@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Whack bad LOTR vs dawg ....again
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TripleA Turn Summary: Elves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Elves Elves buy 1 griffin, 1 hobbits and 10 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 6 hobbitss moved from Celebran to Wold 1 ents moved from Celebran to Wold 3 griffins, 9 hunterss and 2 wizards moved from N. Dunland to Isengard 1 eagles and 2 griffins moved from Moria to Isengard 5 hunterss moved from Moria to Wold 1 wizard moved from Lorien to Wold 3 hobbitss moved from Lorien to Celebran 2 hobbitss moved from Drimrill Dale to Celebran 1 hobbits moved from S. Brown Lands to Wold 1 hobbits moved from S. Mirkwood to N. Brown Lands 2 hobbitss moved from Rhun to E. Rhovanion 2 griffins moved from S. Rhovanion to Dagorlad 1 ents, 1 hunters and 2 wizards moved from S. Rhovanion to Dagorlad 1 hobbits moved from S. Rhovanion to S. Brown Lands Combat - Elves Battle in Wold Elves attack with 1 ents, 7 hobbitss, 5 hunterss and 1 wizard Mordor defend with 1 trolls Elves roll dice for 1 ents, 7 hobbitss, 5 hunterss and 1 wizard in Wold, round 2 : 4/12 hits, 3.67 expected hits Mordor roll dice for 1 trolls in Wold, round 2 : 0/1 hits, 0.50 expected hits 1 trolls owned by the Mordor lost in Wold Elves win, taking Wold from Mordor with 1 ents, 7 hobbitss, 5 hunterss and 1 wizard remaining. Battle score for attacker is 6 Casualties for Mordor: 1 trolls Battle in Isengard Elves attack with 1 eagles, 5 griffins, 9 hunterss and 2 wizards Saruman defend with 1 castle, 6 fortificationss, 2 raiderss, 1 siegeTower and 1 tower; Mordor defend with 3 nazguls Elves roll dice for 1 eagles, 5 griffins, 9 hunterss and 2 wizards in Isengard, round 2 : 9/17 hits, 7.17 expected hits Units damaged: 3 nazguls owned by the Mordor Saruman roll dice for 6 fortificationss, 3 nazguls, 2 raiderss, 1 siegeTower and 1 tower in Isengard, round 2 : 4/13 hits, 3.67 expected hits 3 hunterss owned by the Elves, 1 eagles owned by the Elves and 6 fortificationss owned by the Saruman lost in Isengard Elves roll dice for 5 griffins, 6 hunterss and 2 wizards in Isengard, round 3 : 6/13 hits, 5.83 expected hits Saruman roll dice for 3 nazguls, 2 raiderss, 1 siegeTower and 1 tower in Isengard, round 3 : 2/7 hits, 2.67 expected hits 1 siegeTower owned by the Saruman, 3 nazguls owned by the Mordor, 2 griffins owned by the Elves and 2 raiderss owned by the Saruman lost in Isengard Elves roll dice for 3 griffins, 6 hunterss and 2 wizards in Isengard, round 4 : 4/11 hits, 4.83 expected hits Saruman roll dice for 1 tower in Isengard, round 4 : 0/1 hits, 0.67 expected hits 1 tower owned by the Saruman lost in Isengard Elves captures 11PUs while taking Saruman capital Elves win, taking Isengard from Saruman with 3 griffins, 6 hunterss and 2 wizards remaining. Battle score for attacker is 78 Casualties for Elves: 1 eagles, 2 griffins and 3 hunterss Casualties for Saruman: 6 fortificationss, 2 raiderss, 1 siegeTower and 1 tower Casualties for Mordor: 3 nazguls Battle in Dagorlad Elves attack with 1 ents, 2 griffins, 1 hunters and 2 wizards Mordor defend with 1 orcs Elves roll dice for 1 ents, 2 griffins, 1 hunters and 2 wizards in Dagorlad, round 2 : 4/6 hits, 3.17 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 2 : 1/1 hits, 0.17 expected hits 1 griffin owned by the Elves and 1 orcs owned by the Mordor lost in Dagorlad Elves win, taking Dagorlad from Mordor with 1 ents, 1 griffin, 1 hunters and 2 wizards remaining. Battle score for attacker is -4 Casualties for Elves: 1 griffin Casualties for Mordor: 1 orcs Non Combat Move - Elves 1 griffin moved from Dagorlad to Celebran 3 griffins moved from Isengard to S. Dunland Place Units - Elves 1 griffin and 3 hunterss placed in Lorien 7 hunterss placed in Moria 1 hobbits placed in Moria Turn Complete - Elves Elves collect 61 PUs; end with 72 PUsCombat Hit Differential Summary :
Mordor : 0.33 Saruman : -1.00 Elves : 2.33 -
TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 1 corsairs, 1 oliphant and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 spearInfantry moved from Westfold to E. Emnet 1 corsairs moved from Umbar to City of Corsairs 2 spearInfantrys moved from Umbar Peninsula to City of Corsairs Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs, 1 oliphant and 2 spearInfantrys placed in E. Emnet 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Gondor Gondor buy 4 spearInfantrys, 4 towerGuards and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Gondor 2 towerGuards and 3 trebuches moved from Debatable Land to Harad Road 1 spearInfantry moved from S. Ithilien to Harad Road 1 spearInfantry moved from S. Gondor to Anduin Mouth 1 galleon and 1 spearInfantry moved from Anduin Mouth to Umbar Coast 1 spearInfantry moved from Umbar Coast to Umbar Peninsula Gondor take Umbar Peninsula from Haradrim 1 towerGuard moved from Lossarnach to Anduin Mouth 1 galleon and 1 towerGuard moved from Anduin Mouth to Harnen 1 towerGuard moved from Harnen to Umbar Gondor take Umbar from Haradrim 1 spearInfantry moved from Lossarnach to Anduin Mouth 1 galleon and 1 spearInfantry moved from Anduin Mouth to Harnen 1 spearInfantry moved from Harnen to N. Haradwaith Gondor take N. Haradwaith from Haradrim 2 trebuches moved from Lossarnach to Anduin Mouth 2 galleons and 2 trebuches moved from Anduin Mouth to Harnen 2 trebuches moved from Harnen to Harad Road 1 heavyCavalry, 8 spearInfantrys, 4 towerGuards and 1 trebuche moved from Minas Tirith to Anorien 6 heavyCavalrys moved from Lebennin to Anorien 2 towerGuards moved from W. Osg. to Anorien 2 spearInfantrys moved from W. Osg. to Anorien Combat - Gondor Battle in Anorien Gondor attack with 7 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 1 trebuche Mordor defend with 1 orcs Gondor roll dice for 7 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 1 trebuche in Anorien, round 2 : 5/24 hits, 7.83 expected hits Mordor roll dice for 1 orcs in Anorien, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Anorien Gondor win, taking Anorien from Mordor with 7 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 1 trebuche remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Harad Road Gondor attack with 1 spearInfantry, 2 towerGuards and 5 trebuches Khand defend with 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys Gondor roll dice for 1 spearInfantry, 2 towerGuards and 5 trebuches in Harad Road, round 2 : 6/8 hits, 3.83 expected hits Haradrim roll dice for 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys in Harad Road, round 2 : 2/5 hits, 1.33 expected hits 2 trebuches owned by the Gondor, 1 warWolves owned by the Khand, 1 raiderCavalry owned by the Khand and 3 xbowInfantrys owned by the Khand lost in Harad Road Gondor win, taking Harad Road from Haradrim with 1 spearInfantry, 2 towerGuards and 3 trebuches remaining. Battle score for attacker is 12 Casualties for Gondor: 2 trebuches Casualties for Khand: 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys Non Combat Move - Gondor Place Units - Gondor 2 towerGuards placed in W. Osg. 4 spearInfantrys, 2 towerGuards and 2 trebuches placed in Minas Tirith Turn Complete - Gondor Gondor collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Mordor : -0.17 Haradrim : 0.67 Gondor : -0.67 -
TripleA Turn Summary: Rhun round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Turn Complete - RhunCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Dale Dale buy 1 heavyCavalry and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 2 lightCavalrys moved from Rhovanion to N. Ithilien 1 archers moved from Celebran to Wold 1 spearInfantry moved from N. Brown Lands to Wold 1 archers moved from Celduin to Rhovanion 1 heavyCavalry moved from Celduin to S. Rhovanion 2 lightCavalrys moved from Lake Town to Rhovanion 1 heavyCavalry moved from Lake Town to Celduin Combat - Dale Battle in N. Ithilien Dale attack with 2 lightCavalrys Mordor defend with 2 orcss Dale roll dice for 2 lightCavalrys in N. Ithilien, round 2 : 1/2 hits, 0.67 expected hits Mordor roll dice for 2 orcss in N. Ithilien, round 2 : 0/2 hits, 0.33 expected hits 1 orcs owned by the Mordor lost in N. Ithilien Dale roll dice for 2 lightCavalrys in N. Ithilien, round 3 : 0/2 hits, 0.67 expected hits Mordor roll dice for 1 orcs in N. Ithilien, round 3 : 0/1 hits, 0.17 expected hits Dale roll dice for 2 lightCavalrys in N. Ithilien, round 4 : 1/2 hits, 0.67 expected hits Mordor roll dice for 1 orcs in N. Ithilien, round 4 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in N. Ithilien Dale win, taking N. Ithilien from Mordor with 2 lightCavalrys remaining. Battle score for attacker is 6 Casualties for Mordor: 2 orcss Non Combat Move - Dale Place Units - Dale 1 heavyCavalry and 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Mordor : -0.67 Dale : 0.00 -
TripleA Turn Summary: Khand round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Khand Khand buy 2 xbowInfantrys; Remaining resources: 2 PUs; Place Units - Khand 2 xbowInfantrys placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
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I yield, Sir!
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@Whackamatt wha wha whattt no way. i feel like i should tell you. I CAN’T FUCKING BELIEVE IT. sorry if it sounds like i’m gloating but i am. LOL.
thank you sir. there’s 2 for you to set up.
thank you. if it wasn’t for you i wouldn’t no what to do in these games. again thank you -
No problem. It’s been quite enjoyable on my end as well. You keep me busy at work, lol!





