Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsWhack bad LOTR vs dawg ....again
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TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 1 lightCavalry and 5 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 lightCavalry moved from Eastfold to E. Emnet 1 spearInfantry moved from Eastfold to E. Emnet 2 spearInfantrys moved from Helms Deep to Westfold 1 heavyCavalry moved from Helms Deep to Westfold 1 heavyCavalry moved from Eastfold to E. Emnet Combat - Rohan Battle in Westfold Rohan attack with 1 heavyCavalry and 2 spearInfantrys Saruman defend with 2 urukhais Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 2 : 0/3 hits, 0.83 expected hits Saruman roll dice for 2 urukhais in Westfold, round 2 : 0/2 hits, 0.67 expected hits Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 3 : 2/3 hits, 0.83 expected hits Saruman roll dice for 2 urukhais in Westfold, round 3 : 0/2 hits, 0.67 expected hits 2 urukhais owned by the Saruman lost in Westfold Rohan win, taking Westfold from Saruman with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 10 Casualties for Saruman: 2 urukhais Battle in E. Emnet Rohan attack with 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry Mordor defend with 1 orcs Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in E. Emnet, round 2 : 0/3 hits, 1.00 expected hits Mordor roll dice for 1 orcs in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in E. Emnet, round 3 : 0/3 hits, 1.00 expected hits Mordor roll dice for 1 orcs in E. Emnet, round 3 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in E. Emnet, round 4 : 2/3 hits, 1.00 expected hits Mordor roll dice for 1 orcs in E. Emnet, round 4 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in E. Emnet Rohan win, taking E. Emnet from Mordor with 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 1 lightCavalry and 1 spearInfantry placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Saruman : -1.33 Mordor : -0.50 Rohan : -0.67
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TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 1 shooters and 3 trollss; Remaining resources: 0 PUs; Combat Move - Goblins 4 trollss moved from Celebran to Eregion 6 shooterss and 7 stabberss moved from Tharbad to Eregion 1 shooters and 1 stabbers moved from N. Enedwaith to Eregion 1 shooters and 2 stabberss moved from S. Dunland to N. Dunland 1 shooters moved from S. Caves to Celebran 1 stabbers moved from S. Caves to N. Dunland 5 shooterss moved from Moria to Eregion 1 shooters moved from N. Caves to Drimrill Dale 2 batss and 1 shooters moved from N. Caves to Eregion Combat - Goblins Battle in Eregion Goblins attack with 2 batss, 13 shooterss, 8 stabberss and 4 trollss Elves defend with 2 hobbitss, 3 hunterss and 2 wizards; Freefolk defend with 1 archers Goblins roll dice for 2 batss, 13 shooterss, 8 stabberss and 4 trollss in Eregion, round 2 : 5/14 hits, 6.00 expected hits Elves roll dice for 1 archers, 2 hobbitss, 3 hunterss and 2 wizards in Eregion, round 2 : 5/8 hits, 3.50 expected hits 2 hunterss owned by the Elves, 3 shooterss owned by the Goblins, 2 hobbitss owned by the Elves, 1 archers owned by the Freefolk and 2 stabberss owned by the Goblins lost in Eregion Goblins roll dice for 2 batss, 10 shooterss, 6 stabberss and 4 trollss in Eregion, round 3 : 7/12 hits, 5.33 expected hits Elves roll dice for 1 hunters and 2 wizards in Eregion, round 3 : 2/3 hits, 1.83 expected hits 1 hunters owned by the Elves, 2 shooterss owned by the Goblins and 2 wizards owned by the Elves lost in Eregion Goblins win, taking Eregion from Elves with 2 batss, 8 shooterss, 6 stabberss and 4 trollss remaining. Battle score for attacker is 21 Casualties for Goblins: 5 shooterss and 2 stabberss Casualties for Elves: 2 hobbitss, 3 hunterss and 2 wizards Casualties for Freefolk: 1 archers Non Combat Move - Goblins 2 batss moved from Eregion to Moria Place Units - Goblins 3 trollss placed in Moria 1 shooters placed in Tharbad Turn Complete - Goblins Goblins collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Goblins : 0.67 Elves : 1.67
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TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 6 fortificationss, 2 griffins, 6 hobbitss and 4 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 2 entss moved from Gladden to S. Mirkwood 1 wizard moved from Lorien to Anduin East Bank Elves take Anduin East Bank from Saruman 1 wizard moved from Anduin East Bank to S. Mirkwood 1 ents moved from Withered Heath to Lonely Mtn. 3 hunterss and 2 wizards moved from Rhun to E. Rhovanion Combat - Elves Battle in S. Mirkwood Elves attack with 2 entss and 1 wizard Saruman defend with 1 urukhai; Mordor defend with 1 orcs Elves roll dice for 2 entss and 1 wizard in S. Mirkwood, round 2 : 2/3 hits, 1.67 expected hits Saruman roll dice for 1 orcs and 1 urukhai in S. Mirkwood, round 2 : 1/2 hits, 0.50 expected hits 1 ents owned by the Elves, 1 urukhai owned by the Saruman and 1 orcs owned by the Mordor lost in S. Mirkwood Elves win, taking S. Mirkwood from Saruman with 1 ents and 1 wizard remaining. Battle score for attacker is 3 Casualties for Elves: 1 ents Casualties for Mordor: 1 orcs Casualties for Saruman: 1 urukhai Battle in E. Rhovanion Elves attack with 3 hunterss and 2 wizards Rhun defend with 3 chariotArcherss, 2 spearInfantrys and 2 warChariots Elves roll dice for 3 hunterss and 2 wizards in E. Rhovanion, round 2 : 3/5 hits, 2.33 expected hits Rhun roll dice for 3 chariotArcherss, 2 spearInfantrys and 2 warChariots in E. Rhovanion, round 2 : 3/7 hits, 2.00 expected hits 1 spearInfantry owned by the Rhun, 3 hunterss owned by the Elves and 2 warChariots owned by the Rhun lost in E. Rhovanion 2 wizards retreated to Rhun Rhun win with 3 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Elves: 3 hunterss Casualties for Rhun: 1 spearInfantry and 2 warChariots Non Combat Move - Elves Place Units - Elves 4 fortificationss and 2 hunterss placed in Rhun 2 fortificationss and 2 hobbitss placed in Lorien 2 griffins, 4 hobbitss and 2 hunterss placed in Rivendell Turn Complete - Elves Elves collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Saruman : 0.50 Elves : 1.00 Rhun : 1.00
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TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 4 oliphants moved from N. Ithilien to E. Emnet 4 corsairss and 4 spearInfantrys moved from N. Ithilien to Anorien 4 spearInfantrys moved from S. Ithilien to E. Osg. 3 corsairss and 3 spearInfantrys moved from Debatable Land to S. Ithilien 1 oliphant moved from Debatable Land to N. Ithilien 2 spearInfantrys moved from City of Corsairs to Umbar 2 spearInfantrys moved from Umbar to Debatable Land 1 oliphant moved from City of Corsairs to Debatable Land Combat - Haradrim Battle in E. Emnet Haradrim attack with 4 oliphants Rohan defend with 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry Haradrim roll dice for 4 oliphants in E. Emnet, round 2 : 3/4 hits, 2.00 expected hits Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in E. Emnet, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 oliphant owned by the Haradrim 1 heavyCavalry owned by the Rohan, 1 spearInfantry owned by the Rohan and 1 lightCavalry owned by the Rohan lost in E. Emnet Haradrim win, taking E. Emnet from Rohan with 4 oliphants remaining. Battle score for attacker is 12 Casualties for Rohan: 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry Non Combat Move - Haradrim Place Units - Haradrim 1 oliphant and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 22 PUs; end with 22 PUs 1 unit repaired.
Combat Hit Differential Summary :
Haradrim : 1.00 Rohan : 0.17
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TripleA Turn Summary: Gondor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Gondor Gondor buy 8 fortificationss, 1 spearInfantry and 4 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor Gondor loses 0 PUs for violating Enedwaiths neutrality. 3 trebuches moved from W. Osg. to Anduin Mouth 2 spearInfantrys moved from W. Osg. to Anduin Mouth 4 spearInfantrys and 4 towerGuards moved from W. Osg. to Anduin Mouth 2 caravels, 7 galleons, 6 spearInfantrys, 4 towerGuards and 3 trebuches moved from Anduin Mouth to Umbar Coast 6 spearInfantrys, 4 towerGuards and 3 trebuches moved from Umbar Coast to Umbar 12 spearInfantrys moved from Minas Tirith to Anorien 5 heavyCavalrys and 10 undeads moved from W. Osg. to Anorien 1 towerGuard moved from Angren Bank to Enedwaith Gondor take Enedwaith from Neutral 1 spearInfantry moved from Enedwaith Coast to N. Enedwaith Gondor take N. Enedwaith from Goblins 1 heavyCavalry moved from Anfalas to Morthond 1 galleon and 1 heavyCavalry moved from Morthond to Anduin Mouth 1 heavyCavalry moved from Anduin Mouth to W. Osg. Combat - Gondor Battle in Umbar Gondor attack with 6 spearInfantrys, 4 towerGuards and 3 trebuches Haradrim defend with 2 spearInfantrys Gondor roll dice for 6 spearInfantrys, 4 towerGuards and 3 trebuches in Umbar, round 2 : 7/13 hits, 4.33 expected hits Haradrim roll dice for 2 spearInfantrys in Umbar, round 2 : 0/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Haradrim lost in Umbar Gondor win, taking Umbar from Haradrim with 6 spearInfantrys, 4 towerGuards and 3 trebuches remaining. Battle score for attacker is 6 Casualties for Haradrim: 2 spearInfantrys Battle in Anorien Gondor attack with 5 heavyCavalrys, 12 spearInfantrys and 10 undeads Haradrim defend with 4 corsairss and 4 spearInfantrys; Khand defend with 2 raiderCavalrys Gondor roll dice for 5 heavyCavalrys, 12 spearInfantrys and 10 undeads in Anorien, round 2 : 9/27 hits, 6.17 expected hits Khand roll dice for 4 corsairss, 2 raiderCavalrys and 4 spearInfantrys in Anorien, round 2 : 1/10 hits, 2.33 expected hits 4 corsairss owned by the Haradrim, 1 undead owned by the Gondor, 3 spearInfantrys owned by the Haradrim and 2 raiderCavalrys owned by the Khand lost in Anorien Gondor roll dice for 5 heavyCavalrys, 12 spearInfantrys and 9 undeads in Anorien, round 3 : 6/26 hits, 6.00 expected hits Khand roll dice for 1 spearInfantry in Anorien, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Haradrim lost in Anorien Gondor win, taking Anorien from Khand with 5 heavyCavalrys, 12 spearInfantrys and 9 undeads remaining. Battle score for attacker is 36 Casualties for Gondor: 1 undead Casualties for Haradrim: 4 corsairss and 4 spearInfantrys Casualties for Khand: 2 raiderCavalrys Non Combat Move - Gondor Place Units - Gondor 2 fortificationss placed in W. Osg. 5 fortificationss, 1 spearInfantry and 4 towerGuards placed in Minas Tirith 1 fortifications placed in Anfalas Turn Complete - Gondor Gondor collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Haradrim : -0.67 Gondor : 5.50 Khand : -1.67
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TripleA Turn Summary: Rhun round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Combat Move - Rhun 3 chariotArcherss moved from E. Rhovanion to S. Rhovanion Non Combat Move - Rhun Turn Complete - Rhun
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dale Dale buy 1 heavyCavalry and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Dale Dale loses 0 PUs for violating Anduin West Banks neutrality. 1 lightCavalry moved from Lake Town to Celduin 1 heavyCavalry moved from S. Dale to E. Rhovanion 1 archers and 1 spearInfantry moved from S. Dale to Celduin 1 spearInfantry moved from Iron Hills to N. Rhun 3 spearInfantrys moved from N. Dale to Celduin 1 archers and 1 spearInfantry moved from Lake Town to N. Mirkwood Combat - Dale Battle in Celduin Dale attack with 1 archers, 1 lightCavalry and 4 spearInfantrys Neutral defend with 1 spearInfantry Dale roll dice for 1 archers, 1 lightCavalry and 4 spearInfantrys in Celduin, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Celduin Dale loses 0 PUs for violating Celduins neutrality. Dale win, taking Celduin from Neutral with 1 archers, 1 lightCavalry and 4 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in E. Rhovanion Dale attack with 1 heavyCavalry Rhun defend with 1 spearInfantry Dale roll dice for 1 heavyCavalry in E. Rhovanion, round 2 : 1/1 hits, 0.50 expected hits Rhun roll dice for 1 spearInfantry in E. Rhovanion, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun and 1 heavyCavalry owned by the Dale lost in E. Rhovanion Rhun win with no units remaining. Battle score for attacker is -2 Casualties for Dale: 1 heavyCavalry Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 1 heavyCavalry and 1 lightCavalry placed in Lake Town Turn Complete - Dale Dale collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Dale : 0.17 Rhun : 0.67
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TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 3 raiderCavalrys; Remaining resources: 0 PUs; Combat Move - Khand 4 raiderss and 2 xbowInfantrys moved from S. Ithilien to Debatable Land 4 raiderss and 1 trebuche moved from Harad Road to Debatable Land 2 raiderCavalrys moved from Khand to Debatable Land Non Combat Move - Khand Place Units - Khand 3 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 1 cannon and 2 zepplins; Remaining resources: 0 PUs; Combat Move - Dwarves 2 cannons and 2 phalanxs moved from N. Rhun to Rhun 4 axeInfantrys moved from N. Dale to Celduin 2 berzerkerss moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 1 cannon and 2 zepplins placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Saruman Saruman buy 2 orcss and 3 raiderss; Remaining resources: 0 PUs; Combat Move - Saruman 3 orcss, 1 urukhai and 1 wizard moved from Isengard to Westfold 1 siegeTower moved from Fangorn to Westfold Combat - Saruman Battle in Westfold Saruman attack with 3 orcss, 1 siegeTower, 1 urukhai and 1 wizard Rohan defend with 1 heavyCavalry and 2 spearInfantrys Saruman roll dice for 3 orcss, 1 siegeTower, 1 urukhai and 1 wizard in Westfold, round 2 : 2/6 hits, 2.00 expected hits Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 2 : 2/3 hits, 1.00 expected hits 2 spearInfantrys owned by the Rohan and 2 orcss owned by the Saruman lost in Westfold Saruman roll dice for 1 orcs, 1 siegeTower, 1 urukhai and 1 wizard in Westfold, round 3 : 2/4 hits, 1.67 expected hits Rohan roll dice for 1 heavyCavalry in Westfold, round 3 : 1/1 hits, 0.33 expected hits 1 heavyCavalry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold Saruman win, taking Westfold from Rohan with 1 siegeTower, 1 urukhai and 1 wizard remaining. Battle score for attacker is 2 Casualties for Saruman: 3 orcss Casualties for Rohan: 1 heavyCavalry and 2 spearInfantrys Non Combat Move - Saruman Place Units - Saruman 2 orcss and 3 raiderss placed in Isengard Turn Complete - Saruman Saruman collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Saruman : 0.33 Rohan : 1.67
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TripleA Turn Summary: Freefolk round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Freefolk Freefolk buy 1 hobbits, 3 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 5 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 6 spearInfantrys moved from Cardolan to Eregion 3 lightCavalrys moved from Bree to Eregion 1 archers and 2 spearInfantrys moved from S. Downs to Cardolan 2 hobbitss moved from Shire to S. Downs 1 hobbits moved from Breelands to S. Downs 1 hobbits and 1 spearInfantry moved from Hobbiton to Shire Combat - Freefolk Battle in Eregion Freefolk attack with 5 archerss, 1 catapult, 2 hobbitss, 6 lightCavalrys and 6 spearInfantrys Goblins defend with 8 shooterss, 6 stabberss and 4 trollss Freefolk roll dice for 5 archerss, 1 catapult, 2 hobbitss, 6 lightCavalrys and 6 spearInfantrys in Eregion, round 2 : 7/20 hits, 5.17 expected hits Goblins roll dice for 8 shooterss, 6 stabberss and 4 trollss in Eregion, round 2 : 7/18 hits, 5.67 expected hits 1 shooters owned by the Goblins, 2 hobbitss owned by the Freefolk, 3 archerss owned by the Freefolk, 6 stabberss owned by the Goblins and 2 spearInfantrys owned by the Freefolk lost in Eregion Freefolk roll dice for 2 archerss, 1 catapult, 6 lightCavalrys and 4 spearInfantrys in Eregion, round 3 : 3/13 hits, 3.83 expected hits Goblins roll dice for 7 shooterss and 4 trollss in Eregion, round 3 : 4/11 hits, 4.33 expected hits 3 shooterss owned by the Goblins and 4 spearInfantrys owned by the Freefolk lost in Eregion Freefolk roll dice for 2 archerss, 1 catapult and 6 lightCavalrys in Eregion, round 4 : 5/9 hits, 2.67 expected hits Goblins roll dice for 4 shooterss and 4 trollss in Eregion, round 4 : 4/8 hits, 3.33 expected hits 1 lightCavalry owned by the Freefolk, 4 shooterss owned by the Goblins, 2 archerss owned by the Freefolk, 1 catapult owned by the Freefolk and 1 trolls owned by the Goblins lost in Eregion Freefolk roll dice for 5 lightCavalrys in Eregion, round 5 : 2/5 hits, 1.67 expected hits Goblins roll dice for 3 trollss in Eregion, round 5 : 2/3 hits, 1.50 expected hits 2 lightCavalrys owned by the Freefolk and 2 trollss owned by the Goblins lost in Eregion Freefolk roll dice for 3 lightCavalrys in Eregion, round 6 : 2/3 hits, 1.00 expected hits Goblins roll dice for 1 trolls in Eregion, round 6 : 0/1 hits, 0.50 expected hits 1 trolls owned by the Goblins lost in Eregion Freefolk win, taking Eregion from Goblins with 3 lightCavalrys remaining. Battle score for attacker is -1 Casualties for Freefolk: 5 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 6 spearInfantrys Casualties for Goblins: 8 shooterss, 6 stabberss and 4 trollss Non Combat Move - Freefolk Place Units - Freefolk 3 lightCavalrys placed in Bree 1 hobbits and 1 spearInfantry placed in Hobbiton Turn Complete - Freefolk Freefolk collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Goblins : 1.67 Freefolk : 4.67
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TripleA Turn Summary: Mordor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Mordor Mordor buy 8 fortificationss, 1 tower and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 3 trollss moved from Minas Morgul to E. Osg. 9 orcss, 9 siegeTowers and 6 trollss moved from E. Osg. to W. Osg. 3 nazguls moved from E. Osg. to Anduin Mouth Combat - Mordor Battle in Anduin Mouth Mordor attack with 3 nazguls Gondor defend with 1 galleon Mordor roll dice for 3 nazguls in Anduin Mouth, round 2 : 1/3 hits, 1.50 expected hits Gondor roll dice for 1 galleon in Anduin Mouth, round 2 : 0/1 hits, 0.33 expected hits 1 galleon owned by the Gondor lost in Anduin Mouth Mordor win with 3 nazguls remaining. Battle score for attacker is 8 Casualties for Gondor: 1 galleon Battle in W. Osg. Mordor attack with 9 orcss, 9 siegeTowers and 6 trollss Gondor defend with 1 castle, 2 fortificationss and 1 heavyCavalry Mordor roll dice for 9 orcss, 9 siegeTowers and 6 trollss in W. Osg., round 2 : 12/24 hits, 9.00 expected hits Gondor roll dice for 2 fortificationss and 1 heavyCavalry in W. Osg., round 2 : 0/3 hits, 0.67 expected hits 2 fortificationss owned by the Gondor and 1 heavyCavalry owned by the Gondor lost in W. Osg. Mordor win, taking W. Osg. from Gondor with 9 orcss, 9 siegeTowers and 6 trollss remaining. Battle score for attacker is 9 Casualties for Gondor: 2 fortificationss and 1 heavyCavalry Non Combat Move - Mordor 3 nazguls moved from Anduin Mouth to E. Osg. Place Units - Mordor 3 fortificationss and 1 tower placed in Dol Goldur 2 trollss placed in E. Osg. 4 fortificationss placed in Minas Morgul 1 fortifications placed in Udun Turn Complete - Mordor Mordor collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Mordor : 2.50 Gondor : -1.00
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TripleA Turn Summary: Rohan round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rohan Rohan buy 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 spearInfantry moved from Eastfold to Westfold 1 lightCavalry and 1 spearInfantry moved from Helms Deep to Westfold 1 spearInfantry moved from Eastfold to Westfold 2 spearInfantrys moved from Eastfold to Westfold Combat - Rohan Battle in Westfold Rohan attack with 1 lightCavalry and 5 spearInfantrys Saruman defend with 1 siegeTower, 1 urukhai and 1 wizard Rohan roll dice for 1 lightCavalry and 5 spearInfantrys in Westfold, round 2 : 0/6 hits, 1.17 expected hits Saruman roll dice for 1 siegeTower, 1 urukhai and 1 wizard in Westfold, round 2 : 1/3 hits, 1.17 expected hits 1 spearInfantry owned by the Rohan lost in Westfold Rohan roll dice for 1 lightCavalry and 4 spearInfantrys in Westfold, round 3 : 3/5 hits, 1.00 expected hits Saruman roll dice for 1 siegeTower, 1 urukhai and 1 wizard in Westfold, round 3 : 1/3 hits, 1.17 expected hits 1 siegeTower owned by the Saruman, 1 urukhai owned by the Saruman, 1 spearInfantry owned by the Rohan and 1 wizard owned by the Saruman lost in Westfold Rohan win, taking Westfold from Saruman with 1 lightCavalry and 3 spearInfantrys remaining. Battle score for attacker is 11 Casualties for Rohan: 2 spearInfantrys Casualties for Saruman: 1 siegeTower, 1 urukhai and 1 wizard Non Combat Move - Rohan Place Units - Rohan 1 lightCavalry and 3 spearInfantrys placed in Eastfold 1 heavyCavalry placed in Helms Deep Turn Complete - Rohan Rohan collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Saruman : -0.33 Rohan : 0.83
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TripleA Turn Summary: Goblins round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Goblins Goblins buy 10 shooterss; Remaining resources: 0 PUs; Combat Move - Goblins 1 shooters and 3 stabberss moved from N. Dunland to Eregion 1 shooters moved from Tharbad to Eregion 2 batss moved from Moria to Eregion Combat - Goblins Battle in Eregion Goblins attack with 2 batss, 2 shooterss and 3 stabberss Freefolk defend with 3 lightCavalrys Goblins roll dice for 2 batss, 2 shooterss and 3 stabberss in Eregion, round 2 : 3/5 hits, 1.50 expected hits Freefolk roll dice for 3 lightCavalrys in Eregion, round 2 : 0/3 hits, 0.50 expected hits 3 lightCavalrys owned by the Freefolk lost in Eregion Goblins win, taking Eregion from Freefolk with 2 batss, 2 shooterss and 3 stabberss remaining. Battle score for attacker is 12 Casualties for Freefolk: 3 lightCavalrys Non Combat Move - Goblins 2 batss moved from Eregion to Moria Place Units - Goblins 8 shooterss placed in Moria 2 shooterss placed in S. Caves Turn Complete - Goblins Goblins collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Goblins : 1.50 Freefolk : -0.50
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TripleA Turn Summary: Elves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Elves Elves buy 1 eagles, 1 griffin, 6 hobbitss and 1 hunters; Remaining resources: 0 PUs; Combat Move - Elves 2 griffins, 7 hobbitss and 2 hunterss moved from Rivendell to Eregion 1 ents and 1 wizard moved from S. Mirkwood to Dol Goldur 4 eagless and 2 griffins moved from Lorien to Dol Goldur 2 wizards moved from Rhun to S. E. Rhovanion Elves take E. Rhovanion from Rhun Elves take S. E. Rhovanion from Rhun 2 hunterss moved from Rhun to S. E. Rhovanion 1 ents moved from Lonely Mtn. to N. Dale Combat - Elves Battle in Dol Goldur Elves attack with 4 eagless, 1 ents, 2 griffins and 1 wizard Mordor defend with 1 castle, 7 fortificationss and 2 towers Elves roll dice for 4 eagless, 1 ents, 2 griffins and 1 wizard in Dol Goldur, round 2 : 3/8 hits, 3.50 expected hits Mordor roll dice for 7 fortificationss and 2 towers in Dol Goldur, round 2 : 0/9 hits, 2.50 expected hits 3 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 4 eagless, 1 ents, 2 griffins and 1 wizard in Dol Goldur, round 3 : 6/8 hits, 3.50 expected hits Mordor roll dice for 4 fortificationss and 2 towers in Dol Goldur, round 3 : 2/6 hits, 2.00 expected hits 2 towers owned by the Mordor, 2 eagless owned by the Elves and 4 fortificationss owned by the Mordor lost in Dol Goldur Elves win, taking Dol Goldur from Mordor with 2 eagless, 1 ents, 2 griffins and 1 wizard remaining. Battle score for attacker is 12 Casualties for Mordor: 7 fortificationss and 2 towers Casualties for Elves: 2 eagless Battle in Eregion Elves attack with 2 griffins, 7 hobbitss and 2 hunterss Goblins defend with 2 shooterss and 3 stabberss Elves roll dice for 2 griffins, 7 hobbitss and 2 hunterss in Eregion, round 2 : 0/6 hits, 2.00 expected hits Goblins roll dice for 2 shooterss and 3 stabberss in Eregion, round 2 : 0/5 hits, 1.17 expected hits Elves roll dice for 2 griffins, 7 hobbitss and 2 hunterss in Eregion, round 3 : 2/6 hits, 2.00 expected hits Goblins roll dice for 2 shooterss and 3 stabberss in Eregion, round 3 : 2/5 hits, 1.17 expected hits 2 hobbitss owned by the Elves and 2 stabberss owned by the Goblins lost in Eregion Elves roll dice for 2 griffins, 5 hobbitss and 2 hunterss in Eregion, round 4 : 1/6 hits, 2.00 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Eregion, round 4 : 0/3 hits, 0.83 expected hits 1 stabbers owned by the Goblins lost in Eregion Elves roll dice for 2 griffins, 5 hobbitss and 2 hunterss in Eregion, round 5 : 3/6 hits, 2.00 expected hits Goblins roll dice for 2 shooterss in Eregion, round 5 : 0/2 hits, 0.67 expected hits 2 shooterss owned by the Goblins lost in Eregion Elves win, taking Eregion from Goblins with 2 griffins, 5 hobbitss and 2 hunterss remaining. Battle score for attacker is 6 Casualties for Elves: 2 hobbitss Casualties for Goblins: 2 shooterss and 3 stabberss Non Combat Move - Elves 2 eagless moved from Dol Goldur to Lorien 2 griffins moved from Dol Goldur to S. Mirkwood 2 griffins moved from Eregion to Rivendell Place Units - Elves 1 eagles and 1 griffin placed in Rhun 4 hobbitss placed in Lorien 2 hobbitss and 1 hunters placed in Rivendell Turn Complete - Elves Elves collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Goblins : -1.83 Mordor : -2.50 Elves : 0.00
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TripleA Turn Summary: Haradrim round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Haradrim Haradrim buy 2 fortificationss, 2 spearInfantrys and 2 towers; Remaining resources: 3 PUs; Combat Move - Haradrim 3 corsairss and 3 spearInfantrys moved from S. Ithilien to N. Ithilien 4 spearInfantrys moved from E. Osg. to N. Ithilien 2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast 4 oliphants moved from E. Emnet to Westfold Combat - Haradrim Battle in Westfold Haradrim attack with 4 oliphants Rohan defend with 1 lightCavalry and 3 spearInfantrys Haradrim roll dice for 4 oliphants in Westfold, round 2 : 2/4 hits, 2.00 expected hits Rohan roll dice for 1 lightCavalry and 3 spearInfantrys in Westfold, round 2 : 2/4 hits, 1.17 expected hits Units damaged: 2 oliphants owned by the Haradrim 1 spearInfantry owned by the Rohan and 1 lightCavalry owned by the Rohan lost in Westfold Haradrim roll dice for 4 oliphants in Westfold, round 3 : 2/4 hits, 2.00 expected hits Rohan roll dice for 2 spearInfantrys in Westfold, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 oliphant owned by the Haradrim 2 spearInfantrys owned by the Rohan lost in Westfold Haradrim win, taking Westfold from Rohan with 4 oliphants remaining. Battle score for attacker is 13 Casualties for Rohan: 1 lightCavalry and 3 spearInfantrys Battle in Umbar Coast Haradrim attack with 2 caravels and 5 galleons Gondor defend with 2 caravels and 7 galleons Haradrim roll dice for 2 caravels and 5 galleons in Umbar Coast, round 2 : 2/7 hits, 2.00 expected hits Gondor roll dice for 2 caravels and 7 galleons in Umbar Coast, round 2 : 2/9 hits, 2.67 expected hits 2 caravels owned by the Gondor and 2 caravels owned by the Haradrim lost in Umbar Coast Haradrim roll dice for 5 galleons in Umbar Coast, round 3 : 1/5 hits, 1.67 expected hits Gondor roll dice for 7 galleons in Umbar Coast, round 3 : 1/7 hits, 2.33 expected hits 1 galleon owned by the Gondor and 1 galleon owned by the Haradrim lost in Umbar Coast Haradrim roll dice for 4 galleons in Umbar Coast, round 4 : 0/4 hits, 1.33 expected hits Gondor roll dice for 6 galleons in Umbar Coast, round 4 : 2/6 hits, 2.00 expected hits 2 galleons owned by the Haradrim lost in Umbar Coast Haradrim roll dice for 2 galleons in Umbar Coast, round 5 : 0/2 hits, 0.67 expected hits Gondor roll dice for 6 galleons in Umbar Coast, round 5 : 1/6 hits, 2.00 expected hits 1 galleon owned by the Haradrim lost in Umbar Coast Haradrim roll dice for 1 galleon in Umbar Coast, round 6 : 1/1 hits, 0.33 expected hits Gondor roll dice for 6 galleons in Umbar Coast, round 6 : 2/6 hits, 2.00 expected hits 1 galleon owned by the Gondor and 1 galleon owned by the Haradrim lost in Umbar Coast Gondor win with 5 galleons remaining. Battle score for attacker is -24 Casualties for Haradrim: 2 caravels and 5 galleons Casualties for Gondor: 2 caravels and 2 galleons Non Combat Move - Haradrim Place Units - Haradrim 2 fortificationss, 2 spearInfantrys and 2 towers placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 24 PUs; end with 27 PUs 3 units repaired.
Combat Hit Differential Summary :
Haradrim : -2.00 Gondor : -3.00 Rohan : 1.17
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TripleA Turn Summary: Gondor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Gondor Gondor buy 1 heavyCavalry and 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 5 heavyCavalrys moved from Anorien to Westfold 12 spearInfantrys and 7 undeads moved from Anorien to Minas Tirith 1 undead moved from Anorien to Lossarnach 6 spearInfantrys, 4 towerGuards and 3 trebuches moved from Umbar to City of Corsairs Combat - Gondor Battle in City of Corsairs Gondor attack with 6 spearInfantrys, 4 towerGuards and 3 trebuches Haradrim defend with 1 castle, 4 fortificationss, 1 oliphant, 4 spearInfantrys and 2 towers Gondor roll dice for 6 spearInfantrys, 4 towerGuards and 3 trebuches in City of Corsairs, round 2 : 2/13 hits, 4.33 expected hits Units damaged: 1 oliphant owned by the Haradrim Haradrim roll dice for 4 fortificationss, 1 oliphant, 4 spearInfantrys and 2 towers in City of Corsairs, round 2 : 3/11 hits, 3.67 expected hits 1 fortifications owned by the Haradrim and 3 spearInfantrys owned by the Gondor lost in City of Corsairs Gondor roll dice for 3 spearInfantrys, 4 towerGuards and 3 trebuches in City of Corsairs, round 3 : 5/10 hits, 3.83 expected hits Haradrim roll dice for 3 fortificationss, 1 oliphant, 4 spearInfantrys and 2 towers in City of Corsairs, round 3 : 2/10 hits, 3.50 expected hits 2 spearInfantrys owned by the Haradrim, 3 fortificationss owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in City of Corsairs Gondor roll dice for 1 spearInfantry, 4 towerGuards and 3 trebuches in City of Corsairs, round 4 : 2/8 hits, 3.50 expected hits Haradrim roll dice for 1 oliphant, 2 spearInfantrys and 2 towers in City of Corsairs, round 4 : 1/5 hits, 2.33 expected hits 2 spearInfantrys owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in City of Corsairs Gondor roll dice for 4 towerGuards and 3 trebuches in City of Corsairs, round 5 : 6/7 hits, 3.33 expected hits Haradrim roll dice for 1 oliphant and 2 towers in City of Corsairs, round 5 : 3/3 hits, 1.67 expected hits 1 towerGuard owned by the Gondor, 2 trebuches owned by the Gondor, 2 towers owned by the Haradrim and 1 oliphant owned by the Haradrim lost in City of Corsairs Gondor captures 27PUs while taking Haradrim capital Gondor win, taking City of Corsairs from Haradrim with 3 towerGuards and 1 trebuche remaining. Battle score for attacker is 12 Casualties for Gondor: 6 spearInfantrys, 1 towerGuard and 2 trebuches Casualties for Haradrim: 4 fortificationss, 1 oliphant, 4 spearInfantrys and 2 towers Battle in Westfold Gondor attack with 5 heavyCavalrys Haradrim defend with 4 oliphants Gondor roll dice for 5 heavyCavalrys in Westfold, round 2 : 4/5 hits, 2.50 expected hits Units damaged: 4 oliphants owned by the Haradrim Haradrim roll dice for 4 oliphants in Westfold, round 2 : 3/4 hits, 1.33 expected hits 3 heavyCavalrys owned by the Gondor lost in Westfold Gondor roll dice for 2 heavyCavalrys in Westfold, round 3 : 1/2 hits, 1.00 expected hits Haradrim roll dice for 4 oliphants in Westfold, round 3 : 1/4 hits, 1.33 expected hits 1 oliphant owned by the Haradrim and 1 heavyCavalry owned by the Gondor lost in Westfold Gondor roll dice for 1 heavyCavalry in Westfold, round 4 : 0/1 hits, 0.50 expected hits Haradrim roll dice for 3 oliphants in Westfold, round 4 : 0/3 hits, 1.00 expected hits Gondor roll dice for 1 heavyCavalry in Westfold, round 5 : 1/1 hits, 0.50 expected hits Haradrim roll dice for 3 oliphants in Westfold, round 5 : 0/3 hits, 1.00 expected hits 1 oliphant owned by the Haradrim lost in Westfold Gondor roll dice for 1 heavyCavalry in Westfold, round 6 : 1/1 hits, 0.50 expected hits Haradrim roll dice for 2 oliphants in Westfold, round 6 : 0/2 hits, 0.67 expected hits 1 oliphant owned by the Haradrim lost in Westfold Gondor roll dice for 1 heavyCavalry in Westfold, round 7 : 1/1 hits, 0.50 expected hits Haradrim roll dice for 1 oliphant in Westfold, round 7 : 1/1 hits, 0.33 expected hits 1 oliphant owned by the Haradrim and 1 heavyCavalry owned by the Gondor lost in Westfold Haradrim win with no units remaining. Battle score for attacker is 23 Casualties for Gondor: 5 heavyCavalrys Casualties for Haradrim: 4 oliphants Non Combat Move - Gondor Place Units - Gondor 10 spearInfantrys placed in Minas Tirith 1 heavyCavalry placed in Anfalas Turn Complete - Gondor Gondor collect 39 PUs; end with 66 PUs
Combat Hit Differential Summary :
Haradrim : -2.83 Gondor : 2.50
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TripleA Turn Summary: Rhun round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Combat Move - Rhun 3 chariotArcherss moved from S. Rhovanion to S. E. Rhovanion Combat - Rhun Battle in S. E. Rhovanion Rhun attack with 3 chariotArcherss Elves defend with 2 hunterss and 2 wizards Rhun roll dice for 3 chariotArcherss in S. E. Rhovanion, round 2 : 2/3 hits, 1.00 expected hits Elves roll dice for 2 hunterss and 2 wizards in S. E. Rhovanion, round 2 : 3/4 hits, 2.33 expected hits 2 hunterss owned by the Elves and 3 chariotArcherss owned by the Rhun lost in S. E. Rhovanion Elves win with 2 wizards remaining. Battle score for attacker is -7 Casualties for Rhun: 3 chariotArcherss Casualties for Elves: 2 hunterss Non Combat Move - Rhun Turn Complete - Rhun
Combat Hit Differential Summary :
Elves : 0.67 Rhun : 1.00
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TripleA Turn Summary: Dale round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dale Dale buy 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale Dale loses 0 PUs for violating Rhovanions neutrality. Dale loses 0 PUs for violating Anduin West Banks neutrality. 1 lightCavalry moved from Celduin to Rhovanion Dale take Rhovanion from Neutral 1 archers and 4 spearInfantrys moved from Celduin to Rhovanion 1 lightCavalry moved from Lake Town to Anduin West Bank Dale take Anduin West Bank from Neutral 1 archers and 1 spearInfantry moved from N. Mirkwood to Carrock 1 heavyCavalry moved from Lake Town to Celduin 1 spearInfantry moved from N. Rhun to Rhun Combat - Dale Non Combat Move - Dale Place Units - Dale 2 lightCavalrys and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; Combat Move - Khand 3 raiderCavalrys moved from Khand to Umbar Khand take Umbar from Gondor 3 raiderCavalrys moved from Umbar to City of Corsairs 2 raiderCavalrys moved from Debatable Land to City of Corsairs Combat - Khand Battle in City of Corsairs Khand attack with 5 raiderCavalrys Gondor defend with 1 castle, 3 towerGuards and 1 trebuche Khand roll dice for 5 raiderCavalrys in City of Corsairs, round 2 : 3/5 hits, 2.50 expected hits Gondor roll dice for 3 towerGuards and 1 trebuche in City of Corsairs, round 2 : 2/4 hits, 1.67 expected hits 2 towerGuards owned by the Gondor, 1 trebuche owned by the Gondor and 2 raiderCavalrys owned by the Khand lost in City of Corsairs Khand roll dice for 3 raiderCavalrys in City of Corsairs, round 3 : 2/3 hits, 1.50 expected hits Gondor roll dice for 1 towerGuard in City of Corsairs, round 3 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in City of Corsairs Khand win, taking City of Corsairs from Gondor, taking Umbar from Khand with 3 raiderCavalrys remaining. Battle score for attacker is 6 Casualties for Khand: 2 raiderCavalrys Casualties for Gondor: 3 towerGuards and 1 trebuche Non Combat Move - Khand 8 raiderss, 1 trebuche and 2 xbowInfantrys moved from Debatable Land to S. Ithilien Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Gondor : -0.17 Khand : 1.00