@zlefin I think without a british bid one is able to go for 111 and 110 and at least 1 sub against 106. So that becomes more common. But some form of British bid is pretty common and it does make sense since that is one of the places where you can immediately limit German attacks.
L20 Giallo(x) vs Sovietishcat(Y) BM
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 cruiser, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone 17 artilleries, 4 infantry and 12 mech_infantrys moved from Burma to India 1 infantry moved from Yunnan to Szechwan 1 bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 destroyer moved from 45 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 22 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 22 Sea Zone ANZAC win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 23 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in India Japanese attack with 17 artilleries, 4 infantry and 12 mech_infantrys British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 17 artilleries, 4 infantry and 12 mech_infantrys in India, round 2 : 8/33 hits, 11,00 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 17 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 carriers, 1 destroyer and 1 transport moved from 20 Sea Zone to 6 Sea Zone 3 battleships, 1 cruiser, 4 destroyers and 3 transports moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 42 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe Place Units - Japanese 2 carriers and 1 cruiser placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
ANZAC : 1,00 Americans : 0,67 Chinese : 0,67 UK_Pacific : -0,33 Japanese : -1,67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 3 destroyers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Non Combat Move - Americans 1 battleship, 4 carriers, 1 cruiser, 9 destroyers, 3 fighters, 7 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 carrier, 2 fighters and 4 submarines moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Western United States 3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone 1 airfield and 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow 3 artilleries and 10 infantry moved from Shensi to Kweichow 2 infantry moved from Shensi to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 2 cruisers and 2 destroyers; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to 92 Sea Zone 3 submarines moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Caucasus to Volgograd 4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd Combat - British Battle in 92 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Volgograd British attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 armour and 1 factory_minor AA fire in Volgograd : 0/3 hits, 0,50 expected hits British roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits, 3,67 expected hits Germans roll dice for 1 aaGun and 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 mech_infantry Casualties for Germans: 1 aaGun and 1 armour Non Combat Move - British 4 fighters moved from Volgograd to Northwest Persia 2 tactical_bombers moved from Volgograd to Northwest Persia 5 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia 3 aaGuns, 4 artilleries and 20 infantry moved from West India to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 2 cruisers and 2 destroyers placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,50 British : 0,50 Italians : -0,17 AA fire in Volgograd : : -0,50 Chinese : 0,17 Japanese : -0,33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Rostov to Caucasus Italians take Caucasus from Russians Combat - Italians Non Combat Move - Italians 2 aaGuns, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 fighter moved from Germany to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Caroline Islands to Hawaiian Islands 1 cruiser and 1 submarine moved from 33 Sea Zone to 26 Sea Zone Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 1 armour moved from South Australia to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Volgograd 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 7 armour moved from Rostov to Caucasus 3 armour moved from Bryansk to Caucasus 1 armour moved from Samara to Volgograd 1 infantry moved from Bryansk to Rostov 4 armour moved from Samara to Caucasus 1 armour moved from Samara to Caucasus 1 armour moved from Samara to Urals Germans take Novosibirsk from Russians Germans take Urals from Russians 3 artilleries and 7 infantry moved from France to Normandy Bordeaux 17 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 bomber moved from Novgorod to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 2 fighters and 5 tactical_bombers moved from Germany to Normandy Bordeaux 3 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 submarine moved from 122 Sea Zone to 120 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 artilleries, 4 bombers, 5 fighters, 7 infantry, 17 mech_infantrys and 5 tactical_bombers British defend with 2 aaGuns, 1 armour, 3 fighters, 8 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 2 marines AA fire in Normandy Bordeaux : 1/6 hits, 1,00 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 7 infantry, 17 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 2 : 10/40 hits, 13,33 expected hits Americans roll dice for 2 aaGuns, 1 armour, 1 artillery, 3 fighters, 19 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 2 : 13/27 hits, 10,17 expected hits 2 aaGuns owned by the British, 7 infantry owned by the Germans, 7 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 11 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 3 : 7/27 hits, 11,17 expected hits Americans roll dice for 1 armour, 1 artillery, 3 fighters, 11 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/19 hits, 7,50 expected hits 4 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 8 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 4 : 14/24 hits, 10,67 expected hits Americans roll dice for 1 armour, 1 artillery, 3 fighters, 4 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 4 : 5/12 hits, 5,17 expected hits 1 mech_infantry owned by the British, 2 marines owned by the Americans, 1 artillery owned by the Americans, 5 mech_infantrys owned by the Germans, 4 infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 4 bombers, 4 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter, 7 infantry and 14 mech_infantrys Casualties for Americans: 1 artillery, 11 infantry and 2 marines Casualties for British: 2 aaGuns, 1 armour, 3 fighters, 8 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 1 armour and 1 infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 aaGuns moved from Rostov to Caucasus 4 bombers moved from Normandy Bordeaux to Western Germany 5 tactical_bombers moved from Normandy Bordeaux to France 1 bomber moved from Holland Belgium to Germany 1 fighter moved from Normandy Bordeaux to Germany 1 fighter moved from Normandy Bordeaux to Germany 1 fighter moved from Normandy Bordeaux to Germany 1 fighter moved from Normandy Bordeaux to France 1 bomber moved from Western Germany to Germany 1 bomber moved from Western Germany to Germany 1 bomber moved from Western Germany to Germany 1 bomber moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Western Germany 3 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in France 10 mech_infantrys placed in Western Germany 1 artillery and 7 infantry placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -3,67 British : -0,33 Americans : -2,17 AA fire in Normandy Bordeaux : : 0,00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 mech_infantry moved from Iraq to Northwest Persia 2 fighters and 1 tactical_bomber moved from Shensi to Northwest Persia Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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@Giallo I guess I miscaculated for Normandy Bordeaux…:astonished:
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 fighters and 8 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 bomber moved from French Indo China to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 8 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 6 fighters and 8 tactical_bombers in 25 Sea Zone, round 2 : 2/15 hits, 8,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 6 fighters and 8 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 3 artilleries and 1 infantry moved from Anhwe to Kiangsi 5 artilleries and 4 infantry moved from Kiangsu to Kiangsi 3 mech_infantrys moved from French Indo China to Kiangsi 12 mech_infantrys moved from India to Burma 1 bomber moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China 2 fighters and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans : -0,33 Japanese : -6,33 -
@Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM:
@Giallo I guess I miscaculated for Normandy Bordeaux…:astonished:
pretty much, I had way too many units
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 carriers and 4 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 25 Sea Zone 7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 25 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western Germany to United Kingdom 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - Americans 3 carriers placed in 10 Sea Zone 4 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries, 5 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India 1 cruiser and 1 destroyer moved from 110 Sea Zone to 117 Sea Zone Combat - British Battle in West India British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 3 artilleries and 18 infantry moved from Eastern Persia to Persia 3 mech_infantrys moved from Iraq to Northwest Persia 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 5 infantry and 1 marine placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 British collect 33 PUs (3 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : 1,17 AA fire in Western Germany : : -0,17 Americans : -0,50 Chinese : 0,17 Japanese : 2,00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Caucasus to Tsinghai Italians take Tsinghai from Chinese 1 armour moved from Caucasus to Sikang Italians take Sikang from Chinese Combat - Italians Non Combat Move - Italians Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 2 infantry moved from New Guinea to Dutch New Guinea 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea ANZAC attack with 1 armour and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 2 infantry in Dutch New Guinea, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,33 Japanese : 1,33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 86 PUs; Germans buy 3 artilleries, 3 carriers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Rostov to Caucasus 1 infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 5 bombers moved from Germany to United Kingdom 1 tactical_bomber moved from France to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 3/5 hits, 0,83 expected hits 3 bombers killed by AA AA fire in United Kingdom : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Non Combat Move - Germans 1 carrier, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from United Kingdom to Normandy Bordeaux 1 aaGun and 3 infantry moved from France to Normandy Bordeaux 1 fighter and 4 tactical_bombers moved from France to Western Germany 3 fighters moved from Germany to Western Germany 3 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun, 1 artillery and 7 infantry moved from Germany to Western Germany 6 mech_infantrys moved from Western Germany to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Normandy Bordeaux Place Units - Germans 3 carriers and 1 fighter placed in 113 Sea Zone 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 1 mech_infantry placed in Russia Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : 3,00 -
If I win this game it’s a miracle, not normal the dice and swings I had…
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan Non Combat Move - Russians Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 98 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Giallo said in L20 Giallo(x) vs Sovietishcat(Y) BM:
If I win this game it’s a miracle, not normal the dice and swings I had…
@Giallo Nothing you can do against hot AA, but I still think Axis is very strong and Germany is making lots of $$$
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from India to West India 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Celebes 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Philippines to Yunnan 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 infantry moved from Anhwe to Jehol Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in West India Japanese attack with 3 artilleries and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in West India, round 2 : 2/6 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 1 bomber moved from Yunnan to French Indo China 8 artilleries, 4 infantry and 3 mech_infantrys moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 3 mech_infantrys moved from Kiangsu to Hunan 3 mech_infantrys moved from French Indo China to Hunan 2 mech_infantrys moved from Burma to Hunan 1 mech_infantry moved from Burma to Hunan 2 artilleries moved from India to Burma 9 mech_infantrys moved from Burma to West India 1 aaGun and 12 artilleries moved from India to West India Place Units - Japanese 3 destroyers and 3 submarines placed in 6 Sea Zone 1 artillery and 1 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : 0,00 Chinese : 0,33 UK_Pacific : -0,67 Japanese : -0,83 -
@Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM:
@Giallo said in L20 Giallo(x) vs Sovietishcat(Y) BM:
If I win this game it’s a miracle, not normal the dice and swings I had…
@Giallo Nothing you can do against hot AA, but I still think Axis is very strong and Germany is making lots of $$$
But I was so unlucky in the major battles…
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 10 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 25 Sea Zone 7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 2 destroyers moved from 26 Sea Zone to 23 Sea Zone 1 destroyer moved from 23 Sea Zone to 22 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 2 infantry, 2 mech_infantrys, 14 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 4 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands 3 carriers moved from 10 Sea Zone to 30 Sea Zone 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 5 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 10 infantry placed in Central United States 1 destroyer and 3 submarines placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 15 infantry moved from Kweichow to Shensi 1 fighter moved from Anhwe to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British repair damage of 13x factory_major; Remaining resources: 26 PUs; British buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Non Combat Move - British 3 submarines moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Trans-Jordan to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 3 aaGuns, 3 artilleries and 18 infantry moved from Persia to Northwest Persia 5 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 4 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 cruiser and 1 destroyer moved from 117 Sea Zone to 106 Sea Zone 2 fighters moved from Northwest Persia to Trans-Jordan Place Units - British 6 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 British collect 33 PUs (3 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 0,67 Chinese : 0,17 Japanese : 0,33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tsinghai to Volgograd 1 armour moved from Sikang to Volgograd 1 armour, 2 artilleries and 3 infantry moved from Caucasus to Volgograd Non Combat Move - Italians 2 aaGuns moved from Caucasus to Volgograd Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :





