Scramble to Manilla.
Surprised you are going J1.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Algeria to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Algeria to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
Combat - Americans
Battle in Egypt
Americans attack with 3 bombers and 2 fighters
Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Americans roll dice for 3 bombers and 2 fighters in Egypt, round 2 : 4/5 hits, 3.00 expected hits
Germans roll dice for 4 armour in Egypt, round 2 : 2/4 hits, 2.00 expected hits
4 armour owned by the Germans and 2 bombers owned by the Americans lost in Egypt
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 bombers
Casualties for Germans: 4 armour
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to Tunisia
1 carrier and 1 transport moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Egypt to 94 Sea Zone
1 bomber moved from Egypt to French Equatorial Africa
1 artillery moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
2 marines moved from Western United States to 10 Sea Zone
1 carrier, 2 marines, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 1.00
Territory Summary for Americans :
Kweichow : 3 fighters
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 3 marines
Midway : 1 airfield
26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 16 submarines, 1 tactical_bomber and 4 transports
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 3 infantry and 1 mech_infantry
Gibraltar : 2 infantry
French Equatorial Africa : 1 bomber
Tunisia : 1 bomber and 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
106 Sea Zone : 1 flag
94 Sea Zone : 1 carrier, 2 fighters and 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 83
Russians : 19 / 23
Japanese : 67 / 85
Americans : 53 / 79
Chinese : 8 / 10
British : 26 / 34
UK_Pacific : 2 / 0
Italians : 18 / 27
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 8 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -2.83
Japanese : -2.33
Territory Summary for Chinese :
Kweichow : 1 fighter and 11 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 55 / 83
Russians : 19 / 23
Japanese : 66 / 85
Americans : 53 / 79
Chinese : 9 / 10
British : 26 / 34
UK_Pacific : 2 / 0
Italians : 18 / 27
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
British take Egypt from Germans
2 fighters and 2 infantry moved from West India to India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Algeria to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
Combat - Americans
Battle in Egypt
Americans attack with 3 bombers and 2 fighters
Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Americans roll dice for 3 bombers and 2 fighters in Egypt, round 2 : 4/5 hits, 3.00 expected hits
Germans roll dice for 4 armour in Egypt, round 2 : 2/4 hits, 2.00 expected hits
4 armour owned by the Germans and 2 bombers owned by the Americans lost in Egypt
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 bombers
Casualties for Germans: 4 armour
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to Tunisia
1 carrier and 1 transport moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Egypt to 94 Sea Zone
1 bomber moved from Egypt to French Equatorial Africa
1 artillery moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
2 marines moved from Western United States to 10 Sea Zone
1 carrier, 2 marines, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 8 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kweichow: 3 fighters
EDIT: Adding units owned by Americans to West India: 3 fighters
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
British take Egypt from Germans
2 fighters and 2 infantry moved from West India to India
Combat - British
Battle in India
British attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in India
British roll dice for 2 fighters and 2 infantry in India, round 3 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from India to West India
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 fighters moved from 98 Sea Zone to Alexandria
1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from United Kingdom to 94 Sea Zone
1 fighter moved from Gibraltar to Alexandria
1 mech_infantry moved from Libya to Alexandria
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer and 2 submarines placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 27 PUs (1 lost to blockades); end with 27 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 bomber
EDIT: Adding units owned by Americans to Alexandria: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
British : 1.33
Americans : 1.00
Chinese : -2.83
Japanese : -3.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kweichow : 1 fighter and 11 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 3 marines
Midway : 1 airfield
26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 16 submarines, 1 tactical_bomber and 4 transports
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
West India : 2 aaGuns, 5 fighters and 4 infantry
Iceland : 1 airfield, 3 infantry and 1 mech_infantry
Quebec : 1 factory_minor
Alexandria : 1 bomber, 3 fighters and 1 mech_infantry
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Tunisia : 1 bomber and 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
94 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
93 Sea Zone : 1 submarine
109 Sea Zone : 1 destroyer and 2 submarines
97 Sea Zone : 4 submarines
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
71 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 83
Russians : 19 / 23
Japanese : 63 / 85
Americans : 53 / 79
Chinese : 9 / 10
British : 28 / 27
UK_Pacific : 5 / 8
Italians : 18 / 27
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
2 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,4,6,1,4,5,6,2
Italians collect 9 PUs (11 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : -0.33
@Adam514 but I don’t want to be the first one knocked out of the tourney
@666 You wouldn’t be the first.
@Adam514 wow a game has already been decided! I didn’t know that.
@Adam514 I was really hoping to hit one on D in Egy…
@666 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@Adam514 I was really hoping to hit one on D in Egy…
but you probably would have lost the fighter…can I hit two on the first roll with the French?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Eastern Persia to Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Eastern Persia to Persia
Combat - ANZAC
Battle in Persia
ANZAC attack with 1 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Persia
ANZAC win, taking Persia from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Central America to Gibraltar
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
ANZAC collect 9 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : 0.83
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Hawaiian Islands : 1 marine
26 Sea Zone : 1 cruiser and 2 destroyers
West India : 1 infantry
Gibraltar : 1 artillery, 2 fighters and 1 infantry
Persia : 1 flag, 1 infantry
91 Sea Zone : 1 carrier and 1 transport
Production/PUs Summary :
Germans : 53 / 83
Russians : 19 / 23
Japanese : 63 / 85
Americans : 53 / 79
Chinese : 9 / 10
British : 26 / 27
UK_Pacific : 5 / 8
Italians : 18 / 23
ANZAC : 12 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - French
3 infantry moved from Alexandria to Egypt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Eastern Persia to Persia
Combat - ANZAC
Battle in Persia
ANZAC attack with 1 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Persia
ANZAC win, taking Persia from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Central America to Gibraltar
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
ANZAC collect 9 PUs (3 lost to blockades); end with 17 PUs
Combat Move - French
3 infantry moved from Alexandria to Egypt
Combat - French
Battle in Egypt
French attack with 3 infantry
Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0.83 expected hits
French roll dice for 3 infantry in Egypt, round 3 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 0/2 hits, 0.83 expected hits
French roll dice for 3 infantry in Egypt, round 4 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the French lost in Egypt
French roll dice for 2 infantry in Egypt, round 5 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 5 : 0/2 hits, 0.83 expected hits
French roll dice for 2 infantry in Egypt, round 6 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 6 : 0/2 hits, 0.83 expected hits
French roll dice for 2 infantry in Egypt, round 7 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 7 : 2/2 hits, 0.83 expected hits
2 infantry owned by the French lost in Egypt
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for French: 3 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -2.33
French : -2.50
ANZAC : 0.83
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Hawaiian Islands : 1 marine
26 Sea Zone : 1 cruiser and 2 destroyers
West India : 1 infantry
Gibraltar : 1 artillery, 2 fighters and 1 infantry
United Kingdom : 1 fighter and 2 infantry
Persia : 1 flag, 1 infantry
91 Sea Zone : 1 carrier and 1 transport
Production/PUs Summary :
Germans : 53 / 83
Russians : 19 / 23
Japanese : 63 / 85
Americans : 53 / 79
Chinese : 9 / 10
British : 26 / 27
UK_Pacific : 5 / 8
Italians : 18 / 23
ANZAC : 12 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@666 Well you got Persia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Trans-Jordan to Alexandria
6 fighters and 4 tactical_bombers moved from Trans-Jordan to Alexandria
1 bomber moved from Trans-Jordan to Persia
1 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Trans-Jordan to Alexandria
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Vologda
1 artillery and 3 infantry moved from Archangel to Vologda
1 artillery moved from Bessarabia to Ukraine
3 infantry moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
1 artillery moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Volgograd to Tambov
8 artilleries and 20 infantry moved from Volgograd to Samara
3 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 2 submarines
2 submarines owned by the British Submerged
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Persia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Persia
Germans win, taking Persia from ANZAC with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 3 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Alexandria
Germans attack with 1 bomber, 6 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 fighters and 1 mech_infantry; Americans defend with 1 bomber
Germans roll dice for 1 bomber, 6 fighters, 2 mech_infantrys and 4 tactical_bombers in Alexandria, round 2 : 8/13 hits, 6.67 expected hits
British roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Alexandria, round 2 : 3/5 hits, 2.50 expected hits
1 mech_infantry owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the Americans, 2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Alexandria
Germans win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for British: 3 fighters and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 8 artilleries and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 20 infantry in Samara, round 2 : 6/28 hits, 7.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 8 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Vologda, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 4 infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vologda
1 artillery owned by the Germans retreated to Archangel
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 aaGun, 1 artillery and 2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
3 infantry moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun, 2 artilleries and 7 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Germany to Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Rostov to Egypt
1 bomber, 5 fighters and 4 tactical_bombers moved from Alexandria to Egypt
2 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 bomber moved from Persia to Egypt
1 bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Novgorod
1 infantry moved from Yugoslavia to Romania
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
2 fighters placed in Western Germany
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,5,4,4,6,4,2,6
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 1.17
ANZAC : -0.33
Russians : 2.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 aaGun and 9 infantry moved from Turkmenistan to Eastern Persia
2 infantry moved from Vologda to Russia
2 aaGuns and 53 infantry moved from Bryansk to Russia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : 0.67
Territory Summary for Russians :
Shensi : 1 aaGun and 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 74 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
Eastern Persia : 1 aaGun and 9 infantry
115 Sea Zone : 1 cruiser and 1 submarine
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 86
Russians : 13 / 18
Japanese : 63 / 85
Americans : 53 / 79
Chinese : 9 / 10
British : 26 / 27
UK_Pacific : 5 / 8
Italians : 18 / 23
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0