1 siegeTower owned by the Saruman and 1 orcs owned by the Saruman lost in S. Dunland Freefolk win, taking S. Dunland from Saruman with 4 lightCavalrys remaining. Battle score for attacker is 13 Casualties for Saruman: 3 orcss and 1 siegeTower Non Combat Move - Freefolk Place Units - Freefolk 1 catapult and 1 spearInfantry placed in Tharbad Freefolk undo move 1. 1 archers and 1 catapult placed in Tharbad 2 lightCavalrys placed in Lond Daer 2 hobbitss and 1 spearInfantry placed in Bree 1 hobbits placed in Hobbiton Turn Complete - Freefolk Freefolk collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Saruman : -1.00 Freefolk : 1.33
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TripleA Turn Summary: Mordor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Mordor Mordor buy 10 fortificationss, 4 orcss and 2 towers; Remaining resources: 2 PUs; Combat Move - Mordor 13 trollss moved from Helms Deep to Anorien 3 nazguls moved from E. Emnet to Anorien 4 siegeTowers moved from Helms Deep to Eastfold 3 orcss moved from Minas Morgul to N. Ithilien Combat - Mordor Battle in Anorien Mordor attack with 3 nazguls and 13 trollss Gondor defend with 17 spearInfantrys and 4 towerGuards Mordor roll dice for 3 nazguls and 13 trollss in Anorien, round 2 : 9/16 hits, 8.50 expected hits Gondor roll dice for 17 spearInfantrys and 4 towerGuards in Anorien, round 2 : 5/21 hits, 7.67 expected hits Units damaged: 3 nazguls owned by the Mordor 9 spearInfantrys owned by the Gondor and 2 trollss owned by the Mordor lost in Anorien Mordor roll dice for 3 nazguls and 11 trollss in Anorien, round 3 : 5/14 hits, 7.50 expected hits Gondor roll dice for 8 spearInfantrys and 4 towerGuards in Anorien, round 3 : 7/12 hits, 4.67 expected hits 5 spearInfantrys owned by the Gondor and 7 trollss owned by the Mordor lost in Anorien Mordor roll dice for 3 nazguls and 4 trollss in Anorien, round 4 : 5/7 hits, 4.00 expected hits Gondor roll dice for 3 spearInfantrys and 4 towerGuards in Anorien, round 4 : 2/7 hits, 3.00 expected hits 2 towerGuards owned by the Gondor, 3 spearInfantrys owned by the Gondor and 2 trollss owned by the Mordor lost in Anorien Mordor roll dice for 3 nazguls and 2 trollss in Anorien, round 5 : 3/5 hits, 2.83 expected hits Gondor roll dice for 2 towerGuards in Anorien, round 5 : 1/2 hits, 1.00 expected hits 2 towerGuards owned by the Gondor and 1 trolls owned by the Mordor lost in Anorien Mordor win, taking Anorien from Gondor with 3 nazguls and 1 trolls remaining. Battle score for attacker is -5 Casualties for Mordor: 12 trollss Casualties for Gondor: 17 spearInfantrys and 4 towerGuards Non Combat Move - Mordor 3 nazguls moved from Anorien to Eastfold Place Units - Mordor 2 towers placed in E. Osg. 1 fortifications placed in Udun 2 fortificationss and 4 orcss placed in Helms Deep 2 fortificationss placed in Barad Dur 5 fortificationss placed in Minas Morgul Turn Complete - Mordor Mordor collect 31 PUs; end with 33 PUs 3 units repaired.
Combat Hit Differential Summary :
Mordor : -0.83 Gondor : -1.33
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TripleA Turn Summary: Goblins round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Turn Complete - Goblins
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Elves Elves buy 1 eagles, 2 griffins, 5 hobbitss, 5 hunterss and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from Wold to S. Brown Lands 1 hobbits moved from Celebran to Wold 1 hobbits moved from Lorien to Celebran 1 hobbits moved from Dol Goldur to S. Mirkwood 1 hunters moved from Rhovanion to S. Rhovanion 1 hobbits moved from S. E. Rhovanion to S. Rhovanion 8 hunterss moved from Rivendell to N. Dunland 2 wizards moved from Moria to N. Dunland 1 hunters moved from Moria to N. Dunland 3 griffins moved from Lorien to N. Dunland 3 hobbitss moved from Lorien to Celebran 1 ents moved from Anduin East Bank to Celebran 2 hobbitss moved from Drimrill Dale to Celebran 2 hobbitss moved from N. Caves to Drimrill Dale Combat - Elves Non Combat Move - Elves Place Units - Elves 1 eagles and 2 griffins placed in Moria 5 hunterss placed in Moria 3 hobbitss and 1 wizard placed in Lorien 2 hobbitss placed in Rhun Turn Complete - Elves Elves collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Haradrim round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Haradrim Haradrim buy 2 oliphants and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 2 oliphants moved from Westfold to E. Emnet 1 spearInfantry moved from E. Emnet to Westfold 1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar 3 spearInfantrys moved from City of Corsairs to Umbar Peninsula Combat - Haradrim Battle in Umbar Peninsula Haradrim attack with 3 spearInfantrys Gondor defend with 1 spearInfantry Haradrim roll dice for 3 spearInfantrys in Umbar Peninsula, round 2 : 1/3 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry in Umbar Peninsula, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in Umbar Peninsula Haradrim win, taking Umbar Peninsula from Gondor with 2 spearInfantrys remaining. Battle score for attacker is 0 Casualties for Haradrim: 1 spearInfantry Casualties for Gondor: 1 spearInfantry Battle in Umbar Haradrim attack with 1 corsairs and 1 spearInfantry Gondor defend with 1 towerGuard Haradrim roll dice for 1 corsairs and 1 spearInfantry in Umbar, round 2 : 0/2 hits, 0.67 expected hits Gondor roll dice for 1 towerGuard in Umbar, round 2 : 0/1 hits, 0.50 expected hits Haradrim roll dice for 1 corsairs and 1 spearInfantry in Umbar, round 3 : 0/2 hits, 0.67 expected hits Gondor roll dice for 1 towerGuard in Umbar, round 3 : 0/1 hits, 0.50 expected hits Haradrim roll dice for 1 corsairs and 1 spearInfantry in Umbar, round 4 : 0/2 hits, 0.67 expected hits Gondor roll dice for 1 towerGuard in Umbar, round 4 : 0/1 hits, 0.50 expected hits Haradrim roll dice for 1 corsairs and 1 spearInfantry in Umbar, round 5 : 1/2 hits, 0.67 expected hits Gondor roll dice for 1 towerGuard in Umbar, round 5 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Umbar Haradrim win, taking Umbar from Gondor with 1 corsairs remaining. Battle score for attacker is 1 Casualties for Haradrim: 1 spearInfantry Casualties for Gondor: 1 towerGuard Non Combat Move - Haradrim Place Units - Haradrim 2 oliphants and 2 spearInfantrys placed in E. Emnet Turn Complete - Haradrim Haradrim collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Haradrim : -1.17 Gondor : -0.33
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TripleA Turn Summary: Gondor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Gondor Gondor buy 7 spearInfantrys and 5 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 1 towerGuard moved from Minas Tirith to Anorien 1 spearInfantry moved from Minas Tirith to Anorien 1 trebuche moved from Minas Tirith to Anorien 1 galleon moved from Umbar Coast to Anduin Mouth 1 spearInfantry moved from W. Osg. to Anduin Mouth 1 spearInfantry moved from Anduin Mouth to S. Ithilien Gondor take S. Ithilien from Mordor 1 galleon moved from Harnen to Anduin Mouth 1 spearInfantry moved from W. Osg. to Anduin Mouth 1 spearInfantry moved from Anduin Mouth to S. Gondor Gondor take S. Gondor from Khand 1 trebuche moved from Harad Road to Debatable Land Gondor take Debatable Land from Haradrim 3 galleons moved from Harnen to Anduin Mouth 2 towerGuards and 1 trebuche moved from W. Osg. to Anduin Mouth 1 trebuche moved from W. Osg. to Anduin Mouth 2 towerGuards and 2 trebuches moved from Anduin Mouth to Debatable Land 2 trebuches moved from W. Osg. to Lossarnach 6 heavyCavalrys moved from Anfalas to Lebennin Combat - Gondor Battle in Anorien Gondor attack with 1 spearInfantry, 1 towerGuard and 1 trebuche Mordor defend with 1 trolls Gondor roll dice for 1 spearInfantry, 1 towerGuard and 1 trebuche in Anorien, round 2 : 0/3 hits, 1.17 expected hits Mordor roll dice for 1 trolls in Anorien, round 2 : 1/1 hits, 0.50 expected hits 1 spearInfantry owned by the Gondor lost in Anorien Gondor roll dice for 1 towerGuard and 1 trebuche in Anorien, round 3 : 0/2 hits, 1.00 expected hits Mordor roll dice for 1 trolls in Anorien, round 3 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Anorien Gondor roll dice for 1 trebuche in Anorien, round 4 : 0/1 hits, 0.50 expected hits Mordor roll dice for 1 trolls in Anorien, round 4 : 1/1 hits, 0.50 expected hits 1 trebuche owned by the Gondor lost in Anorien Mordor win with 1 trolls remaining. Battle score for attacker is -11 Casualties for Gondor: 1 spearInfantry, 1 towerGuard and 1 trebuche Non Combat Move - Gondor 1 spearInfantry and 1 towerGuard moved from Minas Tirith to Lossarnach Place Units - Gondor 2 towerGuards placed in W. Osg. 7 spearInfantrys and 3 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Mordor : 1.50 Gondor : -2.67
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TripleA Turn Summary: Rhun round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Turn Complete - Rhun
Combat Hit Differential Summary :