@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Volgograd to Bryansk
Germans take Rostov from Russians
2 bombers and 3 fighters moved from Samara to Russia
1 mech_infantry moved from Belgian Congo to South West Africa
Germans take South West Africa from British
EDIT: 1 submarine moved from 70 Sea Zone to 71 Sea Zone
Purchase Units - Germans
Germans buy 4 artilleries, 2 carriers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun, 5 artilleries and 17 infantry moved from Samara to Volgograd
3 armour and 8 mech_infantrys moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 aaGun, 14 artilleries and 15 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Russia to Norway
1 artillery moved from Finland to Norway
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
3 fighters moved from Russia to Bryansk
1 bomber moved from Samara to Norway
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
3 infantry moved from Western Germany to Northern Italy
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 120 Sea Zone to 116 Sea Zone
1 armour moved from Gold Coast to French Central Africa
4 armour moved from Belgian Congo to Rhodesia
2 mech_infantrys moved from Northern Italy to Southern Italy
2 fighters moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
Place Units - Germans
2 carriers placed in 112 Sea Zone
3 artilleries placed in Volgograd
3 mech_infantrys placed in Novgorod
1 artillery, 3 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3
Germans collect 65 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;
Non Combat Move - Russians
4 aaGuns, 1 armour, 6 artilleries, 3 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Vologda
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
I didn’t think I had enough to take Moscow next turn? A bunch of move 1 units are in Stalingrad.
hold please then. I was in a hurry and didnt even check.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Purchase Units - Russians
Russians buy nothing; Remaining resources: 11 PUs;
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 7 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
yeah, not even close. Was trying to take the turn with the kid in my lap and just rushed through it. sorry about that.
please use second file if you dont mind.
Sorry, didn’t get to this today. Will do over the weekend.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
EDIT: 7 carriers moved from 54 Sea Zone to 49 Sea Zone
EDIT: Japanese undo move 6.
EDIT: 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
EDIT: Japanese undo move 6.
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Philippines
Japanese attack with 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun
1 aaGun owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Wake Island
1 tactical_bomber moved from 6 Sea Zone to Wake Island
1 transport moved from 31 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 armour, 5 artilleries and 12 infantry moved from Korea to Manchuria
2 bombers moved from Kiangsu to Formosa
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Egypt
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 3 PUs;
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Cyprus from Italians to Americans
EDIT: Changing ownership of Cyprus from Americans to British
EDIT: Turning off Edit Mode
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
3 artilleries, 7 infantry and 1 marine moved from Egypt to 98 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 7 infantry, 1 marine and 7 transports moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Trans-Jordan to India
7 bombers moved from Trans-Jordan to Gibraltar
2 infantry moved from Morocco to Algeria
2 infantry moved from 92 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 1 marine moved from 92 Sea Zone to Algeria
1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
3 bombers moved from Western United States to Gibraltar
4 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to United Kingdom
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Queensland to India
1 submarine moved from 17 Sea Zone to 33 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
15 artilleries and 23 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Kweichow to Kiangsu
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Kiangsu
Chinese attack with 15 artilleries, 1 fighter and 24 infantry
Japanese defend with 1 armour, 9 artilleries, 1 factory_minor, 18 infantry and 1 mech_infantry
Chinese roll dice for 15 artilleries, 1 fighter and 24 infantry in Kiangsu, round 2 : 11/40 hits, 12.00 expected hits
Japanese roll dice for 1 armour, 9 artilleries, 18 infantry and 1 mech_infantry in Kiangsu, round 2 : 8/29 hits, 9.83 expected hits
11 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 15 artilleries, 1 fighter and 16 infantry in Kiangsu, round 3 : 11/32 hits, 10.67 expected hits
Japanese roll dice for 1 armour, 9 artilleries, 7 infantry and 1 mech_infantry in Kiangsu, round 3 : 7/18 hits, 6.17 expected hits
7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 15 artilleries, 1 fighter and 9 infantry in Kiangsu, round 4 : 9/25 hits, 8.50 expected hits
Japanese roll dice for 1 armour and 6 artilleries in Kiangsu, round 4 : 1/7 hits, 2.50 expected hits
6 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 15 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 52
Casualties for Chinese: 16 infantry
Casualties for Japanese: 1 armour, 9 artilleries, 18 infantry and 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsu to Anhwe
Place Units - Chinese
1 infantry placed in Anhwe
4 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - British
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Iraq
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 4 PUs;
Combat - British
Non Combat Move - British
1 mech_infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 bomber, 5 fighters and 2 tactical_bombers moved from India to Trans-Jordan
1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Gibraltar
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Egypt to 92 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Anhwe to Kiangsu
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
British collect 23 PUs; end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
1 factory_minor placed in West India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Italians
1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from Ukraine to 99 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Archangel
Italians take Smolensk from Russians
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tunisia
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Archangel
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 mech_infantry moved from French Central Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
Place Units - Italians
2 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
1 infantry and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,6,6
Italians collect 27 PUs (6 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33
French : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in Caroline Islands
Non Combat Move - ANZAC
1 mech_infantry moved from Eastern Persia to Persia
3 fighters moved from Trans-Jordan to Persia
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from New South Wales to 33 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 carriers, 3 fighters and 1 marine; Remaining resources: 1 PUs;
Non Combat Move - Germans
1 aaGun, 8 artilleries and 17 infantry moved from Volgograd to Tambov
6 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Volgograd
1 artillery and 1 infantry moved from Belarus to Smolensk
1 aaGun moved from Bryansk to Smolensk
7 armour, 14 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Archangel
2 fighters moved from Bryansk to Archangel
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Tambov
2 tactical_bombers moved from Southern Italy to Western Germany
8 mech_infantrys moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to 112 Sea Zone
3 bombers moved from Norway to Western Germany
1 mech_infantry moved from South West Africa to Belgian Congo
4 armour moved from Rhodesia to Belgian Congo
1 armour moved from French Central Africa to Belgian Congo
1 submarine moved from 116 Sea Zone to 120 Sea Zone
Place Units - Germans
2 carriers and 3 fighters placed in 112 Sea Zone
1 marine placed in Western Germany
3 armour placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,2,2
Germans collect 62 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 14 PUs;
Russians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 1 armour, 6 artilleries, 57 infantry and 1 mech_infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Bryansk to Vologda
Place Units - Russians
1 aaGun and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : -1.33
this time you have enough…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Philippines to 35 Sea Zone
2 bombers moved from Formosa to Jehol
1 armour, 1 artillery and 2 infantry moved from Manchuria to Jehol
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
1 artillery and 3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Borneo
Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Borneo, round 2 : 5/12 hits, 6.00 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Jehol
Japanese attack with 1 armour, 2 artilleries, 2 bombers and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers and 8 infantry in Jehol, round 2 : 3/13 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries, 2 bombers and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Jehol to Japan
1 aaGun and 1 infantry moved from Korea to Manchuria
1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Wake Island to 35 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
4 fighters and 4 tactical_bombers moved from Borneo to 43 Sea Zone
2 fighters moved from 43 Sea Zone to Philippines
1 carrier, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 carrier and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 artillery, 2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.33
Japanese : -2.17
@simon33 Not sure what I am doing yet and won’t get to this till tonight but I should have mentioned that there are 2 anzac ftrs on US carrier in z33. Somewhat obvious since there are 6 anzac ftrs and only 2 anzac carriers but I try to mention it whenever it happens even if its obvious and neglected to do so last turn. If thats a problem let me know.
I noticed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
2 infantry moved from Algeria to Tunisia
2 bombers moved from Gibraltar to Tunisia
1 armour moved from Egypt to Alexandria
British take Alexandria from Germans
1 armour moved from Alexandria to Egypt
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 37 Sea Zone to 43 Sea Zone
3 bombers moved from India to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
5 bombers moved from Gibraltar to 95 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Battle in Sardinia
Battle in Holland Belgium
Battle in 43 Sea Zone
Americans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 3 bombers in 43 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Sardinia from Italians, taking Holland Belgium from Germans, taking 43 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in Tunisia
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Wake Island, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
2 bombers moved from 43 Sea Zone to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
5 submarines moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters and 2 submarines moved from 33 Sea Zone to 22 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 artilleries, 2 infantry and 1 marine moved from Algeria to Morocco
3 carriers, 1 cruiser, 3 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Tunisia to Gibraltar
5 bombers moved from 95 Sea Zone to Gibraltar
4 bombers moved from Gibraltar to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Western United States to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to 91 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
6 infantry placed in Central United States
3 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 airfield placed in Marianas
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Chahar
15 artilleries and 12 infantry moved from Kiangsu to Anhwe
Place Units - Chinese
8 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - British
Purchase Units - British
British buy 3 mech_infantrys; Remaining resources: 14 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 4 PUs;
Non Combat Move - British
3 fighters moved from Gibraltar to United Kingdom
1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Algeria to Morocco
3 fighters moved from Trans-Jordan to Gibraltar
1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Eastern Persia to Iraq
1 bomber moved from Egypt to Gibraltar
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from India to West India
1 aaGun moved from Kiangsu to Anhwe
Place Units - British
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
British collect 21 PUs (2 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
3 mech_infantrys placed in West India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,1,4
UK_Pacific collect 13 PUs (4 lost to blockades); end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in West India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Italians : -0.33
Americans : 1.33
Japanese : 0.67