@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Whack bad LOTR vs dawg ....again
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TripleA Turn Summary: Khand round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Khand Khand buy 1 raiders, 1 warWolves and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 3 xbowInfantrys moved from Khand to Harad Road 1 warWolves moved from Khand to Harad Road 1 raiderCavalry moved from N. Haradwaith to Harad Road Combat - Khand Battle in Harad Road Khand attack with 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys Gondor defend with 1 towerGuard Khand roll dice for 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys in Harad Road, round 2 : 0/5 hits, 1.67 expected hits Gondor roll dice for 1 towerGuard in Harad Road, round 2 : 0/1 hits, 0.50 expected hits Khand roll dice for 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys in Harad Road, round 3 : 2/5 hits, 1.67 expected hits Gondor roll dice for 1 towerGuard in Harad Road, round 3 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Harad Road Khand win, taking Harad Road from Gondor with 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys remaining. Battle score for attacker is 4 Casualties for Gondor: 1 towerGuard Non Combat Move - Khand Place Units - Khand 1 raiders, 1 warWolves and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Gondor : -1.00 Khand : -1.33
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TripleA Turn Summary: Dwarves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dwarves Dwarves buy 1 cannon, 1 phalanx and 1 zepplin; Remaining resources: 0 PUs; Combat Move - Dwarves 2 berzerkerss, 3 cannons, 2 phalanxs and 4 zepplins moved from S. Rhovanion to S. Rhun 1 berzerkers and 1 cannon moved from Rhovanion to S. Rhovanion 1 berzerkers and 1 cannon moved from Celduin to Rhovanion 1 axeInfantry, 1 cannon, 1 mortar and 1 phalanx moved from N. Dale to Celduin 1 cannon, 1 mortar and 1 zepplin moved from Lonely Mtn. to N. Dale 1 zepplin moved from N. Dale to Rhovanion Combat - Dwarves Battle in S. Rhun Dwarves attack with 2 berzerkerss, 3 cannons, 2 phalanxs and 4 zepplins Haradrim defend with 6 spearInfantrys Dwarves roll dice for 2 berzerkerss, 3 cannons, 2 phalanxs and 4 zepplins in S. Rhun, round 2 : 7/11 hits, 5.67 expected hits Haradrim roll dice for 6 spearInfantrys in S. Rhun, round 2 : 3/6 hits, 2.00 expected hits 1 cannon owned by the Dwarves, 6 spearInfantrys owned by the Haradrim and 2 phalanxs owned by the Dwarves lost in S. Rhun Dwarves win, taking S. Rhun from Haradrim with 2 berzerkerss, 2 cannons and 4 zepplins remaining. Battle score for attacker is 1 Casualties for Dwarves: 1 cannon and 2 phalanxs Casualties for Haradrim: 6 spearInfantrys Non Combat Move - Dwarves 4 zepplins moved from S. Rhun to S. Rhovanion Place Units - Dwarves 1 cannon, 1 phalanx and 1 zepplin placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Dwarves : 1.33 Haradrim : 1.00
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TripleA Turn Summary: Saruman round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Saruman Saruman buy 2 raiderss and 1 siegeTower; Remaining resources: 1 PUs; Combat Move - Saruman 3 orcss and 1 siegeTower moved from Isengard to S. Dunland Combat - Saruman Battle in S. Dunland Saruman attack with 3 orcss and 1 siegeTower Freefolk defend with 4 lightCavalrys Saruman roll dice for 3 orcss and 1 siegeTower in S. Dunland, round 2 : 0/4 hits, 1.00 expected hits Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 2 : 0/4 hits, 0.67 expected hits Saruman roll dice for 3 orcss and 1 siegeTower in S. Dunland, round 3 : 0/4 hits, 1.00 expected hits Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 3 : 1/4 hits, 0.67 expected hits 1 orcs owned by the Saruman lost in S. Dunland Saruman roll dice for 2 orcss and 1 siegeTower in S. Dunland, round 4 : 1/3 hits, 0.83 expected hits Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 4 : 0/4 hits, 0.67 expected hits 1 lightCavalry owned by the Freefolk lost in S. Dunland Saruman roll dice for 2 orcss and 1 siegeTower in S. Dunland, round 5 : 0/3 hits, 0.83 expected hits Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 5 : 0/3 hits, 0.50 expected hits Saruman roll dice for 2 orcss and 1 siegeTower in S. Dunland, round 6 : 0/3 hits, 0.83 expected hits Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 6 : 1/3 hits, 0.50 expected hits 1 orcs owned by the Saruman lost in S. Dunland Saruman roll dice for 1 orcs and 1 siegeTower in S. Dunland, round 7 : 0/2 hits, 0.67 expected hits Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 7 : 0/3 hits, 0.50 expected hits Saruman roll dice for 1 orcs and 1 siegeTower in S. Dunland, round 8 : 0/2 hits, 0.67 expected hits Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 8 : 0/3 hits, 0.50 expected hits Saruman roll dice for 1 orcs and 1 siegeTower in S. Dunland, round 9 : 2/2 hits, 0.67 expected hits Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 9 : 1/3 hits, 0.50 expected hits 2 lightCavalrys owned by the Freefolk and 1 orcs owned by the Saruman lost in S. Dunland Saruman roll dice for 1 siegeTower in S. Dunland, round 10 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in S. Dunland, round 10 : 0/1 hits, 0.17 expected hits Saruman roll dice for 1 siegeTower in S. Dunland, round 11 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in S. Dunland, round 11 : 0/1 hits, 0.17 expected hits Saruman roll dice for 1 siegeTower in S. Dunland, round 12 : 1/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in S. Dunland, round 12 : 1/1 hits, 0.17 expected hits 1 lightCavalry owned by the Freefolk and 1 siegeTower owned by the Saruman lost in S. Dunland Freefolk win with no units remaining. Battle score for attacker is 3 Casualties for Saruman: 3 orcss and 1 siegeTower Casualties for Freefolk: 4 lightCavalrys Non Combat Move - Saruman Place Units - Saruman 2 raiderss and 1 siegeTower placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Saruman : -3.50 Freefolk : -1.00
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TripleA Turn Summary: Freefolk round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Freefolk Freefolk buy 1 archers, 1 catapult, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 catapult, 3 hobbitss and 2 spearInfantrys moved from N. Dunland to S. Dunland 1 lightCavalry moved from Eregion to S. Dunland 2 lightCavalrys moved from Lond Daer to S. Dunland 2 spearInfantrys moved from N. Enedwaith to N. Dunland 2 archerss, 1 catapult and 1 spearInfantry moved from Eregion to N. Dunland 1 archers and 1 catapult moved from Tharbad to N. Enedwaith 3 hobbitss moved from S. Downs to Cardolan 2 hobbitss moved from Bree to S. Downs 2 hobbitss moved from Shire to S. Downs 1 spearInfantry moved from Bree to S. Downs 1 hobbits moved from Hobbiton to Shire Non Combat Move - Freefolk Place Units - Freefolk 1 catapult and 1 lightCavalry placed in S. Caves 1 archers and 1 spearInfantry placed in Tharbad 2 hobbitss placed in Lond Daer 3 hobbitss placed in Bree Turn Complete - Freefolk Freefolk collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Mordor Mordor buy 11 orcss; Remaining resources: 0 PUs; Combat Move - Mordor 4 orcss moved from Helms Deep to Westfold 1 orcs moved from Udun to Dagorlad Mordor take Dagorlad from Dale 1 trolls moved from Anorien to Wold 3 nazguls moved from Eastfold to Wold 1 orcs moved from N. Ithilien to Anorien Combat - Mordor Battle in Wold Mordor attack with 3 nazguls and 1 trolls Elves defend with 1 hobbits Mordor roll dice for 3 nazguls and 1 trolls in Wold, round 2 : 4/4 hits, 2.17 expected hits Rohan roll dice for 1 hobbits in Wold, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Wold Mordor win, taking Wold from Rohan with 3 nazguls and 1 trolls remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Non Combat Move - Mordor 3 nazguls moved from Wold to Isengard Place Units - Mordor 1 orcs placed in Udun 4 orcss placed in Eastfold 6 orcss placed in Helms Deep Turn Complete - Mordor Mordor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Mordor : 1.83 Rohan : -0.17
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TripleA Turn Summary: Goblins round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Turn Complete - Goblins
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Elves Elves buy 1 griffin, 1 hobbits and 10 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 6 hobbitss moved from Celebran to Wold 1 ents moved from Celebran to Wold 3 griffins, 9 hunterss and 2 wizards moved from N. Dunland to Isengard 1 eagles and 2 griffins moved from Moria to Isengard 5 hunterss moved from Moria to Wold 1 wizard moved from Lorien to Wold 3 hobbitss moved from Lorien to Celebran 2 hobbitss moved from Drimrill Dale to Celebran 1 hobbits moved from S. Brown Lands to Wold 1 hobbits moved from S. Mirkwood to N. Brown Lands 2 hobbitss moved from Rhun to E. Rhovanion 2 griffins moved from S. Rhovanion to Dagorlad 1 ents, 1 hunters and 2 wizards moved from S. Rhovanion to Dagorlad 1 hobbits moved from S. Rhovanion to S. Brown Lands Combat - Elves Battle in Wold Elves attack with 1 ents, 7 hobbitss, 5 hunterss and 1 wizard Mordor defend with 1 trolls Elves roll dice for 1 ents, 7 hobbitss, 5 hunterss and 1 wizard in Wold, round 2 : 4/12 hits, 3.67 expected hits Mordor roll dice for 1 trolls in Wold, round 2 : 0/1 hits, 0.50 expected hits 1 trolls owned by the Mordor lost in Wold Elves win, taking Wold from Mordor with 1 ents, 7 hobbitss, 5 hunterss and 1 wizard remaining. Battle score for attacker is 6 Casualties for Mordor: 1 trolls Battle in Isengard Elves attack with 1 eagles, 5 griffins, 9 hunterss and 2 wizards Saruman defend with 1 castle, 6 fortificationss, 2 raiderss, 1 siegeTower and 1 tower; Mordor defend with 3 nazguls Elves roll dice for 1 eagles, 5 griffins, 9 hunterss and 2 wizards in Isengard, round 2 : 9/17 hits, 7.17 expected hits Units damaged: 3 nazguls owned by the Mordor Saruman roll dice for 6 fortificationss, 3 nazguls, 2 raiderss, 1 siegeTower and 1 tower in Isengard, round 2 : 4/13 hits, 3.67 expected hits 3 hunterss owned by the Elves, 1 eagles owned by the Elves and 6 fortificationss owned by the Saruman lost in Isengard Elves roll dice for 5 griffins, 6 hunterss and 2 wizards in Isengard, round 3 : 6/13 hits, 5.83 expected hits Saruman roll dice for 3 nazguls, 2 raiderss, 1 siegeTower and 1 tower in Isengard, round 3 : 2/7 hits, 2.67 expected hits 1 siegeTower owned by the Saruman, 3 nazguls owned by the Mordor, 2 griffins owned by the Elves and 2 raiderss owned by the Saruman lost in Isengard Elves roll dice for 3 griffins, 6 hunterss and 2 wizards in Isengard, round 4 : 4/11 hits, 4.83 expected hits Saruman roll dice for 1 tower in Isengard, round 4 : 0/1 hits, 0.67 expected hits 1 tower owned by the Saruman lost in Isengard Elves captures 11PUs while taking Saruman capital Elves win, taking Isengard from Saruman with 3 griffins, 6 hunterss and 2 wizards remaining. Battle score for attacker is 78 Casualties for Elves: 1 eagles, 2 griffins and 3 hunterss Casualties for Saruman: 6 fortificationss, 2 raiderss, 1 siegeTower and 1 tower Casualties for Mordor: 3 nazguls Battle in Dagorlad Elves attack with 1 ents, 2 griffins, 1 hunters and 2 wizards Mordor defend with 1 orcs Elves roll dice for 1 ents, 2 griffins, 1 hunters and 2 wizards in Dagorlad, round 2 : 4/6 hits, 3.17 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 2 : 1/1 hits, 0.17 expected hits 1 griffin owned by the Elves and 1 orcs owned by the Mordor lost in Dagorlad Elves win, taking Dagorlad from Mordor with 1 ents, 1 griffin, 1 hunters and 2 wizards remaining. Battle score for attacker is -4 Casualties for Elves: 1 griffin Casualties for Mordor: 1 orcs Non Combat Move - Elves 1 griffin moved from Dagorlad to Celebran 3 griffins moved from Isengard to S. Dunland Place Units - Elves 1 griffin and 3 hunterss placed in Lorien 7 hunterss placed in Moria 1 hobbits placed in Moria Turn Complete - Elves Elves collect 61 PUs; end with 72 PUs
Combat Hit Differential Summary :
Mordor : 0.33 Saruman : -1.00 Elves : 2.33
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TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 1 corsairs, 1 oliphant and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 spearInfantry moved from Westfold to E. Emnet 1 corsairs moved from Umbar to City of Corsairs 2 spearInfantrys moved from Umbar Peninsula to City of Corsairs Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs, 1 oliphant and 2 spearInfantrys placed in E. Emnet 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Gondor Gondor buy 4 spearInfantrys, 4 towerGuards and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Gondor 2 towerGuards and 3 trebuches moved from Debatable Land to Harad Road 1 spearInfantry moved from S. Ithilien to Harad Road 1 spearInfantry moved from S. Gondor to Anduin Mouth 1 galleon and 1 spearInfantry moved from Anduin Mouth to Umbar Coast 1 spearInfantry moved from Umbar Coast to Umbar Peninsula Gondor take Umbar Peninsula from Haradrim 1 towerGuard moved from Lossarnach to Anduin Mouth 1 galleon and 1 towerGuard moved from Anduin Mouth to Harnen 1 towerGuard moved from Harnen to Umbar Gondor take Umbar from Haradrim 1 spearInfantry moved from Lossarnach to Anduin Mouth 1 galleon and 1 spearInfantry moved from Anduin Mouth to Harnen 1 spearInfantry moved from Harnen to N. Haradwaith Gondor take N. Haradwaith from Haradrim 2 trebuches moved from Lossarnach to Anduin Mouth 2 galleons and 2 trebuches moved from Anduin Mouth to Harnen 2 trebuches moved from Harnen to Harad Road 1 heavyCavalry, 8 spearInfantrys, 4 towerGuards and 1 trebuche moved from Minas Tirith to Anorien 6 heavyCavalrys moved from Lebennin to Anorien 2 towerGuards moved from W. Osg. to Anorien 2 spearInfantrys moved from W. Osg. to Anorien Combat - Gondor Battle in Anorien Gondor attack with 7 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 1 trebuche Mordor defend with 1 orcs Gondor roll dice for 7 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 1 trebuche in Anorien, round 2 : 5/24 hits, 7.83 expected hits Mordor roll dice for 1 orcs in Anorien, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Anorien Gondor win, taking Anorien from Mordor with 7 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 1 trebuche remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Harad Road Gondor attack with 1 spearInfantry, 2 towerGuards and 5 trebuches Khand defend with 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys Gondor roll dice for 1 spearInfantry, 2 towerGuards and 5 trebuches in Harad Road, round 2 : 6/8 hits, 3.83 expected hits Haradrim roll dice for 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys in Harad Road, round 2 : 2/5 hits, 1.33 expected hits 2 trebuches owned by the Gondor, 1 warWolves owned by the Khand, 1 raiderCavalry owned by the Khand and 3 xbowInfantrys owned by the Khand lost in Harad Road Gondor win, taking Harad Road from Haradrim with 1 spearInfantry, 2 towerGuards and 3 trebuches remaining. Battle score for attacker is 12 Casualties for Gondor: 2 trebuches Casualties for Khand: 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys Non Combat Move - Gondor Place Units - Gondor 2 towerGuards placed in W. Osg. 4 spearInfantrys, 2 towerGuards and 2 trebuches placed in Minas Tirith Turn Complete - Gondor Gondor collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Mordor : -0.17 Haradrim : 0.67 Gondor : -0.67
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TripleA Turn Summary: Rhun round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Turn Complete - Rhun
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Dale Dale buy 1 heavyCavalry and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 2 lightCavalrys moved from Rhovanion to N. Ithilien 1 archers moved from Celebran to Wold 1 spearInfantry moved from N. Brown Lands to Wold 1 archers moved from Celduin to Rhovanion 1 heavyCavalry moved from Celduin to S. Rhovanion 2 lightCavalrys moved from Lake Town to Rhovanion 1 heavyCavalry moved from Lake Town to Celduin Combat - Dale Battle in N. Ithilien Dale attack with 2 lightCavalrys Mordor defend with 2 orcss Dale roll dice for 2 lightCavalrys in N. Ithilien, round 2 : 1/2 hits, 0.67 expected hits Mordor roll dice for 2 orcss in N. Ithilien, round 2 : 0/2 hits, 0.33 expected hits 1 orcs owned by the Mordor lost in N. Ithilien Dale roll dice for 2 lightCavalrys in N. Ithilien, round 3 : 0/2 hits, 0.67 expected hits Mordor roll dice for 1 orcs in N. Ithilien, round 3 : 0/1 hits, 0.17 expected hits Dale roll dice for 2 lightCavalrys in N. Ithilien, round 4 : 1/2 hits, 0.67 expected hits Mordor roll dice for 1 orcs in N. Ithilien, round 4 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in N. Ithilien Dale win, taking N. Ithilien from Mordor with 2 lightCavalrys remaining. Battle score for attacker is 6 Casualties for Mordor: 2 orcss Non Combat Move - Dale Place Units - Dale 1 heavyCavalry and 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Mordor : -0.67 Dale : 0.00
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TripleA Turn Summary: Khand round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Khand Khand buy 2 xbowInfantrys; Remaining resources: 2 PUs; Place Units - Khand 2 xbowInfantrys placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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I yield, Sir!
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@Whackamatt wha wha whattt no way. i feel like i should tell you. I CAN’T FUCKING BELIEVE IT. sorry if it sounds like i’m gloating but i am. LOL.
thank you sir. there’s 2 for you to set up.
thank you. if it wasn’t for you i wouldn’t no what to do in these games. again thank you -
No problem. It’s been quite enjoyable on my end as well. You keep me busy at work, lol!